On 22/03/2021 14:09, Daniel Vetter wrote:
On Mon, Mar 22, 2021 at 11:22:01AM +0000, Tvrtko Ursulin wrote:
On 19/03/2021 22:38, Jason Ekstrand wrote:
This API allows one context to grab bits out of another context upon creation. It can be used as a short-cut for setparam(getparam()) for things like I915_CONTEXT_PARAM_VM. However, it's never been used by any real userspace. It's used by a few IGT tests and that's it. Since it doesn't add any real value (most of the stuff you can CLONE you can copy in other ways), drop it.
No complaints to remove if it ended up unused outside IGT. Latter is a _big_ problem though, since it is much more that a few IGT tests. So I really think there really needs to be an evaluation and a plan for that (we don't want to lose 50% of the coverage over night).
There is one thing that this API allows you to clone which you cannot clone via getparam/setparam: timelines. However, timelines are an implementation detail of i915 and not really something that needs to be
Not really true timelines are i915 implementation detail. They are in fact a dma-fence context:seqno concept, nothing more that than. I think you are probably confusing struct intel_timeline with the timeline wording in the uapi. Former is i915 implementation detail, but context:seqno are truly userspace timelines.
I think you're both saying the same thing and talking a bit past each another.
Yes the timeline is just a string of dma_fence, that's correct. Now usually if you submit batches with execbuf, we have 3 ways to synchronize concurrent submission: implicit sync, sync_file and drm_syncob. They all map to different needs in different protocols/render apis.
Now in one additional case the kernel makes sure that batchbuffers are ordered, and that's when you submit them to the same hw ctx. Because there's only 1 hw context and you really can't have batchbuffers run on that single hw context out of order. That's what the timeline object we talk about here is. But that largely is an internal implementation detail, which happens to also use most/all the same infrastructure as the dma_fence uapi pieces above.
Now the internal implementation detail leaking here is that we exposed this to userspace, without there being any need for this. What Jason implements with syncobj in the next patch is essentially what userspace should have been using for cross-engine sync. media userspace doesn't care about interop with winsys/client apis, so they equally could have used implicit sync or sync_file here (which I think is the solution now for the new uapi prepped internally), since they all are about equally powerful for stringing batchbuffers together.
Are you saying we exposed a single timeline of execution per hw context via the single timeline flag?!
Timelines of execution were always exposed. Any "engine" (ring previously) in I915_EXEC_RING_MASK was a single timeline of execution. It is completely the same with engine map engines, which are also different indices into I915_EXEC_RING_MASK space.
Userspace was aware of these timelines forever as well. Media was creating multiple contexts to have multiple timelines (so parallelism). Everyone knew that engine-hopping submissions needs to be either implicitly or explicitly synchronised, etc.
So I really don't see that we have leaked timelines as a concept *now*. What the patch has exposed to userspace is a new way to sync between timelines and nothing more.
Regards,
Tvrtko
So I do think the assessment is accurate, albeit a bit on the terse side. Maybe we could quote just the entire thing here in the commit message.