(In reply to Maxim Sheviakov from comment #5) > Umm, the game doesn't hang the system. It's about the game's process not to > respond at all - I can simply go to desktop and kill the process. I don't > think that gdb attachment would help either, [...] Of course it would; it would show us whether it's hanging in game code or driver code. From Jos�'s comments it sounds like it's likely the former though.