https://bugs.freedesktop.org/show_bug.cgi?id=80922
Priority: medium Bug ID: 80922 Assignee: dri-devel@lists.freedesktop.org Summary: XCOM :Enemy Unknown will crash and kill the output after some time. Severity: normal Classification: Unclassified OS: Linux (All) Reporter: half-shot@molrams.com Hardware: x86-64 (AMD64) Status: NEW Version: git Component: Drivers/Gallium/radeonsi Product: Mesa
Created attachment 102280 --> https://bugs.freedesktop.org/attachment.cgi?id=102280&action=edit glxinfo
Wish I could describe it better but there is no better words. The game will lock up the card and the monitor output will go blank, although once I got lucky and it crashed to the terminal spewing errors about radeon. Due to the fact that the system crashes the only. This crash usually happens during a gameplay sequence and has not happened in a menu as of yet. The crash also will usually recover the first time after loosing visual output for 10 seconds but then will cut out a second (or rarely a third) and not return to the game.
Due to it crashing randomly (no specific scene causing it) and always requiring about a hour of play, would it make sense to be a memory issue?
It did not occur to me that I would need Dmesg output, if its needed then remind me and I will reproduce another crash with the log file.
I also have a apitrace, but it totals 23GB and I do not know which bit would need trimming.
System Specs:
AMD PhenomII X6 T55 AMD RadeonHD 7950 Mesa 10.3.0-devel (git-370184e) LLVM 3.5.0 (svn)