https://bugs.freedesktop.org/show_bug.cgi?id=59322
--- Comment #10 from Stefan Dösinger stefandoesinger@gmx.at --- Fwiw, there's probably a bug in Wine as well. We shouldn't try to render to sRGB formats if framebuffer_sRGB is not supported, but giving textures an sRGB format is the only way to make use of sRGB_decode.