https://bugs.freedesktop.org/show_bug.cgi?id=43698
GhostlyDeath ghostlydeath@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Attachment #54298|0 |1 is obsolete| |
--- Comment #10 from GhostlyDeath ghostlydeath@gmail.com 2011-12-16 12:59:25 PST --- Created attachment 54516 --> https://bugs.freedesktop.org/attachment.cgi?id=54516 PrBoom with patch
Here is what PrBoom looks like (note I used IDBEHOLDL to set everything to full brightness).
From what I can tell, only PrBoom and OpenArena have this problem.
However softpipe does not have polygons disappearing at all, so it would appear to be a r300g problem. PrBoom uses GL_TRIANGLE_STRIPs to draw the walls, so this is probably unrelated to this bug.
And another thing I noticed fixed. The OGLSB4th Edition chapter 16 vertexblend draws the shiny light correctly (before it was slightly garbled, it would be a bright white but with distorted red/white/pink in the middle).