Comment # 7 on bug 103769 from
(In reply to lethalwp from comment #5)
> other unity games affected:
> candle
> silence
> grow home
> pulse
> mousecraft
> wasteland 2
> broforce
> habitat
> munin
> the last tinker
> agatha christie the abc murders
> plague inc evolved
> pillars of eternity
> monochroma
> foosball
> superhot
> layers of fear
> glare
> space hilk ascension
> hitmango
> leisure suit larry reloaded
> action henk
> never alone kisima ingitchuna
> interplanetary
> cities skylines
> cities skylines snowfall
> cities in motion 2
> star horizon
> oddworld
> 
> 
> 
> 
> I tried to env variable: 
> R600_DEBUG=vs,tcs,tes,gs,ps,cs ./SUPERHOT.x86_64
> but there was no debug output (not like the variable with glxgears...)

I wanted to add The Longest Dark to your list as this seems very close to the
issues I'm having with it on Arch Linux. The strange thing is I'm experiencing
other, random OpenGL and radeon errors and bugs, with Unity x64 binaries being
the only ones that will no longer load, period. We have both a runtime and
native steam client on Arch and the 32bit blob for TLD does work after a very
slow start and long error output.

 Here's some basic system info:

OpenGL vendor string: X.Org
OpenGL renderer string: AMD CAPE VERDE (DRM 2.50.0 / 4.14.10-1-ARCH, LLVM
5.0.1)
OpenGL core profile version string: 4.5 (Core Profile) Mesa 17.3.1
OpenGL core profile shading language version string: 4.50


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