Comment # 90 on bug 80419 from
just to let you guys know that with latest llvm 3.8 (256187) fixes and mesa up
to 50fc4a925644378c50282004304bc8fd64b95e3c, it takes much longer for xcom
enemy unknown to crash the GPU, i played for two solid hours, so its getting
better. if someone wants, i can test the drirc workaround for
glDrawRangeElementsBaseVertex, just put a .drirc here.


You are receiving this mail because: