smoki, your comments on Phoronix don't make much sense I'm afraid. First of all, there's no such thing as no vertex or pixel shader for a Gallium driver. The state tracker always provides both shaders to the driver, even if they don't do anything but pass through values. I don't think there's anything particularly special about this bug; someone will just have to track down and fix it. Your apitraces will be useful for that, thanks.