https://bugzilla.kernel.org/show_bug.cgi?id=205089
kernel@feedmebits.nl changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |kernel@feedmebits.nl
--- Comment #27 from kernel@feedmebits.nl --- (In reply to Hristos from comment #25)
Kernel: 5.15.3 Mesa: 21.2.5 Xorg: 7.6
I see this when running OpenMW and a lot of mods (https://modding-openmw.com/lists/total-overhaul/). OpenMW with no mods or a smaller mod list seems to run fine.
When the program starts rendering the actual game scene (after loading data files and etc) it will hang, and then crash with "Failed to initialize parser -125" messages in the console.
It only happens with Mesa 21.2.X, though. When I downgraded to Mesa 21.1.7 everything ran as expected.
I'm running into the same issue with one of my games so far. What other packages did you have to downgrade besides mesa and lib32-mesa in order to get a working opengl?