https://bugs.freedesktop.org/show_bug.cgi?id=28860
--- Comment #34 from Rubén Fernández rubenf3000@gmail.com 2010-11-22 17:44:34 PST --- (In reply to comment #33)
- I guess the reason the shadow is black is we don't implement
GL_ARB_shadow_ambient. With the driver which can render the shadow correctly, try to set this environment variable:
MESA_EXTENSION_OVERRIDE=-GL_ARB_shadow_ambient
to temporarily disable GL_ARB_shadow_ambient, and see if the shadow becomes black.
The driver that renders correctly is the proprietary one, which doesn't use Mesa variables.
- I know of the wireframe issue, it's been bugging me since ever. It can be
seen e.g. in ETQW on the water and in Nexuiz with GLSL enabled. I think it only shows up on R500.
I can also see it in the water in sauerbraten (although it is almost imperceptible there); You can count on me to debug/test that.