https://bugs.freedesktop.org/show_bug.cgi?id=80015
Priority: medium Bug ID: 80015 Assignee: dri-devel@lists.freedesktop.org Summary: Transparency glitches in native Civilization 5 (Civ5) port Severity: normal Classification: Unclassified OS: Linux (All) Reporter: mikelnx@hmamail.com Hardware: x86-64 (AMD64) Status: NEW Version: git Component: Drivers/Gallium/radeonsi Product: Mesa
This report has been constructed from details from the reddit thread at
http://www.reddit.com/r/linux_gaming/comments/28199a/steams_opengl_version_i...
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Broken transparency in Civ5 (see http://i.imgur.com/z4mFZXE.jpg)
- around oil resources - around the lighthouse beams - floodlight shining on active unit - smoke rising from pillaged tiles and barbarian camps
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lspci -v | grep VGA and glxinfo | grep OpenGL output:
01:00.0 VGA compatible controller: Advanced Micro Devices, Inc. [AMD/ATI] Pitcairn XT [Radeon HD 7870 GHz Edition]
OpenGL vendor string: X.Org OpenGL renderer string: Gallium 0.4 on AMD PITCAIRN OpenGL core profile version string: 3.3 (Core Profile) Mesa 10.3.0-devel (git-0d89448 trusty-oibaf-ppa) OpenGL core profile shading language version string: 3.30 OpenGL core profile context flags: (none) OpenGL core profile profile mask: core profile OpenGL core profile extensions: OpenGL version string: 3.0 Mesa 10.3.0-devel (git-0d89448 trusty-oibaf-ppa) OpenGL shading language version string: 1.30