> I believe it's the same,
> flickering when mouse movement occurs. However it's not flickering, it's
> more like it's locking the framebuffer and preventing any draws. Try running
> glxgears and moving your cursor in circles. I can get the gear to stop
> turning completely if I move my mouse quickly enough. Do we have the same
> bug?
No it is different. When I start glxgears, there is no flickering as long as
the mouse pointer stays in the area with the gears. The gears spin without
disruption. However, as soon as the pointer leaves the gear area (i.e. touches
a window decoration) I see the flickering.