https://bugs.freedesktop.org/show_bug.cgi?id=31013
Tom Stellard tstellar@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution| |INVALID
--- Comment #6 from Tom Stellard tstellar@gmail.com 2010-10-20 19:26:01 PDT --- Your hardware is not capable of executing these shaders. The function OffsetMapping (from data/glsl/default.glsl) has three texture look-ups that depend on the value of the previous look-up. This function is being called by two shaders that use its return value in a fourth texture look-up. This creates four texture indirections, but this hardware only supports three. I would recommend contacting the developers of this application and ask if they can come up with an alternate shader.