On 07/12, Daniel Vetter wrote:
Prep work for using the scheduler dependency handling. We need to call drm_sched_job_init earlier so we can use the new drm_sched_job_await* functions for dependency handling here.
v2: Slightly better commit message and rebase to include the drm_sched_job_arm() call (Emma).
v3: Cleanup jobs under construction correctly (Emma)
Cc: Melissa Wen melissa.srw@gmail.com Signed-off-by: Daniel Vetter daniel.vetter@intel.com Cc: Emma Anholt emma@anholt.net
drivers/gpu/drm/v3d/v3d_drv.h | 1 + drivers/gpu/drm/v3d/v3d_gem.c | 88 ++++++++++++++------------------- drivers/gpu/drm/v3d/v3d_sched.c | 15 +++--- 3 files changed, 44 insertions(+), 60 deletions(-)
diff --git a/drivers/gpu/drm/v3d/v3d_drv.h b/drivers/gpu/drm/v3d/v3d_drv.h index 8a390738d65b..1d870261eaac 100644 --- a/drivers/gpu/drm/v3d/v3d_drv.h +++ b/drivers/gpu/drm/v3d/v3d_drv.h @@ -332,6 +332,7 @@ int v3d_submit_csd_ioctl(struct drm_device *dev, void *data, struct drm_file *file_priv); int v3d_wait_bo_ioctl(struct drm_device *dev, void *data, struct drm_file *file_priv); +void v3d_job_cleanup(struct v3d_job *job); void v3d_job_put(struct v3d_job *job); void v3d_reset(struct v3d_dev *v3d); void v3d_invalidate_caches(struct v3d_dev *v3d); diff --git a/drivers/gpu/drm/v3d/v3d_gem.c b/drivers/gpu/drm/v3d/v3d_gem.c index 69ac20e11b09..5eccd3658938 100644 --- a/drivers/gpu/drm/v3d/v3d_gem.c +++ b/drivers/gpu/drm/v3d/v3d_gem.c @@ -392,6 +392,12 @@ v3d_render_job_free(struct kref *ref) v3d_job_free(ref); }
+void v3d_job_cleanup(struct v3d_job *job) +{
- drm_sched_job_cleanup(&job->base);
- v3d_job_put(job);
+}
void v3d_job_put(struct v3d_job *job) { kref_put(&job->refcount, job->free); @@ -433,9 +439,10 @@ v3d_wait_bo_ioctl(struct drm_device *dev, void *data, static int v3d_job_init(struct v3d_dev *v3d, struct drm_file *file_priv, struct v3d_job *job, void (*free)(struct kref *ref),
u32 in_sync)
u32 in_sync, enum v3d_queue queue)
{ struct dma_fence *in_fence = NULL;
struct v3d_file_priv *v3d_priv = file_priv->driver_priv; int ret;
job->v3d = v3d;
@@ -446,35 +453,33 @@ v3d_job_init(struct v3d_dev *v3d, struct drm_file *file_priv, return ret;
xa_init_flags(&job->deps, XA_FLAGS_ALLOC);
ret = drm_sched_job_init(&job->base, &v3d_priv->sched_entity[queue],
v3d_priv);
if (ret)
goto fail;
ret = drm_syncobj_find_fence(file_priv, in_sync, 0, 0, &in_fence); if (ret == -EINVAL)
goto fail;
goto fail_job;
ret = drm_gem_fence_array_add(&job->deps, in_fence); if (ret)
goto fail;
goto fail_job;
kref_init(&job->refcount);
return 0;
+fail_job:
- drm_sched_job_cleanup(&job->base);
fail: xa_destroy(&job->deps); pm_runtime_put_autosuspend(v3d->drm.dev); return ret; }
-static int -v3d_push_job(struct v3d_file_priv *v3d_priv,
struct v3d_job *job, enum v3d_queue queue)
+static void +v3d_push_job(struct v3d_job *job) {
int ret;
ret = drm_sched_job_init(&job->base, &v3d_priv->sched_entity[queue],
v3d_priv);
if (ret)
return ret;
drm_sched_job_arm(&job->base);
job->done_fence = dma_fence_get(&job->base.s_fence->finished);
@@ -483,8 +488,6 @@ v3d_push_job(struct v3d_file_priv *v3d_priv, kref_get(&job->refcount);
drm_sched_entity_push_job(&job->base);
- return 0;
}
static void @@ -530,7 +533,6 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data, struct drm_file *file_priv) { struct v3d_dev *v3d = to_v3d_dev(dev);
- struct v3d_file_priv *v3d_priv = file_priv->driver_priv; struct drm_v3d_submit_cl *args = data; struct v3d_bin_job *bin = NULL; struct v3d_render_job *render;
@@ -556,7 +558,7 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data, INIT_LIST_HEAD(&render->unref_list);
ret = v3d_job_init(v3d, file_priv, &render->base,
v3d_render_job_free, args->in_sync_rcl);
if (ret) { kfree(render); return ret;v3d_render_job_free, args->in_sync_rcl, V3D_RENDER);
@@ -570,7 +572,7 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data, }
ret = v3d_job_init(v3d, file_priv, &bin->base,
v3d_job_free, args->in_sync_bcl);
if (ret) { v3d_job_put(&render->base); kfree(bin);v3d_job_free, args->in_sync_bcl, V3D_BIN);
@@ -592,7 +594,7 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data, goto fail; }
ret = v3d_job_init(v3d, file_priv, clean_job, v3d_job_free, 0);
if (ret) { kfree(clean_job); clean_job = NULL;ret = v3d_job_init(v3d, file_priv, clean_job, v3d_job_free, 0, V3D_CACHE_CLEAN);
@@ -615,9 +617,7 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data,
mutex_lock(&v3d->sched_lock); if (bin) {
ret = v3d_push_job(v3d_priv, &bin->base, V3D_BIN);
if (ret)
goto fail_unreserve;
v3d_push_job(&bin->base);
ret = drm_gem_fence_array_add(&render->base.deps, dma_fence_get(bin->base.done_fence));
@@ -625,9 +625,7 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data, goto fail_unreserve; }
- ret = v3d_push_job(v3d_priv, &render->base, V3D_RENDER);
- if (ret)
goto fail_unreserve;
v3d_push_job(&render->base);
if (clean_job) { struct dma_fence *render_fence =
@@ -635,9 +633,7 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data, ret = drm_gem_fence_array_add(&clean_job->deps, render_fence); if (ret) goto fail_unreserve;
ret = v3d_push_job(v3d_priv, clean_job, V3D_CACHE_CLEAN);
if (ret)
goto fail_unreserve;
v3d_push_job(clean_job);
}
mutex_unlock(&v3d->sched_lock);
@@ -662,10 +658,10 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data, last_job->bo_count, &acquire_ctx); fail: if (bin)
v3d_job_put(&bin->base);
- v3d_job_put(&render->base);
v3d_job_cleanup(&bin->base);
- v3d_job_cleanup(&render->base); if (clean_job)
v3d_job_put(clean_job);
v3d_job_cleanup(clean_job);
return ret;
} @@ -684,7 +680,6 @@ v3d_submit_tfu_ioctl(struct drm_device *dev, void *data, struct drm_file *file_priv) { struct v3d_dev *v3d = to_v3d_dev(dev);
- struct v3d_file_priv *v3d_priv = file_priv->driver_priv; struct drm_v3d_submit_tfu *args = data; struct v3d_tfu_job *job; struct ww_acquire_ctx acquire_ctx;
@@ -697,7 +692,7 @@ v3d_submit_tfu_ioctl(struct drm_device *dev, void *data, return -ENOMEM;
ret = v3d_job_init(v3d, file_priv, &job->base,
v3d_job_free, args->in_sync);
if (ret) { kfree(job); return ret;v3d_job_free, args->in_sync, V3D_TFU);
@@ -741,9 +736,7 @@ v3d_submit_tfu_ioctl(struct drm_device *dev, void *data, goto fail;
mutex_lock(&v3d->sched_lock);
- ret = v3d_push_job(v3d_priv, &job->base, V3D_TFU);
- if (ret)
goto fail_unreserve;
v3d_push_job(&job->base); mutex_unlock(&v3d->sched_lock);
v3d_attach_fences_and_unlock_reservation(file_priv,
@@ -755,12 +748,8 @@ v3d_submit_tfu_ioctl(struct drm_device *dev, void *data,
return 0;
-fail_unreserve:
- mutex_unlock(&v3d->sched_lock);
- drm_gem_unlock_reservations(job->base.bo, job->base.bo_count,
&acquire_ctx);
fail:
- v3d_job_put(&job->base);
v3d_job_cleanup(&job->base);
return ret;
} @@ -779,7 +768,6 @@ v3d_submit_csd_ioctl(struct drm_device *dev, void *data, struct drm_file *file_priv) { struct v3d_dev *v3d = to_v3d_dev(dev);
- struct v3d_file_priv *v3d_priv = file_priv->driver_priv; struct drm_v3d_submit_csd *args = data; struct v3d_csd_job *job; struct v3d_job *clean_job;
@@ -798,7 +786,7 @@ v3d_submit_csd_ioctl(struct drm_device *dev, void *data, return -ENOMEM;
ret = v3d_job_init(v3d, file_priv, &job->base,
v3d_job_free, args->in_sync);
if (ret) { kfree(job); return ret;v3d_job_free, args->in_sync, V3D_CSD);
@@ -811,7 +799,7 @@ v3d_submit_csd_ioctl(struct drm_device *dev, void *data, return -ENOMEM; }
- ret = v3d_job_init(v3d, file_priv, clean_job, v3d_job_free, 0);
- ret = v3d_job_init(v3d, file_priv, clean_job, v3d_job_free, 0, V3D_CACHE_CLEAN); if (ret) { v3d_job_put(&job->base); kfree(clean_job);
@@ -830,18 +818,14 @@ v3d_submit_csd_ioctl(struct drm_device *dev, void *data, goto fail;
mutex_lock(&v3d->sched_lock);
- ret = v3d_push_job(v3d_priv, &job->base, V3D_CSD);
- if (ret)
goto fail_unreserve;
v3d_push_job(&job->base);
ret = drm_gem_fence_array_add(&clean_job->deps, dma_fence_get(job->base.done_fence)); if (ret) goto fail_unreserve;
- ret = v3d_push_job(v3d_priv, clean_job, V3D_CACHE_CLEAN);
- if (ret)
goto fail_unreserve;
v3d_push_job(clean_job); mutex_unlock(&v3d->sched_lock);
v3d_attach_fences_and_unlock_reservation(file_priv,
@@ -860,8 +844,8 @@ v3d_submit_csd_ioctl(struct drm_device *dev, void *data, drm_gem_unlock_reservations(clean_job->bo, clean_job->bo_count, &acquire_ctx); fail:
- v3d_job_put(&job->base);
- v3d_job_put(clean_job);
v3d_job_cleanup(&job->base);
v3d_job_cleanup(clean_job);
return ret;
} diff --git a/drivers/gpu/drm/v3d/v3d_sched.c b/drivers/gpu/drm/v3d/v3d_sched.c index a39bdd5cfc4f..3f352d73af9c 100644 --- a/drivers/gpu/drm/v3d/v3d_sched.c +++ b/drivers/gpu/drm/v3d/v3d_sched.c @@ -55,12 +55,11 @@ to_csd_job(struct drm_sched_job *sched_job) }
static void -v3d_job_free(struct drm_sched_job *sched_job) +v3d_sched_job_free(struct drm_sched_job *sched_job) { struct v3d_job *job = to_v3d_job(sched_job);
- drm_sched_job_cleanup(sched_job);
- v3d_job_put(job);
- v3d_job_cleanup(job);
}
/* @@ -360,35 +359,35 @@ static const struct drm_sched_backend_ops v3d_bin_sched_ops = { .dependency = v3d_job_dependency, .run_job = v3d_bin_job_run, .timedout_job = v3d_bin_job_timedout,
- .free_job = v3d_job_free,
- .free_job = v3d_sched_job_free,
};
static const struct drm_sched_backend_ops v3d_render_sched_ops = { .dependency = v3d_job_dependency, .run_job = v3d_render_job_run, .timedout_job = v3d_render_job_timedout,
- .free_job = v3d_job_free,
- .free_job = v3d_sched_job_free,
};
static const struct drm_sched_backend_ops v3d_tfu_sched_ops = { .dependency = v3d_job_dependency, .run_job = v3d_tfu_job_run, .timedout_job = v3d_generic_job_timedout,
- .free_job = v3d_job_free,
- .free_job = v3d_sched_job_free,
};
static const struct drm_sched_backend_ops v3d_csd_sched_ops = { .dependency = v3d_job_dependency, .run_job = v3d_csd_job_run, .timedout_job = v3d_csd_job_timedout,
- .free_job = v3d_job_free
- .free_job = v3d_sched_job_free
};
static const struct drm_sched_backend_ops v3d_cache_clean_sched_ops = { .dependency = v3d_job_dependency, .run_job = v3d_cache_clean_job_run, .timedout_job = v3d_generic_job_timedout,
- .free_job = v3d_job_free
- .free_job = v3d_sched_job_free
};
Hi Daniel,
lgtm too.
Reviewed-by: Melissa Wen mwen@igalia.com
Thanks, Melissa
int
2.32.0