(In reply to Michel D�nzer from comment #7) > (In reply to Maxim Sheviakov from comment #5) > > Umm, the game doesn't hang the system. It's about the game's process not to > > respond at all - I can simply go to desktop and kill the process. I don't > > think that gdb attachment would help either, [...] > > Of course it would; it would show us whether it's hanging in game code or > driver code. From Jos�'s comments it sounds like it's likely the former > though. This is the output: http://pastebin.com/ZVYp8HcQ