On Mon, Jun 07, 2021 at 08:46:47AM +0200, Werner Sembach wrote:
Am 04.06.21 um 19:26 schrieb Ville Syrjälä:
On Fri, Jun 04, 2021 at 07:17:21PM +0200, Werner Sembach wrote:
Add a new general drm property "active bpc" which can be used by graphic drivers to report the applied bit depth per pixel back to userspace.
While "max bpc" can be used to change the color depth, there was no way to check which one actually got used. While in theory the driver chooses the best/highest color depth within the max bpc setting a user might not be fully aware what his hardware is or isn't capable off. This is meant as a quick way to double check the setup.
In the future, automatic color calibration for screens might also depend on this information available.
Signed-off-by: Werner Sembach wse@tuxedocomputers.com
drivers/gpu/drm/drm_atomic_uapi.c | 2 ++ drivers/gpu/drm/drm_connector.c | 40 +++++++++++++++++++++++++++++++ include/drm/drm_connector.h | 15 ++++++++++++ 3 files changed, 57 insertions(+)
diff --git a/drivers/gpu/drm/drm_atomic_uapi.c b/drivers/gpu/drm/drm_atomic_uapi.c index 268bb69c2e2f..7ae4e40936b5 100644 --- a/drivers/gpu/drm/drm_atomic_uapi.c +++ b/drivers/gpu/drm/drm_atomic_uapi.c @@ -873,6 +873,8 @@ drm_atomic_connector_get_property(struct drm_connector *connector, *val = 0; } else if (property == connector->max_bpc_property) { *val = state->max_requested_bpc;
- } else if (property == connector->active_bpc_property) {
} else if (connector->funcs->atomic_get_property) { return connector->funcs->atomic_get_property(connector, state, property, val);*val = state->active_bpc;
diff --git a/drivers/gpu/drm/drm_connector.c b/drivers/gpu/drm/drm_connector.c index 7631f76e7f34..5f42a5be5822 100644 --- a/drivers/gpu/drm/drm_connector.c +++ b/drivers/gpu/drm/drm_connector.c @@ -1195,6 +1195,13 @@ static const struct drm_prop_enum_list dp_colorspaces[] = {
- drm_connector_attach_max_bpc_property() to create and attach the
- property to the connector during initialization.
- active bpc:
- This read-only range property is used by userspace check the bit depth
- actually applied by the GPU driver after evaluation all hardware
- capabilities and max bpc. Drivers to use the function
- drm_connector_attach_active_bpc_property() to create and attach the
- property to the connector during initialization.
- Connectors also have one standardized atomic property:
- CRTC_ID:
@@ -2150,6 +2157,39 @@ int drm_connector_attach_max_bpc_property(struct drm_connector *connector, } EXPORT_SYMBOL(drm_connector_attach_max_bpc_property);
+/**
- drm_connector_attach_active_bpc_property - attach "active bpc" property
- @connector: connector to attach active bpc property on.
- @min: The minimum bit depth supported by the connector.
- @max: The maximum bit depth supported by the connector.
- This is used to check the applied bit depth on a connector.
- Returns:
- Zero on success, negative errno on failure.
- */
+int drm_connector_attach_active_bpc_property(struct drm_connector *connector,
int min, int max)
+{
- struct drm_device *dev = connector->dev;
- struct drm_property *prop;
- prop = connector->active_bpc_property;
- if (!prop) {
prop = drm_property_create_range(dev, 0, "active bpc", min, max);
Should be immutable.
Yes. I didn't know if there is a way to do this (or just don't define a set-function), but I think I found the define for this.
Also wondering what the semantics of this should be when eg. DSC is active?
I'm unfamiliar how the inner workings of DSC (I guess Display Stream Compression?) are. But doesn't it also have color depth?
Some number of bits go into the compressor, smaller/equal number of bits come out. Not sure if the choice of the input bpc affects what the sink does when decompressing or not.
The active bpc should be what the GPU tells the display to actually show the user when he looks at just one pixel.
So dithering computed on the host should not be included (aka when the gpu sends a premade picture to the screen and tells it the lesser pbc), while FRC dithering computed in the display firmware should be included (since the GPU can't really tell the difference between FRC displays and True 10-Bit displays, can't it?)
Not sure. Haven't checked if there's something in some standard for that.