https://bugs.freedesktop.org/show_bug.cgi?id=77785
--- Comment #23 from smoki smoki00790@gmail.com --- (In reply to comment #22)
You are probably seeing bug 66067 for trine 2.
Yes i saw that bug, sound like unsupportabile from Roland's comment :). I also saw Grigory's hack, but that is different r600_shader does not use llvm backend... and this is about SI, so thing may be different and don't know how i can hack si_shader similar? So most probobly that is it for Trine 2, but maybe that hack will also help in this case, etc...
https://bugs.freedesktop.org/attachment.cgi?id=86032
So if someone know how to hack that like for r600 but for SI to approve it is the same, i will be glad to try that :).