https://bugs.freedesktop.org/show_bug.cgi?id=28459
--- Comment #1 from Roland Scheidegger sroland@vmware.com 2010-06-09 07:26:17 PDT --- (In reply to comment #0)
I wanted to try compressed texture support with r300g so I installed libtxc_dxtn.so and I got some nice improvements (for example in Neverwinter Nights textures looks many times better). However in Heroes of Newerth (HoN) there is big slowdown in menu and while in game it is so slow it almost looks like frozen and there is massive corruption.
might be bug in the drm checker.
[drm:r100_cs_track_texture_print] *ERROR* bpp 4 [drm:r100_cs_track_texture_print] *ERROR* compress format 2
Dunno how that would happen, but compressed textures should always show up with a bpp of 1 (with 4 the calculated size will be 4 times as big as needed). I know there were some bugs wrt compressed textures in that area, but pretty sure it should be fixed in 2.6.33...