On Sun, 2019-12-08 at 11:53 +0100, Lukas Bulwahn wrote:
Commit 508108ea2747 ("drm/vmwgfx: Don't refcount command-buffer managed resource lookups during command buffer validation") slips in use of deprecated PTR_RET. Use PTR_ERR_OR_ZERO instead.
As the PTR_ERR_OR_ZERO is a bit longer than PTR_RET, we introduce local variable ret for proper indentation and line-length limits.
Signed-off-by: Lukas Bulwahn lukas.bulwahn@gmail.com
applies cleanly on current master (9455d25f4e3b) and next-20191207 compile-tested on x86_64_defconfig + DRM_VMWGFX=y
drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c | 21 +++++++++++++++------ 1 file changed, 15 insertions(+), 6 deletions(-)
diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c b/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c index 934ad7c0c342..73489a45decb 100644 --- a/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c +++ b/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c @@ -2377,9 +2377,12 @@ static int vmw_cmd_dx_clear_rendertarget_view(struct vmw_private *dev_priv, { VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXClearRenderTargetView) = container_of(header, typeof(*cmd), header);
- struct vmw_resource *ret;
- return PTR_RET(vmw_view_id_val_add(sw_context, vmw_view_rt,
cmd-
body.renderTargetViewId));
- ret = vmw_view_id_val_add(sw_context, vmw_view_rt,
cmd->body.renderTargetViewId);
- return PTR_ERR_OR_ZERO(ret);
}
/** @@ -2396,9 +2399,12 @@ static int vmw_cmd_dx_clear_depthstencil_view(struct vmw_private *dev_priv, { VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXClearDepthStencilView) = container_of(header, typeof(*cmd), header);
- struct vmw_resource *ret;
- ret = vmw_view_id_val_add(sw_context, vmw_view_ds,
cmd->body.depthStencilViewId);
- return PTR_RET(vmw_view_id_val_add(sw_context, vmw_view_ds,
cmd-
body.depthStencilViewId));
- return PTR_ERR_OR_ZERO(ret);
}
static int vmw_cmd_dx_view_define(struct vmw_private *dev_priv, @@ -2741,9 +2747,12 @@ static int vmw_cmd_dx_genmips(struct vmw_private *dev_priv, { VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXGenMips) = container_of(header, typeof(*cmd), header);
- struct vmw_resource *ret;
- ret = vmw_view_id_val_add(sw_context, vmw_view_sr,
cmd->body.shaderResourceViewId);
- return PTR_RET(vmw_view_id_val_add(sw_context, vmw_view_sr,
cmd-
body.shaderResourceViewId));
- return PTR_ERR_OR_ZERO(ret);
}
/**
Reviewed-by: Thomas Hellstrom thellstrom@vmware.com
I will include this in vmwgfx-next. Thanks, Thomas