https://bugs.freedesktop.org/show_bug.cgi?id=64776
--- Comment #5 from mombelli.mauro@gmail.com --- ok, never heard of this git's feature, really nice and useful! I'll try to bisect when i'll have some spare time.
2013/5/20 bugzilla-daemon@freedesktop.org
*Comment # 4 https://bugs.freedesktop.org/show_bug.cgi?id=64776#c4 on bug 64776 https://bugs.freedesktop.org/show_bug.cgi?id=64776 from Alex Deucher agd5f@yahoo.com *
(In reply to comment #3 https://bugs.freedesktop.org/show_bug.cgi?id=64776#c3)
I have no idea where to start. I know how to compile code and debug program, but i have no clue on the mesa's code structure, and how it works. I don't know what CB6 is, i'm not sure about page meaning (is it similar to "classic" RAM page?) etc.. can you tell me at least witch bunch of file/operation i have to debug, and how?
CB6 is the 6th color buffer and the GPU has a VM page table just like the CPU. That info is not really important for you, I mentioned it for other developers. If you could bisect mesa using git, that would be great. There are a lot of howtos for using git to bisect. E.g.,https://wiki.ubuntu.com/X/BisectingMesa
In your case, it would be something like: git bisect start git bisect bad mesa-9.1.2 git bisect good mesa-9.1.1
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