https://bugs.freedesktop.org/show_bug.cgi?id=80419
--- Comment #131 from Davin McCall davmac@davmac.org --- Edwin Smith:
It might be useful to see what the Intel and/or r600 series drivers do as neither of these driver exhibit this crash in similar circumstances.
I think you missed the significance of my second paragraph above - I have established that the hang is _not_ caused by the mis-use of the glDrawRangeElementsBaseVertex() function. So comparing how the radeonsi and Intel/r600 drivers handle this function is not likely to help in resolving this issue.
Davin