https://bugs.freedesktop.org/show_bug.cgi?id=84663
--- Comment #6 from Christoph Haag haagch@frickel.club --- Created attachment 107595 --> https://bugs.freedesktop.org/attachment.cgi?id=107595&action=edit GALLIUM_HUD="fps,VRAM-usage+GTT-usage,requested-VRAM+requested-GTT,num-bytes-moved;cpu0+cpu1+cpu2+cpu3;cpu4+cpu5+cpu6+cpu7"
(In reply to Michel Dänzer from comment #5)
I don't notice anything using obviously too much CPU in your profile. Can you get a screenshot with GALLIUM_HUD like in bug 84570?
For the screenshot I pinned the game to the cpus 3,7 with taskset to stop it from polluting the graphs so much when jumping between cpus. Didn't really decrease or increase the performance much.
I really don't know right now... When the game loses the input focus, it pauses the game and the game rendering itself is not updated anymore I think. The cpu usage will drop from 112-114% cpu usage to 100% cpu usage and the fps go up to 60 fps. When the game is focussed again, it unpauses, and then it's again low performance.