https://bugs.freedesktop.org/show_bug.cgi?id=33077
--- Comment #11 from Tobias Jakobi liquid.acid@gmx.net 2011-01-31 05:37:15 PST ---
The 600g rendering is fixed in mesa master now.
Confirming!
Mesa: User error: GL_INVALID_VALUE in glScissor
I am still getting these.
I haven't checked mesa with debug enabled, but I think we should file a new bug for that one.