https://bugs.freedesktop.org/show_bug.cgi?id=103371
Emil Velikov emil.l.velikov@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |baker.dylan.c@gmail.com
--- Comment #2 from Emil Velikov emil.l.velikov@gmail.com --- glGetIntegerv throwing an GL_INVALID_ENUM indicates a more serious problem lurking in the shadows.
Did you set the texture-float toggle appropriately? It that doesn't help, please provide a complete configure line (both autotools and meson) so that people can investigate easier.