Hi Dave,
A few drm core patches that haven't shown up in drm-next yet. All reviewed and the first 4 tested for a few weeks in drm-intel-nightly - I've quickly slapped the gem object init patch on top for convenience just today.
Please pull or pick up the patches from the m-l.
Cheers, Daniel
The following changes since commit cfd72a4c2089aa3938f37281a34d6eb3306d5fd8:
Merge branch 'drm-intel-next' of git://people.freedesktop.org/~danvet/drm-intel into drm-next (2014-01-20 10:21:54 +1000)
are available in the git repository at:
git://people.freedesktop.org/~danvet/drm-intel topic/core-stuff
for you to fetch changes up to 6ab11a2635ce988ebc2e798947beb72cf7324119:
drm/gem: Always initialize the gem object in object_init (2014-01-21 10:19:58 +0100)
---------------------------------------------------------------- Damien Lespiau (1): drm: Make the connector mode_valid() vfunc return a drm_mode_status enum
Daniel Vetter (1): drm/gem: Always initialize the gem object in object_init
Thomas Wood (2): drm/edid: split VIC display mode lookup into a separate function drm/edid: parse the list of additional 3D modes
Vandana Kannan (1): drm/edid: Populate picture aspect ratio for CEA modes
drivers/gpu/drm/drm_edid.c | 289 +++++++++++++++++++++++++----------------- drivers/gpu/drm/drm_gem.c | 3 +- include/drm/drm_crtc.h | 2 + include/drm/drm_crtc_helper.h | 4 +- 4 files changed, 182 insertions(+), 116 deletions(-)