Generated using make headers_install.
This brings in the in/out fence support for explicit synchronization.
v2: don't use experimental kernel branch
Signed-off-by: Gurchetan Singh gurchetansingh@chromium.org --- include/drm/virtgpu_drm.h | 13 ++++++++++--- 1 file changed, 10 insertions(+), 3 deletions(-)
diff --git a/include/drm/virtgpu_drm.h b/include/drm/virtgpu_drm.h index 9a781f06..f06a789f 100644 --- a/include/drm/virtgpu_drm.h +++ b/include/drm/virtgpu_drm.h @@ -47,6 +47,13 @@ extern "C" { #define DRM_VIRTGPU_WAIT 0x08 #define DRM_VIRTGPU_GET_CAPS 0x09
+#define VIRTGPU_EXECBUF_FENCE_FD_IN 0x01 +#define VIRTGPU_EXECBUF_FENCE_FD_OUT 0x02 +#define VIRTGPU_EXECBUF_FLAGS (\ + VIRTGPU_EXECBUF_FENCE_FD_IN |\ + VIRTGPU_EXECBUF_FENCE_FD_OUT |\ + 0) + struct drm_virtgpu_map { __u64 offset; /* use for mmap system call */ __u32 handle; @@ -54,12 +61,12 @@ struct drm_virtgpu_map { };
struct drm_virtgpu_execbuffer { - __u32 flags; /* for future use */ + __u32 flags; __u32 size; __u64 command; /* void* */ __u64 bo_handles; __u32 num_bo_handles; - __u32 pad; + __s32 fence_fd; /* in/out fence fd (see VIRTGPU_EXECBUF_FENCE_FD_IN/OUT) */ };
#define VIRTGPU_PARAM_3D_FEATURES 1 /* do we have 3D features in the hw */ @@ -137,7 +144,7 @@ struct drm_virtgpu_get_caps { DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_MAP, struct drm_virtgpu_map)
#define DRM_IOCTL_VIRTGPU_EXECBUFFER \ - DRM_IOW(DRM_COMMAND_BASE + DRM_VIRTGPU_EXECBUFFER,\ + DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_EXECBUFFER,\ struct drm_virtgpu_execbuffer)
#define DRM_IOCTL_VIRTGPU_GETPARAM \