https://bugs.freedesktop.org/show_bug.cgi?id=89015
--- Comment #11 from Arek Ruśniak arek.rusi@gmail.com --- between stage 2&3 the winner is:
3da735cc4c478b0ab2ecc2164899cf9d77dc671a is the first bad commit commit 3da735cc4c478b0ab2ecc2164899cf9d77dc671a Author: Jason Ekstrand jason.ekstrand@intel.com Date: Sat Aug 23 10:45:00 2014 -0700
main: Add a concept of an array format
An array format is a 32-bit integer format identifier that can represent any format that can be represented as an array of standard GL datatypes. Whie the MESA_FORMAT enums provide several of these, they don't account for all of them.
v2 by Iago Toral Quiroga itoral@igalia.com: - Implement mesa_array_format as a plain bitfiled uint32_t type instead of using a struct inside a union to access the various components packed in it. This is necessary to support bigendian properly, as pointed out by Ian. - Squashed: Make float types normalized
v3 by Iago Toral Quiroga itoral@igalia.com: - Include compiler.h in formats.h, which is necessary to build in MSVC as indicated by Brian Paul.
Reviewed-by: Jason Ekstrand jason@jlekstrand.net
:040000 040000 87f8588bd2eeda5fbf0669360f2ff66564c93a3c f2b353b9593f085e196f184a2d6ebee2e2194dea M src
for stages 1&2... wip