(In reply to comment #10) > (In reply to comment #9) > > I'm not really sure what's happening here, but I don't think these closed > > source games are good enough tests cases to diagnose the problem. Could you > > try to find a very simple Open Source mono program that will reproduce this > > bug? > > It seems i'm able to reproduce the problem with opentk opengl examples: > http://www.opentk.com/ > http://sourceforge.net/projects/opentk/ Can you point me to instructions for how to compile this code. There are no makefiles, only visual studio project files.