https://bugs.freedesktop.org/show_bug.cgi?id=80004
Priority: medium Bug ID: 80004 Assignee: dri-devel@lists.freedesktop.org Summary: Serious Sam 3 BFE - incorrect weapon rendering Severity: normal Classification: Unclassified OS: Linux (All) Reporter: vitalif@yourcmc.ru Hardware: x86 (IA32) Status: NEW Version: 10.1 Component: Drivers/Gallium/r600 Product: Mesa
Created attachment 101017 --> https://bugs.freedesktop.org/attachment.cgi?id=101017&action=edit Incorrect weapon rendering
Hi!
I try to play Serious Sam 3 BFE using Mesa and r600g driver, and I get incorrect rendering of the weapon - it's rendered "diagonal" (see the screenshot).
Linux kernel is Debian's 3.14.4-1.1, but most of the system is i386. Mesa is 10.1.2 from Debian repos.
Card is ATI Mobility Radeon HD 4670.
OpenGL renderer string: Gallium 0.4 on AMD RV730 OpenGL core profile version string: 3.3 (Core Profile) Mesa 10.1.2 OpenGL core profile shading language version string: 3.30 OpenGL core profile context flags: (none) OpenGL core profile profile mask: core profile
Is it a known issue?