https://bugs.freedesktop.org/show_bug.cgi?id=36812
Enrico_m@gmx.de changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution| |FIXED
--- Comment #11 from Enrico_m@gmx.de 2011-06-13 15:10:23 PDT --- Yes, this bug is fixed. No more GPU lockups. The game does not run with MESA_GLSL=nopt yet (something about "missing vertex shader" and "EE r600_shader.c:145 r600_pipe_shader_create - translation from TGSI failed !"), but that's another story. Thanks