Version 2 of the patch series is pretty much the same as version 1. 2 of the patches have already been picked up by the kernel and mesa so they are gone.
The only major change is in mesa where I no longer load a binary blob from an environment variable, but instead compile the bytes directly in to Mesa.
Ben
Mesa: src/mesa/drivers/dri/i965/Makefile | 1 + src/mesa/drivers/dri/i965/brw_context.h | 6 + src/mesa/drivers/dri/i965/brw_eu.c | 6 + src/mesa/drivers/dri/i965/brw_eu.h | 1 + src/mesa/drivers/dri/i965/brw_fs_emit.cpp | 15 +- src/mesa/drivers/dri/i965/brw_misc_state.c | 13 +- src/mesa/drivers/dri/i965/brw_state.h | 6 +- src/mesa/drivers/dri/i965/brw_state_cache.c | 49 +- src/mesa/drivers/dri/i965/brw_state_upload.c | 18 +- src/mesa/drivers/dri/i965/brw_wm.c | 27 +- src/mesa/drivers/dri/i965/brw_wm.h | 2 + src/mesa/drivers/dri/i965/brw_wm_debug.c | 108 + src/mesa/drivers/dri/i965/brw_wm_emit.c | 2 + src/mesa/drivers/dri/i965/gen6_wm_sr.c | 31 + src/mesa/drivers/dri/i965/gen_wm_sr.g4a |32826 ++++++++++++++++++++++++++ 15 files changed, 33088 insertions(+), 23 deletions(-)
libdrm: intel/Makefile.am | 3 ++- intel/intel_debug.h | 44 ++++++++++++++++++++++++++++++++++++++++++++ 2 files changed, 46 insertions(+), 1 deletions(-)
intel-gpu-tools: configure.ac | 1 + debugger/Makefile.am | 12 + debugger/debug_rdata.c | 141 +++++++ debugger/eudb.c | 590 ++++++++++++++++++++++++++++++ debugger/system_routine/Makefile | 84 +++++ debugger/system_routine/eviction_macro.c | 48 +++ debugger/system_routine/pre_cpp.py | 123 +++++++ debugger/system_routine/sr.g4a | 277 ++++++++++++++ debugger/system_routine/test.g4a | 64 ++++ lib/Makefile.am | 1 + lib/debug.h | 92 +++++ lib/intel_chipset.h | 8 + lib/intel_gpu_tools.h | 27 ++ lib/intel_mmio.c | 178 +++++++++ lib/intel_reg.h | 5 + lib/intel_reg_map.c | 174 +++++++++ tools/Makefile.am | 1 + tools/forcewaked.c | 45 +++ 18 files changed, 1871 insertions(+), 0 deletions(-)
Signed-off-by: Ben Widawsky ben@bwidawsk.net --- intel/Makefile.am | 3 ++- intel/intel_debug.h | 44 ++++++++++++++++++++++++++++++++++++++++++++ 2 files changed, 46 insertions(+), 1 deletions(-)
diff --git a/intel/Makefile.am b/intel/Makefile.am index b6a9014..7a44aaf 100644 --- a/intel/Makefile.am +++ b/intel/Makefile.am @@ -45,6 +45,7 @@ libdrm_intel_la_SOURCES = \ mm.h
libdrm_intelincludedir = ${includedir}/libdrm -libdrm_intelinclude_HEADERS = intel_bufmgr.h +libdrm_intelinclude_HEADERS = intel_bufmgr.h \ + intel_debug.h
pkgconfig_DATA = libdrm_intel.pc diff --git a/intel/intel_debug.h b/intel/intel_debug.h new file mode 100644 index 0000000..42ea1d8 --- /dev/null +++ b/intel/intel_debug.h @@ -0,0 +1,44 @@ +/* + * Copyright © 2011 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + * + * Authors: + * Ben Widawsky ben@bwidawsk.net + * + */ + +#ifndef INTEL_DEBUG_H +#define INTEL_DEBUG_H + +#include <stdint.h> + +#define SHADER_DEBUG_SOCKET "/tmp/gen_debug" +#define DEBUG_HANDSHAKE_VERSION 0x2 +#define DEBUG_HANDSHAKE_ACK "okay" + +/* First byte must always be the 1 byte version */ +struct debug_handshake { + uint8_t version; + int flink_handle; + uint32_t per_thread_scratch; +} __attribute__((packed)); + +#endif
On Wed, 13 Jul 2011 13:51:43 -0700, Ben Widawsky ben@bwidawsk.net wrote:
Signed-off-by: Ben Widawsky ben@bwidawsk.net
intel/Makefile.am | 3 ++- intel/intel_debug.h | 44 ++++++++++++++++++++++++++++++++++++++++++++ 2 files changed, 46 insertions(+), 1 deletions(-)
diff --git a/intel/Makefile.am b/intel/Makefile.am index b6a9014..7a44aaf 100644 --- a/intel/Makefile.am +++ b/intel/Makefile.am @@ -45,6 +45,7 @@ libdrm_intel_la_SOURCES = \ mm.h
libdrm_intelincludedir = ${includedir}/libdrm -libdrm_intelinclude_HEADERS = intel_bufmgr.h +libdrm_intelinclude_HEADERS = intel_bufmgr.h \
intel_debug.h
pkgconfig_DATA = libdrm_intel.pc diff --git a/intel/intel_debug.h b/intel/intel_debug.h new file mode 100644 index 0000000..42ea1d8 --- /dev/null +++ b/intel/intel_debug.h @@ -0,0 +1,44 @@ +/*
- Copyright © 2011 Intel Corporation
- Permission is hereby granted, free of charge, to any person obtaining a
- copy of this software and associated documentation files (the "Software"),
- to deal in the Software without restriction, including without limitation
- the rights to use, copy, modify, merge, publish, distribute, sublicense,
- and/or sell copies of the Software, and to permit persons to whom the
- Software is furnished to do so, subject to the following conditions:
- The above copyright notice and this permission notice (including the next
- paragraph) shall be included in all copies or substantial portions of the
- Software.
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- IN THE SOFTWARE.
- Authors:
- Ben Widawsky ben@bwidawsk.net
- */
+#ifndef INTEL_DEBUG_H +#define INTEL_DEBUG_H
+#include <stdint.h>
+#define SHADER_DEBUG_SOCKET "/tmp/gen_debug" +#define DEBUG_HANDSHAKE_VERSION 0x2 +#define DEBUG_HANDSHAKE_ACK "okay"
+/* First byte must always be the 1 byte version */ +struct debug_handshake {
- uint8_t version;
- int flink_handle;
- uint32_t per_thread_scratch;
+} __attribute__((packed));
Let's use an intel_ namespace to avoid any potential confusion. Do you want to reserve the first uint32_t for your protocol header? Then it at least looks like the hole will be useful in future...
I'm not overly thrilled by intel_debug.h, it's so generic but I can't think of anything better. -Chris
On Wed, Jul 13, 2011 at 13:51:43 -0700, Ben Widawsky wrote:
+#define SHADER_DEBUG_SOCKET "/tmp/gen_debug"
Not sure what this is used for, but does it really need to be in /tmp?
Cheers, Julien
On Tue, Jul 19, 2011 at 11:06:17PM +0200, Julien Cristau wrote:
On Wed, Jul 13, 2011 at 13:51:43 -0700, Ben Widawsky wrote:
+#define SHADER_DEBUG_SOCKET "/tmp/gen_debug"
Not sure what this is used for, but does it really need to be in /tmp?
It is the shared socket between a debug client (ie. Mesa) and the debugger. I don't care where it goes, do you have any recommendations?
Cheers, Julien
Thanks. Ben
On Thu, Jul 21, 2011 at 13:54:41 +0000, Ben Widawsky wrote:
On Tue, Jul 19, 2011 at 11:06:17PM +0200, Julien Cristau wrote:
On Wed, Jul 13, 2011 at 13:51:43 -0700, Ben Widawsky wrote:
+#define SHADER_DEBUG_SOCKET "/tmp/gen_debug"
Not sure what this is used for, but does it really need to be in /tmp?
It is the shared socket between a debug client (ie. Mesa) and the debugger. I don't care where it goes, do you have any recommendations?
Somewhere under $HOME is probably better than a predictable file name in /tmp.
Cheers, Julien
On Thu, Jul 21, 2011 at 11:22:12PM +0200, Julien Cristau wrote:
On Thu, Jul 21, 2011 at 13:54:41 +0000, Ben Widawsky wrote:
On Tue, Jul 19, 2011 at 11:06:17PM +0200, Julien Cristau wrote:
On Wed, Jul 13, 2011 at 13:51:43 -0700, Ben Widawsky wrote:
+#define SHADER_DEBUG_SOCKET "/tmp/gen_debug"
Not sure what this is used for, but does it really need to be in /tmp?
It is the shared socket between a debug client (ie. Mesa) and the debugger. I don't care where it goes, do you have any recommendations?
Somewhere under $HOME is probably better than a predictable file name in /tmp.
$HOME is not great because it requires a little hackery to accomplish. The debugger will be running as root, and so if we put it in root's $HOME, mesa may not be able to reach it.
Cheers, Julien
Ben
On Wed, Jul 27, 2011 at 15:08:08 +0000, Ben Widawsky wrote:
On Thu, Jul 21, 2011 at 11:22:12PM +0200, Julien Cristau wrote:
On Thu, Jul 21, 2011 at 13:54:41 +0000, Ben Widawsky wrote:
On Tue, Jul 19, 2011 at 11:06:17PM +0200, Julien Cristau wrote:
On Wed, Jul 13, 2011 at 13:51:43 -0700, Ben Widawsky wrote:
+#define SHADER_DEBUG_SOCKET "/tmp/gen_debug"
Not sure what this is used for, but does it really need to be in /tmp?
It is the shared socket between a debug client (ie. Mesa) and the debugger. I don't care where it goes, do you have any recommendations?
Somewhere under $HOME is probably better than a predictable file name in /tmp.
$HOME is not great because it requires a little hackery to accomplish. The debugger will be running as root, and so if we put it in root's $HOME, mesa may not be able to reach it.
Ah, I didn't realise this would run as root. Would /run (or /var/run) be ok then? Alternately, use an abstract domain socket to not have to care about the underlying filesystem.
Cheers, Julien
Ah, I didn't realise this would run as root. Would /run (or /var/run) be ok then? Alternately, use an abstract domain socket to not have to care about the underlying filesystem.
Abstract sockets are a bit of a Linux specific feature. You also don't want sockets in /home as it may well be NFS mounted on some configurations and AF_UNIX sockets don't mix with NFS.
/var/run would probably be a lot more sensible for a system debug interface I agree.
Alan
On Wed, Jul 27, 2011 at 05:16:31PM +0200, Julien Cristau wrote:
On Wed, Jul 27, 2011 at 15:08:08 +0000, Ben Widawsky wrote:
On Thu, Jul 21, 2011 at 11:22:12PM +0200, Julien Cristau wrote:
On Thu, Jul 21, 2011 at 13:54:41 +0000, Ben Widawsky wrote:
On Tue, Jul 19, 2011 at 11:06:17PM +0200, Julien Cristau wrote:
On Wed, Jul 13, 2011 at 13:51:43 -0700, Ben Widawsky wrote:
+#define SHADER_DEBUG_SOCKET "/tmp/gen_debug"
Not sure what this is used for, but does it really need to be in /tmp?
It is the shared socket between a debug client (ie. Mesa) and the debugger. I don't care where it goes, do you have any recommendations?
Somewhere under $HOME is probably better than a predictable file name in /tmp.
$HOME is not great because it requires a little hackery to accomplish. The debugger will be running as root, and so if we put it in root's $HOME, mesa may not be able to reach it.
Ah, I didn't realise this would run as root. Would /run (or /var/run) be ok then? Alternately, use an abstract domain socket to not have to care about the underlying filesystem.
I wasn't even aware of abstract domain sockets. Seems like fun, let me try that one first.
Ben
On Wed, Jul 13, 2011 at 01:51:42PM -0700, Ben Widawsky wrote:
Version 2 of the patch series is pretty much the same as version 1. 2 of the patches have already been picked up by the kernel and mesa so they are gone.
The only major change is in mesa where I no longer load a binary blob from an environment variable, but instead compile the bytes directly in to Mesa.
Ben
I forgot to mention that I'm still working on the readme for how this all works.
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