https://bugs.freedesktop.org/show_bug.cgi?id=31635
Summary: Bad performance of 64-bit compilation compared to 32-bit. Product: Mesa Version: git Platform: x86-64 (AMD64) OS/Version: Linux (All) Status: NEW Severity: normal Priority: medium Component: Drivers/Gallium/r300 AssignedTo: dri-devel@lists.freedesktop.org ReportedBy: drill87@gmail.com
I've got archlinux 64-bit system with chrooted archlinux 32-bit in it. Video card: ATI X1270 (RS690) Kernel version: 2.6.35 Xorg server version: 1.9.0
I've compiled r300g both for 32-bit and 64-bit systems with parameters: --prefix=/usr --enable-glx-tls --disable-egl --enable-gallium-radeon --with-dri-driverdir=/usr/lib/xorg/modules/dri --with-dri-drivers="radeon,r300" --with-state-trackers="glx,dri"
After tests I found, that in 32-bit r300g gives 860 fps in glxgears, whereas 64-bit version only 250. I also compared framerate in 3D action game Tremulous, which has precompiled binaries for both 32-bit and 64-bit linux - the result was similar: I've got 38 fps in 32-bit version and only 18 fps in 64-bit in same scene.
Unfortunately, I'm not sure if this is a real bug or just a bad optimization of 64-bit version - I couldn't find any specific information about that...
https://bugs.freedesktop.org/show_bug.cgi?id=31635
Drill drill87@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Summary|Bad performance of 64-bit |[r300g]Bad performance of |compilation compared to |64-bit compilation compared |32-bit. |to 32-bit.
https://bugs.freedesktop.org/show_bug.cgi?id=31635
--- Comment #1 from Roland Scheidegger sroland@vmware.com 2010-11-15 12:51:46 PST --- There are a couple of asm optimizations which are only available on 32bit and not not 64bit (or some of them only on 64bit with 3dnow). Your gpu doesn't support hw TCL so this could maybe make a difference. But gallium drivers shouldn't really be affected by this. Some profiling data might help possibly.
https://bugs.freedesktop.org/show_bug.cgi?id=31635
--- Comment #2 from Marek Olšák maraeo@gmail.com 2010-11-15 13:16:47 PST --- I thought we had SSE2 vertex shaders for 64-bit too, but apparently it's disabled. I won't investigate further because there is also LLVM. Can you recompile mesa with --enable-gallium-llvm? It should make everything a lot faster for you.
https://bugs.freedesktop.org/show_bug.cgi?id=31635
--- Comment #3 from Drill drill87@gmail.com 2010-11-15 23:46:59 PST --- Thank you, enabling llvm helped very much. Sorry for bothering you for (as it seems) nothing.
https://bugs.freedesktop.org/show_bug.cgi?id=31635
Drill drill87@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution| |NOTABUG
dri-devel@lists.freedesktop.org