https://bugs.freedesktop.org/show_bug.cgi?id=38070
Summary: Blender fonts are blurry Product: Mesa Version: 7.10 Platform: x86-64 (AMD64) OS/Version: Linux (All) Status: NEW Severity: normal Priority: medium Component: Drivers/DRI/r200 AssignedTo: dri-devel@lists.freedesktop.org ReportedBy: sagittarius@laposte.net
Created an attachment (id=47711) --> (https://bugs.freedesktop.org/attachment.cgi?id=47711) Screenshot, dmesg, glxinfo, Xorg.0.log, xorg.conf
3D works great but Blender fonts do not display correctly on my ATI rv280 9200 graphic card.
01:00.0 VGA compatible controller: ATI Technologies Inc RV280 [Radeon 9200 PRO] (rev 01) 01:00.1 Display controller: ATI Technologies Inc RV280 [Radeon 9200 PRO] (Secondary) (rev 01)
The only workaround is to use: LIBGL_ALWAYS_SOFTWARE=1 blender
My installation is on Mageia distro with KMS enabled (default):
glxinfo|grep render direct rendering: Yes OpenGL renderer string: Mesa DRI R200 (RV280 5960) 20090101 TCL DRI2
and with these packages:
x11-server-xorg-1.10.1-1.mga1 x11-driver-video-ati-6.14.1-4.mga1 mesa-7.10.2-4.mga1 lib64drm2-2.4.25-1.mga1 lib64drm_radeon1-2.4.25-1.mga1
https://bugs.freedesktop.org/show_bug.cgi?id=38070
--- Comment #1 from Pascal Billery-Schneider sagittarius@laposte.net 2011-06-08 05:47:38 PDT --- I forgot to say that when I open the user preferences in Blender, Blender crashes with:
X Error of failed request: BadMatch (invalid parameter attributes) Major opcode of failed request: 155 (GLX) Minor opcode of failed request: 11 (X_GLXSwapBuffers) Serial number of failed request: 1007 Current serial number in output stream: 1008
So, the only way for the moment to be able to use Blender is to toggle composite and run de special script ./blender-softwaregl :(
https://bugs.freedesktop.org/show_bug.cgi?id=38070
--- Comment #2 from Alex Deucher agd5f@yahoo.com 2011-06-08 08:00:34 PDT --- Does mesa from git help?
https://bugs.freedesktop.org/show_bug.cgi?id=38070
--- Comment #3 from Pascal Billery-Schneider sagittarius@laposte.net 2011-06-08 08:42:05 PDT --- First thank you for your interest.
Well, I did not try yet on this computer for this one is for my work.
I shall look at http://www.mesa3d.org/install.html ?
https://bugs.freedesktop.org/show_bug.cgi?id=38070
--- Comment #4 from Pascal Billery-Schneider sagittarius@laposte.net 2011-06-08 10:12:51 PDT --- I managed to compile mesa git according to: http://www.x.org/wiki/radeonBuildHowTo
with these options:
DRI_DRIVERS="radeon,r200,r300,r600,swrast" && ./autogen.sh --prefix=/opt/xorg --with-dri-drivers=$DRI_DRIVERS --disable-gallium --enable-glx-tls --with-dri-driverdir=/opt/xorg/lib/dri/
So I get now: ldconfig -p | grep libGL.so libGL.so.1 (libc6,x86-64, Système d'exploitation ABI : Linux 2.4.20) => /opt/xorg/lib/libGL.so.1 libGL.so.1 (libc6,x86-64) => /usr/lib64/libGL.so.1 libGL.so.1 (libc6) => /usr/lib/libGL.so.1 libGL.so (libc6,x86-64, Système d'exploitation ABI : Linux 2.4.20) => /opt/xorg/lib/libGL.so libGL.so (libc6,x86-64) => /usr/lib64/libGL.so
I'am going to reboot and see.
https://bugs.freedesktop.org/show_bug.cgi?id=38070
--- Comment #5 from Pascal Billery-Schneider sagittarius@laposte.net 2011-06-08 11:17:10 PDT --- So.
It seems much better with git mesa. I've made a small try therefore.
No need to specify a GL variable to display the fonts, no crash when opening dialogbox.
But there are still little artefacts when mouse cursor is "hovering" menus or buttons.
https://bugs.freedesktop.org/show_bug.cgi?id=38070
--- Comment #6 from Pascal Billery-Schneider sagittarius@laposte.net 2011-06-08 11:25:03 PDT --- Created an attachment (id=47729) --> (https://bugs.freedesktop.org/attachment.cgi?id=47729) Blender screenshots portions after mesa git
dri-devel@lists.freedesktop.org