https://bugs.freedesktop.org/show_bug.cgi?id=33763
Summary: demo dissolve regression since - r600g: Update the flushed depth texture after drawing to the corresponding texture. Product: Mesa Version: git Platform: x86 (IA32) OS/Version: Linux (All) Status: NEW Severity: normal Priority: medium Component: Drivers/Gallium/r600 AssignedTo: dri-devel@lists.freedesktop.org ReportedBy: lists@andyfurniss.entadsl.com
On rv790 the mesa demo dissolve has vertical bands that only show the second image since -
commit 38b54158b68479e1f97c8452ba0d67f50dce7582 Author: Henri Verbeet hverbeet@gmail.com Date: Sun Jan 30 18:57:39 2011 +0100
r600g: Update the flushed depth texture after drawing to the corresponding texture.
I know Jerome will probably rewrite the way depth textures work sometime soon. For the time being this should at least make common depth texture usage for shadowing work properly though.
https://bugs.freedesktop.org/show_bug.cgi?id=33763
--- Comment #1 from Henri Verbeet hverbeet@gmail.com 2011-01-31 08:12:13 PST --- Dissolve appears to work fine here on Evergreen, but I'll see if I can reproduce it on r700 later.
https://bugs.freedesktop.org/show_bug.cgi?id=33763
--- Comment #2 from Henri Verbeet hverbeet@gmail.com 2011-01-31 16:25:44 PST --- Should be fixed by d171ae086bae37279251a1d6f32e16e333cfc154.
https://bugs.freedesktop.org/show_bug.cgi?id=33763
Andy Furniss lists@andyfurniss.entadsl.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution| |FIXED
--- Comment #3 from Andy Furniss lists@andyfurniss.entadsl.com 2011-02-01 04:27:18 PST --- Working OK now, thanks.
dri-devel@lists.freedesktop.org