https://bugs.freedesktop.org/show_bug.cgi?id=86165
Bug ID: 86165 Summary: [RV770] [bisected] Bad textures rendering on Serious Sam 3 with sb enabled Product: Mesa Version: git Hardware: Other OS: All Status: NEW Severity: normal Priority: medium Component: Drivers/Gallium/r600 Assignee: dri-devel@lists.freedesktop.org Reporter: b.bellec@gmail.com
Created attachment 109297 --> https://bugs.freedesktop.org/attachment.cgi?id=109297&action=edit SS3 ground textures at high settings when SB is enabled
Ground textures in Serious Sam 3 are incorrectly rendered (see the first attachment for a preview).
This only occurs with my RV770, not with my HD5850 (Evergreen). This only occurs when sb is enabled (which is the default setting).
The first bad commit is : commit: 7ae9cc71f097af5ae1f83f77f75de2198849faca summary: st/mesa: use new float comparison opcodes if native integers are supported author: Roland Scheidegger sroland@vmware.com date of commit: 2013-08-15 15:30:07 (GMT)
https://bugs.freedesktop.org/show_bug.cgi?id=86165
Benjamin Bellec b.bellec@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Attachment #109297|text/plain |image/png mime type| | CC| |b.bellec@gmail.com
https://bugs.freedesktop.org/show_bug.cgi?id=86165
--- Comment #1 from Benjamin Bellec b.bellec@gmail.com --- Created attachment 109298 --> https://bugs.freedesktop.org/attachment.cgi?id=109298&action=edit The ground textures at high settings when sb is disabled.
https://bugs.freedesktop.org/show_bug.cgi?id=86165
--- Comment #2 from Benjamin Bellec b.bellec@gmail.com --- Created attachment 109299 --> https://bugs.freedesktop.org/attachment.cgi?id=109299&action=edit Incorrect ground textures at low settings
https://bugs.freedesktop.org/show_bug.cgi?id=86165
--- Comment #3 from Benjamin Bellec b.bellec@gmail.com --- Created attachment 109300 --> https://bugs.freedesktop.org/attachment.cgi?id=109300&action=edit Worse ground textures at low settings with a more recent commit
I noted that at low settings, a recent commit broken more dramatically the ground textures, see attachment for a preview.
The commit is e9822f77a9cc024f528d30382fd5ad21c73a173b summary : glsl: Skip making a temporary for assignments when we don't need one. author : Eric Anholt eric@anholt.net date : 2014-04-08 07:59:47 (GMT)
https://bugs.freedesktop.org/show_bug.cgi?id=86165
--- Comment #4 from Benjamin Bellec b.bellec@gmail.com --- You can find an apitrace at high settings here : https://drive.google.com/file/d/0B7D2Y0QXFND2bHd3ZXlBeDI0OUk/view?usp=sharin... 309 MB md5sum c9a7e793122d4babe71e68535ab86459
https://bugs.freedesktop.org/show_bug.cgi?id=86165
GitLab Migration User gitlab-migration@fdo.invalid changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution|--- |MOVED
--- Comment #5 from GitLab Migration User gitlab-migration@fdo.invalid --- -- GitLab Migration Automatic Message --
This bug has been migrated to freedesktop.org's GitLab instance and has been closed from further activity.
You can subscribe and participate further through the new bug through this link to our GitLab instance: https://gitlab.freedesktop.org/mesa/mesa/issues/533.
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