https://bugs.freedesktop.org/show_bug.cgi?id=29323
Summary: [r300g] floor texture damage Product: Mesa Version: git Platform: x86-64 (AMD64) OS/Version: Linux (All) Status: NEW Severity: minor Priority: low Component: Drivers/DRI/r300 AssignedTo: dri-devel@lists.freedesktop.org ReportedBy: d.okias@gmail.com
Created an attachment (id=37465) --> (https://bugs.freedesktop.org/attachment.cgi?id=37465) sweethome.jpeg
When I look in: Sweethome or Counter Strike 1.6 on the floor, which is distanced, then it show some black artefacts in that area. After coming closer (in both programs) it disapear.
HW: RS690 Debug: none assert or warning. dmesg: https://bugs.freedesktop.org/attachment.cgi?id=37439
https://bugs.freedesktop.org/show_bug.cgi?id=29323
--- Comment #1 from Marek Olšák maraeo@gmail.com 2010-07-31 22:28:08 PDT --- Does it look any different if you set the environment variable
RADEON_DEBUG=notiling
?
https://bugs.freedesktop.org/show_bug.cgi?id=29323
--- Comment #2 from okias d.okias@gmail.com 2010-08-01 02:40:47 PDT --- With "notiling" it look correct.
https://bugs.freedesktop.org/show_bug.cgi?id=29323
--- Comment #3 from Marek Olšák maraeo@gmail.com 2010-08-01 07:50:37 PDT --- Created an attachment (id=37501) View: https://bugs.freedesktop.org/attachment.cgi?id=37501 Review: https://bugs.freedesktop.org/review?bug=29323&attachment=37501
possible fix
Could you try this patch?
https://bugs.freedesktop.org/show_bug.cgi?id=29323
okias d.okias@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution| |FIXED
--- Comment #4 from okias d.okias@gmail.com 2010-08-01 10:30:06 PDT --- Get that patch into mesa master, it's ok.
https://bugs.freedesktop.org/show_bug.cgi?id=29323
--- Comment #5 from Marek Olšák maraeo@gmail.com 2010-08-01 13:47:10 PDT --- OK, I've committed the patch slightly modified.
dri-devel@lists.freedesktop.org