From: Jerome Glisse jglisse@redhat.com
Force all fence to signal if GPU reset failed so no process get stuck on waiting fence.
Signed-off-by: Jerome Glisse jglisse@redhat.com --- drivers/gpu/drm/radeon/radeon.h | 1 + drivers/gpu/drm/radeon/radeon_device.c | 1 + drivers/gpu/drm/radeon/radeon_fence.c | 19 +++++++++++++++++++ 3 files changed, 21 insertions(+)
diff --git a/drivers/gpu/drm/radeon/radeon.h b/drivers/gpu/drm/radeon/radeon.h index 5d68346..9c7625c 100644 --- a/drivers/gpu/drm/radeon/radeon.h +++ b/drivers/gpu/drm/radeon/radeon.h @@ -225,6 +225,7 @@ struct radeon_fence { int radeon_fence_driver_start_ring(struct radeon_device *rdev, int ring); int radeon_fence_driver_init(struct radeon_device *rdev); void radeon_fence_driver_fini(struct radeon_device *rdev); +void radeon_fence_driver_force_completion(struct radeon_device *rdev); int radeon_fence_emit(struct radeon_device *rdev, struct radeon_fence **fence, int ring); void radeon_fence_process(struct radeon_device *rdev, int ring); bool radeon_fence_signaled(struct radeon_fence *fence); diff --git a/drivers/gpu/drm/radeon/radeon_device.c b/drivers/gpu/drm/radeon/radeon_device.c index e2f5f88..774fae7 100644 --- a/drivers/gpu/drm/radeon/radeon_device.c +++ b/drivers/gpu/drm/radeon/radeon_device.c @@ -1357,6 +1357,7 @@ retry: } } } else { + radeon_fence_driver_force_completion(rdev); for (i = 0; i < RADEON_NUM_RINGS; ++i) { kfree(ring_data[i]); } diff --git a/drivers/gpu/drm/radeon/radeon_fence.c b/drivers/gpu/drm/radeon/radeon_fence.c index 22bd6c2..bf7b20e 100644 --- a/drivers/gpu/drm/radeon/radeon_fence.c +++ b/drivers/gpu/drm/radeon/radeon_fence.c @@ -868,6 +868,25 @@ void radeon_fence_driver_fini(struct radeon_device *rdev) mutex_unlock(&rdev->ring_lock); }
+/** + * radeon_fence_driver_force_completion - force all fence waiter to complete + * + * @rdev: radeon device pointer + * + * In case of GPU reset failure make sure no process keep waiting on fence + * that will never complete. + */ +void radeon_fence_driver_force_completion(struct radeon_device *rdev) +{ + int ring; + + for (ring = 0; ring < RADEON_NUM_RINGS; ring++) { + if (!rdev->fence_drv[ring].initialized) + continue; + radeon_fence_write(rdev, rdev->fence_drv[ring].sync_seq[ring], ring); + } +} +
/* * Fence debugfs
On 17.12.2012 16:29, j.glisse@gmail.com wrote:
From: Jerome Glisse jglisse@redhat.com
Force all fence to signal if GPU reset failed so no process get stuck on waiting fence.
Signed-off-by: Jerome Glisse jglisse@redhat.com
Seems to make sense.
Reviewed-by: Christian König christian.koenig@amd.com
drivers/gpu/drm/radeon/radeon.h | 1 + drivers/gpu/drm/radeon/radeon_device.c | 1 + drivers/gpu/drm/radeon/radeon_fence.c | 19 +++++++++++++++++++ 3 files changed, 21 insertions(+)
diff --git a/drivers/gpu/drm/radeon/radeon.h b/drivers/gpu/drm/radeon/radeon.h index 5d68346..9c7625c 100644 --- a/drivers/gpu/drm/radeon/radeon.h +++ b/drivers/gpu/drm/radeon/radeon.h @@ -225,6 +225,7 @@ struct radeon_fence { int radeon_fence_driver_start_ring(struct radeon_device *rdev, int ring); int radeon_fence_driver_init(struct radeon_device *rdev); void radeon_fence_driver_fini(struct radeon_device *rdev); +void radeon_fence_driver_force_completion(struct radeon_device *rdev); int radeon_fence_emit(struct radeon_device *rdev, struct radeon_fence **fence, int ring); void radeon_fence_process(struct radeon_device *rdev, int ring); bool radeon_fence_signaled(struct radeon_fence *fence); diff --git a/drivers/gpu/drm/radeon/radeon_device.c b/drivers/gpu/drm/radeon/radeon_device.c index e2f5f88..774fae7 100644 --- a/drivers/gpu/drm/radeon/radeon_device.c +++ b/drivers/gpu/drm/radeon/radeon_device.c @@ -1357,6 +1357,7 @@ retry: } } } else {
for (i = 0; i < RADEON_NUM_RINGS; ++i) { kfree(ring_data[i]); }radeon_fence_driver_force_completion(rdev);
diff --git a/drivers/gpu/drm/radeon/radeon_fence.c b/drivers/gpu/drm/radeon/radeon_fence.c index 22bd6c2..bf7b20e 100644 --- a/drivers/gpu/drm/radeon/radeon_fence.c +++ b/drivers/gpu/drm/radeon/radeon_fence.c @@ -868,6 +868,25 @@ void radeon_fence_driver_fini(struct radeon_device *rdev) mutex_unlock(&rdev->ring_lock); }
+/**
- radeon_fence_driver_force_completion - force all fence waiter to complete
- @rdev: radeon device pointer
- In case of GPU reset failure make sure no process keep waiting on fence
- that will never complete.
- */
+void radeon_fence_driver_force_completion(struct radeon_device *rdev) +{
- int ring;
- for (ring = 0; ring < RADEON_NUM_RINGS; ring++) {
if (!rdev->fence_drv[ring].initialized)
continue;
radeon_fence_write(rdev, rdev->fence_drv[ring].sync_seq[ring], ring);
- }
+}
/*
- Fence debugfs
Applied to my fixes branch. Thanks!
2012/12/17 Christian König deathsimple@vodafone.de:
Reviewed-by: Christian König christian.koenig@amd.com
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