https://bugs.freedesktop.org/show_bug.cgi?id=31193
Summary: [regression] aa43176e break water reflections Product: Mesa Version: git Platform: x86 (IA32) OS/Version: Linux (All) Status: NEW Severity: major Priority: medium Component: Drivers/Gallium/r300 AssignedTo: dri-devel@lists.freedesktop.org ReportedBy: fabio.ped@libero.it
After aa43176ebd26227947b07221f4e475c52bd7a76b water reflections are broken in 0ad game: water is simply rendered white.
https://bugs.freedesktop.org/show_bug.cgi?id=31193
--- Comment #1 from Tom Stellard tstellar@gmail.com 2010-10-28 18:19:59 PDT --- Hi, can you post the output of RADEON_DEBUG=fp,pstat with commit aa43176ebd26227947b07221f4e475c52bd7a76b and also with the commit right before that one?
https://bugs.freedesktop.org/show_bug.cgi?id=31193
--- Comment #2 from Fabio Pedretti fabio.ped@libero.it 2010-10-29 01:37:42 PDT --- Created an attachment (id=39880) --> (https://bugs.freedesktop.org/attachment.cgi?id=39880) Correct rendering without aa43176e
https://bugs.freedesktop.org/show_bug.cgi?id=31193
--- Comment #3 from Fabio Pedretti fabio.ped@libero.it 2010-10-29 01:38:11 PDT --- Created an attachment (id=39881) --> (https://bugs.freedesktop.org/attachment.cgi?id=39881) Broken rendering with aa43176e
https://bugs.freedesktop.org/show_bug.cgi?id=31193
--- Comment #4 from Tom Stellard tstellar@gmail.com 2010-11-21 21:55:14 PST --- Can you try this again with the latest git master?
https://bugs.freedesktop.org/show_bug.cgi?id=31193
--- Comment #5 from Fabio Pedretti fabio.ped@libero.it 2010-11-22 01:22:18 PST --- It's still broken after the recent compiler changes.
BTW source and binary packages of the game for many distribution are here: http://trac.wildfiregames.com/wiki/LatestRelease
https://bugs.freedesktop.org/show_bug.cgi?id=31193
Tom Stellard tstellar@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution| |FIXED
--- Comment #6 from Tom Stellard tstellar@gmail.com 2010-11-23 00:15:36 PST --- Thanks for the link to the game, that was a big help.
This is fixed in mesa git by commit 4265c2f81980eae37f6081979c65b2d1bae60b82
https://bugs.freedesktop.org/show_bug.cgi?id=31193
--- Comment #7 from Fabio Pedretti fabio.ped@libero.it 2010-11-23 01:36:32 PST --- Confirmed, thanks! The last 0ad problem is bug #31159, though this is reproducible also with swrastg.
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