https://bugs.freedesktop.org/show_bug.cgi?id=53118
Bug #: 53118 Summary: Rendering error in unigine heaven when GL_ARB_shader_bit_encoding is used. Classification: Unclassified Product: Mesa Version: git Platform: x86-64 (AMD64) OS/Version: Linux (All) Status: NEW Severity: normal Priority: medium Component: Drivers/Gallium/r600 AssignedTo: dri-devel@lists.freedesktop.org ReportedBy: thomas.lindroth@gmail.com
Created attachment 65111 --> https://bugs.freedesktop.org/attachment.cgi?id=65111 screenshot
Textures are rendered incorrectly in unigine heaven on latest git drivers with kernel 3.5.0 when shaders are set to high and ambient occlusion is on. The problem is fixed when exporting MESA_EXTENSION_OVERRIDE="-GL_ARB_shader_bit_encoding"
Hardware is juniper.
https://bugs.freedesktop.org/show_bug.cgi?id=53118
Andreas Boll andreas.boll.dev@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |andreas.boll.dev@gmail.com
--- Comment #1 from Andreas Boll andreas.boll.dev@gmail.com 2012-08-08 21:32:12 UTC --- I can reproduce this on my system:
Unigine Heaven 3.0 Kernel 3.5 Gallium 0.4 on AMD RV770 -- 2.1 Mesa 8.1-devel (git-be42a45) ColorTiling2D enabled
https://bugs.freedesktop.org/show_bug.cgi?id=53118
--- Comment #2 from Benjamin Bellec b.bellec@gmail.com --- Can you retry with an up to date Mesa ? I guess it's now fixed.
https://bugs.freedesktop.org/show_bug.cgi?id=53118
Andreas Boll andreas.boll.dev@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution|--- |FIXED
--- Comment #3 from Andreas Boll andreas.boll.dev@gmail.com --- It works for me. Tested with unigine heaven 4.0 and enabled GL_ARB_shader_bit_encoding.
Gallium 0.4 on AMD BARTS 3.3 (Core Profile) Mesa 10.6.4
dri-devel@lists.freedesktop.org