https://bugs.freedesktop.org/show_bug.cgi?id=70647
Priority: medium Bug ID: 70647 Assignee: dri-devel@lists.freedesktop.org Summary: [radeonsi] Crash unigine-heaven 3.0 with msaa enabled Severity: normal Classification: Unclassified OS: All Reporter: grantipak@gmail.com Hardware: Other Status: NEW Version: git Component: Drivers/Gallium/radeonsi Product: Mesa
Created attachment 87852 --> https://bugs.freedesktop.org/attachment.cgi?id=87852&action=edit unigine-heaven v3.0 msaa crash log
ArchLinux x32; kernel 3.12rc5; llvm - svn; mesa - git; Radeon HD 7950
When i run unigine-heaven 3.0 with msaa enabled(no matter 2x, 4x or 8x) it was crashed with error:
Can't run "./heaven_x86 -project Heaven -video_app opengl -data_path ../ -engine_config ../data/heaven_3.0.cfg -system_script demos/heaven/unigine.cpp -sound_app openal -video_multisample 1 -video_fullscreen 0 -video_mode 2 -extern_define "RELEASE" -extern_plugin " " -console_command "d3d11_render_use_tessellation 0 && gl_render_use_arb_tessellation_shader 0 && render_shaders 2 && render_anisotropy 2 && render_restart"" process
https://bugs.freedesktop.org/show_bug.cgi?id=70647
--- Comment #1 from Arek Ruśniak arek.rusi@gmail.com --- Created attachment 88758 --> https://bugs.freedesktop.org/attachment.cgi?id=88758&action=edit log for heaven 3.0 msaa error
With latest mesa+llvm msaa doesn't crash, now screen is all white and gray. log in attachment screenshots in a moment
software: Kernel: 3.12.0-1-mainline (x86_64) Display Driver: radeon 7.2.99 OpenGL: 3.1 Mesa 10.0.0-devel (git-86cdff5) LLVM: 3.4 (svn-194066)
https://bugs.freedesktop.org/show_bug.cgi?id=70647
--- Comment #2 from Arek Ruśniak arek.rusi@gmail.com --- Created attachment 88759 --> https://bugs.freedesktop.org/attachment.cgi?id=88759&action=edit heaven3 vs. msaa 2; 4 or 8
https://bugs.freedesktop.org/show_bug.cgi?id=70647
--- Comment #3 from Arek Ruśniak arek.rusi@gmail.com --- Created attachment 88760 --> https://bugs.freedesktop.org/attachment.cgi?id=88760&action=edit heaven3 vs. msaa 2; 4 or 8
https://bugs.freedesktop.org/show_bug.cgi?id=70647
--- Comment #4 from Arek Ruśniak arek.rusi@gmail.com --- Created attachment 88761 --> https://bugs.freedesktop.org/attachment.cgi?id=88761&action=edit heaven3 vs. msaa 2; 4 or 8
only sky is whiteless
https://bugs.freedesktop.org/show_bug.cgi?id=70647
Mike Lothian mike@fireburn.co.uk changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |mike@fireburn.co.uk
--- Comment #5 from Mike Lothian mike@fireburn.co.uk --- As per my previous comment on the other but:
antialiasing won't work properly as Mesa doesn't support EXT_gpu_shader4 from Nvidia
https://bugs.freedesktop.org/show_bug.cgi?id=70647
--- Comment #6 from Mike Lothian mike@fireburn.co.uk --- *bug
I should probably add this is true for all mesa drivers not just radeonsi
This can probably be made a dup of bug 36083
https://bugs.freedesktop.org/show_bug.cgi?id=70647
--- Comment #7 from Arek Ruśniak arek.rusi@gmail.com --- Maybe, but as long as it works for tropics, sanctuary and heaven4 should work for heaven3 as well.
https://bugs.freedesktop.org/show_bug.cgi?id=70647
--- Comment #8 from Mike Lothian mike@fireburn.co.uk --- It doesn't work for heaven3 or 4 On 7 Nov 2013 15:24, bugzilla-daemon@freedesktop.org wrote:
*Comment # 7 https://bugs.freedesktop.org/show_bug.cgi?id=70647#c7 on bug 70647 https://bugs.freedesktop.org/show_bug.cgi?id=70647 from Arek Ruśniak arek.rusi@gmail.com *
Maybe, but as long as it works for tropics, sanctuary and heaven4 should work for heaven3 as well.
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https://bugs.freedesktop.org/show_bug.cgi?id=70647
robert@familiegrosskopf.de changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |tonicose@gmail.com
--- Comment #9 from robert@familiegrosskopf.de --- *** Bug 72876 has been marked as a duplicate of this bug. ***
https://bugs.freedesktop.org/show_bug.cgi?id=70647
Marek Olšák maraeo@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution|--- |WONTFIX
--- Comment #10 from Marek Olšák maraeo@gmail.com --- Heaven 3.0 needs EXT_gpu_shader4, which most probably won't be implemented in Mesa. Heaven 3.0 doesn't check if the extension is present before using it, which is a bug. There is nothing to fix in Mesa to make it work.
dri-devel@lists.freedesktop.org