Currently, v3d only supports single in/out syncobj per submission (in v3d_submit_cl, there are two in_sync, one for bin and another for render job); however, Vulkan queue submit operations expect multiples wait and signal semaphores. This series extends v3d interface and job dependency operations to handle more than one in/out syncobj.
The main difference from the RFC series[1] is that here I already worked on top of Daniel Vetter's work for drm/scheduler[2] (even if the series is missing a few acks).
The first patch just decouples the steps to lookup and add job dependency from the job init code, since the operation repeats for every syncobj that a job should wait before starting. So, the third patch of this series will reuse it to handle multiples wait for semaphores.
The second patch extends our interface by using a generic extension. This approach was inspired by i915_user_extension[3] and amd_cs_chunks[4] to give a little more flexibility in adding other submission features in the future. Therefore, the list of extensions would work as a hub of features that use an id to determine the corresponding feature data type.
With this base, the third patch adds multiple wait/signal semaphores support. For this, we add to the list of the generic extensions a new data type (drm_v3d_multi_sync) that points to two arrays of syncobjs (in/out) and also determines (flags) if the dependencies must be added to the bin job or render job (in the case of v3d_submit_cl). An auxiliary struct (v3d_submit_ext) is used when parsing submission extensions. Finally, we reserve some space in the semaphore struct (drm_v3d_sem) to accommodate timeline semaphores that we aim to add support soon (same reason for already defining v3d_submit_outsync).
[1] https://patchwork.freedesktop.org/series/93388/ [2] https://patchwork.freedesktop.org/series/93413/ [3] https://cgit.freedesktop.org/drm/drm-misc/commit/drivers/gpu/drm/i915/i915_u... [4] https://cgit.freedesktop.org/drm/drm-misc/tree/include/uapi/drm/amdgpu_drm.h...
In the mesa side, the work related to this series is available at https://gitlab.freedesktop.org/mwen/mesa/-/commit/77bd2b21f61a9caeced934bd13... where I checked these changes using Mesa CI.
Melissa Wen (3): drm/v3d: decouple adding job dependencies steps from job init drm/v3d: add generic ioctl extension drm/v3d: add multiple syncobjs support
drivers/gpu/drm/v3d/v3d_drv.c | 7 +- drivers/gpu/drm/v3d/v3d_drv.h | 14 ++ drivers/gpu/drm/v3d/v3d_gem.c | 303 ++++++++++++++++++++++++++++------ include/uapi/drm/v3d_drm.h | 76 ++++++++- 4 files changed, 350 insertions(+), 50 deletions(-)
Prep work to enable a job to wait for more than one syncobj before start. Also get rid of old checkpatch warnings in the v3d_gem file. No functional changes.
Signed-off-by: Melissa Wen mwen@igalia.com --- drivers/gpu/drm/v3d/v3d_gem.c | 28 ++++++++++++++++++---------- 1 file changed, 18 insertions(+), 10 deletions(-)
diff --git a/drivers/gpu/drm/v3d/v3d_gem.c b/drivers/gpu/drm/v3d/v3d_gem.c index a3529809d547..593ed2206d74 100644 --- a/drivers/gpu/drm/v3d/v3d_gem.c +++ b/drivers/gpu/drm/v3d/v3d_gem.c @@ -416,7 +416,7 @@ v3d_wait_bo_ioctl(struct drm_device *dev, void *data, return -EINVAL;
ret = drm_gem_dma_resv_wait(file_priv, args->handle, - true, timeout_jiffies); + true, timeout_jiffies);
/* Decrement the user's timeout, in case we got interrupted * such that the ioctl will be restarted. @@ -434,12 +434,25 @@ v3d_wait_bo_ioctl(struct drm_device *dev, void *data, return ret; }
+static int +v3d_job_add_deps(struct drm_file *file_priv, struct v3d_job *job, + u32 in_sync, u32 point) +{ + struct dma_fence *in_fence = NULL; + int ret; + + ret = drm_syncobj_find_fence(file_priv, in_sync, point, 0, &in_fence); + if (ret == -EINVAL) + return ret; + + return drm_sched_job_add_dependency(&job->base, in_fence); +} + static int v3d_job_init(struct v3d_dev *v3d, struct drm_file *file_priv, struct v3d_job *job, void (*free)(struct kref *ref), u32 in_sync, enum v3d_queue queue) { - struct dma_fence *in_fence = NULL; struct v3d_file_priv *v3d_priv = file_priv->driver_priv; int ret;
@@ -455,11 +468,7 @@ v3d_job_init(struct v3d_dev *v3d, struct drm_file *file_priv, if (ret) goto fail;
- ret = drm_syncobj_find_fence(file_priv, in_sync, 0, 0, &in_fence); - if (ret == -EINVAL) - goto fail_job; - - ret = drm_sched_job_add_dependency(&job->base, in_fence); + ret = v3d_job_add_deps(file_priv, job, in_sync, 0); if (ret) goto fail_job;
@@ -499,7 +508,7 @@ v3d_attach_fences_and_unlock_reservation(struct drm_file *file_priv, for (i = 0; i < job->bo_count; i++) { /* XXX: Use shared fences for read-only objects. */ dma_resv_add_excl_fence(job->bo[i]->resv, - job->done_fence); + job->done_fence); }
drm_gem_unlock_reservations(job->bo, job->bo_count, acquire_ctx); @@ -904,8 +913,7 @@ v3d_gem_init(struct drm_device *dev) if (!v3d->pt) { drm_mm_takedown(&v3d->mm); dev_err(v3d->drm.dev, - "Failed to allocate page tables. " - "Please ensure you have CMA enabled.\n"); + "Failed to allocate page tables. Please ensure you have CMA enabled.\n"); return -ENOMEM; }
Add support to attach generic extensions on job submission. This patch is a second prep work to enable multiple syncobjs on job submission. With this work, when the job submission interface needs to be extended to accomodate a new feature, we will use a generic extension struct where an id determines the data type to be pointed. The first application is to enable multiples in/out syncobj (next patch), but the base is already done for future features.
Signed-off-by: Melissa Wen mwen@igalia.com --- drivers/gpu/drm/v3d/v3d_drv.c | 4 +- drivers/gpu/drm/v3d/v3d_gem.c | 80 ++++++++++++++++++++++++++++++++--- include/uapi/drm/v3d_drm.h | 38 ++++++++++++++++- 3 files changed, 113 insertions(+), 9 deletions(-)
diff --git a/drivers/gpu/drm/v3d/v3d_drv.c b/drivers/gpu/drm/v3d/v3d_drv.c index 9403c3b36aca..6a0516160bb2 100644 --- a/drivers/gpu/drm/v3d/v3d_drv.c +++ b/drivers/gpu/drm/v3d/v3d_drv.c @@ -83,7 +83,6 @@ static int v3d_get_param_ioctl(struct drm_device *dev, void *data, return 0; }
- switch (args->param) { case DRM_V3D_PARAM_SUPPORTS_TFU: args->value = 1; @@ -147,7 +146,7 @@ v3d_postclose(struct drm_device *dev, struct drm_file *file) DEFINE_DRM_GEM_FOPS(v3d_drm_fops);
/* DRM_AUTH is required on SUBMIT_CL for now, while we don't have GMP - * protection between clients. Note that render nodes would be be + * protection between clients. Note that render nodes would be * able to submit CLs that could access BOs from clients authenticated * with the master node. The TFU doesn't use the GMP, so it would * need to stay DRM_AUTH until we do buffer size/offset validation. @@ -222,7 +221,6 @@ static int v3d_platform_drm_probe(struct platform_device *pdev) u32 mmu_debug; u32 ident1;
- v3d = devm_drm_dev_alloc(dev, &v3d_drm_driver, struct v3d_dev, drm); if (IS_ERR(v3d)) return PTR_ERR(v3d); diff --git a/drivers/gpu/drm/v3d/v3d_gem.c b/drivers/gpu/drm/v3d/v3d_gem.c index 593ed2206d74..e254919b6c5e 100644 --- a/drivers/gpu/drm/v3d/v3d_gem.c +++ b/drivers/gpu/drm/v3d/v3d_gem.c @@ -521,6 +521,38 @@ v3d_attach_fences_and_unlock_reservation(struct drm_file *file_priv, } }
+static int +v3d_get_extensions(struct drm_file *file_priv, + u32 ext_count, u64 ext_handles) +{ + int i; + struct drm_v3d_extension __user *handles; + + if (!ext_count) + return 0; + + handles = u64_to_user_ptr(ext_handles); + for (i = 0; i < ext_count; i++) { + struct drm_v3d_extension ext; + + if (copy_from_user(&ext, handles, sizeof(ext))) { + DRM_DEBUG("Failed to copy submit extension\n"); + return -EFAULT; + } + + switch (ext.id) { + case 0: + default: + DRM_DEBUG_DRIVER("Unknown extension id: %d\n", ext.id); + return -EINVAL; + } + + handles = u64_to_user_ptr(ext.next); + } + + return 0; +} + /** * v3d_submit_cl_ioctl() - Submits a job (frame) to the V3D. * @dev: DRM device @@ -549,15 +581,23 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data,
trace_v3d_submit_cl_ioctl(&v3d->drm, args->rcl_start, args->rcl_end);
- if (args->pad != 0) - return -EINVAL; - - if (args->flags != 0 && - args->flags != DRM_V3D_SUBMIT_CL_FLUSH_CACHE) { + if (args->flags && + args->flags & ~(DRM_V3D_SUBMIT_CL_FLUSH_CACHE | + DRM_V3D_SUBMIT_EXTENSION)) { DRM_INFO("invalid flags: %d\n", args->flags); return -EINVAL; }
+ if (args->flags & DRM_V3D_SUBMIT_EXTENSION) { + ret = v3d_get_extensions(file_priv, + args->extension_count, + args->extensions); + if (ret) { + DRM_DEBUG("Failed to get extensions.\n"); + return ret; + } + } + render = kcalloc(1, sizeof(*render), GFP_KERNEL); if (!render) return -ENOMEM; @@ -711,6 +751,21 @@ v3d_submit_tfu_ioctl(struct drm_device *dev, void *data,
trace_v3d_submit_tfu_ioctl(&v3d->drm, args->iia);
+ if (args->flags && !(args->flags & DRM_V3D_SUBMIT_EXTENSION)) { + DRM_DEBUG("invalid flags: %d\n", args->flags); + return -EINVAL; + } + + if (args->flags & DRM_V3D_SUBMIT_EXTENSION) { + ret = v3d_get_extensions(file_priv, + args->extension_count, + args->extensions); + if (ret) { + DRM_DEBUG("Failed to get extensions.\n"); + return ret; + } + } + job = kcalloc(1, sizeof(*job), GFP_KERNEL); if (!job) return -ENOMEM; @@ -806,6 +861,21 @@ v3d_submit_csd_ioctl(struct drm_device *dev, void *data, return -EINVAL; }
+ if (args->flags && !(args->flags & DRM_V3D_SUBMIT_EXTENSION)) { + DRM_DEBUG("Invalid flags: %d\n", args->flags); + return -EINVAL; + } + + if (args->flags & DRM_V3D_SUBMIT_EXTENSION) { + ret = v3d_get_extensions(file_priv, + args->extension_count, + args->extensions); + if (ret) { + DRM_DEBUG("Failed to get extensions.\n"); + return ret; + } + } + job = kcalloc(1, sizeof(*job), GFP_KERNEL); if (!job) return -ENOMEM; diff --git a/include/uapi/drm/v3d_drm.h b/include/uapi/drm/v3d_drm.h index 4104f22fb3d3..1f4706010eb5 100644 --- a/include/uapi/drm/v3d_drm.h +++ b/include/uapi/drm/v3d_drm.h @@ -58,6 +58,19 @@ extern "C" { struct drm_v3d_perfmon_get_values)
#define DRM_V3D_SUBMIT_CL_FLUSH_CACHE 0x01 +#define DRM_V3D_SUBMIT_EXTENSION 0x02 + +/* struct drm_v3d_extension - ioctl extensions + * + * Linked-list of generic extensions where the id identify which struct is + * pointed by ext_data. Therefore, DRM_V3D_EXT_ID_* is used on id to identify + * the extension type. + */ +struct drm_v3d_extension { + __u64 next; + __u64 ext_data; + __u32 id; +};
/** * struct drm_v3d_submit_cl - ioctl argument for submitting commands to the 3D @@ -135,12 +148,17 @@ struct drm_v3d_submit_cl { /* Number of BO handles passed in (size is that times 4). */ __u32 bo_handle_count;
+ /* DRM_V3D_SUBMIT_* properties */ __u32 flags;
/* ID of the perfmon to attach to this job. 0 means no perfmon. */ __u32 perfmon_id;
- __u32 pad; + /* Number of extensions*/ + __u32 extension_count; + + /* Pointer to a list of ioctl extensions*/ + __u64 extensions; };
/** @@ -248,6 +266,15 @@ struct drm_v3d_submit_tfu { __u32 in_sync; /* Sync object to signal when the TFU job is done. */ __u32 out_sync; + + /* Number of extensions*/ + __u32 extension_count; + + /* Pointer to an array of ioctl extensions*/ + __u64 extensions; + + /* DRM_V3D_SUBMIT_* properties */ + __u32 flags; };
/* Submits a compute shader for dispatch. This job will block on any @@ -276,6 +303,15 @@ struct drm_v3d_submit_csd {
/* ID of the perfmon to attach to this job. 0 means no perfmon. */ __u32 perfmon_id; + + /* DRM_V3D_SUBMIT_* properties */ + __u32 flags; + + /* Number of extensions*/ + __u32 extension_count; + + /* Pointer to a list of ioctl extensions*/ + __u64 extensions; };
enum {
On Wed, 2021-08-18 at 18:56 +0100, Melissa Wen wrote:
Add support to attach generic extensions on job submission. This patch is a second prep work to enable multiple syncobjs on job submission. With this work, when the job submission interface needs to be extended to accomodate a new feature, we will use a generic extension struct where an id determines the data type to be pointed. The first application is to enable multiples in/out syncobj (next patch), but the base is already done for future features.
Signed-off-by: Melissa Wen mwen@igalia.com
drivers/gpu/drm/v3d/v3d_drv.c | 4 +- drivers/gpu/drm/v3d/v3d_gem.c | 80 ++++++++++++++++++++++++++++++++- -- include/uapi/drm/v3d_drm.h | 38 ++++++++++++++++- 3 files changed, 113 insertions(+), 9 deletions(-)
diff --git a/drivers/gpu/drm/v3d/v3d_drv.c b/drivers/gpu/drm/v3d/v3d_drv.c index 9403c3b36aca..6a0516160bb2 100644 --- a/drivers/gpu/drm/v3d/v3d_drv.c +++ b/drivers/gpu/drm/v3d/v3d_drv.c @@ -83,7 +83,6 @@ static int v3d_get_param_ioctl(struct drm_device *dev, void *data, return 0; }
- switch (args->param) { case DRM_V3D_PARAM_SUPPORTS_TFU: args->value = 1;
@@ -147,7 +146,7 @@ v3d_postclose(struct drm_device *dev, struct drm_file *file) DEFINE_DRM_GEM_FOPS(v3d_drm_fops);
/* DRM_AUTH is required on SUBMIT_CL for now, while we don't have GMP
- protection between clients. Note that render nodes would be be
- protection between clients. Note that render nodes would be
- able to submit CLs that could access BOs from clients
authenticated
- with the master node. The TFU doesn't use the GMP, so it would
- need to stay DRM_AUTH until we do buffer size/offset validation.
@@ -222,7 +221,6 @@ static int v3d_platform_drm_probe(struct platform_device *pdev) u32 mmu_debug; u32 ident1;
- v3d = devm_drm_dev_alloc(dev, &v3d_drm_driver, struct v3d_dev,
drm); if (IS_ERR(v3d)) return PTR_ERR(v3d); diff --git a/drivers/gpu/drm/v3d/v3d_gem.c b/drivers/gpu/drm/v3d/v3d_gem.c index 593ed2206d74..e254919b6c5e 100644 --- a/drivers/gpu/drm/v3d/v3d_gem.c +++ b/drivers/gpu/drm/v3d/v3d_gem.c @@ -521,6 +521,38 @@ v3d_attach_fences_and_unlock_reservation(struct drm_file *file_priv, } }
+static int +v3d_get_extensions(struct drm_file *file_priv,
u32 ext_count, u64 ext_handles)
+{
- int i;
- struct drm_v3d_extension __user *handles;
- if (!ext_count)
return 0;
- handles = u64_to_user_ptr(ext_handles);
- for (i = 0; i < ext_count; i++) {
struct drm_v3d_extension ext;
if (copy_from_user(&ext, handles, sizeof(ext))) {
DRM_DEBUG("Failed to copy submit extension\n");
return -EFAULT;
}
switch (ext.id) {
case 0:
default:
DRM_DEBUG_DRIVER("Unknown extension id: %d\n",
ext.id);
return -EINVAL;
}
handles = u64_to_user_ptr(ext.next);
- }
- return 0;
+}
/**
- v3d_submit_cl_ioctl() - Submits a job (frame) to the V3D.
- @dev: DRM device
@@ -549,15 +581,23 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data,
trace_v3d_submit_cl_ioctl(&v3d->drm, args->rcl_start, args-
rcl_end);
- if (args->pad != 0)
return -EINVAL;
- if (args->flags != 0 &&
args->flags != DRM_V3D_SUBMIT_CL_FLUSH_CACHE) {
if (args->flags &&
args->flags & ~(DRM_V3D_SUBMIT_CL_FLUSH_CACHE |
DRM_V3D_SUBMIT_EXTENSION)) {
DRM_INFO("invalid flags: %d\n", args->flags); return -EINVAL; }
if (args->flags & DRM_V3D_SUBMIT_EXTENSION) {
ret = v3d_get_extensions(file_priv,
args->extension_count,
args->extensions);
if (ret) {
DRM_DEBUG("Failed to get extensions.\n");
return ret;
}
}
render = kcalloc(1, sizeof(*render), GFP_KERNEL); if (!render) return -ENOMEM;
@@ -711,6 +751,21 @@ v3d_submit_tfu_ioctl(struct drm_device *dev, void *data,
trace_v3d_submit_tfu_ioctl(&v3d->drm, args->iia);
- if (args->flags && !(args->flags & DRM_V3D_SUBMIT_EXTENSION)) {
DRM_DEBUG("invalid flags: %d\n", args->flags);
return -EINVAL;
- }
- if (args->flags & DRM_V3D_SUBMIT_EXTENSION) {
ret = v3d_get_extensions(file_priv,
args->extension_count,
args->extensions);
if (ret) {
DRM_DEBUG("Failed to get extensions.\n");
return ret;
}
- }
- job = kcalloc(1, sizeof(*job), GFP_KERNEL); if (!job) return -ENOMEM;
@@ -806,6 +861,21 @@ v3d_submit_csd_ioctl(struct drm_device *dev, void *data, return -EINVAL; }
- if (args->flags && !(args->flags & DRM_V3D_SUBMIT_EXTENSION)) {
DRM_DEBUG("Invalid flags: %d\n", args->flags);
return -EINVAL;
- }
- if (args->flags & DRM_V3D_SUBMIT_EXTENSION) {
ret = v3d_get_extensions(file_priv,
args->extension_count,
args->extensions);
if (ret) {
DRM_DEBUG("Failed to get extensions.\n");
return ret;
}
- }
- job = kcalloc(1, sizeof(*job), GFP_KERNEL); if (!job) return -ENOMEM;
diff --git a/include/uapi/drm/v3d_drm.h b/include/uapi/drm/v3d_drm.h index 4104f22fb3d3..1f4706010eb5 100644 --- a/include/uapi/drm/v3d_drm.h +++ b/include/uapi/drm/v3d_drm.h @@ -58,6 +58,19 @@ extern "C" { struct drm_v3d_perfmon_get_values)
#define DRM_V3D_SUBMIT_CL_FLUSH_CACHE 0x01 +#define DRM_V3D_SUBMIT_EXTENSION 0x02
+/* struct drm_v3d_extension - ioctl extensions
- Linked-list of generic extensions where the id identify which
struct is
- pointed by ext_data. Therefore, DRM_V3D_EXT_ID_* is used on id to
identify
- the extension type.
- */
+struct drm_v3d_extension {
- __u64 next;
- __u64 ext_data;
- __u32 id;
+};
/**
- struct drm_v3d_submit_cl - ioctl argument for submitting commands
to the 3D @@ -135,12 +148,17 @@ struct drm_v3d_submit_cl { /* Number of BO handles passed in (size is that times 4). */ __u32 bo_handle_count;
/* DRM_V3D_SUBMIT_* properties */ __u32 flags;
/* ID of the perfmon to attach to this job. 0 means no perfmon.
*/ __u32 perfmon_id;
- __u32 pad;
- /* Number of extensions*/
- __u32 extension_count;
- /* Pointer to a list of ioctl extensions*/
- __u64 extensions;
};
/** @@ -248,6 +266,15 @@ struct drm_v3d_submit_tfu { __u32 in_sync; /* Sync object to signal when the TFU job is done. */ __u32 out_sync;
- /* Number of extensions*/
- __u32 extension_count;
- /* Pointer to an array of ioctl extensions*/
- __u64 extensions;
- /* DRM_V3D_SUBMIT_* properties */
- __u32 flags;
A silly nit: maybe put flags before the extension fields above for consistency with the CSD and CL submission commands.
};
/* Submits a compute shader for dispatch. This job will block on any @@ -276,6 +303,15 @@ struct drm_v3d_submit_csd {
/* ID of the perfmon to attach to this job. 0 means no perfmon. */ __u32 perfmon_id;
- /* DRM_V3D_SUBMIT_* properties */
- __u32 flags;
- /* Number of extensions*/
- __u32 extension_count;
- /* Pointer to a list of ioctl extensions*/
- __u64 extensions;
};
enum {
On 09/15, Iago Toral wrote:
On Wed, 2021-08-18 at 18:56 +0100, Melissa Wen wrote:
Add support to attach generic extensions on job submission. This patch is a second prep work to enable multiple syncobjs on job submission. With this work, when the job submission interface needs to be extended to accomodate a new feature, we will use a generic extension struct where an id determines the data type to be pointed. The first application is to enable multiples in/out syncobj (next patch), but the base is already done for future features.
Signed-off-by: Melissa Wen mwen@igalia.com
drivers/gpu/drm/v3d/v3d_drv.c | 4 +- drivers/gpu/drm/v3d/v3d_gem.c | 80 ++++++++++++++++++++++++++++++++- -- include/uapi/drm/v3d_drm.h | 38 ++++++++++++++++- 3 files changed, 113 insertions(+), 9 deletions(-)
diff --git a/drivers/gpu/drm/v3d/v3d_drv.c b/drivers/gpu/drm/v3d/v3d_drv.c index 9403c3b36aca..6a0516160bb2 100644 --- a/drivers/gpu/drm/v3d/v3d_drv.c +++ b/drivers/gpu/drm/v3d/v3d_drv.c @@ -83,7 +83,6 @@ static int v3d_get_param_ioctl(struct drm_device *dev, void *data, return 0; }
- switch (args->param) { case DRM_V3D_PARAM_SUPPORTS_TFU: args->value = 1;
@@ -147,7 +146,7 @@ v3d_postclose(struct drm_device *dev, struct drm_file *file) DEFINE_DRM_GEM_FOPS(v3d_drm_fops);
/* DRM_AUTH is required on SUBMIT_CL for now, while we don't have GMP
- protection between clients. Note that render nodes would be be
- protection between clients. Note that render nodes would be
- able to submit CLs that could access BOs from clients
authenticated
- with the master node. The TFU doesn't use the GMP, so it would
- need to stay DRM_AUTH until we do buffer size/offset validation.
@@ -222,7 +221,6 @@ static int v3d_platform_drm_probe(struct platform_device *pdev) u32 mmu_debug; u32 ident1;
- v3d = devm_drm_dev_alloc(dev, &v3d_drm_driver, struct v3d_dev,
drm); if (IS_ERR(v3d)) return PTR_ERR(v3d); diff --git a/drivers/gpu/drm/v3d/v3d_gem.c b/drivers/gpu/drm/v3d/v3d_gem.c index 593ed2206d74..e254919b6c5e 100644 --- a/drivers/gpu/drm/v3d/v3d_gem.c +++ b/drivers/gpu/drm/v3d/v3d_gem.c @@ -521,6 +521,38 @@ v3d_attach_fences_and_unlock_reservation(struct drm_file *file_priv, } }
+static int +v3d_get_extensions(struct drm_file *file_priv,
u32 ext_count, u64 ext_handles)
+{
- int i;
- struct drm_v3d_extension __user *handles;
- if (!ext_count)
return 0;
- handles = u64_to_user_ptr(ext_handles);
- for (i = 0; i < ext_count; i++) {
struct drm_v3d_extension ext;
if (copy_from_user(&ext, handles, sizeof(ext))) {
DRM_DEBUG("Failed to copy submit extension\n");
return -EFAULT;
}
switch (ext.id) {
case 0:
default:
DRM_DEBUG_DRIVER("Unknown extension id: %d\n",
ext.id);
return -EINVAL;
}
handles = u64_to_user_ptr(ext.next);
- }
- return 0;
+}
/**
- v3d_submit_cl_ioctl() - Submits a job (frame) to the V3D.
- @dev: DRM device
@@ -549,15 +581,23 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data,
trace_v3d_submit_cl_ioctl(&v3d->drm, args->rcl_start, args-
rcl_end);
- if (args->pad != 0)
return -EINVAL;
- if (args->flags != 0 &&
args->flags != DRM_V3D_SUBMIT_CL_FLUSH_CACHE) {
if (args->flags &&
args->flags & ~(DRM_V3D_SUBMIT_CL_FLUSH_CACHE |
DRM_V3D_SUBMIT_EXTENSION)) {
DRM_INFO("invalid flags: %d\n", args->flags); return -EINVAL; }
if (args->flags & DRM_V3D_SUBMIT_EXTENSION) {
ret = v3d_get_extensions(file_priv,
args->extension_count,
args->extensions);
if (ret) {
DRM_DEBUG("Failed to get extensions.\n");
return ret;
}
}
render = kcalloc(1, sizeof(*render), GFP_KERNEL); if (!render) return -ENOMEM;
@@ -711,6 +751,21 @@ v3d_submit_tfu_ioctl(struct drm_device *dev, void *data,
trace_v3d_submit_tfu_ioctl(&v3d->drm, args->iia);
- if (args->flags && !(args->flags & DRM_V3D_SUBMIT_EXTENSION)) {
DRM_DEBUG("invalid flags: %d\n", args->flags);
return -EINVAL;
- }
- if (args->flags & DRM_V3D_SUBMIT_EXTENSION) {
ret = v3d_get_extensions(file_priv,
args->extension_count,
args->extensions);
if (ret) {
DRM_DEBUG("Failed to get extensions.\n");
return ret;
}
- }
- job = kcalloc(1, sizeof(*job), GFP_KERNEL); if (!job) return -ENOMEM;
@@ -806,6 +861,21 @@ v3d_submit_csd_ioctl(struct drm_device *dev, void *data, return -EINVAL; }
- if (args->flags && !(args->flags & DRM_V3D_SUBMIT_EXTENSION)) {
DRM_DEBUG("Invalid flags: %d\n", args->flags);
return -EINVAL;
- }
- if (args->flags & DRM_V3D_SUBMIT_EXTENSION) {
ret = v3d_get_extensions(file_priv,
args->extension_count,
args->extensions);
if (ret) {
DRM_DEBUG("Failed to get extensions.\n");
return ret;
}
- }
- job = kcalloc(1, sizeof(*job), GFP_KERNEL); if (!job) return -ENOMEM;
diff --git a/include/uapi/drm/v3d_drm.h b/include/uapi/drm/v3d_drm.h index 4104f22fb3d3..1f4706010eb5 100644 --- a/include/uapi/drm/v3d_drm.h +++ b/include/uapi/drm/v3d_drm.h @@ -58,6 +58,19 @@ extern "C" { struct drm_v3d_perfmon_get_values)
#define DRM_V3D_SUBMIT_CL_FLUSH_CACHE 0x01 +#define DRM_V3D_SUBMIT_EXTENSION 0x02
+/* struct drm_v3d_extension - ioctl extensions
- Linked-list of generic extensions where the id identify which
struct is
- pointed by ext_data. Therefore, DRM_V3D_EXT_ID_* is used on id to
identify
- the extension type.
- */
+struct drm_v3d_extension {
- __u64 next;
- __u64 ext_data;
- __u32 id;
+};
/**
- struct drm_v3d_submit_cl - ioctl argument for submitting commands
to the 3D @@ -135,12 +148,17 @@ struct drm_v3d_submit_cl { /* Number of BO handles passed in (size is that times 4). */ __u32 bo_handle_count;
/* DRM_V3D_SUBMIT_* properties */ __u32 flags;
/* ID of the perfmon to attach to this job. 0 means no perfmon.
*/ __u32 perfmon_id;
- __u32 pad;
- /* Number of extensions*/
- __u32 extension_count;
- /* Pointer to a list of ioctl extensions*/
- __u64 extensions;
};
/** @@ -248,6 +266,15 @@ struct drm_v3d_submit_tfu { __u32 in_sync; /* Sync object to signal when the TFU job is done. */ __u32 out_sync;
- /* Number of extensions*/
- __u32 extension_count;
- /* Pointer to an array of ioctl extensions*/
- __u64 extensions;
- /* DRM_V3D_SUBMIT_* properties */
- __u32 flags;
A silly nit: maybe put flags before the extension fields above for consistency with the CSD and CL submission commands.
hmm.. I arranged it that way for alignment reasons (afaiu), but I can (or should) include a _u32 pad right after out_sync to set these in the same sequence.
};
/* Submits a compute shader for dispatch. This job will block on any @@ -276,6 +303,15 @@ struct drm_v3d_submit_csd {
/* ID of the perfmon to attach to this job. 0 means no perfmon. */ __u32 perfmon_id;
- /* DRM_V3D_SUBMIT_* properties */
- __u32 flags;
- /* Number of extensions*/
- __u32 extension_count;
- /* Pointer to a list of ioctl extensions*/
- __u64 extensions;
};
enum {
On Wed, 2021-09-15 at 17:28 +0100, Melissa Wen wrote:
On 09/15, Iago Toral wrote:
On Wed, 2021-08-18 at 18:56 +0100, Melissa Wen wrote:
(...)
/** @@ -248,6 +266,15 @@ struct drm_v3d_submit_tfu { __u32 in_sync; /* Sync object to signal when the TFU job is done. */ __u32 out_sync;
- /* Number of extensions*/
- __u32 extension_count;
- /* Pointer to an array of ioctl extensions*/
- __u64 extensions;
- /* DRM_V3D_SUBMIT_* properties */
- __u32 flags;
A silly nit: maybe put flags before the extension fields above for consistency with the CSD and CL submission commands.
hmm.. I arranged it that way for alignment reasons (afaiu), but I can (or should) include a _u32 pad right after out_sync to set these in the same sequence.
Ah, that's fine, my suggestion was just for style, let's keep it as is.
Iago
On Wed, Aug 18, 2021 at 06:56:41PM +0100, Melissa Wen wrote:
Add support to attach generic extensions on job submission. This patch is a second prep work to enable multiple syncobjs on job submission. With this work, when the job submission interface needs to be extended to accomodate a new feature, we will use a generic extension struct where an id determines the data type to be pointed. The first application is to enable multiples in/out syncobj (next patch), but the base is already done for future features.
Signed-off-by: Melissa Wen mwen@igalia.com
drivers/gpu/drm/v3d/v3d_drv.c | 4 +- drivers/gpu/drm/v3d/v3d_gem.c | 80 ++++++++++++++++++++++++++++++++--- include/uapi/drm/v3d_drm.h | 38 ++++++++++++++++- 3 files changed, 113 insertions(+), 9 deletions(-)
diff --git a/drivers/gpu/drm/v3d/v3d_drv.c b/drivers/gpu/drm/v3d/v3d_drv.c index 9403c3b36aca..6a0516160bb2 100644 --- a/drivers/gpu/drm/v3d/v3d_drv.c +++ b/drivers/gpu/drm/v3d/v3d_drv.c @@ -83,7 +83,6 @@ static int v3d_get_param_ioctl(struct drm_device *dev, void *data, return 0; }
- switch (args->param) { case DRM_V3D_PARAM_SUPPORTS_TFU: args->value = 1;
@@ -147,7 +146,7 @@ v3d_postclose(struct drm_device *dev, struct drm_file *file) DEFINE_DRM_GEM_FOPS(v3d_drm_fops);
/* DRM_AUTH is required on SUBMIT_CL for now, while we don't have GMP
- protection between clients. Note that render nodes would be be
- protection between clients. Note that render nodes would be
- able to submit CLs that could access BOs from clients authenticated
- with the master node. The TFU doesn't use the GMP, so it would
- need to stay DRM_AUTH until we do buffer size/offset validation.
@@ -222,7 +221,6 @@ static int v3d_platform_drm_probe(struct platform_device *pdev) u32 mmu_debug; u32 ident1;
- v3d = devm_drm_dev_alloc(dev, &v3d_drm_driver, struct v3d_dev, drm); if (IS_ERR(v3d)) return PTR_ERR(v3d);
diff --git a/drivers/gpu/drm/v3d/v3d_gem.c b/drivers/gpu/drm/v3d/v3d_gem.c index 593ed2206d74..e254919b6c5e 100644 --- a/drivers/gpu/drm/v3d/v3d_gem.c +++ b/drivers/gpu/drm/v3d/v3d_gem.c @@ -521,6 +521,38 @@ v3d_attach_fences_and_unlock_reservation(struct drm_file *file_priv, } }
+static int +v3d_get_extensions(struct drm_file *file_priv,
u32 ext_count, u64 ext_handles)
+{
- int i;
- struct drm_v3d_extension __user *handles;
- if (!ext_count)
return 0;
- handles = u64_to_user_ptr(ext_handles);
- for (i = 0; i < ext_count; i++) {
struct drm_v3d_extension ext;
if (copy_from_user(&ext, handles, sizeof(ext))) {
DRM_DEBUG("Failed to copy submit extension\n");
return -EFAULT;
}
switch (ext.id) {
case 0:
default:
DRM_DEBUG_DRIVER("Unknown extension id: %d\n", ext.id);
return -EINVAL;
}
handles = u64_to_user_ptr(ext.next);
- }
- return 0;
+}
/**
- v3d_submit_cl_ioctl() - Submits a job (frame) to the V3D.
- @dev: DRM device
@@ -549,15 +581,23 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data,
trace_v3d_submit_cl_ioctl(&v3d->drm, args->rcl_start, args->rcl_end);
- if (args->pad != 0)
return -EINVAL;
- if (args->flags != 0 &&
args->flags != DRM_V3D_SUBMIT_CL_FLUSH_CACHE) {
if (args->flags &&
args->flags & ~(DRM_V3D_SUBMIT_CL_FLUSH_CACHE |
DRM_V3D_SUBMIT_EXTENSION)) {
DRM_INFO("invalid flags: %d\n", args->flags); return -EINVAL; }
if (args->flags & DRM_V3D_SUBMIT_EXTENSION) {
ret = v3d_get_extensions(file_priv,
args->extension_count,
args->extensions);
if (ret) {
DRM_DEBUG("Failed to get extensions.\n");
return ret;
}
}
render = kcalloc(1, sizeof(*render), GFP_KERNEL); if (!render) return -ENOMEM;
@@ -711,6 +751,21 @@ v3d_submit_tfu_ioctl(struct drm_device *dev, void *data,
trace_v3d_submit_tfu_ioctl(&v3d->drm, args->iia);
- if (args->flags && !(args->flags & DRM_V3D_SUBMIT_EXTENSION)) {
DRM_DEBUG("invalid flags: %d\n", args->flags);
return -EINVAL;
- }
- if (args->flags & DRM_V3D_SUBMIT_EXTENSION) {
ret = v3d_get_extensions(file_priv,
args->extension_count,
args->extensions);
if (ret) {
DRM_DEBUG("Failed to get extensions.\n");
return ret;
}
- }
- job = kcalloc(1, sizeof(*job), GFP_KERNEL); if (!job) return -ENOMEM;
@@ -806,6 +861,21 @@ v3d_submit_csd_ioctl(struct drm_device *dev, void *data, return -EINVAL; }
- if (args->flags && !(args->flags & DRM_V3D_SUBMIT_EXTENSION)) {
DRM_DEBUG("Invalid flags: %d\n", args->flags);
return -EINVAL;
- }
- if (args->flags & DRM_V3D_SUBMIT_EXTENSION) {
ret = v3d_get_extensions(file_priv,
args->extension_count,
args->extensions);
if (ret) {
DRM_DEBUG("Failed to get extensions.\n");
return ret;
}
- }
- job = kcalloc(1, sizeof(*job), GFP_KERNEL); if (!job) return -ENOMEM;
diff --git a/include/uapi/drm/v3d_drm.h b/include/uapi/drm/v3d_drm.h index 4104f22fb3d3..1f4706010eb5 100644 --- a/include/uapi/drm/v3d_drm.h +++ b/include/uapi/drm/v3d_drm.h @@ -58,6 +58,19 @@ extern "C" { struct drm_v3d_perfmon_get_values)
#define DRM_V3D_SUBMIT_CL_FLUSH_CACHE 0x01 +#define DRM_V3D_SUBMIT_EXTENSION 0x02
+/* struct drm_v3d_extension - ioctl extensions
- Linked-list of generic extensions where the id identify which struct is
- pointed by ext_data. Therefore, DRM_V3D_EXT_ID_* is used on id to identify
- the extension type.
- */
+struct drm_v3d_extension {
- __u64 next;
Why do you both need a next pointer here and extension_count everywhere? That seems one too much.
- __u64 ext_data;
This isn't needed if you link them. Instead each extension can subclass this struct here, and add whatever parameter they need there. Some extensions could be just a flag which only needs to be the extension present. Maybe what you want here is a __u32 for flags? Solves also the aligning.
- __u32 id;
Align to 64bit just to be save.
One thing I wondered is whether we shouldn't lift this to be a drm thing. i915 has something similar with i915_user_extension.
That way we could share some helpers for parsing these, and people would do extensible drm ioctls all the same way? -Daniel
+};
/**
- struct drm_v3d_submit_cl - ioctl argument for submitting commands to the 3D
@@ -135,12 +148,17 @@ struct drm_v3d_submit_cl { /* Number of BO handles passed in (size is that times 4). */ __u32 bo_handle_count;
/* DRM_V3D_SUBMIT_* properties */ __u32 flags;
/* ID of the perfmon to attach to this job. 0 means no perfmon. */ __u32 perfmon_id;
- __u32 pad;
- /* Number of extensions*/
- __u32 extension_count;
- /* Pointer to a list of ioctl extensions*/
- __u64 extensions;
};
/** @@ -248,6 +266,15 @@ struct drm_v3d_submit_tfu { __u32 in_sync; /* Sync object to signal when the TFU job is done. */ __u32 out_sync;
- /* Number of extensions*/
- __u32 extension_count;
- /* Pointer to an array of ioctl extensions*/
- __u64 extensions;
- /* DRM_V3D_SUBMIT_* properties */
- __u32 flags;
};
/* Submits a compute shader for dispatch. This job will block on any @@ -276,6 +303,15 @@ struct drm_v3d_submit_csd {
/* ID of the perfmon to attach to this job. 0 means no perfmon. */ __u32 perfmon_id;
- /* DRM_V3D_SUBMIT_* properties */
- __u32 flags;
- /* Number of extensions*/
- __u32 extension_count;
- /* Pointer to a list of ioctl extensions*/
- __u64 extensions;
};
enum {
2.30.2
On 09/16, Daniel Vetter wrote:
On Wed, Aug 18, 2021 at 06:56:41PM +0100, Melissa Wen wrote:
Add support to attach generic extensions on job submission. This patch is a second prep work to enable multiple syncobjs on job submission. With this work, when the job submission interface needs to be extended to accomodate a new feature, we will use a generic extension struct where an id determines the data type to be pointed. The first application is to enable multiples in/out syncobj (next patch), but the base is already done for future features.
Signed-off-by: Melissa Wen mwen@igalia.com
drivers/gpu/drm/v3d/v3d_drv.c | 4 +- drivers/gpu/drm/v3d/v3d_gem.c | 80 ++++++++++++++++++++++++++++++++--- include/uapi/drm/v3d_drm.h | 38 ++++++++++++++++- 3 files changed, 113 insertions(+), 9 deletions(-)
diff --git a/drivers/gpu/drm/v3d/v3d_drv.c b/drivers/gpu/drm/v3d/v3d_drv.c index 9403c3b36aca..6a0516160bb2 100644 --- a/drivers/gpu/drm/v3d/v3d_drv.c +++ b/drivers/gpu/drm/v3d/v3d_drv.c @@ -83,7 +83,6 @@ static int v3d_get_param_ioctl(struct drm_device *dev, void *data, return 0; }
- switch (args->param) { case DRM_V3D_PARAM_SUPPORTS_TFU: args->value = 1;
@@ -147,7 +146,7 @@ v3d_postclose(struct drm_device *dev, struct drm_file *file) DEFINE_DRM_GEM_FOPS(v3d_drm_fops);
/* DRM_AUTH is required on SUBMIT_CL for now, while we don't have GMP
- protection between clients. Note that render nodes would be be
- protection between clients. Note that render nodes would be
- able to submit CLs that could access BOs from clients authenticated
- with the master node. The TFU doesn't use the GMP, so it would
- need to stay DRM_AUTH until we do buffer size/offset validation.
@@ -222,7 +221,6 @@ static int v3d_platform_drm_probe(struct platform_device *pdev) u32 mmu_debug; u32 ident1;
- v3d = devm_drm_dev_alloc(dev, &v3d_drm_driver, struct v3d_dev, drm); if (IS_ERR(v3d)) return PTR_ERR(v3d);
diff --git a/drivers/gpu/drm/v3d/v3d_gem.c b/drivers/gpu/drm/v3d/v3d_gem.c index 593ed2206d74..e254919b6c5e 100644 --- a/drivers/gpu/drm/v3d/v3d_gem.c +++ b/drivers/gpu/drm/v3d/v3d_gem.c @@ -521,6 +521,38 @@ v3d_attach_fences_and_unlock_reservation(struct drm_file *file_priv, } }
+static int +v3d_get_extensions(struct drm_file *file_priv,
u32 ext_count, u64 ext_handles)
+{
- int i;
- struct drm_v3d_extension __user *handles;
- if (!ext_count)
return 0;
- handles = u64_to_user_ptr(ext_handles);
- for (i = 0; i < ext_count; i++) {
struct drm_v3d_extension ext;
if (copy_from_user(&ext, handles, sizeof(ext))) {
DRM_DEBUG("Failed to copy submit extension\n");
return -EFAULT;
}
switch (ext.id) {
case 0:
default:
DRM_DEBUG_DRIVER("Unknown extension id: %d\n", ext.id);
return -EINVAL;
}
handles = u64_to_user_ptr(ext.next);
- }
- return 0;
+}
/**
- v3d_submit_cl_ioctl() - Submits a job (frame) to the V3D.
- @dev: DRM device
@@ -549,15 +581,23 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data,
trace_v3d_submit_cl_ioctl(&v3d->drm, args->rcl_start, args->rcl_end);
- if (args->pad != 0)
return -EINVAL;
- if (args->flags != 0 &&
args->flags != DRM_V3D_SUBMIT_CL_FLUSH_CACHE) {
if (args->flags &&
args->flags & ~(DRM_V3D_SUBMIT_CL_FLUSH_CACHE |
DRM_V3D_SUBMIT_EXTENSION)) {
DRM_INFO("invalid flags: %d\n", args->flags); return -EINVAL; }
if (args->flags & DRM_V3D_SUBMIT_EXTENSION) {
ret = v3d_get_extensions(file_priv,
args->extension_count,
args->extensions);
if (ret) {
DRM_DEBUG("Failed to get extensions.\n");
return ret;
}
}
render = kcalloc(1, sizeof(*render), GFP_KERNEL); if (!render) return -ENOMEM;
@@ -711,6 +751,21 @@ v3d_submit_tfu_ioctl(struct drm_device *dev, void *data,
trace_v3d_submit_tfu_ioctl(&v3d->drm, args->iia);
- if (args->flags && !(args->flags & DRM_V3D_SUBMIT_EXTENSION)) {
DRM_DEBUG("invalid flags: %d\n", args->flags);
return -EINVAL;
- }
- if (args->flags & DRM_V3D_SUBMIT_EXTENSION) {
ret = v3d_get_extensions(file_priv,
args->extension_count,
args->extensions);
if (ret) {
DRM_DEBUG("Failed to get extensions.\n");
return ret;
}
- }
- job = kcalloc(1, sizeof(*job), GFP_KERNEL); if (!job) return -ENOMEM;
@@ -806,6 +861,21 @@ v3d_submit_csd_ioctl(struct drm_device *dev, void *data, return -EINVAL; }
- if (args->flags && !(args->flags & DRM_V3D_SUBMIT_EXTENSION)) {
DRM_DEBUG("Invalid flags: %d\n", args->flags);
return -EINVAL;
- }
- if (args->flags & DRM_V3D_SUBMIT_EXTENSION) {
ret = v3d_get_extensions(file_priv,
args->extension_count,
args->extensions);
if (ret) {
DRM_DEBUG("Failed to get extensions.\n");
return ret;
}
- }
- job = kcalloc(1, sizeof(*job), GFP_KERNEL); if (!job) return -ENOMEM;
diff --git a/include/uapi/drm/v3d_drm.h b/include/uapi/drm/v3d_drm.h index 4104f22fb3d3..1f4706010eb5 100644 --- a/include/uapi/drm/v3d_drm.h +++ b/include/uapi/drm/v3d_drm.h @@ -58,6 +58,19 @@ extern "C" { struct drm_v3d_perfmon_get_values)
#define DRM_V3D_SUBMIT_CL_FLUSH_CACHE 0x01 +#define DRM_V3D_SUBMIT_EXTENSION 0x02
+/* struct drm_v3d_extension - ioctl extensions
- Linked-list of generic extensions where the id identify which struct is
- pointed by ext_data. Therefore, DRM_V3D_EXT_ID_* is used on id to identify
- the extension type.
- */
+struct drm_v3d_extension {
- __u64 next;
Why do you both need a next pointer here and extension_count everywhere? That seems one too much.
- __u64 ext_data;
This isn't needed if you link them. Instead each extension can subclass this struct here, and add whatever parameter they need there. Some extensions could be just a flag which only needs to be the extension present. Maybe what you want here is a __u32 for flags? Solves also the aligning.
- __u32 id;
Align to 64bit just to be save.
Hi Daniel,
Thanks for suggesting these improvements. I'll polish it for the next version.
One thing I wondered is whether we shouldn't lift this to be a drm thing. i915 has something similar with i915_user_extension.
That way we could share some helpers for parsing these, and people would do extensible drm ioctls all the same way?
I think so. I've based on solutions from i915 and amd drivers for ioctl extension. The motivations presented in the commit message for i915_user_extension (vulkan) are similar to ours, and maybe being in drm will make it simpler for the drivers to adopt too.
Melissa
-Daniel
+};
/**
- struct drm_v3d_submit_cl - ioctl argument for submitting commands to the 3D
@@ -135,12 +148,17 @@ struct drm_v3d_submit_cl { /* Number of BO handles passed in (size is that times 4). */ __u32 bo_handle_count;
/* DRM_V3D_SUBMIT_* properties */ __u32 flags;
/* ID of the perfmon to attach to this job. 0 means no perfmon. */ __u32 perfmon_id;
- __u32 pad;
- /* Number of extensions*/
- __u32 extension_count;
- /* Pointer to a list of ioctl extensions*/
- __u64 extensions;
};
/** @@ -248,6 +266,15 @@ struct drm_v3d_submit_tfu { __u32 in_sync; /* Sync object to signal when the TFU job is done. */ __u32 out_sync;
- /* Number of extensions*/
- __u32 extension_count;
- /* Pointer to an array of ioctl extensions*/
- __u64 extensions;
- /* DRM_V3D_SUBMIT_* properties */
- __u32 flags;
};
/* Submits a compute shader for dispatch. This job will block on any @@ -276,6 +303,15 @@ struct drm_v3d_submit_csd {
/* ID of the perfmon to attach to this job. 0 means no perfmon. */ __u32 perfmon_id;
- /* DRM_V3D_SUBMIT_* properties */
- __u32 flags;
- /* Number of extensions*/
- __u32 extension_count;
- /* Pointer to a list of ioctl extensions*/
- __u64 extensions;
};
enum {
2.30.2
-- Daniel Vetter Software Engineer, Intel Corporation http://blog.ffwll.ch
Using the generic extension support set in the previous patch, this patch enables more than one in/out binary syncobj per job submission. Arrays of syncobjs are set in a specific extension type (multisync) that also cares of determining the stage for sync (bin/render) through a flag - when this is the case.
Signed-off-by: Melissa Wen mwen@igalia.com --- drivers/gpu/drm/v3d/v3d_drv.c | 3 + drivers/gpu/drm/v3d/v3d_drv.h | 14 +++ drivers/gpu/drm/v3d/v3d_gem.c | 209 +++++++++++++++++++++++++++------- include/uapi/drm/v3d_drm.h | 38 +++++++ 4 files changed, 226 insertions(+), 38 deletions(-)
diff --git a/drivers/gpu/drm/v3d/v3d_drv.c b/drivers/gpu/drm/v3d/v3d_drv.c index 6a0516160bb2..939ca8c833f5 100644 --- a/drivers/gpu/drm/v3d/v3d_drv.c +++ b/drivers/gpu/drm/v3d/v3d_drv.c @@ -96,6 +96,9 @@ static int v3d_get_param_ioctl(struct drm_device *dev, void *data, case DRM_V3D_PARAM_SUPPORTS_PERFMON: args->value = (v3d->ver >= 40); return 0; + case DRM_V3D_PARAM_SUPPORTS_MULTISYNC_EXT: + args->value = 1; + return 0; default: DRM_DEBUG("Unknown parameter %d\n", args->param); return -EINVAL; diff --git a/drivers/gpu/drm/v3d/v3d_drv.h b/drivers/gpu/drm/v3d/v3d_drv.h index b900a050d5e2..544c60404a0f 100644 --- a/drivers/gpu/drm/v3d/v3d_drv.h +++ b/drivers/gpu/drm/v3d/v3d_drv.h @@ -294,6 +294,20 @@ struct v3d_csd_job { struct drm_v3d_submit_csd args; };
+struct v3d_submit_outsync { + struct drm_syncobj *syncobj; +}; + +struct v3d_submit_ext { + u32 flags; + + u32 in_sync_count; + u64 in_syncs; + + u32 out_sync_count; + struct v3d_submit_outsync *out_syncs; +}; + /** * __wait_for - magic wait macro * diff --git a/drivers/gpu/drm/v3d/v3d_gem.c b/drivers/gpu/drm/v3d/v3d_gem.c index e254919b6c5e..e7aabe1a0e11 100644 --- a/drivers/gpu/drm/v3d/v3d_gem.c +++ b/drivers/gpu/drm/v3d/v3d_gem.c @@ -392,6 +392,9 @@ v3d_render_job_free(struct kref *ref)
void v3d_job_cleanup(struct v3d_job *job) { + if (!job) + return; + drm_sched_job_cleanup(&job->base); v3d_job_put(job); } @@ -451,10 +454,11 @@ v3d_job_add_deps(struct drm_file *file_priv, struct v3d_job *job, static int v3d_job_init(struct v3d_dev *v3d, struct drm_file *file_priv, struct v3d_job *job, void (*free)(struct kref *ref), - u32 in_sync, enum v3d_queue queue) + u32 in_sync, struct v3d_submit_ext *se, enum v3d_queue queue) { struct v3d_file_priv *v3d_priv = file_priv->driver_priv; - int ret; + bool has_multinsync = (se && se->in_sync_count); + int ret, i;
job->v3d = v3d; job->free = free; @@ -463,14 +467,30 @@ v3d_job_init(struct v3d_dev *v3d, struct drm_file *file_priv, if (ret < 0) return ret;
- ret = drm_sched_job_init(&job->base, &v3d_priv->sched_entity[queue], - v3d_priv); + ret = drm_sched_job_init(&job->base, &v3d_priv->sched_entity[queue], v3d_priv); if (ret) goto fail;
- ret = v3d_job_add_deps(file_priv, job, in_sync, 0); - if (ret) - goto fail_job; + if (has_multinsync && (se->flags == (queue == V3D_RENDER))) { + struct drm_v3d_sem __user *handle = u64_to_user_ptr(se->in_syncs); + + for (i = 0; i < se->in_sync_count; i++) { + struct drm_v3d_sem in; + + ret = copy_from_user(&in, handle++, sizeof(in)); + if (ret) { + DRM_DEBUG("Failed to copy wait dep handle.\n"); + goto fail_job; + } + ret = v3d_job_add_deps(file_priv, job, in.handle, 0); + if (ret) + goto fail_job; + } + } else if (!has_multinsync) { + ret = v3d_job_add_deps(file_priv, job, in_sync, 0); + if (ret) + goto fail_job; + }
kref_init(&job->refcount);
@@ -500,6 +520,7 @@ v3d_attach_fences_and_unlock_reservation(struct drm_file *file_priv, struct v3d_job *job, struct ww_acquire_ctx *acquire_ctx, u32 out_sync, + struct v3d_submit_ext *se, struct dma_fence *done_fence) { struct drm_syncobj *sync_out; @@ -514,6 +535,18 @@ v3d_attach_fences_and_unlock_reservation(struct drm_file *file_priv, drm_gem_unlock_reservations(job->bo, job->bo_count, acquire_ctx);
/* Update the return sync object for the job */ + /* If multiples semaphores is supported */ + if (se && se->out_sync_count) { + for (i = 0; i < se->out_sync_count; i++) { + drm_syncobj_replace_fence(se->out_syncs[i].syncobj, + done_fence); + drm_syncobj_put(se->out_syncs[i].syncobj); + } + kvfree(se->out_syncs); + return; + } + + /* Single signal semaphore */ sync_out = drm_syncobj_find(file_priv, out_sync); if (sync_out) { drm_syncobj_replace_fence(sync_out, done_fence); @@ -521,11 +554,93 @@ v3d_attach_fences_and_unlock_reservation(struct drm_file *file_priv, } }
+static void +v3d_put_multisync_post_deps(struct v3d_submit_ext *se) +{ + unsigned int i; + + for (i = 0; i < se->out_sync_count; i++) + drm_syncobj_put(se->out_syncs[i].syncobj); + kvfree(se->out_syncs); +} + +static int +v3d_get_multisync_post_deps(struct drm_file *file_priv, + struct v3d_submit_ext *se, + u32 count, u64 handles) +{ + struct drm_v3d_sem __user *post_deps; + int i, ret; + + se->out_syncs = (struct v3d_submit_outsync *) + kvmalloc_array(count, + sizeof(struct v3d_submit_outsync), + GFP_KERNEL); + if (!se->out_syncs) + return -ENOMEM; + + post_deps = u64_to_user_ptr(handles); + + for (i = 0; i < count; i++) { + struct drm_v3d_sem out; + + ret = copy_from_user(&out, post_deps++, sizeof(out)); + if (ret) { + DRM_DEBUG("Failed to copy post dep handles\n"); + goto fail; + } + + se->out_syncs[i].syncobj = drm_syncobj_find(file_priv, + out.handle); + if (!se->out_syncs[i].syncobj) { + ret = -EINVAL; + goto fail; + } + } + se->out_sync_count = count; + + return 0; + +fail: + for (i--; i >= 0; i--) + drm_syncobj_put(se->out_syncs[i].syncobj); + kvfree(se->out_syncs); + + return ret; +} + +static int +v3d_get_multisync_submit_deps(struct drm_file *file_priv, + struct v3d_submit_ext *se, + u64 ext_data) +{ + struct drm_v3d_multi_sync multisync = {0}; + int ret; + + ret = copy_from_user(&multisync, u64_to_user_ptr(ext_data), + sizeof(multisync)); + if (ret) + return ret; + + ret = v3d_get_multisync_post_deps(file_priv, se, multisync.out_sync_count, + multisync.out_syncs); + if (ret) + return ret; + + se->in_sync_count = multisync.in_sync_count; + se->in_syncs = multisync.in_syncs; + + se->flags = multisync.flags; + + return 0; +} + static int v3d_get_extensions(struct drm_file *file_priv, + struct v3d_submit_ext *se, u32 ext_count, u64 ext_handles) { - int i; + int i, ret; struct drm_v3d_extension __user *handles;
if (!ext_count) @@ -541,7 +656,12 @@ v3d_get_extensions(struct drm_file *file_priv, }
switch (ext.id) { - case 0: + case DRM_V3D_EXT_ID_MULTI_SYNC: + ret = v3d_get_multisync_submit_deps(file_priv, se, + ext.ext_data); + if (ret) + return ret; + break; default: DRM_DEBUG_DRIVER("Unknown extension id: %d\n", ext.id); return -EINVAL; @@ -572,6 +692,7 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data, struct v3d_dev *v3d = to_v3d_dev(dev); struct v3d_file_priv *v3d_priv = file_priv->driver_priv; struct drm_v3d_submit_cl *args = data; + struct v3d_submit_ext se = {0}; struct v3d_bin_job *bin = NULL; struct v3d_render_job *render; struct v3d_job *clean_job = NULL; @@ -589,7 +710,7 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data, }
if (args->flags & DRM_V3D_SUBMIT_EXTENSION) { - ret = v3d_get_extensions(file_priv, + ret = v3d_get_extensions(file_priv, &se, args->extension_count, args->extensions); if (ret) { @@ -599,33 +720,35 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data, }
render = kcalloc(1, sizeof(*render), GFP_KERNEL); - if (!render) + if (!render) { + v3d_put_multisync_post_deps(&se); return -ENOMEM; + }
render->start = args->rcl_start; render->end = args->rcl_end; INIT_LIST_HEAD(&render->unref_list);
- ret = v3d_job_init(v3d, file_priv, &render->base, - v3d_render_job_free, args->in_sync_rcl, V3D_RENDER); + ret = v3d_job_init(v3d, file_priv, &render->base, v3d_render_job_free, + args->in_sync_rcl, &se, V3D_RENDER); if (ret) { kfree(render); + v3d_put_multisync_post_deps(&se); return ret; }
if (args->bcl_start != args->bcl_end) { bin = kcalloc(1, sizeof(*bin), GFP_KERNEL); if (!bin) { - v3d_job_put(&render->base); - return -ENOMEM; + ret = -ENOMEM; + goto fail; }
ret = v3d_job_init(v3d, file_priv, &bin->base, - v3d_job_free, args->in_sync_bcl, V3D_BIN); + v3d_job_free, args->in_sync_bcl, &se, V3D_BIN); if (ret) { - v3d_job_put(&render->base); kfree(bin); - return ret; + goto fail; }
bin->start = args->bcl_start; @@ -643,7 +766,7 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data, goto fail; }
- ret = v3d_job_init(v3d, file_priv, clean_job, v3d_job_free, 0, V3D_CACHE_CLEAN); + ret = v3d_job_init(v3d, file_priv, clean_job, v3d_job_free, 0, 0, V3D_CACHE_CLEAN); if (ret) { kfree(clean_job); clean_job = NULL; @@ -706,6 +829,7 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data, last_job, &acquire_ctx, args->out_sync, + &se, last_job->done_fence);
if (bin) @@ -721,11 +845,10 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data, drm_gem_unlock_reservations(last_job->bo, last_job->bo_count, &acquire_ctx); fail: - if (bin) - v3d_job_cleanup(&bin->base); + v3d_job_cleanup(&bin->base); v3d_job_cleanup(&render->base); - if (clean_job) - v3d_job_cleanup(clean_job); + v3d_job_cleanup(clean_job); + v3d_put_multisync_post_deps(&se);
return ret; } @@ -745,6 +868,7 @@ v3d_submit_tfu_ioctl(struct drm_device *dev, void *data, { struct v3d_dev *v3d = to_v3d_dev(dev); struct drm_v3d_submit_tfu *args = data; + struct v3d_submit_ext se = {0}; struct v3d_tfu_job *job; struct ww_acquire_ctx acquire_ctx; int ret = 0; @@ -757,7 +881,7 @@ v3d_submit_tfu_ioctl(struct drm_device *dev, void *data, }
if (args->flags & DRM_V3D_SUBMIT_EXTENSION) { - ret = v3d_get_extensions(file_priv, + ret = v3d_get_extensions(file_priv, &se, args->extension_count, args->extensions); if (ret) { @@ -767,21 +891,24 @@ v3d_submit_tfu_ioctl(struct drm_device *dev, void *data, }
job = kcalloc(1, sizeof(*job), GFP_KERNEL); - if (!job) + if (!job) { + v3d_put_multisync_post_deps(&se); return -ENOMEM; + }
ret = v3d_job_init(v3d, file_priv, &job->base, - v3d_job_free, args->in_sync, V3D_TFU); + v3d_job_free, args->in_sync, &se, V3D_TFU); if (ret) { kfree(job); + v3d_put_multisync_post_deps(&se); return ret; }
job->base.bo = kcalloc(ARRAY_SIZE(args->bo_handles), sizeof(*job->base.bo), GFP_KERNEL); if (!job->base.bo) { - v3d_job_put(&job->base); - return -ENOMEM; + ret = -ENOMEM; + goto fail; }
job->args = *args; @@ -821,6 +948,7 @@ v3d_submit_tfu_ioctl(struct drm_device *dev, void *data, v3d_attach_fences_and_unlock_reservation(file_priv, &job->base, &acquire_ctx, args->out_sync, + &se, job->base.done_fence);
v3d_job_put(&job->base); @@ -829,6 +957,7 @@ v3d_submit_tfu_ioctl(struct drm_device *dev, void *data,
fail: v3d_job_cleanup(&job->base); + v3d_put_multisync_post_deps(&se);
return ret; } @@ -849,8 +978,9 @@ v3d_submit_csd_ioctl(struct drm_device *dev, void *data, struct v3d_dev *v3d = to_v3d_dev(dev); struct v3d_file_priv *v3d_priv = file_priv->driver_priv; struct drm_v3d_submit_csd *args = data; + struct v3d_submit_ext se = {0}; struct v3d_csd_job *job; - struct v3d_job *clean_job; + struct v3d_job *clean_job = NULL; struct ww_acquire_ctx acquire_ctx; int ret;
@@ -867,7 +997,7 @@ v3d_submit_csd_ioctl(struct drm_device *dev, void *data, }
if (args->flags & DRM_V3D_SUBMIT_EXTENSION) { - ret = v3d_get_extensions(file_priv, + ret = v3d_get_extensions(file_priv, &se, args->extension_count, args->extensions); if (ret) { @@ -877,28 +1007,29 @@ v3d_submit_csd_ioctl(struct drm_device *dev, void *data, }
job = kcalloc(1, sizeof(*job), GFP_KERNEL); - if (!job) + if (!job) { + v3d_put_multisync_post_deps(&se); return -ENOMEM; + }
ret = v3d_job_init(v3d, file_priv, &job->base, - v3d_job_free, args->in_sync, V3D_CSD); + v3d_job_free, args->in_sync, &se, V3D_CSD); if (ret) { kfree(job); + v3d_put_multisync_post_deps(&se); return ret; }
clean_job = kcalloc(1, sizeof(*clean_job), GFP_KERNEL); if (!clean_job) { - v3d_job_put(&job->base); - kfree(job); - return -ENOMEM; + ret = -ENOMEM; + goto fail; }
- ret = v3d_job_init(v3d, file_priv, clean_job, v3d_job_free, 0, V3D_CACHE_CLEAN); + ret = v3d_job_init(v3d, file_priv, clean_job, v3d_job_free, 0, 0, V3D_CACHE_CLEAN); if (ret) { - v3d_job_put(&job->base); kfree(clean_job); - return ret; + goto fail; }
job->args = *args; @@ -936,6 +1067,7 @@ v3d_submit_csd_ioctl(struct drm_device *dev, void *data, clean_job, &acquire_ctx, args->out_sync, + &se, clean_job->done_fence);
v3d_job_put(&job->base); @@ -950,6 +1082,7 @@ v3d_submit_csd_ioctl(struct drm_device *dev, void *data, fail: v3d_job_cleanup(&job->base); v3d_job_cleanup(clean_job); + v3d_put_multisync_post_deps(&se);
return ret; } diff --git a/include/uapi/drm/v3d_drm.h b/include/uapi/drm/v3d_drm.h index 1f4706010eb5..bbb904c521b4 100644 --- a/include/uapi/drm/v3d_drm.h +++ b/include/uapi/drm/v3d_drm.h @@ -60,6 +60,42 @@ extern "C" { #define DRM_V3D_SUBMIT_CL_FLUSH_CACHE 0x01 #define DRM_V3D_SUBMIT_EXTENSION 0x02
+/* struct drm_v3d_sem - wait/signal semaphore + * + * If binary semaphore, it only takes syncobj handle and ignores flags and + * point fields. Point is defined for timeline syncobj feature. + */ +struct drm_v3d_sem { + __u32 handle; /* syncobj */ + /* rsv below, for future uses */ + __u32 flags; + __u64 point; /* for timeline sem support */ + __u64 mbz[2]; /* must be zero, rsv */ +}; + +/** + * struct drm_v3d_multi_sync - ioctl extension to add support multiples + * syncobjs for commands submission. + * + * When an extension of DRM_V3D_EXT_ID_MULTI_SYNC id is defined, it points to + * this extension to define wait and signal dependencies, instead of single + * in/out sync entries on submitting commands. The field flags is used to + * determine the stage to set wait dependencies. + */ +struct drm_v3d_multi_sync { + /* Array of wait and signal semaphores */ + __u64 in_syncs; + __u64 out_syncs; + + /* Number of entries */ + __u32 in_sync_count; + __u32 out_sync_count; + + /* in_sync on render stage */ + __u32 flags; +#define DRM_V3D_IN_SYNC_RCL 0x01 +}; + /* struct drm_v3d_extension - ioctl extensions * * Linked-list of generic extensions where the id identify which struct is @@ -70,6 +106,7 @@ struct drm_v3d_extension { __u64 next; __u64 ext_data; __u32 id; +#define DRM_V3D_EXT_ID_MULTI_SYNC 0x01 };
/** @@ -228,6 +265,7 @@ enum drm_v3d_param { DRM_V3D_PARAM_SUPPORTS_CSD, DRM_V3D_PARAM_SUPPORTS_CACHE_FLUSH, DRM_V3D_PARAM_SUPPORTS_PERFMON, + DRM_V3D_PARAM_SUPPORTS_MULTISYNC_EXT, };
struct drm_v3d_get_param {
I think this looks good overall, I have a few questions/commments below:
On Wed, 2021-08-18 at 18:57 +0100, Melissa Wen wrote:
Using the generic extension support set in the previous patch, this patch enables more than one in/out binary syncobj per job submission. Arrays of syncobjs are set in a specific extension type (multisync) that also cares of determining the stage for sync (bin/render) through a flag - when this is the case.
Signed-off-by: Melissa Wen mwen@igalia.com
drivers/gpu/drm/v3d/v3d_drv.c | 3 + drivers/gpu/drm/v3d/v3d_drv.h | 14 +++ drivers/gpu/drm/v3d/v3d_gem.c | 209 +++++++++++++++++++++++++++----- -- include/uapi/drm/v3d_drm.h | 38 +++++++ 4 files changed, 226 insertions(+), 38 deletions(-)
diff --git a/drivers/gpu/drm/v3d/v3d_drv.c b/drivers/gpu/drm/v3d/v3d_drv.c index 6a0516160bb2..939ca8c833f5 100644 --- a/drivers/gpu/drm/v3d/v3d_drv.c +++ b/drivers/gpu/drm/v3d/v3d_drv.c @@ -96,6 +96,9 @@ static int v3d_get_param_ioctl(struct drm_device *dev, void *data, case DRM_V3D_PARAM_SUPPORTS_PERFMON: args->value = (v3d->ver >= 40); return 0;
- case DRM_V3D_PARAM_SUPPORTS_MULTISYNC_EXT:
args->value = 1;
default: DRM_DEBUG("Unknown parameter %d\n", args->param); return -EINVAL;return 0;
diff --git a/drivers/gpu/drm/v3d/v3d_drv.h b/drivers/gpu/drm/v3d/v3d_drv.h index b900a050d5e2..544c60404a0f 100644 --- a/drivers/gpu/drm/v3d/v3d_drv.h +++ b/drivers/gpu/drm/v3d/v3d_drv.h @@ -294,6 +294,20 @@ struct v3d_csd_job { struct drm_v3d_submit_csd args; };
+struct v3d_submit_outsync {
- struct drm_syncobj *syncobj;
+};
+struct v3d_submit_ext {
- u32 flags;
- u32 in_sync_count;
- u64 in_syncs;
- u32 out_sync_count;
- struct v3d_submit_outsync *out_syncs;
+};
/**
- __wait_for - magic wait macro
diff --git a/drivers/gpu/drm/v3d/v3d_gem.c b/drivers/gpu/drm/v3d/v3d_gem.c index e254919b6c5e..e7aabe1a0e11 100644 --- a/drivers/gpu/drm/v3d/v3d_gem.c +++ b/drivers/gpu/drm/v3d/v3d_gem.c @@ -392,6 +392,9 @@ v3d_render_job_free(struct kref *ref)
void v3d_job_cleanup(struct v3d_job *job) {
- if (!job)
return;
- drm_sched_job_cleanup(&job->base); v3d_job_put(job);
} @@ -451,10 +454,11 @@ v3d_job_add_deps(struct drm_file *file_priv, struct v3d_job *job, static int v3d_job_init(struct v3d_dev *v3d, struct drm_file *file_priv, struct v3d_job *job, void (*free)(struct kref *ref),
u32 in_sync, enum v3d_queue queue)
u32 in_sync, struct v3d_submit_ext *se, enum v3d_queue
queue) { struct v3d_file_priv *v3d_priv = file_priv->driver_priv;
- int ret;
bool has_multinsync = (se && se->in_sync_count);
int ret, i;
job->v3d = v3d; job->free = free;
@@ -463,14 +467,30 @@ v3d_job_init(struct v3d_dev *v3d, struct drm_file *file_priv, if (ret < 0) return ret;
- ret = drm_sched_job_init(&job->base, &v3d_priv-
sched_entity[queue],
v3d_priv);
- ret = drm_sched_job_init(&job->base, &v3d_priv-
sched_entity[queue], v3d_priv);
if (ret) goto fail;
- ret = v3d_job_add_deps(file_priv, job, in_sync, 0);
- if (ret)
goto fail_job;
- if (has_multinsync && (se->flags == (queue == V3D_RENDER))) {
I think this is unnecessarily difficult to understand, I'd suggest to code the condition more explicitly:
if (has_multisync && (see->flags & DRM_V3D_IN_SYNC_RCL) && queue == V3D_RENDER)
unless I am missing the point here :)
struct drm_v3d_sem __user *handle = u64_to_user_ptr(se-
in_syncs);
for (i = 0; i < se->in_sync_count; i++) {
struct drm_v3d_sem in;
ret = copy_from_user(&in, handle++, sizeof(
in));
if (ret) {
DRM_DEBUG("Failed to copy wait dep
handle.\n");
goto fail_job;
}
ret = v3d_job_add_deps(file_priv, job,
in.handle, 0);
if (ret)
goto fail_job;
}
} else if (!has_multinsync) {
ret = v3d_job_add_deps(file_priv, job, in_sync, 0);
if (ret)
goto fail_job;
}
kref_init(&job->refcount);
@@ -500,6 +520,7 @@ v3d_attach_fences_and_unlock_reservation(struct drm_file *file_priv, struct v3d_job *job, struct ww_acquire_ctx *acquire_ctx, u32 out_sync,
struct v3d_submit_ext *se, struct dma_fence *done_fence)
{ struct drm_syncobj *sync_out; @@ -514,6 +535,18 @@ v3d_attach_fences_and_unlock_reservation(struct drm_file *file_priv, drm_gem_unlock_reservations(job->bo, job->bo_count, acquire_ctx);
/* Update the return sync object for the job */
- /* If multiples semaphores is supported */
- if (se && se->out_sync_count) {
for (i = 0; i < se->out_sync_count; i++) {
drm_syncobj_replace_fence(se-
out_syncs[i].syncobj,
done_fence);
drm_syncobj_put(se->out_syncs[i].syncobj);
}
kvfree(se->out_syncs);
return;
- }
- /* Single signal semaphore */ sync_out = drm_syncobj_find(file_priv, out_sync); if (sync_out) { drm_syncobj_replace_fence(sync_out, done_fence);
@@ -521,11 +554,93 @@ v3d_attach_fences_and_unlock_reservation(struct drm_file *file_priv, } }
+static void +v3d_put_multisync_post_deps(struct v3d_submit_ext *se) +{
- unsigned int i;
- for (i = 0; i < se->out_sync_count; i++)
drm_syncobj_put(se->out_syncs[i].syncobj);
- kvfree(se->out_syncs);
+}
+static int +v3d_get_multisync_post_deps(struct drm_file *file_priv,
struct v3d_submit_ext *se,
u32 count, u64 handles)
+{
- struct drm_v3d_sem __user *post_deps;
- int i, ret;
- se->out_syncs = (struct v3d_submit_outsync *)
kvmalloc_array(count,
sizeof(struct
v3d_submit_outsync),
GFP_KERNEL);
- if (!se->out_syncs)
return -ENOMEM;
- post_deps = u64_to_user_ptr(handles);
- for (i = 0; i < count; i++) {
struct drm_v3d_sem out;
ret = copy_from_user(&out, post_deps++, sizeof(out));
if (ret) {
DRM_DEBUG("Failed to copy post dep handles\n");
goto fail;
}
se->out_syncs[i].syncobj = drm_syncobj_find(file_priv,
out.handle)
;
if (!se->out_syncs[i].syncobj) {
ret = -EINVAL;
goto fail;
}
- }
- se->out_sync_count = count;
- return 0;
+fail:
- for (i--; i >= 0; i--)
drm_syncobj_put(se->out_syncs[i].syncobj);
- kvfree(se->out_syncs);
- return ret;
+}
+static int +v3d_get_multisync_submit_deps(struct drm_file *file_priv,
struct v3d_submit_ext *se,
u64 ext_data)
+{
- struct drm_v3d_multi_sync multisync = {0};
- int ret;
- ret = copy_from_user(&multisync, u64_to_user_ptr(ext_data),
sizeof(multisync));
- if (ret)
return ret;
- ret = v3d_get_multisync_post_deps(file_priv, se,
multisync.out_sync_count,
multisync.out_syncs);
- if (ret)
return ret;
- se->in_sync_count = multisync.in_sync_count;
- se->in_syncs = multisync.in_syncs;
- se->flags = multisync.flags;
- return 0;
+}
static int v3d_get_extensions(struct drm_file *file_priv,
u32 ext_count, u64 ext_handles)struct v3d_submit_ext *se,
{
- int i;
int i, ret; struct drm_v3d_extension __user *handles;
if (!ext_count)
@@ -541,7 +656,12 @@ v3d_get_extensions(struct drm_file *file_priv, }
switch (ext.id) {
case 0:
case DRM_V3D_EXT_ID_MULTI_SYNC:
ret = v3d_get_multisync_submit_deps(file_priv,
se,
ext.ext_dat
a);
if (ret)
return ret;
default: DRM_DEBUG_DRIVER("Unknown extension id: %d\n",break;
ext.id); return -EINVAL; @@ -572,6 +692,7 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data, struct v3d_dev *v3d = to_v3d_dev(dev); struct v3d_file_priv *v3d_priv = file_priv->driver_priv; struct drm_v3d_submit_cl *args = data;
- struct v3d_submit_ext se = {0}; struct v3d_bin_job *bin = NULL; struct v3d_render_job *render; struct v3d_job *clean_job = NULL;
@@ -589,7 +710,7 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data, }
if (args->flags & DRM_V3D_SUBMIT_EXTENSION) {
ret = v3d_get_extensions(file_priv,
if (ret) {ret = v3d_get_extensions(file_priv, &se, args->extension_count, args->extensions);
@@ -599,33 +720,35 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data, }
render = kcalloc(1, sizeof(*render), GFP_KERNEL);
- if (!render)
if (!render) {
v3d_put_multisync_post_deps(&se);
return -ENOMEM;
}
render->start = args->rcl_start; render->end = args->rcl_end; INIT_LIST_HEAD(&render->unref_list);
- ret = v3d_job_init(v3d, file_priv, &render->base,
v3d_render_job_free, args->in_sync_rcl,
V3D_RENDER);
- ret = v3d_job_init(v3d, file_priv, &render->base,
v3d_render_job_free,
args->in_sync_rcl, &se, V3D_RENDER);
if (ret) { kfree(render);
v3d_put_multisync_post_deps(&se);
return ret; }
if (args->bcl_start != args->bcl_end) { bin = kcalloc(1, sizeof(*bin), GFP_KERNEL); if (!bin) {
v3d_job_put(&render->base);
return -ENOMEM;
ret = -ENOMEM;
goto fail;
We are now calling v3d_job_cleanup where we would call v3d_job_put before for error codepaths. Is it safe to call this if we fail job creation before calling drm_sched_job_init like here?
The documentations says that this cleans up the resources allocated with drm_sched_job_init, which he haven't called yet.
} ret = v3d_job_init(v3d, file_priv, &bin->base,
v3d_job_free, args->in_sync_bcl,
V3D_BIN);
v3d_job_free, args->in_sync_bcl,
&se, V3D_BIN); if (ret) {
v3d_job_put(&render->base); kfree(bin);
return ret;
goto fail;
}
bin->start = args->bcl_start;
@@ -643,7 +766,7 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data, goto fail; }
ret = v3d_job_init(v3d, file_priv, clean_job,
v3d_job_free, 0, V3D_CACHE_CLEAN);
ret = v3d_job_init(v3d, file_priv, clean_job,
v3d_job_free, 0, 0, V3D_CACHE_CLEAN); if (ret) { kfree(clean_job); clean_job = NULL; @@ -706,6 +829,7 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data, last_job, &acquire_ctx, args->out_sync,
&se, last_job->done_fence);
if (bin)
@@ -721,11 +845,10 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data, drm_gem_unlock_reservations(last_job->bo, last_job->bo_count, &acquire_ctx); fail:
- if (bin)
v3d_job_cleanup(&bin->base);
- v3d_job_cleanup(&bin->base); v3d_job_cleanup(&render->base);
- if (clean_job)
v3d_job_cleanup(clean_job);
v3d_job_cleanup(clean_job);
v3d_put_multisync_post_deps(&se);
return ret;
} @@ -745,6 +868,7 @@ v3d_submit_tfu_ioctl(struct drm_device *dev, void *data, { struct v3d_dev *v3d = to_v3d_dev(dev); struct drm_v3d_submit_tfu *args = data;
- struct v3d_submit_ext se = {0}; struct v3d_tfu_job *job; struct ww_acquire_ctx acquire_ctx; int ret = 0;
@@ -757,7 +881,7 @@ v3d_submit_tfu_ioctl(struct drm_device *dev, void *data, }
if (args->flags & DRM_V3D_SUBMIT_EXTENSION) {
ret = v3d_get_extensions(file_priv,
if (ret) {ret = v3d_get_extensions(file_priv, &se, args->extension_count, args->extensions);
@@ -767,21 +891,24 @@ v3d_submit_tfu_ioctl(struct drm_device *dev, void *data, }
job = kcalloc(1, sizeof(*job), GFP_KERNEL);
- if (!job)
if (!job) {
v3d_put_multisync_post_deps(&se);
return -ENOMEM;
}
ret = v3d_job_init(v3d, file_priv, &job->base,
v3d_job_free, args->in_sync, V3D_TFU);
v3d_job_free, args->in_sync, &se, V3D_TFU);
if (ret) { kfree(job);
v3d_put_multisync_post_deps(&se);
return ret; }
job->base.bo = kcalloc(ARRAY_SIZE(args->bo_handles), sizeof(*job->base.bo), GFP_KERNEL); if (!job->base.bo) {
v3d_job_put(&job->base);
return -ENOMEM;
ret = -ENOMEM;
goto fail;
}
job->args = *args;
@@ -821,6 +948,7 @@ v3d_submit_tfu_ioctl(struct drm_device *dev, void *data, v3d_attach_fences_and_unlock_reservation(file_priv, &job->base, &acquire_ctx, args->out_sync,
&se, job->base.done_fence);
v3d_job_put(&job->base);
@@ -829,6 +957,7 @@ v3d_submit_tfu_ioctl(struct drm_device *dev, void *data,
fail: v3d_job_cleanup(&job->base);
v3d_put_multisync_post_deps(&se);
return ret;
} @@ -849,8 +978,9 @@ v3d_submit_csd_ioctl(struct drm_device *dev, void *data, struct v3d_dev *v3d = to_v3d_dev(dev); struct v3d_file_priv *v3d_priv = file_priv->driver_priv; struct drm_v3d_submit_csd *args = data;
- struct v3d_submit_ext se = {0}; struct v3d_csd_job *job;
- struct v3d_job *clean_job;
- struct v3d_job *clean_job = NULL; struct ww_acquire_ctx acquire_ctx; int ret;
@@ -867,7 +997,7 @@ v3d_submit_csd_ioctl(struct drm_device *dev, void *data, }
if (args->flags & DRM_V3D_SUBMIT_EXTENSION) {
ret = v3d_get_extensions(file_priv,
if (ret) {ret = v3d_get_extensions(file_priv, &se, args->extension_count, args->extensions);
@@ -877,28 +1007,29 @@ v3d_submit_csd_ioctl(struct drm_device *dev, void *data, }
job = kcalloc(1, sizeof(*job), GFP_KERNEL);
- if (!job)
if (!job) {
v3d_put_multisync_post_deps(&se);
return -ENOMEM;
}
ret = v3d_job_init(v3d, file_priv, &job->base,
v3d_job_free, args->in_sync, V3D_CSD);
v3d_job_free, args->in_sync, &se, V3D_CSD);
if (ret) { kfree(job);
v3d_put_multisync_post_deps(&se);
return ret; }
clean_job = kcalloc(1, sizeof(*clean_job), GFP_KERNEL); if (!clean_job) {
v3d_job_put(&job->base);
kfree(job);
return -ENOMEM;
ret = -ENOMEM;
}goto fail;
- ret = v3d_job_init(v3d, file_priv, clean_job, v3d_job_free, 0,
V3D_CACHE_CLEAN);
- ret = v3d_job_init(v3d, file_priv, clean_job, v3d_job_free, 0,
0, V3D_CACHE_CLEAN); if (ret) {
kfree(clean_job);v3d_job_put(&job->base);
return ret;
goto fail;
}
job->args = *args;
@@ -936,6 +1067,7 @@ v3d_submit_csd_ioctl(struct drm_device *dev, void *data, clean_job, &acquire_ctx, args->out_sync,
&se, clean_job-
done_fence);
v3d_job_put(&job->base); @@ -950,6 +1082,7 @@ v3d_submit_csd_ioctl(struct drm_device *dev, void *data, fail: v3d_job_cleanup(&job->base); v3d_job_cleanup(clean_job);
v3d_put_multisync_post_deps(&se);
return ret;
} diff --git a/include/uapi/drm/v3d_drm.h b/include/uapi/drm/v3d_drm.h index 1f4706010eb5..bbb904c521b4 100644 --- a/include/uapi/drm/v3d_drm.h +++ b/include/uapi/drm/v3d_drm.h @@ -60,6 +60,42 @@ extern "C" { #define DRM_V3D_SUBMIT_CL_FLUSH_CACHE 0x01 #define DRM_V3D_SUBMIT_EXTENSION 0x02
+/* struct drm_v3d_sem - wait/signal semaphore
- If binary semaphore, it only takes syncobj handle and ignores
flags and
- point fields. Point is defined for timeline syncobj feature.
- */
+struct drm_v3d_sem {
- __u32 handle; /* syncobj */
- /* rsv below, for future uses */
- __u32 flags;
- __u64 point; /* for timeline sem support */
- __u64 mbz[2]; /* must be zero, rsv */
+};
I guess the idea here would be that we would check handle and/or point for whether they have a valid value to decide what type of semaphore this is, right?
+/**
- struct drm_v3d_multi_sync - ioctl extension to add support
multiples
- syncobjs for commands submission.
- When an extension of DRM_V3D_EXT_ID_MULTI_SYNC id is defined, it
points to
- this extension to define wait and signal dependencies, instead of
single
- in/out sync entries on submitting commands. The field flags is
used to
- determine the stage to set wait dependencies.
- */
+struct drm_v3d_multi_sync {
- /* Array of wait and signal semaphores */
- __u64 in_syncs;
- __u64 out_syncs;
- /* Number of entries */
- __u32 in_sync_count;
- __u32 out_sync_count;
- /* in_sync on render stage */
- __u32 flags;
+#define DRM_V3D_IN_SYNC_RCL 0x01 +};
/* struct drm_v3d_extension - ioctl extensions
- Linked-list of generic extensions where the id identify which
struct is @@ -70,6 +106,7 @@ struct drm_v3d_extension { __u64 next; __u64 ext_data; __u32 id; +#define DRM_V3D_EXT_ID_MULTI_SYNC 0x01 };
/** @@ -228,6 +265,7 @@ enum drm_v3d_param { DRM_V3D_PARAM_SUPPORTS_CSD, DRM_V3D_PARAM_SUPPORTS_CACHE_FLUSH, DRM_V3D_PARAM_SUPPORTS_PERFMON,
- DRM_V3D_PARAM_SUPPORTS_MULTISYNC_EXT,
};
struct drm_v3d_get_param {
On 09/16, Iago Toral wrote:
I think this looks good overall, I have a few questions/commments below:
On Wed, 2021-08-18 at 18:57 +0100, Melissa Wen wrote:
Using the generic extension support set in the previous patch, this patch enables more than one in/out binary syncobj per job submission. Arrays of syncobjs are set in a specific extension type (multisync) that also cares of determining the stage for sync (bin/render) through a flag - when this is the case.
Signed-off-by: Melissa Wen mwen@igalia.com
drivers/gpu/drm/v3d/v3d_drv.c | 3 + drivers/gpu/drm/v3d/v3d_drv.h | 14 +++ drivers/gpu/drm/v3d/v3d_gem.c | 209 +++++++++++++++++++++++++++----- -- include/uapi/drm/v3d_drm.h | 38 +++++++ 4 files changed, 226 insertions(+), 38 deletions(-)
diff --git a/drivers/gpu/drm/v3d/v3d_drv.c b/drivers/gpu/drm/v3d/v3d_drv.c index 6a0516160bb2..939ca8c833f5 100644 --- a/drivers/gpu/drm/v3d/v3d_drv.c +++ b/drivers/gpu/drm/v3d/v3d_drv.c @@ -96,6 +96,9 @@ static int v3d_get_param_ioctl(struct drm_device *dev, void *data, case DRM_V3D_PARAM_SUPPORTS_PERFMON: args->value = (v3d->ver >= 40); return 0;
- case DRM_V3D_PARAM_SUPPORTS_MULTISYNC_EXT:
args->value = 1;
default: DRM_DEBUG("Unknown parameter %d\n", args->param); return -EINVAL;return 0;
diff --git a/drivers/gpu/drm/v3d/v3d_drv.h b/drivers/gpu/drm/v3d/v3d_drv.h index b900a050d5e2..544c60404a0f 100644 --- a/drivers/gpu/drm/v3d/v3d_drv.h +++ b/drivers/gpu/drm/v3d/v3d_drv.h @@ -294,6 +294,20 @@ struct v3d_csd_job { struct drm_v3d_submit_csd args; };
+struct v3d_submit_outsync {
- struct drm_syncobj *syncobj;
+};
+struct v3d_submit_ext {
- u32 flags;
- u32 in_sync_count;
- u64 in_syncs;
- u32 out_sync_count;
- struct v3d_submit_outsync *out_syncs;
+};
/**
- __wait_for - magic wait macro
diff --git a/drivers/gpu/drm/v3d/v3d_gem.c b/drivers/gpu/drm/v3d/v3d_gem.c index e254919b6c5e..e7aabe1a0e11 100644 --- a/drivers/gpu/drm/v3d/v3d_gem.c +++ b/drivers/gpu/drm/v3d/v3d_gem.c @@ -392,6 +392,9 @@ v3d_render_job_free(struct kref *ref)
void v3d_job_cleanup(struct v3d_job *job) {
- if (!job)
return;
- drm_sched_job_cleanup(&job->base); v3d_job_put(job);
} @@ -451,10 +454,11 @@ v3d_job_add_deps(struct drm_file *file_priv, struct v3d_job *job, static int v3d_job_init(struct v3d_dev *v3d, struct drm_file *file_priv, struct v3d_job *job, void (*free)(struct kref *ref),
u32 in_sync, enum v3d_queue queue)
u32 in_sync, struct v3d_submit_ext *se, enum v3d_queue
queue) { struct v3d_file_priv *v3d_priv = file_priv->driver_priv;
- int ret;
bool has_multinsync = (se && se->in_sync_count);
int ret, i;
job->v3d = v3d; job->free = free;
@@ -463,14 +467,30 @@ v3d_job_init(struct v3d_dev *v3d, struct drm_file *file_priv, if (ret < 0) return ret;
- ret = drm_sched_job_init(&job->base, &v3d_priv-
sched_entity[queue],
v3d_priv);
- ret = drm_sched_job_init(&job->base, &v3d_priv-
sched_entity[queue], v3d_priv);
if (ret) goto fail;
- ret = v3d_job_add_deps(file_priv, job, in_sync, 0);
- if (ret)
goto fail_job;
- if (has_multinsync && (se->flags == (queue == V3D_RENDER))) {
I think this is unnecessarily difficult to understand, I'd suggest to code the condition more explicitly:
if (has_multisync && (see->flags & DRM_V3D_IN_SYNC_RCL) && queue == V3D_RENDER)
unless I am missing the point here :)
more or less it.. the condition should be true if (IN_SYNC_RCL flag and queue is V3_RENDER) and also if (no IN_SYNC_RCL and queue is not V3_RENDER).
anyway, you are right it needs to be improved and more understable, I will work on it for the next version.
struct drm_v3d_sem __user *handle = u64_to_user_ptr(se-
in_syncs);
for (i = 0; i < se->in_sync_count; i++) {
struct drm_v3d_sem in;
ret = copy_from_user(&in, handle++, sizeof(
in));
if (ret) {
DRM_DEBUG("Failed to copy wait dep
handle.\n");
goto fail_job;
}
ret = v3d_job_add_deps(file_priv, job,
in.handle, 0);
if (ret)
goto fail_job;
}
} else if (!has_multinsync) {
ret = v3d_job_add_deps(file_priv, job, in_sync, 0);
if (ret)
goto fail_job;
}
kref_init(&job->refcount);
@@ -500,6 +520,7 @@ v3d_attach_fences_and_unlock_reservation(struct drm_file *file_priv, struct v3d_job *job, struct ww_acquire_ctx *acquire_ctx, u32 out_sync,
struct v3d_submit_ext *se, struct dma_fence *done_fence)
{ struct drm_syncobj *sync_out; @@ -514,6 +535,18 @@ v3d_attach_fences_and_unlock_reservation(struct drm_file *file_priv, drm_gem_unlock_reservations(job->bo, job->bo_count, acquire_ctx);
/* Update the return sync object for the job */
- /* If multiples semaphores is supported */
- if (se && se->out_sync_count) {
for (i = 0; i < se->out_sync_count; i++) {
drm_syncobj_replace_fence(se-
out_syncs[i].syncobj,
done_fence);
drm_syncobj_put(se->out_syncs[i].syncobj);
}
kvfree(se->out_syncs);
return;
- }
- /* Single signal semaphore */ sync_out = drm_syncobj_find(file_priv, out_sync); if (sync_out) { drm_syncobj_replace_fence(sync_out, done_fence);
@@ -521,11 +554,93 @@ v3d_attach_fences_and_unlock_reservation(struct drm_file *file_priv, } }
+static void +v3d_put_multisync_post_deps(struct v3d_submit_ext *se) +{
- unsigned int i;
- for (i = 0; i < se->out_sync_count; i++)
drm_syncobj_put(se->out_syncs[i].syncobj);
- kvfree(se->out_syncs);
+}
+static int +v3d_get_multisync_post_deps(struct drm_file *file_priv,
struct v3d_submit_ext *se,
u32 count, u64 handles)
+{
- struct drm_v3d_sem __user *post_deps;
- int i, ret;
- se->out_syncs = (struct v3d_submit_outsync *)
kvmalloc_array(count,
sizeof(struct
v3d_submit_outsync),
GFP_KERNEL);
- if (!se->out_syncs)
return -ENOMEM;
- post_deps = u64_to_user_ptr(handles);
- for (i = 0; i < count; i++) {
struct drm_v3d_sem out;
ret = copy_from_user(&out, post_deps++, sizeof(out));
if (ret) {
DRM_DEBUG("Failed to copy post dep handles\n");
goto fail;
}
se->out_syncs[i].syncobj = drm_syncobj_find(file_priv,
out.handle)
;
if (!se->out_syncs[i].syncobj) {
ret = -EINVAL;
goto fail;
}
- }
- se->out_sync_count = count;
- return 0;
+fail:
- for (i--; i >= 0; i--)
drm_syncobj_put(se->out_syncs[i].syncobj);
- kvfree(se->out_syncs);
- return ret;
+}
+static int +v3d_get_multisync_submit_deps(struct drm_file *file_priv,
struct v3d_submit_ext *se,
u64 ext_data)
+{
- struct drm_v3d_multi_sync multisync = {0};
- int ret;
- ret = copy_from_user(&multisync, u64_to_user_ptr(ext_data),
sizeof(multisync));
- if (ret)
return ret;
- ret = v3d_get_multisync_post_deps(file_priv, se,
multisync.out_sync_count,
multisync.out_syncs);
- if (ret)
return ret;
- se->in_sync_count = multisync.in_sync_count;
- se->in_syncs = multisync.in_syncs;
- se->flags = multisync.flags;
- return 0;
+}
static int v3d_get_extensions(struct drm_file *file_priv,
u32 ext_count, u64 ext_handles)struct v3d_submit_ext *se,
{
- int i;
int i, ret; struct drm_v3d_extension __user *handles;
if (!ext_count)
@@ -541,7 +656,12 @@ v3d_get_extensions(struct drm_file *file_priv, }
switch (ext.id) {
case 0:
case DRM_V3D_EXT_ID_MULTI_SYNC:
ret = v3d_get_multisync_submit_deps(file_priv,
se,
ext.ext_dat
a);
if (ret)
return ret;
default: DRM_DEBUG_DRIVER("Unknown extension id: %d\n",break;
ext.id); return -EINVAL; @@ -572,6 +692,7 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data, struct v3d_dev *v3d = to_v3d_dev(dev); struct v3d_file_priv *v3d_priv = file_priv->driver_priv; struct drm_v3d_submit_cl *args = data;
- struct v3d_submit_ext se = {0}; struct v3d_bin_job *bin = NULL; struct v3d_render_job *render; struct v3d_job *clean_job = NULL;
@@ -589,7 +710,7 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data, }
if (args->flags & DRM_V3D_SUBMIT_EXTENSION) {
ret = v3d_get_extensions(file_priv,
if (ret) {ret = v3d_get_extensions(file_priv, &se, args->extension_count, args->extensions);
@@ -599,33 +720,35 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data, }
render = kcalloc(1, sizeof(*render), GFP_KERNEL);
- if (!render)
if (!render) {
v3d_put_multisync_post_deps(&se);
return -ENOMEM;
}
render->start = args->rcl_start; render->end = args->rcl_end; INIT_LIST_HEAD(&render->unref_list);
- ret = v3d_job_init(v3d, file_priv, &render->base,
v3d_render_job_free, args->in_sync_rcl,
V3D_RENDER);
- ret = v3d_job_init(v3d, file_priv, &render->base,
v3d_render_job_free,
args->in_sync_rcl, &se, V3D_RENDER);
if (ret) { kfree(render);
v3d_put_multisync_post_deps(&se);
return ret; }
if (args->bcl_start != args->bcl_end) { bin = kcalloc(1, sizeof(*bin), GFP_KERNEL); if (!bin) {
v3d_job_put(&render->base);
return -ENOMEM;
ret = -ENOMEM;
goto fail;
We are now calling v3d_job_cleanup where we would call v3d_job_put before for error codepaths. Is it safe to call this if we fail job creation before calling drm_sched_job_init like here?
The documentations says that this cleans up the resources allocated with drm_sched_job_init, which he haven't called yet.
Thanks for pointing it out. It took me a while to find the loose end, but I just realized the problem is in the current implementation.
At this point, bin is null, but render is between drm_sched_job_init and drm_sched_job_arm; so, if the bin job allocation fails, we still need to cleanup resources already allocated to the render job, because render was already initialized (v3d_job_init -> drm_sched_job_init). I'll send a fix for it.
For the bin case, I've added a check in v3d_cleanup_job() to return if the @job is null (no cleanup or put for this job). But I should also check if bin is null in the 'fail:' section (as it was previously) to avoid unexpected behavior.
} ret = v3d_job_init(v3d, file_priv, &bin->base,
v3d_job_free, args->in_sync_bcl,
V3D_BIN);
v3d_job_free, args->in_sync_bcl,
&se, V3D_BIN); if (ret) {
v3d_job_put(&render->base); kfree(bin);
return ret;
goto fail;
}
bin->start = args->bcl_start;
@@ -643,7 +766,7 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data, goto fail; }
ret = v3d_job_init(v3d, file_priv, clean_job,
v3d_job_free, 0, V3D_CACHE_CLEAN);
ret = v3d_job_init(v3d, file_priv, clean_job,
v3d_job_free, 0, 0, V3D_CACHE_CLEAN); if (ret) { kfree(clean_job); clean_job = NULL; @@ -706,6 +829,7 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data, last_job, &acquire_ctx, args->out_sync,
&se, last_job->done_fence);
if (bin)
@@ -721,11 +845,10 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data, drm_gem_unlock_reservations(last_job->bo, last_job->bo_count, &acquire_ctx); fail:
- if (bin)
v3d_job_cleanup(&bin->base);
- v3d_job_cleanup(&bin->base); v3d_job_cleanup(&render->base);
- if (clean_job)
v3d_job_cleanup(clean_job);
v3d_job_cleanup(clean_job);
v3d_put_multisync_post_deps(&se);
return ret;
} @@ -745,6 +868,7 @@ v3d_submit_tfu_ioctl(struct drm_device *dev, void *data, { struct v3d_dev *v3d = to_v3d_dev(dev); struct drm_v3d_submit_tfu *args = data;
- struct v3d_submit_ext se = {0}; struct v3d_tfu_job *job; struct ww_acquire_ctx acquire_ctx; int ret = 0;
@@ -757,7 +881,7 @@ v3d_submit_tfu_ioctl(struct drm_device *dev, void *data, }
if (args->flags & DRM_V3D_SUBMIT_EXTENSION) {
ret = v3d_get_extensions(file_priv,
if (ret) {ret = v3d_get_extensions(file_priv, &se, args->extension_count, args->extensions);
@@ -767,21 +891,24 @@ v3d_submit_tfu_ioctl(struct drm_device *dev, void *data, }
job = kcalloc(1, sizeof(*job), GFP_KERNEL);
- if (!job)
if (!job) {
v3d_put_multisync_post_deps(&se);
return -ENOMEM;
}
ret = v3d_job_init(v3d, file_priv, &job->base,
v3d_job_free, args->in_sync, V3D_TFU);
v3d_job_free, args->in_sync, &se, V3D_TFU);
if (ret) { kfree(job);
v3d_put_multisync_post_deps(&se);
return ret; }
job->base.bo = kcalloc(ARRAY_SIZE(args->bo_handles), sizeof(*job->base.bo), GFP_KERNEL); if (!job->base.bo) {
v3d_job_put(&job->base);
return -ENOMEM;
ret = -ENOMEM;
goto fail;
}
job->args = *args;
@@ -821,6 +948,7 @@ v3d_submit_tfu_ioctl(struct drm_device *dev, void *data, v3d_attach_fences_and_unlock_reservation(file_priv, &job->base, &acquire_ctx, args->out_sync,
&se, job->base.done_fence);
v3d_job_put(&job->base);
@@ -829,6 +957,7 @@ v3d_submit_tfu_ioctl(struct drm_device *dev, void *data,
fail: v3d_job_cleanup(&job->base);
v3d_put_multisync_post_deps(&se);
return ret;
} @@ -849,8 +978,9 @@ v3d_submit_csd_ioctl(struct drm_device *dev, void *data, struct v3d_dev *v3d = to_v3d_dev(dev); struct v3d_file_priv *v3d_priv = file_priv->driver_priv; struct drm_v3d_submit_csd *args = data;
- struct v3d_submit_ext se = {0}; struct v3d_csd_job *job;
- struct v3d_job *clean_job;
- struct v3d_job *clean_job = NULL; struct ww_acquire_ctx acquire_ctx; int ret;
@@ -867,7 +997,7 @@ v3d_submit_csd_ioctl(struct drm_device *dev, void *data, }
if (args->flags & DRM_V3D_SUBMIT_EXTENSION) {
ret = v3d_get_extensions(file_priv,
if (ret) {ret = v3d_get_extensions(file_priv, &se, args->extension_count, args->extensions);
@@ -877,28 +1007,29 @@ v3d_submit_csd_ioctl(struct drm_device *dev, void *data, }
job = kcalloc(1, sizeof(*job), GFP_KERNEL);
- if (!job)
if (!job) {
v3d_put_multisync_post_deps(&se);
return -ENOMEM;
}
ret = v3d_job_init(v3d, file_priv, &job->base,
v3d_job_free, args->in_sync, V3D_CSD);
v3d_job_free, args->in_sync, &se, V3D_CSD);
if (ret) { kfree(job);
v3d_put_multisync_post_deps(&se);
return ret; }
clean_job = kcalloc(1, sizeof(*clean_job), GFP_KERNEL); if (!clean_job) {
v3d_job_put(&job->base);
kfree(job);
return -ENOMEM;
ret = -ENOMEM;
}goto fail;
- ret = v3d_job_init(v3d, file_priv, clean_job, v3d_job_free, 0,
V3D_CACHE_CLEAN);
- ret = v3d_job_init(v3d, file_priv, clean_job, v3d_job_free, 0,
0, V3D_CACHE_CLEAN); if (ret) {
kfree(clean_job);v3d_job_put(&job->base);
return ret;
goto fail;
}
job->args = *args;
@@ -936,6 +1067,7 @@ v3d_submit_csd_ioctl(struct drm_device *dev, void *data, clean_job, &acquire_ctx, args->out_sync,
&se, clean_job-
done_fence);
v3d_job_put(&job->base); @@ -950,6 +1082,7 @@ v3d_submit_csd_ioctl(struct drm_device *dev, void *data, fail: v3d_job_cleanup(&job->base); v3d_job_cleanup(clean_job);
v3d_put_multisync_post_deps(&se);
return ret;
} diff --git a/include/uapi/drm/v3d_drm.h b/include/uapi/drm/v3d_drm.h index 1f4706010eb5..bbb904c521b4 100644 --- a/include/uapi/drm/v3d_drm.h +++ b/include/uapi/drm/v3d_drm.h @@ -60,6 +60,42 @@ extern "C" { #define DRM_V3D_SUBMIT_CL_FLUSH_CACHE 0x01 #define DRM_V3D_SUBMIT_EXTENSION 0x02
+/* struct drm_v3d_sem - wait/signal semaphore
- If binary semaphore, it only takes syncobj handle and ignores
flags and
- point fields. Point is defined for timeline syncobj feature.
- */
+struct drm_v3d_sem {
- __u32 handle; /* syncobj */
- /* rsv below, for future uses */
- __u32 flags;
- __u64 point; /* for timeline sem support */
- __u64 mbz[2]; /* must be zero, rsv */
+};
I guess the idea here would be that we would check handle and/or point for whether they have a valid value to decide what type of semaphore this is, right?
Yes, when syncobj timeline support is enabled, point will distinguish whether it is a timeline or binary semaphore.
Thanks for reviewing, I'll address those points.
Melissa
+/**
- struct drm_v3d_multi_sync - ioctl extension to add support
multiples
- syncobjs for commands submission.
- When an extension of DRM_V3D_EXT_ID_MULTI_SYNC id is defined, it
points to
- this extension to define wait and signal dependencies, instead of
single
- in/out sync entries on submitting commands. The field flags is
used to
- determine the stage to set wait dependencies.
- */
+struct drm_v3d_multi_sync {
- /* Array of wait and signal semaphores */
- __u64 in_syncs;
- __u64 out_syncs;
- /* Number of entries */
- __u32 in_sync_count;
- __u32 out_sync_count;
- /* in_sync on render stage */
- __u32 flags;
+#define DRM_V3D_IN_SYNC_RCL 0x01 +};
/* struct drm_v3d_extension - ioctl extensions
- Linked-list of generic extensions where the id identify which
struct is @@ -70,6 +106,7 @@ struct drm_v3d_extension { __u64 next; __u64 ext_data; __u32 id; +#define DRM_V3D_EXT_ID_MULTI_SYNC 0x01 };
/** @@ -228,6 +265,7 @@ enum drm_v3d_param { DRM_V3D_PARAM_SUPPORTS_CSD, DRM_V3D_PARAM_SUPPORTS_CACHE_FLUSH, DRM_V3D_PARAM_SUPPORTS_PERFMON,
- DRM_V3D_PARAM_SUPPORTS_MULTISYNC_EXT,
};
struct drm_v3d_get_param {
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