https://bugs.freedesktop.org/show_bug.cgi?id=105436
almos aaalmosss@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Assignee|dri-devel@lists.freedesktop |mesa-dev@lists.freedesktop. |.org |org Component|Drivers/Gallium/radeonsi |Mesa core QA Contact|dri-devel@lists.freedesktop |mesa-dev@lists.freedesktop. |.org |org Summary|Blinking textures in UT2004 |Blinking textures in UT2004 | |[bisected]
--- Comment #2 from almos aaalmosss@gmail.com --- f314a532fdc7af8381586144d2631d9968331f05 is the first bad commit commit f314a532fdc7af8381586144d2631d9968331f05 Author: Samuel Pitoiset samuel.pitoiset@gmail.com Date: Wed Jun 21 11:31:43 2017 +0200
mesa: do not trigger _NEW_TEXTURE_STATE in glActiveTexture()
This looks like useless because gl_context::Texture::CurrentUnit is not used by _mesa_update_texture_state() and friends.
Signed-off-by: Samuel Pitoiset samuel.pitoiset@gmail.com Reviewed-by: Brian Paul brianp@vmware.com
:040000 040000 c2a46b6dcce50edf810147e07de977f38d33533a 606c977b6357381074d205daf2815ebb93da1029 M src
Adding back the FLUSH_VERTICES fixes the issue.
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