https://bugs.freedesktop.org/show_bug.cgi?id=103297
Bug ID: 103297 Summary: Rendering issue in cemu BOTW game for pre gcn hardware Product: Mesa Version: git Hardware: x86-64 (AMD64) OS: Linux (All) Status: NEW Severity: normal Priority: medium Component: Drivers/Gallium/r600 Assignee: dri-devel@lists.freedesktop.org Reporter: johann.maxime@gmail.com QA Contact: dri-devel@lists.freedesktop.org
Created attachment 134866 --> https://bugs.freedesktop.org/attachment.cgi?id=134866&action=edit screenshot of botw
Using cemu emulator on Ubuntu 17.04 with wine lastest mesa git build give graphical glitch on pre gcn hardware. In my case I use AMD TURKS (HD 7670M). The Legend Of Zelda Breath Of The Wild has heavy graphical issues. Some other games works perfectly (Mario Kart 8 for example).
https://bugs.freedesktop.org/show_bug.cgi?id=103297
GitLab Migration User gitlab-migration@fdo.invalid changed:
What |Removed |Added ---------------------------------------------------------------------------- Resolution|--- |MOVED Status|NEW |RESOLVED
--- Comment #1 from GitLab Migration User gitlab-migration@fdo.invalid --- -- GitLab Migration Automatic Message --
This bug has been migrated to freedesktop.org's GitLab instance and has been closed from further activity.
You can subscribe and participate further through the new bug through this link to our GitLab instance: https://gitlab.freedesktop.org/mesa/mesa/issues/613.
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