https://bugs.freedesktop.org/show_bug.cgi?id=79035
Priority: medium Bug ID: 79035 Assignee: dri-devel@lists.freedesktop.org Summary: radeonsi: Unigine Sanctuary shadows Severity: normal Classification: Unclassified OS: All Reporter: smoki00790@gmail.com Hardware: Other Status: NEW Version: 10.1 Component: Drivers/Gallium/radeonsi Product: Mesa
Debian Sid current 32 & 64 i have both separete, can compile everything, compare with fglrx, etc... but can't fix this bug myself :). Hardware is Radeon 8400 aka R3, that is on Athlon 5350 APU.
So all in all, shadows are broken in Unigine Sanctuary demo.
Fglrx and swrast behave fine.
Some other user at phoronix, compared 7790 Bonaire (which also show a bug) with Intel HD 2500 and i can say intel works fine, so intel does not show this bug. He also made video of this demo which showing an issue: http://www.phoronix.com/forums/showthread.php?100327-Catalyst-14-4-Has-Advan...
https://bugs.freedesktop.org/show_bug.cgi?id=79035
--- Comment #1 from smoki smoki00790@gmail.com --- Created attachment 99531 --> https://bugs.freedesktop.org/attachment.cgi?id=99531&action=edit radeonsi
https://bugs.freedesktop.org/show_bug.cgi?id=79035
--- Comment #2 from smoki smoki00790@gmail.com --- Created attachment 99532 --> https://bugs.freedesktop.org/attachment.cgi?id=99532&action=edit fglrx
https://bugs.freedesktop.org/show_bug.cgi?id=79035
--- Comment #3 from smoki smoki00790@gmail.com --- Created attachment 99533 --> https://bugs.freedesktop.org/attachment.cgi?id=99533&action=edit swrast
https://bugs.freedesktop.org/show_bug.cgi?id=79035
--- Comment #4 from smoki smoki00790@gmail.com ---
So what we can see on this picture example :). If we look up at the little windows we can see much darker shadows then it needs to be, if we look down shadows are just missing, if wee look right - pillar and statue does not have its shadow, etc...
https://bugs.freedesktop.org/show_bug.cgi?id=79035
Michel Dänzer michel@daenzer.net changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution|--- |FIXED
--- Comment #5 from Michel Dänzer michel@daenzer.net --- This seems fixed with current LLVM SVN/Git and Mesa Git, probably by Marek's texturing fixes.
https://bugs.freedesktop.org/show_bug.cgi?id=79035
--- Comment #6 from smoki smoki00790@gmail.com --- (In reply to comment #5)
This seems fixed with current LLVM SVN/Git and Mesa Git, probably by Marek's texturing fixes.
Yeah confirm as fixed in current llvm-svn212976 / mesa-git e945a19b35025c962131b2c4b7393461445f08f2.
But have one note for someone who read this and maybe wants to improve hyperz case... With hyperz enabled it still render similar to this, shadows are more black like before has been in nohyperz case. So as i see, with hyperz enabled this only fixes shadow position, but seems like bias level stay the same :).
dri-devel@lists.freedesktop.org