https://bugs.freedesktop.org/show_bug.cgi?id=60965
Priority: medium Bug ID: 60965 Assignee: dri-devel@lists.freedesktop.org Summary: [r300g] Anno1701: flickering colorful corruption over some models Severity: normal Classification: Unclassified OS: All Reporter: pavel.ondracka@email.cz Hardware: Other Status: NEW Version: git Component: Drivers/Gallium/r300 Product: Mesa
Created attachment 74949 --> https://bugs.freedesktop.org/attachment.cgi?id=74949&action=edit RADEON_DEBUG=fp,vp
In Anno1701, there are flickering colorful spots over some models. It looks similar to the bug 60552, except the spots are colorful instead of black and they don't go away with RADEON_DEBUG=noopt.
Setting Wine to use ARB shader rendering backend instead of GLSL makes the problem go away indicating another bug in the shader compiler.
Apitrace here http://pavel.ondracka.cz/Anno1701.trace (renders fine with proprietary NVIDIA drivers).
Wine: 1.5.23 GPU: RV530 Mesa: f1ab67c13ab97f19c08d99c6ba101edc7d7b80e6 Kernel: 3.7.3-101.fc17.i686
https://bugs.freedesktop.org/show_bug.cgi?id=60965
GitLab Migration User gitlab-migration@fdo.invalid changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution|--- |MOVED
--- Comment #1 from GitLab Migration User gitlab-migration@fdo.invalid --- -- GitLab Migration Automatic Message --
This bug has been migrated to freedesktop.org's GitLab instance and has been closed from further activity.
You can subscribe and participate further through the new bug through this link to our GitLab instance: https://gitlab.freedesktop.org/mesa/mesa/issues/353.
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