https://bugs.freedesktop.org/show_bug.cgi?id=86635
Bug ID: 86635 Summary: Live for Speed and gallium nine, missing objects Product: Mesa Version: git Hardware: x86-64 (AMD64) OS: Linux (All) Status: NEW Severity: normal Priority: medium Component: Drivers/Gallium/r600 Assignee: dri-devel@lists.freedesktop.org Reporter: vinibali@freemail.hu
Created attachment 109909 --> https://bugs.freedesktop.org/attachment.cgi?id=109909&action=edit logs
hi devs.
so in the past days, the gallium-nine was merged into the mainline mesa driver. so i decided to have another try, like in the past. the native D9D3 state tracker was not worked, a couple weeks ago, but now there is some progress*. so the game works in traditional(D3D9->OGL->Gallium) way, after i installed the d3d9compiler_43 and d3dx9_43 components. just got about 20fps at the back of the grid(BL1,10 FBM). so its not so playable, with my oldie A8-3850. so as i said, in the past i was unable to get the gallium9 to work, there was the same speed, and i saw every graphic model correctly, looks like the native d3d9 tracker was unable to work. the updated DRI3 was missing, as i know already.
now after d3d9 components and enabled gallium9, theres are only cars, drivers, trees and gridlamp(?)*(thats the process).
more deatils and discussion at: https://www.lfs.net/forum/thread/86897-0-6G-broken-in-wine-with-gallium9
thanks!
https://bugs.freedesktop.org/show_bug.cgi?id=86635
--- Comment #1 from Balázs Vinarz vinibali@freemail.hu --- AMD A8-3850 OpenGL renderer string: Gallium 0.4 on AMD SUMO OpenGL core profile version string: 3.3 (Core Profile) Mesa 10.5.0-devel (git-fb753a2 2014-11-22 utopic-oibaf-ppa+gallium-nine)
https://bugs.freedesktop.org/show_bug.cgi?id=86635
--- Comment #2 from David Heidelberg (okias) david@ixit.cz --- AMD A8-3870K (gpu OC at 720Mhz) with Nine: avg 80 fps without Nine: avg 50 fps
Please try Mesa from https://github.com/iXit/Mesa-3D/commits/master repository (fix is not merged in upstream yet).
It should work now, little bit blinking background of steering wheel, otherwise no issues.
https://bugs.freedesktop.org/show_bug.cgi?id=86635
--- Comment #3 from David Heidelberg (okias) david@ixit.cz --- https://launchpad.net/~oibaf/+archive/ubuntu/gallium-nine
from this PPA it should be probably already fixed (using our repo)
https://bugs.freedesktop.org/show_bug.cgi?id=86635
--- Comment #4 from Balázs Vinarz vinibali@freemail.hu --- yeey, its works. you are awesome :) A8-3850 stock w/o nine: 45fps with nine: 65fps what about hyperz, is it enabled by default? or if you are running with nine there is no speed up?
https://bugs.freedesktop.org/show_bug.cgi?id=86635
--- Comment #5 from Balázs Vinarz vinibali@freemail.hu --- Created attachment 111378 --> https://bugs.freedesktop.org/attachment.cgi?id=111378&action=edit picture
one more thing. looks like every car has a black more skin, also in the interior. i reinstalled the d3d9_43 and compiler also. if i turn the gallium-nine off, then the cars are looking normal. look at the picture attached
https://bugs.freedesktop.org/show_bug.cgi?id=86635
--- Comment #6 from Balázs Vinarz vinibali@freemail.hu --- after i updated the mesa package, every car has the normal color. thanks David, i think we can close the bug :)
https://bugs.freedesktop.org/show_bug.cgi?id=86635
--- Comment #7 from David Heidelberg (okias) david@ixit.cz --- HyperZ should be enabled by default. Wait with closing bug, until fix hit main mesa tree.
Thanks for your report :)
https://bugs.freedesktop.org/show_bug.cgi?id=86635
David Heidelberg (okias) david@ixit.cz changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution|--- |FIXED
--- Comment #8 from David Heidelberg (okias) david@ixit.cz --- Fix is included in mesa upstream repository :)
https://bugs.freedesktop.org/show_bug.cgi?id=86635
--- Comment #9 from Balázs Vinarz vinibali@freemail.hu --- you are awesome! day by day im getting closer to leave my dual-boot system :)
dri-devel@lists.freedesktop.org