Should fix below failures with GuC submission for the following tests: gem_exec_balancer --r noheartbeat gem_ctx_persistence --r heartbeat-close
Not going to fix: gem_ctx_persistence --r heartbeat-many gem_ctx_persistence --r heartbeat-stop
As the above tests change the heartbeat value to 0 (off) after the context is closed and we have no way to detect that with GuC submission unless we keep a list of closed but running contexts which seems like overkill for a non-real world use case. We likely should just skip these tests with GuC submission.
Signed-off-by: Matthew Brost matthew.brost@intel.com
Matthew Brost (1): drm/i915: Check if engine has heartbeat when closing a context
drivers/gpu/drm/i915/gem/i915_gem_context.c | 5 +++-- drivers/gpu/drm/i915/gt/intel_context_types.h | 2 ++ drivers/gpu/drm/i915/gt/intel_engine.h | 21 ++----------------- .../drm/i915/gt/intel_execlists_submission.c | 14 +++++++++++++ .../gpu/drm/i915/gt/uc/intel_guc_submission.c | 6 +++++- .../gpu/drm/i915/gt/uc/intel_guc_submission.h | 2 -- 6 files changed, 26 insertions(+), 24 deletions(-)
If an engine associated with a context does not have a heartbeat, ban it immediately. This is needed for GuC submission as a idle pulse doesn't kick the context off the hardware where it then can check for a heartbeat and ban the context.
This patch also updates intel_engine_has_heartbeat to be a vfunc as we now need to call this function on execlists virtual engines too.
Signed-off-by: Matthew Brost matthew.brost@intel.com --- drivers/gpu/drm/i915/gem/i915_gem_context.c | 5 +++-- drivers/gpu/drm/i915/gt/intel_context_types.h | 2 ++ drivers/gpu/drm/i915/gt/intel_engine.h | 21 ++----------------- .../drm/i915/gt/intel_execlists_submission.c | 14 +++++++++++++ .../gpu/drm/i915/gt/uc/intel_guc_submission.c | 6 +++++- .../gpu/drm/i915/gt/uc/intel_guc_submission.h | 2 -- 6 files changed, 26 insertions(+), 24 deletions(-)
diff --git a/drivers/gpu/drm/i915/gem/i915_gem_context.c b/drivers/gpu/drm/i915/gem/i915_gem_context.c index 9c3672bac0e2..b8e01c5ba9e5 100644 --- a/drivers/gpu/drm/i915/gem/i915_gem_context.c +++ b/drivers/gpu/drm/i915/gem/i915_gem_context.c @@ -1090,8 +1090,9 @@ static void kill_engines(struct i915_gem_engines *engines, bool ban) */ for_each_gem_engine(ce, engines, it) { struct intel_engine_cs *engine; + bool local_ban = ban || !intel_engine_has_heartbeat(ce->engine);
- if (ban && intel_context_ban(ce, NULL)) + if (local_ban && intel_context_ban(ce, NULL)) continue;
/* @@ -1104,7 +1105,7 @@ static void kill_engines(struct i915_gem_engines *engines, bool ban) engine = active_engine(ce);
/* First attempt to gracefully cancel the context */ - if (engine && !__cancel_engine(engine) && ban) + if (engine && !__cancel_engine(engine) && local_ban) /* * If we are unable to send a preemptive pulse to bump * the context from the GPU, we have to resort to a full diff --git a/drivers/gpu/drm/i915/gt/intel_context_types.h b/drivers/gpu/drm/i915/gt/intel_context_types.h index e54351a170e2..65f2eb2a78e4 100644 --- a/drivers/gpu/drm/i915/gt/intel_context_types.h +++ b/drivers/gpu/drm/i915/gt/intel_context_types.h @@ -55,6 +55,8 @@ struct intel_context_ops { void (*reset)(struct intel_context *ce); void (*destroy)(struct kref *kref);
+ bool (*has_heartbeat)(const struct intel_engine_cs *engine); + /* virtual engine/context interface */ struct intel_context *(*create_virtual)(struct intel_engine_cs **engine, unsigned int count); diff --git a/drivers/gpu/drm/i915/gt/intel_engine.h b/drivers/gpu/drm/i915/gt/intel_engine.h index c2a5640ae055..1b11a808acc4 100644 --- a/drivers/gpu/drm/i915/gt/intel_engine.h +++ b/drivers/gpu/drm/i915/gt/intel_engine.h @@ -283,28 +283,11 @@ struct intel_context * intel_engine_create_virtual(struct intel_engine_cs **siblings, unsigned int count);
-static inline bool -intel_virtual_engine_has_heartbeat(const struct intel_engine_cs *engine) -{ - /* - * For non-GuC submission we expect the back-end to look at the - * heartbeat status of the actual physical engine that the work - * has been (or is being) scheduled on, so we should only reach - * here with GuC submission enabled. - */ - GEM_BUG_ON(!intel_engine_uses_guc(engine)); - - return intel_guc_virtual_engine_has_heartbeat(engine); -} - static inline bool intel_engine_has_heartbeat(const struct intel_engine_cs *engine) { - if (!IS_ACTIVE(CONFIG_DRM_I915_HEARTBEAT_INTERVAL)) - return false; - - if (intel_engine_is_virtual(engine)) - return intel_virtual_engine_has_heartbeat(engine); + if (engine->cops->has_heartbeat) + return engine->cops->has_heartbeat(engine); else return READ_ONCE(engine->props.heartbeat_interval_ms); } diff --git a/drivers/gpu/drm/i915/gt/intel_execlists_submission.c b/drivers/gpu/drm/i915/gt/intel_execlists_submission.c index de5f9c86b9a4..18005b5546b6 100644 --- a/drivers/gpu/drm/i915/gt/intel_execlists_submission.c +++ b/drivers/gpu/drm/i915/gt/intel_execlists_submission.c @@ -3619,6 +3619,18 @@ virtual_get_sibling(struct intel_engine_cs *engine, unsigned int sibling) return ve->siblings[sibling]; }
+static bool virtual_engine_has_heartbeat(const struct intel_engine_cs *ve) +{ + struct intel_engine_cs *engine; + intel_engine_mask_t tmp, mask = ve->mask; + + for_each_engine_masked(engine, ve->gt, mask, tmp) + if (READ_ONCE(engine->props.heartbeat_interval_ms)) + return true; + + return false; +} + static const struct intel_context_ops virtual_context_ops = { .flags = COPS_HAS_INFLIGHT,
@@ -3634,6 +3646,8 @@ static const struct intel_context_ops virtual_context_ops = { .enter = virtual_context_enter, .exit = virtual_context_exit,
+ .has_heartbeat = virtual_engine_has_heartbeat, + .destroy = virtual_context_destroy,
.get_sibling = virtual_get_sibling, diff --git a/drivers/gpu/drm/i915/gt/uc/intel_guc_submission.c b/drivers/gpu/drm/i915/gt/uc/intel_guc_submission.c index 89ff0e4b4bc7..ae70bff3605f 100644 --- a/drivers/gpu/drm/i915/gt/uc/intel_guc_submission.c +++ b/drivers/gpu/drm/i915/gt/uc/intel_guc_submission.c @@ -2168,6 +2168,8 @@ static int guc_virtual_context_alloc(struct intel_context *ce) return lrc_alloc(ce, engine); }
+static bool guc_virtual_engine_has_heartbeat(const struct intel_engine_cs *ve); + static const struct intel_context_ops virtual_guc_context_ops = { .alloc = guc_virtual_context_alloc,
@@ -2183,6 +2185,8 @@ static const struct intel_context_ops virtual_guc_context_ops = { .enter = guc_virtual_context_enter, .exit = guc_virtual_context_exit,
+ .has_heartbeat = guc_virtual_engine_has_heartbeat, + .sched_disable = guc_context_sched_disable,
.destroy = guc_context_destroy, @@ -3029,7 +3033,7 @@ guc_create_virtual(struct intel_engine_cs **siblings, unsigned int count) return ERR_PTR(err); }
-bool intel_guc_virtual_engine_has_heartbeat(const struct intel_engine_cs *ve) +static bool guc_virtual_engine_has_heartbeat(const struct intel_engine_cs *ve) { struct intel_engine_cs *engine; intel_engine_mask_t tmp, mask = ve->mask; diff --git a/drivers/gpu/drm/i915/gt/uc/intel_guc_submission.h b/drivers/gpu/drm/i915/gt/uc/intel_guc_submission.h index c7ef44fa0c36..c2afc3b88fd8 100644 --- a/drivers/gpu/drm/i915/gt/uc/intel_guc_submission.h +++ b/drivers/gpu/drm/i915/gt/uc/intel_guc_submission.h @@ -29,8 +29,6 @@ void intel_guc_dump_active_requests(struct intel_engine_cs *engine, struct i915_request *hung_rq, struct drm_printer *m);
-bool intel_guc_virtual_engine_has_heartbeat(const struct intel_engine_cs *ve); - int intel_guc_wait_for_pending_msg(struct intel_guc *guc, atomic_t *wait_var, bool interruptible,
On 7/28/2021 17:34, Matthew Brost wrote:
If an engine associated with a context does not have a heartbeat, ban it immediately. This is needed for GuC submission as a idle pulse doesn't kick the context off the hardware where it then can check for a heartbeat and ban the context.
It's worse than this. If the engine in question is an individual physical engine then sending a pulse (with sufficiently high priority) will pre-empt the engine and kick the context off. However, the GuC scheduler does not have hacks in it to check the state of the heartbeat or whether a context is actually a zombie or not. Thus, the context will get resubmitted to the hardware after the pulse completes and effectively nothing will have happened.
I would assume that the DRM scheduler which we are meant to be switching to for execlist as well as GuC submission is also unlikely to have hacks for zombie contexts and tests for whether the i915 specific heartbeat has been disabled since the context became a zombie. So when that switch happens, this test will also fail in execlist mode as well as GuC mode.
The choices I see here are to simply remove persistence completely (it is a basically a bug that became UAPI because it wasn't caught soon enough!) or to implement it in a way that does not require hacks in the back end scheduler. Apparently, the DRM scheduler is expected to allow zombie contexts to persist until the DRM file handle is closed. So presumably we will have to go with option two.
That means flagging a context as being a zombie when it is closed but still active. The driver would then add it to a zombie list owned by the DRM client object. When that client object is closed, i915 would go through the list and genuinely kill all the contexts. No back end scheduler hacks required and no intimate knowledge of the i915 heartbeat mechanism required either.
John.
This patch also updates intel_engine_has_heartbeat to be a vfunc as we now need to call this function on execlists virtual engines too.
Signed-off-by: Matthew Brost matthew.brost@intel.com
drivers/gpu/drm/i915/gem/i915_gem_context.c | 5 +++-- drivers/gpu/drm/i915/gt/intel_context_types.h | 2 ++ drivers/gpu/drm/i915/gt/intel_engine.h | 21 ++----------------- .../drm/i915/gt/intel_execlists_submission.c | 14 +++++++++++++ .../gpu/drm/i915/gt/uc/intel_guc_submission.c | 6 +++++- .../gpu/drm/i915/gt/uc/intel_guc_submission.h | 2 -- 6 files changed, 26 insertions(+), 24 deletions(-)
diff --git a/drivers/gpu/drm/i915/gem/i915_gem_context.c b/drivers/gpu/drm/i915/gem/i915_gem_context.c index 9c3672bac0e2..b8e01c5ba9e5 100644 --- a/drivers/gpu/drm/i915/gem/i915_gem_context.c +++ b/drivers/gpu/drm/i915/gem/i915_gem_context.c @@ -1090,8 +1090,9 @@ static void kill_engines(struct i915_gem_engines *engines, bool ban) */ for_each_gem_engine(ce, engines, it) { struct intel_engine_cs *engine;
bool local_ban = ban || !intel_engine_has_heartbeat(ce->engine);
if (ban && intel_context_ban(ce, NULL))
if (local_ban && intel_context_ban(ce, NULL)) continue;
/*
@@ -1104,7 +1105,7 @@ static void kill_engines(struct i915_gem_engines *engines, bool ban) engine = active_engine(ce);
/* First attempt to gracefully cancel the context */
if (engine && !__cancel_engine(engine) && ban)
if (engine && !__cancel_engine(engine) && local_ban) /* * If we are unable to send a preemptive pulse to bump * the context from the GPU, we have to resort to a full
diff --git a/drivers/gpu/drm/i915/gt/intel_context_types.h b/drivers/gpu/drm/i915/gt/intel_context_types.h index e54351a170e2..65f2eb2a78e4 100644 --- a/drivers/gpu/drm/i915/gt/intel_context_types.h +++ b/drivers/gpu/drm/i915/gt/intel_context_types.h @@ -55,6 +55,8 @@ struct intel_context_ops { void (*reset)(struct intel_context *ce); void (*destroy)(struct kref *kref);
- bool (*has_heartbeat)(const struct intel_engine_cs *engine);
- /* virtual engine/context interface */ struct intel_context *(*create_virtual)(struct intel_engine_cs **engine, unsigned int count);
diff --git a/drivers/gpu/drm/i915/gt/intel_engine.h b/drivers/gpu/drm/i915/gt/intel_engine.h index c2a5640ae055..1b11a808acc4 100644 --- a/drivers/gpu/drm/i915/gt/intel_engine.h +++ b/drivers/gpu/drm/i915/gt/intel_engine.h @@ -283,28 +283,11 @@ struct intel_context * intel_engine_create_virtual(struct intel_engine_cs **siblings, unsigned int count);
-static inline bool -intel_virtual_engine_has_heartbeat(const struct intel_engine_cs *engine) -{
- /*
* For non-GuC submission we expect the back-end to look at the
* heartbeat status of the actual physical engine that the work
* has been (or is being) scheduled on, so we should only reach
* here with GuC submission enabled.
*/
- GEM_BUG_ON(!intel_engine_uses_guc(engine));
- return intel_guc_virtual_engine_has_heartbeat(engine);
-}
- static inline bool intel_engine_has_heartbeat(const struct intel_engine_cs *engine) {
- if (!IS_ACTIVE(CONFIG_DRM_I915_HEARTBEAT_INTERVAL))
return false;
- if (intel_engine_is_virtual(engine))
return intel_virtual_engine_has_heartbeat(engine);
- if (engine->cops->has_heartbeat)
else return READ_ONCE(engine->props.heartbeat_interval_ms); }return engine->cops->has_heartbeat(engine);
diff --git a/drivers/gpu/drm/i915/gt/intel_execlists_submission.c b/drivers/gpu/drm/i915/gt/intel_execlists_submission.c index de5f9c86b9a4..18005b5546b6 100644 --- a/drivers/gpu/drm/i915/gt/intel_execlists_submission.c +++ b/drivers/gpu/drm/i915/gt/intel_execlists_submission.c @@ -3619,6 +3619,18 @@ virtual_get_sibling(struct intel_engine_cs *engine, unsigned int sibling) return ve->siblings[sibling]; }
+static bool virtual_engine_has_heartbeat(const struct intel_engine_cs *ve) +{
- struct intel_engine_cs *engine;
- intel_engine_mask_t tmp, mask = ve->mask;
- for_each_engine_masked(engine, ve->gt, mask, tmp)
if (READ_ONCE(engine->props.heartbeat_interval_ms))
return true;
- return false;
+}
- static const struct intel_context_ops virtual_context_ops = { .flags = COPS_HAS_INFLIGHT,
@@ -3634,6 +3646,8 @@ static const struct intel_context_ops virtual_context_ops = { .enter = virtual_context_enter, .exit = virtual_context_exit,
.has_heartbeat = virtual_engine_has_heartbeat,
.destroy = virtual_context_destroy,
.get_sibling = virtual_get_sibling,
diff --git a/drivers/gpu/drm/i915/gt/uc/intel_guc_submission.c b/drivers/gpu/drm/i915/gt/uc/intel_guc_submission.c index 89ff0e4b4bc7..ae70bff3605f 100644 --- a/drivers/gpu/drm/i915/gt/uc/intel_guc_submission.c +++ b/drivers/gpu/drm/i915/gt/uc/intel_guc_submission.c @@ -2168,6 +2168,8 @@ static int guc_virtual_context_alloc(struct intel_context *ce) return lrc_alloc(ce, engine); }
+static bool guc_virtual_engine_has_heartbeat(const struct intel_engine_cs *ve);
- static const struct intel_context_ops virtual_guc_context_ops = { .alloc = guc_virtual_context_alloc,
@@ -2183,6 +2185,8 @@ static const struct intel_context_ops virtual_guc_context_ops = { .enter = guc_virtual_context_enter, .exit = guc_virtual_context_exit,
.has_heartbeat = guc_virtual_engine_has_heartbeat,
.sched_disable = guc_context_sched_disable,
.destroy = guc_context_destroy,
@@ -3029,7 +3033,7 @@ guc_create_virtual(struct intel_engine_cs **siblings, unsigned int count) return ERR_PTR(err); }
-bool intel_guc_virtual_engine_has_heartbeat(const struct intel_engine_cs *ve) +static bool guc_virtual_engine_has_heartbeat(const struct intel_engine_cs *ve) { struct intel_engine_cs *engine; intel_engine_mask_t tmp, mask = ve->mask; diff --git a/drivers/gpu/drm/i915/gt/uc/intel_guc_submission.h b/drivers/gpu/drm/i915/gt/uc/intel_guc_submission.h index c7ef44fa0c36..c2afc3b88fd8 100644 --- a/drivers/gpu/drm/i915/gt/uc/intel_guc_submission.h +++ b/drivers/gpu/drm/i915/gt/uc/intel_guc_submission.h @@ -29,8 +29,6 @@ void intel_guc_dump_active_requests(struct intel_engine_cs *engine, struct i915_request *hung_rq, struct drm_printer *m);
-bool intel_guc_virtual_engine_has_heartbeat(const struct intel_engine_cs *ve);
- int intel_guc_wait_for_pending_msg(struct intel_guc *guc, atomic_t *wait_var, bool interruptible,
On 30/07/2021 01:13, John Harrison wrote:
On 7/28/2021 17:34, Matthew Brost wrote:
If an engine associated with a context does not have a heartbeat, ban it immediately. This is needed for GuC submission as a idle pulse doesn't kick the context off the hardware where it then can check for a heartbeat and ban the context.
Pulse, that is a request with I915_PRIORITY_BARRIER, does not preempt a running normal priority context?
Why does it matter then whether or not heartbeats are enabled - when heartbeat just ends up sending the same engine pulse (eventually, with raising priority)?
It's worse than this. If the engine in question is an individual physical engine then sending a pulse (with sufficiently high priority) will pre-empt the engine and kick the context off. However, the GuC
Why it is different for physical vs virtual, aren't both just schedulable contexts with different engine masks for what GuC is concerned? Oh, is it a matter of needing to send pulses to all engines which comprise a virtual one?
scheduler does not have hacks in it to check the state of the heartbeat or whether a context is actually a zombie or not. Thus, the context will get resubmitted to the hardware after the pulse completes and effectively nothing will have happened.
I would assume that the DRM scheduler which we are meant to be switching to for execlist as well as GuC submission is also unlikely to have hacks for zombie contexts and tests for whether the i915 specific heartbeat has been disabled since the context became a zombie. So when that switch happens, this test will also fail in execlist mode as well as GuC mode.
The choices I see here are to simply remove persistence completely (it is a basically a bug that became UAPI because it wasn't caught soon enough!) or to implement it in a way that does not require hacks in the back end scheduler. Apparently, the DRM scheduler is expected to allow zombie contexts to persist until the DRM file handle is closed. So presumably we will have to go with option two.
That means flagging a context as being a zombie when it is closed but still active. The driver would then add it to a zombie list owned by the DRM client object. When that client object is closed, i915 would go through the list and genuinely kill all the contexts. No back end scheduler hacks required and no intimate knowledge of the i915 heartbeat mechanism required either.
John.
This patch also updates intel_engine_has_heartbeat to be a vfunc as we now need to call this function on execlists virtual engines too.
Signed-off-by: Matthew Brost matthew.brost@intel.com
drivers/gpu/drm/i915/gem/i915_gem_context.c | 5 +++-- drivers/gpu/drm/i915/gt/intel_context_types.h | 2 ++ drivers/gpu/drm/i915/gt/intel_engine.h | 21 ++----------------- .../drm/i915/gt/intel_execlists_submission.c | 14 +++++++++++++ .../gpu/drm/i915/gt/uc/intel_guc_submission.c | 6 +++++- .../gpu/drm/i915/gt/uc/intel_guc_submission.h | 2 -- 6 files changed, 26 insertions(+), 24 deletions(-)
diff --git a/drivers/gpu/drm/i915/gem/i915_gem_context.c b/drivers/gpu/drm/i915/gem/i915_gem_context.c index 9c3672bac0e2..b8e01c5ba9e5 100644 --- a/drivers/gpu/drm/i915/gem/i915_gem_context.c +++ b/drivers/gpu/drm/i915/gem/i915_gem_context.c @@ -1090,8 +1090,9 @@ static void kill_engines(struct i915_gem_engines *engines, bool ban) */ for_each_gem_engine(ce, engines, it) { struct intel_engine_cs *engine; + bool local_ban = ban || !intel_engine_has_heartbeat(ce->engine);
In any case (pending me understanding what's really going on there), why would this check not be in kill_context with currently does this:
bool ban = (!i915_gem_context_is_persistent(ctx) || !ctx->i915->params.enable_hangcheck); ... kill_engines(pos, ban);
So whether to ban decision would be consolidated to one place.
In fact, decision on whether to allow persistent is tied to enable_hangcheck, which also drives hearbeat emission. So perhaps one part of the correct fix is to extend the above (kill_context) ban criteria to include hearbeat values anyway. Otherwise isn't it a simple miss that this check fails to account to hearbeat disablement via sysfs?
Regards,
Tvrtko
- if (ban && intel_context_ban(ce, NULL)) + if (local_ban && intel_context_ban(ce, NULL)) continue; /* @@ -1104,7 +1105,7 @@ static void kill_engines(struct i915_gem_engines *engines, bool ban) engine = active_engine(ce); /* First attempt to gracefully cancel the context */ - if (engine && !__cancel_engine(engine) && ban) + if (engine && !__cancel_engine(engine) && local_ban) /* * If we are unable to send a preemptive pulse to bump * the context from the GPU, we have to resort to a full diff --git a/drivers/gpu/drm/i915/gt/intel_context_types.h b/drivers/gpu/drm/i915/gt/intel_context_types.h index e54351a170e2..65f2eb2a78e4 100644 --- a/drivers/gpu/drm/i915/gt/intel_context_types.h +++ b/drivers/gpu/drm/i915/gt/intel_context_types.h @@ -55,6 +55,8 @@ struct intel_context_ops { void (*reset)(struct intel_context *ce); void (*destroy)(struct kref *kref); + bool (*has_heartbeat)(const struct intel_engine_cs *engine);
/* virtual engine/context interface */ struct intel_context *(*create_virtual)(struct intel_engine_cs **engine, unsigned int count); diff --git a/drivers/gpu/drm/i915/gt/intel_engine.h b/drivers/gpu/drm/i915/gt/intel_engine.h index c2a5640ae055..1b11a808acc4 100644 --- a/drivers/gpu/drm/i915/gt/intel_engine.h +++ b/drivers/gpu/drm/i915/gt/intel_engine.h @@ -283,28 +283,11 @@ struct intel_context * intel_engine_create_virtual(struct intel_engine_cs **siblings, unsigned int count); -static inline bool -intel_virtual_engine_has_heartbeat(const struct intel_engine_cs *engine) -{ - /* - * For non-GuC submission we expect the back-end to look at the - * heartbeat status of the actual physical engine that the work - * has been (or is being) scheduled on, so we should only reach - * here with GuC submission enabled. - */ - GEM_BUG_ON(!intel_engine_uses_guc(engine));
- return intel_guc_virtual_engine_has_heartbeat(engine); -}
static inline bool intel_engine_has_heartbeat(const struct intel_engine_cs *engine) { - if (!IS_ACTIVE(CONFIG_DRM_I915_HEARTBEAT_INTERVAL)) - return false;
- if (intel_engine_is_virtual(engine)) - return intel_virtual_engine_has_heartbeat(engine); + if (engine->cops->has_heartbeat) + return engine->cops->has_heartbeat(engine); else return READ_ONCE(engine->props.heartbeat_interval_ms); } diff --git a/drivers/gpu/drm/i915/gt/intel_execlists_submission.c b/drivers/gpu/drm/i915/gt/intel_execlists_submission.c index de5f9c86b9a4..18005b5546b6 100644 --- a/drivers/gpu/drm/i915/gt/intel_execlists_submission.c +++ b/drivers/gpu/drm/i915/gt/intel_execlists_submission.c @@ -3619,6 +3619,18 @@ virtual_get_sibling(struct intel_engine_cs *engine, unsigned int sibling) return ve->siblings[sibling]; } +static bool virtual_engine_has_heartbeat(const struct intel_engine_cs *ve) +{ + struct intel_engine_cs *engine; + intel_engine_mask_t tmp, mask = ve->mask;
+ for_each_engine_masked(engine, ve->gt, mask, tmp) + if (READ_ONCE(engine->props.heartbeat_interval_ms)) + return true;
+ return false; +}
static const struct intel_context_ops virtual_context_ops = { .flags = COPS_HAS_INFLIGHT, @@ -3634,6 +3646,8 @@ static const struct intel_context_ops virtual_context_ops = { .enter = virtual_context_enter, .exit = virtual_context_exit, + .has_heartbeat = virtual_engine_has_heartbeat,
.destroy = virtual_context_destroy, .get_sibling = virtual_get_sibling, diff --git a/drivers/gpu/drm/i915/gt/uc/intel_guc_submission.c b/drivers/gpu/drm/i915/gt/uc/intel_guc_submission.c index 89ff0e4b4bc7..ae70bff3605f 100644 --- a/drivers/gpu/drm/i915/gt/uc/intel_guc_submission.c +++ b/drivers/gpu/drm/i915/gt/uc/intel_guc_submission.c @@ -2168,6 +2168,8 @@ static int guc_virtual_context_alloc(struct intel_context *ce) return lrc_alloc(ce, engine); } +static bool guc_virtual_engine_has_heartbeat(const struct intel_engine_cs *ve);
static const struct intel_context_ops virtual_guc_context_ops = { .alloc = guc_virtual_context_alloc, @@ -2183,6 +2185,8 @@ static const struct intel_context_ops virtual_guc_context_ops = { .enter = guc_virtual_context_enter, .exit = guc_virtual_context_exit, + .has_heartbeat = guc_virtual_engine_has_heartbeat,
.sched_disable = guc_context_sched_disable, .destroy = guc_context_destroy, @@ -3029,7 +3033,7 @@ guc_create_virtual(struct intel_engine_cs **siblings, unsigned int count) return ERR_PTR(err); } -bool intel_guc_virtual_engine_has_heartbeat(const struct intel_engine_cs *ve) +static bool guc_virtual_engine_has_heartbeat(const struct intel_engine_cs *ve) { struct intel_engine_cs *engine; intel_engine_mask_t tmp, mask = ve->mask; diff --git a/drivers/gpu/drm/i915/gt/uc/intel_guc_submission.h b/drivers/gpu/drm/i915/gt/uc/intel_guc_submission.h index c7ef44fa0c36..c2afc3b88fd8 100644 --- a/drivers/gpu/drm/i915/gt/uc/intel_guc_submission.h +++ b/drivers/gpu/drm/i915/gt/uc/intel_guc_submission.h @@ -29,8 +29,6 @@ void intel_guc_dump_active_requests(struct intel_engine_cs *engine, struct i915_request *hung_rq, struct drm_printer *m); -bool intel_guc_virtual_engine_has_heartbeat(const struct intel_engine_cs *ve);
int intel_guc_wait_for_pending_msg(struct intel_guc *guc, atomic_t *wait_var, bool interruptible,
Intel-gfx mailing list Intel-gfx@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/intel-gfx
On 7/30/2021 02:49, Tvrtko Ursulin wrote:
On 30/07/2021 01:13, John Harrison wrote:
On 7/28/2021 17:34, Matthew Brost wrote:
If an engine associated with a context does not have a heartbeat, ban it immediately. This is needed for GuC submission as a idle pulse doesn't kick the context off the hardware where it then can check for a heartbeat and ban the context.
Pulse, that is a request with I915_PRIORITY_BARRIER, does not preempt a running normal priority context?
Why does it matter then whether or not heartbeats are enabled - when heartbeat just ends up sending the same engine pulse (eventually, with raising priority)?
The point is that the pulse is pointless. See the rest of my comments below, specifically "the context will get resubmitted to the hardware after the pulse completes". To re-iterate...
Yes, it preempts the context. Yes, it does so whether heartbeats are enabled or not. But so what? Who cares? You have preempted a context. It is no longer running on the hardware. BUT IT IS STILL A VALID CONTEXT. The backend scheduler will just resubmit it to the hardware as soon as the pulse completes. The only reason this works at all is because of the horrid hack in the execlist scheduler's back end implementation (in __execlists_schedule_in): if (unlikely(intel_context_is_closed(ce) && !intel_engine_has_heartbeat(engine))) intel_context_set_banned(ce);
The actual back end scheduler is saying "Is this a zombie context? Is the heartbeat disabled? Then ban it". No other scheduler backend is going to have knowledge of zombie context status or of the heartbeat status. Nor are they going to call back into the higher levels of the i915 driver to trigger a ban operation. Certainly a hardware implemented scheduler is not going to be looking at private i915 driver information to decide whether to submit a context or whether to tell the OS to kill it off instead.
For persistence to work with a hardware scheduler (or a non-Intel specific scheduler such as the DRM one), the handling of zombie contexts, banning, etc. *must* be done entirely in the front end. It cannot rely on any backend hacks. That means you can't rely on any fancy behaviour of pulses.
If you want to ban a context then you must explicitly ban that context. If you want to ban it at some later point then you need to track it at the top level as a zombie and then explicitly ban that zombie at whatever later point.
It's worse than this. If the engine in question is an individual physical engine then sending a pulse (with sufficiently high priority) will pre-empt the engine and kick the context off. However, the GuC
Why it is different for physical vs virtual, aren't both just schedulable contexts with different engine masks for what GuC is concerned? Oh, is it a matter of needing to send pulses to all engines which comprise a virtual one?
It isn't different. It is totally broken for both. It is potentially more broken for virtual engines because of the question of which engine to pulse. But as stated above, the pulse is pointless anyway so the which engine question doesn't even matter.
John.
scheduler does not have hacks in it to check the state of the heartbeat or whether a context is actually a zombie or not. Thus, the context will get resubmitted to the hardware after the pulse completes and effectively nothing will have happened.
I would assume that the DRM scheduler which we are meant to be switching to for execlist as well as GuC submission is also unlikely to have hacks for zombie contexts and tests for whether the i915 specific heartbeat has been disabled since the context became a zombie. So when that switch happens, this test will also fail in execlist mode as well as GuC mode.
The choices I see here are to simply remove persistence completely (it is a basically a bug that became UAPI because it wasn't caught soon enough!) or to implement it in a way that does not require hacks in the back end scheduler. Apparently, the DRM scheduler is expected to allow zombie contexts to persist until the DRM file handle is closed. So presumably we will have to go with option two.
That means flagging a context as being a zombie when it is closed but still active. The driver would then add it to a zombie list owned by the DRM client object. When that client object is closed, i915 would go through the list and genuinely kill all the contexts. No back end scheduler hacks required and no intimate knowledge of the i915 heartbeat mechanism required either.
John.
This patch also updates intel_engine_has_heartbeat to be a vfunc as we now need to call this function on execlists virtual engines too.
Signed-off-by: Matthew Brost matthew.brost@intel.com
drivers/gpu/drm/i915/gem/i915_gem_context.c | 5 +++-- drivers/gpu/drm/i915/gt/intel_context_types.h | 2 ++ drivers/gpu/drm/i915/gt/intel_engine.h | 21 ++----------------- .../drm/i915/gt/intel_execlists_submission.c | 14 +++++++++++++ .../gpu/drm/i915/gt/uc/intel_guc_submission.c | 6 +++++- .../gpu/drm/i915/gt/uc/intel_guc_submission.h | 2 -- 6 files changed, 26 insertions(+), 24 deletions(-)
diff --git a/drivers/gpu/drm/i915/gem/i915_gem_context.c b/drivers/gpu/drm/i915/gem/i915_gem_context.c index 9c3672bac0e2..b8e01c5ba9e5 100644 --- a/drivers/gpu/drm/i915/gem/i915_gem_context.c +++ b/drivers/gpu/drm/i915/gem/i915_gem_context.c @@ -1090,8 +1090,9 @@ static void kill_engines(struct i915_gem_engines *engines, bool ban) */ for_each_gem_engine(ce, engines, it) { struct intel_engine_cs *engine; + bool local_ban = ban || !intel_engine_has_heartbeat(ce->engine);
In any case (pending me understanding what's really going on there), why would this check not be in kill_context with currently does this:
bool ban = (!i915_gem_context_is_persistent(ctx) || !ctx->i915->params.enable_hangcheck); ... kill_engines(pos, ban);
So whether to ban decision would be consolidated to one place.
In fact, decision on whether to allow persistent is tied to enable_hangcheck, which also drives hearbeat emission. So perhaps one part of the correct fix is to extend the above (kill_context) ban criteria to include hearbeat values anyway. Otherwise isn't it a simple miss that this check fails to account to hearbeat disablement via sysfs?
Regards,
Tvrtko
- if (ban && intel_context_ban(ce, NULL)) + if (local_ban && intel_context_ban(ce, NULL)) continue; /* @@ -1104,7 +1105,7 @@ static void kill_engines(struct i915_gem_engines *engines, bool ban) engine = active_engine(ce); /* First attempt to gracefully cancel the context */ - if (engine && !__cancel_engine(engine) && ban) + if (engine && !__cancel_engine(engine) && local_ban) /* * If we are unable to send a preemptive pulse to bump * the context from the GPU, we have to resort to a full diff --git a/drivers/gpu/drm/i915/gt/intel_context_types.h b/drivers/gpu/drm/i915/gt/intel_context_types.h index e54351a170e2..65f2eb2a78e4 100644 --- a/drivers/gpu/drm/i915/gt/intel_context_types.h +++ b/drivers/gpu/drm/i915/gt/intel_context_types.h @@ -55,6 +55,8 @@ struct intel_context_ops { void (*reset)(struct intel_context *ce); void (*destroy)(struct kref *kref); + bool (*has_heartbeat)(const struct intel_engine_cs *engine);
/* virtual engine/context interface */ struct intel_context *(*create_virtual)(struct intel_engine_cs **engine, unsigned int count); diff --git a/drivers/gpu/drm/i915/gt/intel_engine.h b/drivers/gpu/drm/i915/gt/intel_engine.h index c2a5640ae055..1b11a808acc4 100644 --- a/drivers/gpu/drm/i915/gt/intel_engine.h +++ b/drivers/gpu/drm/i915/gt/intel_engine.h @@ -283,28 +283,11 @@ struct intel_context * intel_engine_create_virtual(struct intel_engine_cs **siblings, unsigned int count); -static inline bool -intel_virtual_engine_has_heartbeat(const struct intel_engine_cs *engine) -{ - /* - * For non-GuC submission we expect the back-end to look at the - * heartbeat status of the actual physical engine that the work - * has been (or is being) scheduled on, so we should only reach - * here with GuC submission enabled. - */ - GEM_BUG_ON(!intel_engine_uses_guc(engine));
- return intel_guc_virtual_engine_has_heartbeat(engine); -}
static inline bool intel_engine_has_heartbeat(const struct intel_engine_cs *engine) { - if (!IS_ACTIVE(CONFIG_DRM_I915_HEARTBEAT_INTERVAL)) - return false;
- if (intel_engine_is_virtual(engine)) - return intel_virtual_engine_has_heartbeat(engine); + if (engine->cops->has_heartbeat) + return engine->cops->has_heartbeat(engine); else return READ_ONCE(engine->props.heartbeat_interval_ms); } diff --git a/drivers/gpu/drm/i915/gt/intel_execlists_submission.c b/drivers/gpu/drm/i915/gt/intel_execlists_submission.c index de5f9c86b9a4..18005b5546b6 100644 --- a/drivers/gpu/drm/i915/gt/intel_execlists_submission.c +++ b/drivers/gpu/drm/i915/gt/intel_execlists_submission.c @@ -3619,6 +3619,18 @@ virtual_get_sibling(struct intel_engine_cs *engine, unsigned int sibling) return ve->siblings[sibling]; } +static bool virtual_engine_has_heartbeat(const struct intel_engine_cs *ve) +{ + struct intel_engine_cs *engine; + intel_engine_mask_t tmp, mask = ve->mask;
+ for_each_engine_masked(engine, ve->gt, mask, tmp) + if (READ_ONCE(engine->props.heartbeat_interval_ms)) + return true;
+ return false; +}
static const struct intel_context_ops virtual_context_ops = { .flags = COPS_HAS_INFLIGHT, @@ -3634,6 +3646,8 @@ static const struct intel_context_ops virtual_context_ops = { .enter = virtual_context_enter, .exit = virtual_context_exit, + .has_heartbeat = virtual_engine_has_heartbeat,
.destroy = virtual_context_destroy, .get_sibling = virtual_get_sibling, diff --git a/drivers/gpu/drm/i915/gt/uc/intel_guc_submission.c b/drivers/gpu/drm/i915/gt/uc/intel_guc_submission.c index 89ff0e4b4bc7..ae70bff3605f 100644 --- a/drivers/gpu/drm/i915/gt/uc/intel_guc_submission.c +++ b/drivers/gpu/drm/i915/gt/uc/intel_guc_submission.c @@ -2168,6 +2168,8 @@ static int guc_virtual_context_alloc(struct intel_context *ce) return lrc_alloc(ce, engine); } +static bool guc_virtual_engine_has_heartbeat(const struct intel_engine_cs *ve);
static const struct intel_context_ops virtual_guc_context_ops = { .alloc = guc_virtual_context_alloc, @@ -2183,6 +2185,8 @@ static const struct intel_context_ops virtual_guc_context_ops = { .enter = guc_virtual_context_enter, .exit = guc_virtual_context_exit, + .has_heartbeat = guc_virtual_engine_has_heartbeat,
.sched_disable = guc_context_sched_disable, .destroy = guc_context_destroy, @@ -3029,7 +3033,7 @@ guc_create_virtual(struct intel_engine_cs **siblings, unsigned int count) return ERR_PTR(err); } -bool intel_guc_virtual_engine_has_heartbeat(const struct intel_engine_cs *ve) +static bool guc_virtual_engine_has_heartbeat(const struct intel_engine_cs *ve) { struct intel_engine_cs *engine; intel_engine_mask_t tmp, mask = ve->mask; diff --git a/drivers/gpu/drm/i915/gt/uc/intel_guc_submission.h b/drivers/gpu/drm/i915/gt/uc/intel_guc_submission.h index c7ef44fa0c36..c2afc3b88fd8 100644 --- a/drivers/gpu/drm/i915/gt/uc/intel_guc_submission.h +++ b/drivers/gpu/drm/i915/gt/uc/intel_guc_submission.h @@ -29,8 +29,6 @@ void intel_guc_dump_active_requests(struct intel_engine_cs *engine, struct i915_request *hung_rq, struct drm_printer *m); -bool intel_guc_virtual_engine_has_heartbeat(const struct intel_engine_cs *ve);
int intel_guc_wait_for_pending_msg(struct intel_guc *guc, atomic_t *wait_var, bool interruptible,
Intel-gfx mailing list Intel-gfx@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/intel-gfx
On 30/07/2021 19:13, John Harrison wrote:
On 7/30/2021 02:49, Tvrtko Ursulin wrote:
On 30/07/2021 01:13, John Harrison wrote:
On 7/28/2021 17:34, Matthew Brost wrote:
If an engine associated with a context does not have a heartbeat, ban it immediately. This is needed for GuC submission as a idle pulse doesn't kick the context off the hardware where it then can check for a heartbeat and ban the context.
Pulse, that is a request with I915_PRIORITY_BARRIER, does not preempt a running normal priority context?
Why does it matter then whether or not heartbeats are enabled - when heartbeat just ends up sending the same engine pulse (eventually, with raising priority)?
The point is that the pulse is pointless. See the rest of my comments below, specifically "the context will get resubmitted to the hardware after the pulse completes". To re-iterate...
Yes, it preempts the context. Yes, it does so whether heartbeats are enabled or not. But so what? Who cares? You have preempted a context. It is no longer running on the hardware. BUT IT IS STILL A VALID CONTEXT.
It is valid yes, and it even may be the current ABI so another question is whether it is okay to change that.
The backend scheduler will just resubmit it to the hardware as soon as the pulse completes. The only reason this works at all is because of the horrid hack in the execlist scheduler's back end implementation (in __execlists_schedule_in): if (unlikely(intel_context_is_closed(ce) && !intel_engine_has_heartbeat(engine))) intel_context_set_banned(ce);
Right, is the above code then needed with this patch - when ban is immediately applied on the higher level?
The actual back end scheduler is saying "Is this a zombie context? Is the heartbeat disabled? Then ban it". No other scheduler backend is going to have knowledge of zombie context status or of the heartbeat status. Nor are they going to call back into the higher levels of the i915 driver to trigger a ban operation. Certainly a hardware implemented scheduler is not going to be looking at private i915 driver information to decide whether to submit a context or whether to tell the OS to kill it off instead.
For persistence to work with a hardware scheduler (or a non-Intel specific scheduler such as the DRM one), the handling of zombie contexts, banning, etc. *must* be done entirely in the front end. It cannot rely on any backend hacks. That means you can't rely on any fancy behaviour of pulses.
If you want to ban a context then you must explicitly ban that context. If you want to ban it at some later point then you need to track it at the top level as a zombie and then explicitly ban that zombie at whatever later point.
I am still trying to understand it all. If I go by the commit message:
""" This is needed for GuC submission as a idle pulse doesn't kick the context off the hardware where it then can check for a heartbeat and ban the context. """
That did not explain things for me. Sentence does not appear to make sense. Now, it seems "kick off the hardware" is meant as revoke and not just preempt. Which is fine, perhaps just needs to be written more explicitly. But the part of checking for heartbeat after idle pulse does not compute for me. It is the heartbeat which emits idle pulses, not idle pulse emitting heartbeats.
But anyway, I can buy the handling at the front end story completely. It makes sense. We just need to agree that a) it is okay to change the ABI and b) remove the backend check from execlists if it is not needed any longer.
And if ABI change is okay then commit message needs to talk about it loudly and clearly.
Or perhaps there is no ABI change? I am not really clear how does setting banned status propagate to the GuC backend. I mean at which point does i915 ends up passing that info to the firmware?
Regards,
Tvrtko
It's worse than this. If the engine in question is an individual physical engine then sending a pulse (with sufficiently high priority) will pre-empt the engine and kick the context off. However, the GuC
Why it is different for physical vs virtual, aren't both just schedulable contexts with different engine masks for what GuC is concerned? Oh, is it a matter of needing to send pulses to all engines which comprise a virtual one?
It isn't different. It is totally broken for both. It is potentially more broken for virtual engines because of the question of which engine to pulse. But as stated above, the pulse is pointless anyway so the which engine question doesn't even matter.
John.
scheduler does not have hacks in it to check the state of the heartbeat or whether a context is actually a zombie or not. Thus, the context will get resubmitted to the hardware after the pulse completes and effectively nothing will have happened.
I would assume that the DRM scheduler which we are meant to be switching to for execlist as well as GuC submission is also unlikely to have hacks for zombie contexts and tests for whether the i915 specific heartbeat has been disabled since the context became a zombie. So when that switch happens, this test will also fail in execlist mode as well as GuC mode.
The choices I see here are to simply remove persistence completely (it is a basically a bug that became UAPI because it wasn't caught soon enough!) or to implement it in a way that does not require hacks in the back end scheduler. Apparently, the DRM scheduler is expected to allow zombie contexts to persist until the DRM file handle is closed. So presumably we will have to go with option two.
That means flagging a context as being a zombie when it is closed but still active. The driver would then add it to a zombie list owned by the DRM client object. When that client object is closed, i915 would go through the list and genuinely kill all the contexts. No back end scheduler hacks required and no intimate knowledge of the i915 heartbeat mechanism required either.
John.
This patch also updates intel_engine_has_heartbeat to be a vfunc as we now need to call this function on execlists virtual engines too.
Signed-off-by: Matthew Brost matthew.brost@intel.com
drivers/gpu/drm/i915/gem/i915_gem_context.c | 5 +++-- drivers/gpu/drm/i915/gt/intel_context_types.h | 2 ++ drivers/gpu/drm/i915/gt/intel_engine.h | 21 ++----------------- .../drm/i915/gt/intel_execlists_submission.c | 14 +++++++++++++ .../gpu/drm/i915/gt/uc/intel_guc_submission.c | 6 +++++- .../gpu/drm/i915/gt/uc/intel_guc_submission.h | 2 -- 6 files changed, 26 insertions(+), 24 deletions(-)
diff --git a/drivers/gpu/drm/i915/gem/i915_gem_context.c b/drivers/gpu/drm/i915/gem/i915_gem_context.c index 9c3672bac0e2..b8e01c5ba9e5 100644 --- a/drivers/gpu/drm/i915/gem/i915_gem_context.c +++ b/drivers/gpu/drm/i915/gem/i915_gem_context.c @@ -1090,8 +1090,9 @@ static void kill_engines(struct i915_gem_engines *engines, bool ban) */ for_each_gem_engine(ce, engines, it) { struct intel_engine_cs *engine; + bool local_ban = ban || !intel_engine_has_heartbeat(ce->engine);
In any case (pending me understanding what's really going on there), why would this check not be in kill_context with currently does this:
bool ban = (!i915_gem_context_is_persistent(ctx) || !ctx->i915->params.enable_hangcheck); ... kill_engines(pos, ban);
So whether to ban decision would be consolidated to one place.
In fact, decision on whether to allow persistent is tied to enable_hangcheck, which also drives hearbeat emission. So perhaps one part of the correct fix is to extend the above (kill_context) ban criteria to include hearbeat values anyway. Otherwise isn't it a simple miss that this check fails to account to hearbeat disablement via sysfs?
Regards,
Tvrtko
- if (ban && intel_context_ban(ce, NULL)) + if (local_ban && intel_context_ban(ce, NULL)) continue; /* @@ -1104,7 +1105,7 @@ static void kill_engines(struct i915_gem_engines *engines, bool ban) engine = active_engine(ce); /* First attempt to gracefully cancel the context */ - if (engine && !__cancel_engine(engine) && ban) + if (engine && !__cancel_engine(engine) && local_ban) /* * If we are unable to send a preemptive pulse to bump * the context from the GPU, we have to resort to a full diff --git a/drivers/gpu/drm/i915/gt/intel_context_types.h b/drivers/gpu/drm/i915/gt/intel_context_types.h index e54351a170e2..65f2eb2a78e4 100644 --- a/drivers/gpu/drm/i915/gt/intel_context_types.h +++ b/drivers/gpu/drm/i915/gt/intel_context_types.h @@ -55,6 +55,8 @@ struct intel_context_ops { void (*reset)(struct intel_context *ce); void (*destroy)(struct kref *kref); + bool (*has_heartbeat)(const struct intel_engine_cs *engine);
/* virtual engine/context interface */ struct intel_context *(*create_virtual)(struct intel_engine_cs **engine, unsigned int count); diff --git a/drivers/gpu/drm/i915/gt/intel_engine.h b/drivers/gpu/drm/i915/gt/intel_engine.h index c2a5640ae055..1b11a808acc4 100644 --- a/drivers/gpu/drm/i915/gt/intel_engine.h +++ b/drivers/gpu/drm/i915/gt/intel_engine.h @@ -283,28 +283,11 @@ struct intel_context * intel_engine_create_virtual(struct intel_engine_cs **siblings, unsigned int count); -static inline bool -intel_virtual_engine_has_heartbeat(const struct intel_engine_cs *engine) -{ - /* - * For non-GuC submission we expect the back-end to look at the - * heartbeat status of the actual physical engine that the work - * has been (or is being) scheduled on, so we should only reach - * here with GuC submission enabled. - */ - GEM_BUG_ON(!intel_engine_uses_guc(engine));
- return intel_guc_virtual_engine_has_heartbeat(engine); -}
static inline bool intel_engine_has_heartbeat(const struct intel_engine_cs *engine) { - if (!IS_ACTIVE(CONFIG_DRM_I915_HEARTBEAT_INTERVAL)) - return false;
- if (intel_engine_is_virtual(engine)) - return intel_virtual_engine_has_heartbeat(engine); + if (engine->cops->has_heartbeat) + return engine->cops->has_heartbeat(engine); else return READ_ONCE(engine->props.heartbeat_interval_ms); } diff --git a/drivers/gpu/drm/i915/gt/intel_execlists_submission.c b/drivers/gpu/drm/i915/gt/intel_execlists_submission.c index de5f9c86b9a4..18005b5546b6 100644 --- a/drivers/gpu/drm/i915/gt/intel_execlists_submission.c +++ b/drivers/gpu/drm/i915/gt/intel_execlists_submission.c @@ -3619,6 +3619,18 @@ virtual_get_sibling(struct intel_engine_cs *engine, unsigned int sibling) return ve->siblings[sibling]; } +static bool virtual_engine_has_heartbeat(const struct intel_engine_cs *ve) +{ + struct intel_engine_cs *engine; + intel_engine_mask_t tmp, mask = ve->mask;
+ for_each_engine_masked(engine, ve->gt, mask, tmp) + if (READ_ONCE(engine->props.heartbeat_interval_ms)) + return true;
+ return false; +}
static const struct intel_context_ops virtual_context_ops = { .flags = COPS_HAS_INFLIGHT, @@ -3634,6 +3646,8 @@ static const struct intel_context_ops virtual_context_ops = { .enter = virtual_context_enter, .exit = virtual_context_exit, + .has_heartbeat = virtual_engine_has_heartbeat,
.destroy = virtual_context_destroy, .get_sibling = virtual_get_sibling, diff --git a/drivers/gpu/drm/i915/gt/uc/intel_guc_submission.c b/drivers/gpu/drm/i915/gt/uc/intel_guc_submission.c index 89ff0e4b4bc7..ae70bff3605f 100644 --- a/drivers/gpu/drm/i915/gt/uc/intel_guc_submission.c +++ b/drivers/gpu/drm/i915/gt/uc/intel_guc_submission.c @@ -2168,6 +2168,8 @@ static int guc_virtual_context_alloc(struct intel_context *ce) return lrc_alloc(ce, engine); } +static bool guc_virtual_engine_has_heartbeat(const struct intel_engine_cs *ve);
static const struct intel_context_ops virtual_guc_context_ops = { .alloc = guc_virtual_context_alloc, @@ -2183,6 +2185,8 @@ static const struct intel_context_ops virtual_guc_context_ops = { .enter = guc_virtual_context_enter, .exit = guc_virtual_context_exit, + .has_heartbeat = guc_virtual_engine_has_heartbeat,
.sched_disable = guc_context_sched_disable, .destroy = guc_context_destroy, @@ -3029,7 +3033,7 @@ guc_create_virtual(struct intel_engine_cs **siblings, unsigned int count) return ERR_PTR(err); } -bool intel_guc_virtual_engine_has_heartbeat(const struct intel_engine_cs *ve) +static bool guc_virtual_engine_has_heartbeat(const struct intel_engine_cs *ve) { struct intel_engine_cs *engine; intel_engine_mask_t tmp, mask = ve->mask; diff --git a/drivers/gpu/drm/i915/gt/uc/intel_guc_submission.h b/drivers/gpu/drm/i915/gt/uc/intel_guc_submission.h index c7ef44fa0c36..c2afc3b88fd8 100644 --- a/drivers/gpu/drm/i915/gt/uc/intel_guc_submission.h +++ b/drivers/gpu/drm/i915/gt/uc/intel_guc_submission.h @@ -29,8 +29,6 @@ void intel_guc_dump_active_requests(struct intel_engine_cs *engine, struct i915_request *hung_rq, struct drm_printer *m); -bool intel_guc_virtual_engine_has_heartbeat(const struct intel_engine_cs *ve);
int intel_guc_wait_for_pending_msg(struct intel_guc *guc, atomic_t *wait_var, bool interruptible,
Intel-gfx mailing list Intel-gfx@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/intel-gfx
On 8/2/2021 02:40, Tvrtko Ursulin wrote:
On 30/07/2021 19:13, John Harrison wrote:
On 7/30/2021 02:49, Tvrtko Ursulin wrote:
On 30/07/2021 01:13, John Harrison wrote:
On 7/28/2021 17:34, Matthew Brost wrote:
If an engine associated with a context does not have a heartbeat, ban it immediately. This is needed for GuC submission as a idle pulse doesn't kick the context off the hardware where it then can check for a heartbeat and ban the context.
Pulse, that is a request with I915_PRIORITY_BARRIER, does not preempt a running normal priority context?
Why does it matter then whether or not heartbeats are enabled - when heartbeat just ends up sending the same engine pulse (eventually, with raising priority)?
The point is that the pulse is pointless. See the rest of my comments below, specifically "the context will get resubmitted to the hardware after the pulse completes". To re-iterate...
Yes, it preempts the context. Yes, it does so whether heartbeats are enabled or not. But so what? Who cares? You have preempted a context. It is no longer running on the hardware. BUT IT IS STILL A VALID CONTEXT.
It is valid yes, and it even may be the current ABI so another question is whether it is okay to change that.
The backend scheduler will just resubmit it to the hardware as soon as the pulse completes. The only reason this works at all is because of the horrid hack in the execlist scheduler's back end implementation (in __execlists_schedule_in): if (unlikely(intel_context_is_closed(ce) && !intel_engine_has_heartbeat(engine))) intel_context_set_banned(ce);
Right, is the above code then needed with this patch - when ban is immediately applied on the higher level?
The actual back end scheduler is saying "Is this a zombie context? Is the heartbeat disabled? Then ban it". No other scheduler backend is going to have knowledge of zombie context status or of the heartbeat status. Nor are they going to call back into the higher levels of the i915 driver to trigger a ban operation. Certainly a hardware implemented scheduler is not going to be looking at private i915 driver information to decide whether to submit a context or whether to tell the OS to kill it off instead.
For persistence to work with a hardware scheduler (or a non-Intel specific scheduler such as the DRM one), the handling of zombie contexts, banning, etc. *must* be done entirely in the front end. It cannot rely on any backend hacks. That means you can't rely on any fancy behaviour of pulses.
If you want to ban a context then you must explicitly ban that context. If you want to ban it at some later point then you need to track it at the top level as a zombie and then explicitly ban that zombie at whatever later point.
I am still trying to understand it all. If I go by the commit message:
""" This is needed for GuC submission as a idle pulse doesn't kick the context off the hardware where it then can check for a heartbeat and ban the context. """
That did not explain things for me. Sentence does not appear to make sense. Now, it seems "kick off the hardware" is meant as revoke and not just preempt. Which is fine, perhaps just needs to be written more explicitly. But the part of checking for heartbeat after idle pulse does not compute for me. It is the heartbeat which emits idle pulses, not idle pulse emitting heartbeats.
I am in agreement that the commit message is confusing and does not explain either the problem or the solution.
But anyway, I can buy the handling at the front end story completely. It makes sense. We just need to agree that a) it is okay to change the ABI and b) remove the backend check from execlists if it is not needed any longer.
And if ABI change is okay then commit message needs to talk about it loudly and clearly.
I don't think we have a choice. The current ABI is not and cannot ever be compatible with any scheduler external to i915. It cannot be implemented with a hardware scheduler such as the GuC and it cannot be implemented with an external software scheduler such as the DRM one.
My view is that any implementation involving knowledge of the heartbeat is fundamentally broken.
According to Daniel Vetter, the DRM ABI on this subject is that an actively executing context should persist until the DRM file handle is closed. That seems like a much more plausible and simple ABI than one that says 'if the heartbeat is running then a context will persist forever, if the heartbeat is not running then it will be killed immediately, if the heart was running but then stops running then the context will be killed on the next context switch, ...'. And if I understand it correctly, the current ABI allows a badly written user app to cause a denial of service by leaving contexts permanently running an infinite loop on the hardware even after the app has been killed! How can that ever be considered a good idea?
Therefore, the context close implementation should be to add an active context to a zombie list. If a context is in zombie state and its last request completes then the context can be immediately killed at that point. Otherwise, on DRM handle close, we go through the zombie list and immediately kill all contexts.
Simple, clean, no back-end scheduler hacks, no reliance on heartbeats or pulses. Also no opportunity for rogue (or just badly written) user processes to leave zombie contexts running on the hardware forever and causing a denial of service attack. If the host process is killed, all of its GPU processes are also killed irrespective of what dodgy context flags they may or may not have set.
John.
Or perhaps there is no ABI change? I am not really clear how does setting banned status propagate to the GuC backend. I mean at which point does i915 ends up passing that info to the firmware?
Regards,
Tvrtko
It's worse than this. If the engine in question is an individual physical engine then sending a pulse (with sufficiently high priority) will pre-empt the engine and kick the context off. However, the GuC
Why it is different for physical vs virtual, aren't both just schedulable contexts with different engine masks for what GuC is concerned? Oh, is it a matter of needing to send pulses to all engines which comprise a virtual one?
It isn't different. It is totally broken for both. It is potentially more broken for virtual engines because of the question of which engine to pulse. But as stated above, the pulse is pointless anyway so the which engine question doesn't even matter.
John.
scheduler does not have hacks in it to check the state of the heartbeat or whether a context is actually a zombie or not. Thus, the context will get resubmitted to the hardware after the pulse completes and effectively nothing will have happened.
I would assume that the DRM scheduler which we are meant to be switching to for execlist as well as GuC submission is also unlikely to have hacks for zombie contexts and tests for whether the i915 specific heartbeat has been disabled since the context became a zombie. So when that switch happens, this test will also fail in execlist mode as well as GuC mode.
The choices I see here are to simply remove persistence completely (it is a basically a bug that became UAPI because it wasn't caught soon enough!) or to implement it in a way that does not require hacks in the back end scheduler. Apparently, the DRM scheduler is expected to allow zombie contexts to persist until the DRM file handle is closed. So presumably we will have to go with option two.
That means flagging a context as being a zombie when it is closed but still active. The driver would then add it to a zombie list owned by the DRM client object. When that client object is closed, i915 would go through the list and genuinely kill all the contexts. No back end scheduler hacks required and no intimate knowledge of the i915 heartbeat mechanism required either.
John.
This patch also updates intel_engine_has_heartbeat to be a vfunc as we now need to call this function on execlists virtual engines too.
Signed-off-by: Matthew Brost matthew.brost@intel.com
drivers/gpu/drm/i915/gem/i915_gem_context.c | 5 +++-- drivers/gpu/drm/i915/gt/intel_context_types.h | 2 ++ drivers/gpu/drm/i915/gt/intel_engine.h | 21 ++----------------- .../drm/i915/gt/intel_execlists_submission.c | 14 +++++++++++++ .../gpu/drm/i915/gt/uc/intel_guc_submission.c | 6 +++++- .../gpu/drm/i915/gt/uc/intel_guc_submission.h | 2 -- 6 files changed, 26 insertions(+), 24 deletions(-)
diff --git a/drivers/gpu/drm/i915/gem/i915_gem_context.c b/drivers/gpu/drm/i915/gem/i915_gem_context.c index 9c3672bac0e2..b8e01c5ba9e5 100644 --- a/drivers/gpu/drm/i915/gem/i915_gem_context.c +++ b/drivers/gpu/drm/i915/gem/i915_gem_context.c @@ -1090,8 +1090,9 @@ static void kill_engines(struct i915_gem_engines *engines, bool ban) */ for_each_gem_engine(ce, engines, it) { struct intel_engine_cs *engine; + bool local_ban = ban || !intel_engine_has_heartbeat(ce->engine);
In any case (pending me understanding what's really going on there), why would this check not be in kill_context with currently does this:
bool ban = (!i915_gem_context_is_persistent(ctx) || !ctx->i915->params.enable_hangcheck); ... kill_engines(pos, ban);
So whether to ban decision would be consolidated to one place.
In fact, decision on whether to allow persistent is tied to enable_hangcheck, which also drives hearbeat emission. So perhaps one part of the correct fix is to extend the above (kill_context) ban criteria to include hearbeat values anyway. Otherwise isn't it a simple miss that this check fails to account to hearbeat disablement via sysfs?
Regards,
Tvrtko
- if (ban && intel_context_ban(ce, NULL)) + if (local_ban && intel_context_ban(ce, NULL)) continue; /* @@ -1104,7 +1105,7 @@ static void kill_engines(struct i915_gem_engines *engines, bool ban) engine = active_engine(ce); /* First attempt to gracefully cancel the context */ - if (engine && !__cancel_engine(engine) && ban) + if (engine && !__cancel_engine(engine) && local_ban) /* * If we are unable to send a preemptive pulse to bump * the context from the GPU, we have to resort to a full diff --git a/drivers/gpu/drm/i915/gt/intel_context_types.h b/drivers/gpu/drm/i915/gt/intel_context_types.h index e54351a170e2..65f2eb2a78e4 100644 --- a/drivers/gpu/drm/i915/gt/intel_context_types.h +++ b/drivers/gpu/drm/i915/gt/intel_context_types.h @@ -55,6 +55,8 @@ struct intel_context_ops { void (*reset)(struct intel_context *ce); void (*destroy)(struct kref *kref); + bool (*has_heartbeat)(const struct intel_engine_cs *engine);
/* virtual engine/context interface */ struct intel_context *(*create_virtual)(struct intel_engine_cs **engine, unsigned int count); diff --git a/drivers/gpu/drm/i915/gt/intel_engine.h b/drivers/gpu/drm/i915/gt/intel_engine.h index c2a5640ae055..1b11a808acc4 100644 --- a/drivers/gpu/drm/i915/gt/intel_engine.h +++ b/drivers/gpu/drm/i915/gt/intel_engine.h @@ -283,28 +283,11 @@ struct intel_context * intel_engine_create_virtual(struct intel_engine_cs **siblings, unsigned int count); -static inline bool -intel_virtual_engine_has_heartbeat(const struct intel_engine_cs *engine) -{ - /* - * For non-GuC submission we expect the back-end to look at the - * heartbeat status of the actual physical engine that the work - * has been (or is being) scheduled on, so we should only reach - * here with GuC submission enabled. - */ - GEM_BUG_ON(!intel_engine_uses_guc(engine));
- return intel_guc_virtual_engine_has_heartbeat(engine); -}
static inline bool intel_engine_has_heartbeat(const struct intel_engine_cs *engine) { - if (!IS_ACTIVE(CONFIG_DRM_I915_HEARTBEAT_INTERVAL)) - return false;
- if (intel_engine_is_virtual(engine)) - return intel_virtual_engine_has_heartbeat(engine); + if (engine->cops->has_heartbeat) + return engine->cops->has_heartbeat(engine); else return READ_ONCE(engine->props.heartbeat_interval_ms); } diff --git a/drivers/gpu/drm/i915/gt/intel_execlists_submission.c b/drivers/gpu/drm/i915/gt/intel_execlists_submission.c index de5f9c86b9a4..18005b5546b6 100644 --- a/drivers/gpu/drm/i915/gt/intel_execlists_submission.c +++ b/drivers/gpu/drm/i915/gt/intel_execlists_submission.c @@ -3619,6 +3619,18 @@ virtual_get_sibling(struct intel_engine_cs *engine, unsigned int sibling) return ve->siblings[sibling]; } +static bool virtual_engine_has_heartbeat(const struct intel_engine_cs *ve) +{ + struct intel_engine_cs *engine; + intel_engine_mask_t tmp, mask = ve->mask;
+ for_each_engine_masked(engine, ve->gt, mask, tmp) + if (READ_ONCE(engine->props.heartbeat_interval_ms)) + return true;
+ return false; +}
static const struct intel_context_ops virtual_context_ops = { .flags = COPS_HAS_INFLIGHT, @@ -3634,6 +3646,8 @@ static const struct intel_context_ops virtual_context_ops = { .enter = virtual_context_enter, .exit = virtual_context_exit, + .has_heartbeat = virtual_engine_has_heartbeat,
.destroy = virtual_context_destroy, .get_sibling = virtual_get_sibling, diff --git a/drivers/gpu/drm/i915/gt/uc/intel_guc_submission.c b/drivers/gpu/drm/i915/gt/uc/intel_guc_submission.c index 89ff0e4b4bc7..ae70bff3605f 100644 --- a/drivers/gpu/drm/i915/gt/uc/intel_guc_submission.c +++ b/drivers/gpu/drm/i915/gt/uc/intel_guc_submission.c @@ -2168,6 +2168,8 @@ static int guc_virtual_context_alloc(struct intel_context *ce) return lrc_alloc(ce, engine); } +static bool guc_virtual_engine_has_heartbeat(const struct intel_engine_cs *ve);
static const struct intel_context_ops virtual_guc_context_ops = { .alloc = guc_virtual_context_alloc, @@ -2183,6 +2185,8 @@ static const struct intel_context_ops virtual_guc_context_ops = { .enter = guc_virtual_context_enter, .exit = guc_virtual_context_exit, + .has_heartbeat = guc_virtual_engine_has_heartbeat,
.sched_disable = guc_context_sched_disable, .destroy = guc_context_destroy, @@ -3029,7 +3033,7 @@ guc_create_virtual(struct intel_engine_cs **siblings, unsigned int count) return ERR_PTR(err); } -bool intel_guc_virtual_engine_has_heartbeat(const struct intel_engine_cs *ve) +static bool guc_virtual_engine_has_heartbeat(const struct intel_engine_cs *ve) { struct intel_engine_cs *engine; intel_engine_mask_t tmp, mask = ve->mask; diff --git a/drivers/gpu/drm/i915/gt/uc/intel_guc_submission.h b/drivers/gpu/drm/i915/gt/uc/intel_guc_submission.h index c7ef44fa0c36..c2afc3b88fd8 100644 --- a/drivers/gpu/drm/i915/gt/uc/intel_guc_submission.h +++ b/drivers/gpu/drm/i915/gt/uc/intel_guc_submission.h @@ -29,8 +29,6 @@ void intel_guc_dump_active_requests(struct intel_engine_cs *engine, struct i915_request *hung_rq, struct drm_printer *m); -bool intel_guc_virtual_engine_has_heartbeat(const struct intel_engine_cs *ve);
int intel_guc_wait_for_pending_msg(struct intel_guc *guc, atomic_t *wait_var, bool interruptible,
Intel-gfx mailing list Intel-gfx@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/intel-gfx
Seen this fly by and figured I dropped a few thoughts in here. At the likely cost of looking a bit out of whack :-)
On Fri, Aug 6, 2021 at 8:01 PM John Harrison john.c.harrison@intel.com wrote:
On 8/2/2021 02:40, Tvrtko Ursulin wrote:
On 30/07/2021 19:13, John Harrison wrote:
On 7/30/2021 02:49, Tvrtko Ursulin wrote:
On 30/07/2021 01:13, John Harrison wrote:
On 7/28/2021 17:34, Matthew Brost wrote:
If an engine associated with a context does not have a heartbeat, ban it immediately. This is needed for GuC submission as a idle pulse doesn't kick the context off the hardware where it then can check for a heartbeat and ban the context.
Pulse, that is a request with I915_PRIORITY_BARRIER, does not preempt a running normal priority context?
Why does it matter then whether or not heartbeats are enabled - when heartbeat just ends up sending the same engine pulse (eventually, with raising priority)?
The point is that the pulse is pointless. See the rest of my comments below, specifically "the context will get resubmitted to the hardware after the pulse completes". To re-iterate...
Yes, it preempts the context. Yes, it does so whether heartbeats are enabled or not. But so what? Who cares? You have preempted a context. It is no longer running on the hardware. BUT IT IS STILL A VALID CONTEXT.
It is valid yes, and it even may be the current ABI so another question is whether it is okay to change that.
The backend scheduler will just resubmit it to the hardware as soon as the pulse completes. The only reason this works at all is because of the horrid hack in the execlist scheduler's back end implementation (in __execlists_schedule_in): if (unlikely(intel_context_is_closed(ce) && !intel_engine_has_heartbeat(engine))) intel_context_set_banned(ce);
Right, is the above code then needed with this patch - when ban is immediately applied on the higher level?
The actual back end scheduler is saying "Is this a zombie context? Is the heartbeat disabled? Then ban it". No other scheduler backend is going to have knowledge of zombie context status or of the heartbeat status. Nor are they going to call back into the higher levels of the i915 driver to trigger a ban operation. Certainly a hardware implemented scheduler is not going to be looking at private i915 driver information to decide whether to submit a context or whether to tell the OS to kill it off instead.
For persistence to work with a hardware scheduler (or a non-Intel specific scheduler such as the DRM one), the handling of zombie contexts, banning, etc. *must* be done entirely in the front end. It cannot rely on any backend hacks. That means you can't rely on any fancy behaviour of pulses.
If you want to ban a context then you must explicitly ban that context. If you want to ban it at some later point then you need to track it at the top level as a zombie and then explicitly ban that zombie at whatever later point.
I am still trying to understand it all. If I go by the commit message:
""" This is needed for GuC submission as a idle pulse doesn't kick the context off the hardware where it then can check for a heartbeat and ban the context. """
That did not explain things for me. Sentence does not appear to make sense. Now, it seems "kick off the hardware" is meant as revoke and not just preempt. Which is fine, perhaps just needs to be written more explicitly. But the part of checking for heartbeat after idle pulse does not compute for me. It is the heartbeat which emits idle pulses, not idle pulse emitting heartbeats.
I am in agreement that the commit message is confusing and does not explain either the problem or the solution.
But anyway, I can buy the handling at the front end story completely. It makes sense. We just need to agree that a) it is okay to change the ABI and b) remove the backend check from execlists if it is not needed any longer.
And if ABI change is okay then commit message needs to talk about it loudly and clearly.
I don't think we have a choice. The current ABI is not and cannot ever be compatible with any scheduler external to i915. It cannot be implemented with a hardware scheduler such as the GuC and it cannot be implemented with an external software scheduler such as the DRM one.
So generally on linux we implement helper libraries, which means massive flexibility everywhere.
https://blog.ffwll.ch/2016/12/midlayers-once-more-with-feeling.html
So it shouldn't be an insurmountable problem to make this happen even with drm/scheduler, we can patch it up.
Whether that's justified is another question.
My view is that any implementation involving knowledge of the heartbeat is fundamentally broken.
According to Daniel Vetter, the DRM ABI on this subject is that an actively executing context should persist until the DRM file handle is closed. That seems like a much more plausible and simple ABI than one
DRM ABI is maybe a bit an overkill statement. It's more "what other drivers do", but it's generally a good idea to not ignore that :-)
that says 'if the heartbeat is running then a context will persist forever, if the heartbeat is not running then it will be killed immediately, if the heart was running but then stops running then the context will be killed on the next context switch, ...'. And if I understand it correctly, the current ABI allows a badly written user app to cause a denial of service by leaving contexts permanently running an infinite loop on the hardware even after the app has been killed! How can that ever be considered a good idea?
We're not going to support changing all these settings at runtime. There's just not point in trying to make that work race-free, it either adds complexity to the code for no reason, or it adds overhead to the code for no reason.
Yes I know existing customers and all that, but - they can change this stuff, and when they change it while anyting is in-flight they get to keep the pieces. These options taint the kernel for a reason (and if they don't, that should be fixed) - quite a few around heartbeat and compute support as we've merged a while ago hang by design when trying to smash them into drm rules. We're not going to fix that, and we should not use any existing such assumptions as justification for code changes.
Wrt infinitely running: Right now nothing is allowed to run forever, because hangcheck will step in and kill that job. Once we add compute mode ctx flag we'll require killing on process exit to stop escape.
Therefore, the context close implementation should be to add an active context to a zombie list. If a context is in zombie state and its last request completes then the context can be immediately killed at that point. Otherwise, on DRM handle close, we go through the zombie list and immediately kill all contexts.
Simple, clean, no back-end scheduler hacks, no reliance on heartbeats or pulses. Also no opportunity for rogue (or just badly written) user processes to leave zombie contexts running on the hardware forever and causing a denial of service attack. If the host process is killed, all of its GPU processes are also killed irrespective of what dodgy context flags they may or may not have set.
Uh, the intel_context state machine is already a bit too complex, and the implementation lacks a bunch of barriers at least from the cursor look I've given it thus far.
So if we really need to make that more complex with more states then I think someone needs to come up with an actual clean design, with proper state transitions and all the barriers (or really, a design which doesn't need barriers). This is going to be work. -Daniel
John.
Or perhaps there is no ABI change? I am not really clear how does setting banned status propagate to the GuC backend. I mean at which point does i915 ends up passing that info to the firmware?
Regards,
Tvrtko
It's worse than this. If the engine in question is an individual physical engine then sending a pulse (with sufficiently high priority) will pre-empt the engine and kick the context off. However, the GuC
Why it is different for physical vs virtual, aren't both just schedulable contexts with different engine masks for what GuC is concerned? Oh, is it a matter of needing to send pulses to all engines which comprise a virtual one?
It isn't different. It is totally broken for both. It is potentially more broken for virtual engines because of the question of which engine to pulse. But as stated above, the pulse is pointless anyway so the which engine question doesn't even matter.
John.
scheduler does not have hacks in it to check the state of the heartbeat or whether a context is actually a zombie or not. Thus, the context will get resubmitted to the hardware after the pulse completes and effectively nothing will have happened.
I would assume that the DRM scheduler which we are meant to be switching to for execlist as well as GuC submission is also unlikely to have hacks for zombie contexts and tests for whether the i915 specific heartbeat has been disabled since the context became a zombie. So when that switch happens, this test will also fail in execlist mode as well as GuC mode.
The choices I see here are to simply remove persistence completely (it is a basically a bug that became UAPI because it wasn't caught soon enough!) or to implement it in a way that does not require hacks in the back end scheduler. Apparently, the DRM scheduler is expected to allow zombie contexts to persist until the DRM file handle is closed. So presumably we will have to go with option two.
That means flagging a context as being a zombie when it is closed but still active. The driver would then add it to a zombie list owned by the DRM client object. When that client object is closed, i915 would go through the list and genuinely kill all the contexts. No back end scheduler hacks required and no intimate knowledge of the i915 heartbeat mechanism required either.
John.
This patch also updates intel_engine_has_heartbeat to be a vfunc as we now need to call this function on execlists virtual engines too.
Signed-off-by: Matthew Brost matthew.brost@intel.com
drivers/gpu/drm/i915/gem/i915_gem_context.c | 5 +++-- drivers/gpu/drm/i915/gt/intel_context_types.h | 2 ++ drivers/gpu/drm/i915/gt/intel_engine.h | 21 ++----------------- .../drm/i915/gt/intel_execlists_submission.c | 14 +++++++++++++ .../gpu/drm/i915/gt/uc/intel_guc_submission.c | 6 +++++- .../gpu/drm/i915/gt/uc/intel_guc_submission.h | 2 -- 6 files changed, 26 insertions(+), 24 deletions(-)
diff --git a/drivers/gpu/drm/i915/gem/i915_gem_context.c b/drivers/gpu/drm/i915/gem/i915_gem_context.c index 9c3672bac0e2..b8e01c5ba9e5 100644 --- a/drivers/gpu/drm/i915/gem/i915_gem_context.c +++ b/drivers/gpu/drm/i915/gem/i915_gem_context.c @@ -1090,8 +1090,9 @@ static void kill_engines(struct i915_gem_engines *engines, bool ban) */ for_each_gem_engine(ce, engines, it) { struct intel_engine_cs *engine;
bool local_ban = ban ||
!intel_engine_has_heartbeat(ce->engine);
In any case (pending me understanding what's really going on there), why would this check not be in kill_context with currently does this:
bool ban = (!i915_gem_context_is_persistent(ctx) || !ctx->i915->params.enable_hangcheck);
... kill_engines(pos, ban);
So whether to ban decision would be consolidated to one place.
In fact, decision on whether to allow persistent is tied to enable_hangcheck, which also drives hearbeat emission. So perhaps one part of the correct fix is to extend the above (kill_context) ban criteria to include hearbeat values anyway. Otherwise isn't it a simple miss that this check fails to account to hearbeat disablement via sysfs?
Regards,
Tvrtko
if (ban && intel_context_ban(ce, NULL))
if (local_ban && intel_context_ban(ce, NULL)) continue; /*
@@ -1104,7 +1105,7 @@ static void kill_engines(struct i915_gem_engines *engines, bool ban) engine = active_engine(ce); /* First attempt to gracefully cancel the context */
if (engine && !__cancel_engine(engine) && ban)
if (engine && !__cancel_engine(engine) && local_ban) /* * If we are unable to send a preemptive pulse to bump * the context from the GPU, we have to resort to a
full diff --git a/drivers/gpu/drm/i915/gt/intel_context_types.h b/drivers/gpu/drm/i915/gt/intel_context_types.h index e54351a170e2..65f2eb2a78e4 100644 --- a/drivers/gpu/drm/i915/gt/intel_context_types.h +++ b/drivers/gpu/drm/i915/gt/intel_context_types.h @@ -55,6 +55,8 @@ struct intel_context_ops { void (*reset)(struct intel_context *ce); void (*destroy)(struct kref *kref);
- bool (*has_heartbeat)(const struct intel_engine_cs *engine);
/* virtual engine/context interface */ struct intel_context *(*create_virtual)(struct
intel_engine_cs **engine, unsigned int count); diff --git a/drivers/gpu/drm/i915/gt/intel_engine.h b/drivers/gpu/drm/i915/gt/intel_engine.h index c2a5640ae055..1b11a808acc4 100644 --- a/drivers/gpu/drm/i915/gt/intel_engine.h +++ b/drivers/gpu/drm/i915/gt/intel_engine.h @@ -283,28 +283,11 @@ struct intel_context * intel_engine_create_virtual(struct intel_engine_cs **siblings, unsigned int count); -static inline bool -intel_virtual_engine_has_heartbeat(const struct intel_engine_cs *engine) -{
- /*
* For non-GuC submission we expect the back-end to look at the
* heartbeat status of the actual physical engine that the work
* has been (or is being) scheduled on, so we should only reach
* here with GuC submission enabled.
*/
- GEM_BUG_ON(!intel_engine_uses_guc(engine));
- return intel_guc_virtual_engine_has_heartbeat(engine);
-}
- static inline bool intel_engine_has_heartbeat(const struct intel_engine_cs *engine) {
- if (!IS_ACTIVE(CONFIG_DRM_I915_HEARTBEAT_INTERVAL))
return false;
- if (intel_engine_is_virtual(engine))
return intel_virtual_engine_has_heartbeat(engine);
- if (engine->cops->has_heartbeat)
}return engine->cops->has_heartbeat(engine); else return READ_ONCE(engine->props.heartbeat_interval_ms);
diff --git a/drivers/gpu/drm/i915/gt/intel_execlists_submission.c b/drivers/gpu/drm/i915/gt/intel_execlists_submission.c index de5f9c86b9a4..18005b5546b6 100644 --- a/drivers/gpu/drm/i915/gt/intel_execlists_submission.c +++ b/drivers/gpu/drm/i915/gt/intel_execlists_submission.c @@ -3619,6 +3619,18 @@ virtual_get_sibling(struct intel_engine_cs *engine, unsigned int sibling) return ve->siblings[sibling]; } +static bool virtual_engine_has_heartbeat(const struct intel_engine_cs *ve) +{
- struct intel_engine_cs *engine;
- intel_engine_mask_t tmp, mask = ve->mask;
- for_each_engine_masked(engine, ve->gt, mask, tmp)
if (READ_ONCE(engine->props.heartbeat_interval_ms))
return true;
- return false;
+}
- static const struct intel_context_ops virtual_context_ops = { .flags = COPS_HAS_INFLIGHT,
@@ -3634,6 +3646,8 @@ static const struct intel_context_ops virtual_context_ops = { .enter = virtual_context_enter, .exit = virtual_context_exit,
- .has_heartbeat = virtual_engine_has_heartbeat,
.destroy = virtual_context_destroy, .get_sibling = virtual_get_sibling,
diff --git a/drivers/gpu/drm/i915/gt/uc/intel_guc_submission.c b/drivers/gpu/drm/i915/gt/uc/intel_guc_submission.c index 89ff0e4b4bc7..ae70bff3605f 100644 --- a/drivers/gpu/drm/i915/gt/uc/intel_guc_submission.c +++ b/drivers/gpu/drm/i915/gt/uc/intel_guc_submission.c @@ -2168,6 +2168,8 @@ static int guc_virtual_context_alloc(struct intel_context *ce) return lrc_alloc(ce, engine); } +static bool guc_virtual_engine_has_heartbeat(const struct intel_engine_cs *ve);
- static const struct intel_context_ops virtual_guc_context_ops = { .alloc = guc_virtual_context_alloc,
@@ -2183,6 +2185,8 @@ static const struct intel_context_ops virtual_guc_context_ops = { .enter = guc_virtual_context_enter, .exit = guc_virtual_context_exit,
- .has_heartbeat = guc_virtual_engine_has_heartbeat,
.sched_disable = guc_context_sched_disable, .destroy = guc_context_destroy,
@@ -3029,7 +3033,7 @@ guc_create_virtual(struct intel_engine_cs **siblings, unsigned int count) return ERR_PTR(err); } -bool intel_guc_virtual_engine_has_heartbeat(const struct intel_engine_cs *ve) +static bool guc_virtual_engine_has_heartbeat(const struct intel_engine_cs *ve) { struct intel_engine_cs *engine; intel_engine_mask_t tmp, mask = ve->mask; diff --git a/drivers/gpu/drm/i915/gt/uc/intel_guc_submission.h b/drivers/gpu/drm/i915/gt/uc/intel_guc_submission.h index c7ef44fa0c36..c2afc3b88fd8 100644 --- a/drivers/gpu/drm/i915/gt/uc/intel_guc_submission.h +++ b/drivers/gpu/drm/i915/gt/uc/intel_guc_submission.h @@ -29,8 +29,6 @@ void intel_guc_dump_active_requests(struct intel_engine_cs *engine, struct i915_request *hung_rq, struct drm_printer *m); -bool intel_guc_virtual_engine_has_heartbeat(const struct intel_engine_cs *ve);
- int intel_guc_wait_for_pending_msg(struct intel_guc *guc, atomic_t *wait_var, bool interruptible,
Intel-gfx mailing list Intel-gfx@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/intel-gfx
On 8/6/2021 12:46, Daniel Vetter wrote:
Seen this fly by and figured I dropped a few thoughts in here. At the likely cost of looking a bit out of whack :-)
On Fri, Aug 6, 2021 at 8:01 PM John Harrison john.c.harrison@intel.com wrote:
On 8/2/2021 02:40, Tvrtko Ursulin wrote:
On 30/07/2021 19:13, John Harrison wrote:
On 7/30/2021 02:49, Tvrtko Ursulin wrote:
On 30/07/2021 01:13, John Harrison wrote:
On 7/28/2021 17:34, Matthew Brost wrote: > If an engine associated with a context does not have a heartbeat, > ban it > immediately. This is needed for GuC submission as a idle pulse > doesn't > kick the context off the hardware where it then can check for a > heartbeat and ban the context.
Pulse, that is a request with I915_PRIORITY_BARRIER, does not preempt a running normal priority context?
Why does it matter then whether or not heartbeats are enabled - when heartbeat just ends up sending the same engine pulse (eventually, with raising priority)?
The point is that the pulse is pointless. See the rest of my comments below, specifically "the context will get resubmitted to the hardware after the pulse completes". To re-iterate...
Yes, it preempts the context. Yes, it does so whether heartbeats are enabled or not. But so what? Who cares? You have preempted a context. It is no longer running on the hardware. BUT IT IS STILL A VALID CONTEXT.
It is valid yes, and it even may be the current ABI so another question is whether it is okay to change that.
The backend scheduler will just resubmit it to the hardware as soon as the pulse completes. The only reason this works at all is because of the horrid hack in the execlist scheduler's back end implementation (in __execlists_schedule_in): if (unlikely(intel_context_is_closed(ce) && !intel_engine_has_heartbeat(engine))) intel_context_set_banned(ce);
Right, is the above code then needed with this patch - when ban is immediately applied on the higher level?
The actual back end scheduler is saying "Is this a zombie context? Is the heartbeat disabled? Then ban it". No other scheduler backend is going to have knowledge of zombie context status or of the heartbeat status. Nor are they going to call back into the higher levels of the i915 driver to trigger a ban operation. Certainly a hardware implemented scheduler is not going to be looking at private i915 driver information to decide whether to submit a context or whether to tell the OS to kill it off instead.
For persistence to work with a hardware scheduler (or a non-Intel specific scheduler such as the DRM one), the handling of zombie contexts, banning, etc. *must* be done entirely in the front end. It cannot rely on any backend hacks. That means you can't rely on any fancy behaviour of pulses.
If you want to ban a context then you must explicitly ban that context. If you want to ban it at some later point then you need to track it at the top level as a zombie and then explicitly ban that zombie at whatever later point.
I am still trying to understand it all. If I go by the commit message:
""" This is needed for GuC submission as a idle pulse doesn't kick the context off the hardware where it then can check for a heartbeat and ban the context. """
That did not explain things for me. Sentence does not appear to make sense. Now, it seems "kick off the hardware" is meant as revoke and not just preempt. Which is fine, perhaps just needs to be written more explicitly. But the part of checking for heartbeat after idle pulse does not compute for me. It is the heartbeat which emits idle pulses, not idle pulse emitting heartbeats.
I am in agreement that the commit message is confusing and does not explain either the problem or the solution.
But anyway, I can buy the handling at the front end story completely. It makes sense. We just need to agree that a) it is okay to change the ABI and b) remove the backend check from execlists if it is not needed any longer.
And if ABI change is okay then commit message needs to talk about it loudly and clearly.
I don't think we have a choice. The current ABI is not and cannot ever be compatible with any scheduler external to i915. It cannot be implemented with a hardware scheduler such as the GuC and it cannot be implemented with an external software scheduler such as the DRM one.
So generally on linux we implement helper libraries, which means massive flexibility everywhere.
https://blog.ffwll.ch/2016/12/midlayers-once-more-with-feeling.html
So it shouldn't be an insurmountable problem to make this happen even with drm/scheduler, we can patch it up.
Whether that's justified is another question.
Helper libraries won't work with a hardware scheduler.
My view is that any implementation involving knowledge of the heartbeat is fundamentally broken.
According to Daniel Vetter, the DRM ABI on this subject is that an actively executing context should persist until the DRM file handle is closed. That seems like a much more plausible and simple ABI than one
DRM ABI is maybe a bit an overkill statement. It's more "what other drivers do", but it's generally a good idea to not ignore that :-)
that says 'if the heartbeat is running then a context will persist forever, if the heartbeat is not running then it will be killed immediately, if the heart was running but then stops running then the context will be killed on the next context switch, ...'. And if I understand it correctly, the current ABI allows a badly written user app to cause a denial of service by leaving contexts permanently running an infinite loop on the hardware even after the app has been killed! How can that ever be considered a good idea?
We're not going to support changing all these settings at runtime. There's just not point in trying to make that work race-free, it either adds complexity to the code for no reason, or it adds overhead to the code for no reason.
Yes I know existing customers and all that, but
- they can change this stuff, and when they change it while anyting is
in-flight they get to keep the pieces. These options taint the kernel for a reason (and if they don't, that should be fixed)
- quite a few around heartbeat and compute support as we've merged a
while ago hang by design when trying to smash them into drm rules. We're not going to fix that, and we should not use any existing such assumptions as justification for code changes.
Wrt infinitely running: Right now nothing is allowed to run forever, because hangcheck will step in and kill that job. Once we add compute mode ctx flag we'll require killing on process exit to stop escape.
If the infinite loop is pre-emptible then the heartbeat won't kill it off. It will just run forever. Okay, it won't be a huge denial of service because other work can pre-empt and run. However, you are down one timeslice execution slot at that priority level. You have also permanently lost whatever memory is allocated and in use by that workload.
Therefore, the context close implementation should be to add an active context to a zombie list. If a context is in zombie state and its last request completes then the context can be immediately killed at that point. Otherwise, on DRM handle close, we go through the zombie list and immediately kill all contexts.
Simple, clean, no back-end scheduler hacks, no reliance on heartbeats or pulses. Also no opportunity for rogue (or just badly written) user processes to leave zombie contexts running on the hardware forever and causing a denial of service attack. If the host process is killed, all of its GPU processes are also killed irrespective of what dodgy context flags they may or may not have set.
Uh, the intel_context state machine is already a bit too complex, and the implementation lacks a bunch of barriers at least from the cursor look I've given it thus far.
So if we really need to make that more complex with more states then I think someone needs to come up with an actual clean design, with proper state transitions and all the barriers (or really, a design which doesn't need barriers). This is going to be work. -Daniel
Personally, I would rather just drop the whole persistence/zombie idea completely. If you close your context then you should expect that context to be destroyed and any outstanding workloads killed off. If you wanted the results then you should have waited for them.
If we do have to support some level of persistence then it doesn't seem like tracking closed contexts should be especially complex. Not sure why it would need special barriers either.
John.
John.
Or perhaps there is no ABI change? I am not really clear how does setting banned status propagate to the GuC backend. I mean at which point does i915 ends up passing that info to the firmware?
Regards,
Tvrtko
It's worse than this. If the engine in question is an individual physical engine then sending a pulse (with sufficiently high priority) will pre-empt the engine and kick the context off. However, the GuC
Why it is different for physical vs virtual, aren't both just schedulable contexts with different engine masks for what GuC is concerned? Oh, is it a matter of needing to send pulses to all engines which comprise a virtual one?
It isn't different. It is totally broken for both. It is potentially more broken for virtual engines because of the question of which engine to pulse. But as stated above, the pulse is pointless anyway so the which engine question doesn't even matter.
John.
scheduler does not have hacks in it to check the state of the heartbeat or whether a context is actually a zombie or not. Thus, the context will get resubmitted to the hardware after the pulse completes and effectively nothing will have happened.
I would assume that the DRM scheduler which we are meant to be switching to for execlist as well as GuC submission is also unlikely to have hacks for zombie contexts and tests for whether the i915 specific heartbeat has been disabled since the context became a zombie. So when that switch happens, this test will also fail in execlist mode as well as GuC mode.
The choices I see here are to simply remove persistence completely (it is a basically a bug that became UAPI because it wasn't caught soon enough!) or to implement it in a way that does not require hacks in the back end scheduler. Apparently, the DRM scheduler is expected to allow zombie contexts to persist until the DRM file handle is closed. So presumably we will have to go with option two.
That means flagging a context as being a zombie when it is closed but still active. The driver would then add it to a zombie list owned by the DRM client object. When that client object is closed, i915 would go through the list and genuinely kill all the contexts. No back end scheduler hacks required and no intimate knowledge of the i915 heartbeat mechanism required either.
John.
> This patch also updates intel_engine_has_heartbeat to be a vfunc > as we > now need to call this function on execlists virtual engines too. > > Signed-off-by: Matthew Brost matthew.brost@intel.com > --- > drivers/gpu/drm/i915/gem/i915_gem_context.c | 5 +++-- > drivers/gpu/drm/i915/gt/intel_context_types.h | 2 ++ > drivers/gpu/drm/i915/gt/intel_engine.h | 21 > ++----------------- > .../drm/i915/gt/intel_execlists_submission.c | 14 +++++++++++++ > .../gpu/drm/i915/gt/uc/intel_guc_submission.c | 6 +++++- > .../gpu/drm/i915/gt/uc/intel_guc_submission.h | 2 -- > 6 files changed, 26 insertions(+), 24 deletions(-) > > diff --git a/drivers/gpu/drm/i915/gem/i915_gem_context.c > b/drivers/gpu/drm/i915/gem/i915_gem_context.c > index 9c3672bac0e2..b8e01c5ba9e5 100644 > --- a/drivers/gpu/drm/i915/gem/i915_gem_context.c > +++ b/drivers/gpu/drm/i915/gem/i915_gem_context.c > @@ -1090,8 +1090,9 @@ static void kill_engines(struct > i915_gem_engines *engines, bool ban) > */ > for_each_gem_engine(ce, engines, it) { > struct intel_engine_cs *engine; > + bool local_ban = ban || > !intel_engine_has_heartbeat(ce->engine);
In any case (pending me understanding what's really going on there), why would this check not be in kill_context with currently does this:
bool ban = (!i915_gem_context_is_persistent(ctx) || !ctx->i915->params.enable_hangcheck);
... kill_engines(pos, ban);
So whether to ban decision would be consolidated to one place.
In fact, decision on whether to allow persistent is tied to enable_hangcheck, which also drives hearbeat emission. So perhaps one part of the correct fix is to extend the above (kill_context) ban criteria to include hearbeat values anyway. Otherwise isn't it a simple miss that this check fails to account to hearbeat disablement via sysfs?
Regards,
Tvrtko
> - if (ban && intel_context_ban(ce, NULL)) > + if (local_ban && intel_context_ban(ce, NULL)) > continue; > /* > @@ -1104,7 +1105,7 @@ static void kill_engines(struct > i915_gem_engines *engines, bool ban) > engine = active_engine(ce); > /* First attempt to gracefully cancel the context */ > - if (engine && !__cancel_engine(engine) && ban) > + if (engine && !__cancel_engine(engine) && local_ban) > /* > * If we are unable to send a preemptive pulse to bump > * the context from the GPU, we have to resort to a > full > diff --git a/drivers/gpu/drm/i915/gt/intel_context_types.h > b/drivers/gpu/drm/i915/gt/intel_context_types.h > index e54351a170e2..65f2eb2a78e4 100644 > --- a/drivers/gpu/drm/i915/gt/intel_context_types.h > +++ b/drivers/gpu/drm/i915/gt/intel_context_types.h > @@ -55,6 +55,8 @@ struct intel_context_ops { > void (*reset)(struct intel_context *ce); > void (*destroy)(struct kref *kref); > + bool (*has_heartbeat)(const struct intel_engine_cs *engine); > + > /* virtual engine/context interface */ > struct intel_context *(*create_virtual)(struct > intel_engine_cs **engine, > unsigned int count); > diff --git a/drivers/gpu/drm/i915/gt/intel_engine.h > b/drivers/gpu/drm/i915/gt/intel_engine.h > index c2a5640ae055..1b11a808acc4 100644 > --- a/drivers/gpu/drm/i915/gt/intel_engine.h > +++ b/drivers/gpu/drm/i915/gt/intel_engine.h > @@ -283,28 +283,11 @@ struct intel_context * > intel_engine_create_virtual(struct intel_engine_cs **siblings, > unsigned int count); > -static inline bool > -intel_virtual_engine_has_heartbeat(const struct intel_engine_cs > *engine) > -{ > - /* > - * For non-GuC submission we expect the back-end to look at the > - * heartbeat status of the actual physical engine that the work > - * has been (or is being) scheduled on, so we should only reach > - * here with GuC submission enabled. > - */ > - GEM_BUG_ON(!intel_engine_uses_guc(engine)); > - > - return intel_guc_virtual_engine_has_heartbeat(engine); > -} > - > static inline bool > intel_engine_has_heartbeat(const struct intel_engine_cs *engine) > { > - if (!IS_ACTIVE(CONFIG_DRM_I915_HEARTBEAT_INTERVAL)) > - return false; > - > - if (intel_engine_is_virtual(engine)) > - return intel_virtual_engine_has_heartbeat(engine); > + if (engine->cops->has_heartbeat) > + return engine->cops->has_heartbeat(engine); > else > return READ_ONCE(engine->props.heartbeat_interval_ms); > } > diff --git a/drivers/gpu/drm/i915/gt/intel_execlists_submission.c > b/drivers/gpu/drm/i915/gt/intel_execlists_submission.c > index de5f9c86b9a4..18005b5546b6 100644 > --- a/drivers/gpu/drm/i915/gt/intel_execlists_submission.c > +++ b/drivers/gpu/drm/i915/gt/intel_execlists_submission.c > @@ -3619,6 +3619,18 @@ virtual_get_sibling(struct intel_engine_cs > *engine, unsigned int sibling) > return ve->siblings[sibling]; > } > +static bool virtual_engine_has_heartbeat(const struct > intel_engine_cs *ve) > +{ > + struct intel_engine_cs *engine; > + intel_engine_mask_t tmp, mask = ve->mask; > + > + for_each_engine_masked(engine, ve->gt, mask, tmp) > + if (READ_ONCE(engine->props.heartbeat_interval_ms)) > + return true; > + > + return false; > +} > + > static const struct intel_context_ops virtual_context_ops = { > .flags = COPS_HAS_INFLIGHT, > @@ -3634,6 +3646,8 @@ static const struct intel_context_ops > virtual_context_ops = { > .enter = virtual_context_enter, > .exit = virtual_context_exit, > + .has_heartbeat = virtual_engine_has_heartbeat, > + > .destroy = virtual_context_destroy, > .get_sibling = virtual_get_sibling, > diff --git a/drivers/gpu/drm/i915/gt/uc/intel_guc_submission.c > b/drivers/gpu/drm/i915/gt/uc/intel_guc_submission.c > index 89ff0e4b4bc7..ae70bff3605f 100644 > --- a/drivers/gpu/drm/i915/gt/uc/intel_guc_submission.c > +++ b/drivers/gpu/drm/i915/gt/uc/intel_guc_submission.c > @@ -2168,6 +2168,8 @@ static int guc_virtual_context_alloc(struct > intel_context *ce) > return lrc_alloc(ce, engine); > } > +static bool guc_virtual_engine_has_heartbeat(const struct > intel_engine_cs *ve); > + > static const struct intel_context_ops virtual_guc_context_ops = { > .alloc = guc_virtual_context_alloc, > @@ -2183,6 +2185,8 @@ static const struct intel_context_ops > virtual_guc_context_ops = { > .enter = guc_virtual_context_enter, > .exit = guc_virtual_context_exit, > + .has_heartbeat = guc_virtual_engine_has_heartbeat, > + > .sched_disable = guc_context_sched_disable, > .destroy = guc_context_destroy, > @@ -3029,7 +3033,7 @@ guc_create_virtual(struct intel_engine_cs > **siblings, unsigned int count) > return ERR_PTR(err); > } > -bool intel_guc_virtual_engine_has_heartbeat(const struct > intel_engine_cs *ve) > +static bool guc_virtual_engine_has_heartbeat(const struct > intel_engine_cs *ve) > { > struct intel_engine_cs *engine; > intel_engine_mask_t tmp, mask = ve->mask; > diff --git a/drivers/gpu/drm/i915/gt/uc/intel_guc_submission.h > b/drivers/gpu/drm/i915/gt/uc/intel_guc_submission.h > index c7ef44fa0c36..c2afc3b88fd8 100644 > --- a/drivers/gpu/drm/i915/gt/uc/intel_guc_submission.h > +++ b/drivers/gpu/drm/i915/gt/uc/intel_guc_submission.h > @@ -29,8 +29,6 @@ void intel_guc_dump_active_requests(struct > intel_engine_cs *engine, > struct i915_request *hung_rq, > struct drm_printer *m); > -bool intel_guc_virtual_engine_has_heartbeat(const struct > intel_engine_cs *ve); > - > int intel_guc_wait_for_pending_msg(struct intel_guc *guc, > atomic_t *wait_var, > bool interruptible, _______________________________________________ Intel-gfx mailing list Intel-gfx@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/intel-gfx
On Mon, Aug 09, 2021 at 04:12:52PM -0700, John Harrison wrote:
On 8/6/2021 12:46, Daniel Vetter wrote:
Seen this fly by and figured I dropped a few thoughts in here. At the likely cost of looking a bit out of whack :-)
On Fri, Aug 6, 2021 at 8:01 PM John Harrison john.c.harrison@intel.com wrote:
On 8/2/2021 02:40, Tvrtko Ursulin wrote:
On 30/07/2021 19:13, John Harrison wrote:
On 7/30/2021 02:49, Tvrtko Ursulin wrote:
On 30/07/2021 01:13, John Harrison wrote: > On 7/28/2021 17:34, Matthew Brost wrote: > > If an engine associated with a context does not have a heartbeat, > > ban it > > immediately. This is needed for GuC submission as a idle pulse > > doesn't > > kick the context off the hardware where it then can check for a > > heartbeat and ban the context. Pulse, that is a request with I915_PRIORITY_BARRIER, does not preempt a running normal priority context?
Why does it matter then whether or not heartbeats are enabled - when heartbeat just ends up sending the same engine pulse (eventually, with raising priority)?
The point is that the pulse is pointless. See the rest of my comments below, specifically "the context will get resubmitted to the hardware after the pulse completes". To re-iterate...
Yes, it preempts the context. Yes, it does so whether heartbeats are enabled or not. But so what? Who cares? You have preempted a context. It is no longer running on the hardware. BUT IT IS STILL A VALID CONTEXT.
It is valid yes, and it even may be the current ABI so another question is whether it is okay to change that.
The backend scheduler will just resubmit it to the hardware as soon as the pulse completes. The only reason this works at all is because of the horrid hack in the execlist scheduler's back end implementation (in __execlists_schedule_in): if (unlikely(intel_context_is_closed(ce) && !intel_engine_has_heartbeat(engine))) intel_context_set_banned(ce);
Right, is the above code then needed with this patch - when ban is immediately applied on the higher level?
The actual back end scheduler is saying "Is this a zombie context? Is the heartbeat disabled? Then ban it". No other scheduler backend is going to have knowledge of zombie context status or of the heartbeat status. Nor are they going to call back into the higher levels of the i915 driver to trigger a ban operation. Certainly a hardware implemented scheduler is not going to be looking at private i915 driver information to decide whether to submit a context or whether to tell the OS to kill it off instead.
For persistence to work with a hardware scheduler (or a non-Intel specific scheduler such as the DRM one), the handling of zombie contexts, banning, etc. *must* be done entirely in the front end. It cannot rely on any backend hacks. That means you can't rely on any fancy behaviour of pulses.
If you want to ban a context then you must explicitly ban that context. If you want to ban it at some later point then you need to track it at the top level as a zombie and then explicitly ban that zombie at whatever later point.
I am still trying to understand it all. If I go by the commit message:
""" This is needed for GuC submission as a idle pulse doesn't kick the context off the hardware where it then can check for a heartbeat and ban the context. """
That did not explain things for me. Sentence does not appear to make sense. Now, it seems "kick off the hardware" is meant as revoke and not just preempt. Which is fine, perhaps just needs to be written more explicitly. But the part of checking for heartbeat after idle pulse does not compute for me. It is the heartbeat which emits idle pulses, not idle pulse emitting heartbeats.
I am in agreement that the commit message is confusing and does not explain either the problem or the solution.
But anyway, I can buy the handling at the front end story completely. It makes sense. We just need to agree that a) it is okay to change the ABI and b) remove the backend check from execlists if it is not needed any longer.
And if ABI change is okay then commit message needs to talk about it loudly and clearly.
I don't think we have a choice. The current ABI is not and cannot ever be compatible with any scheduler external to i915. It cannot be implemented with a hardware scheduler such as the GuC and it cannot be implemented with an external software scheduler such as the DRM one.
So generally on linux we implement helper libraries, which means massive flexibility everywhere.
https://blog.ffwll.ch/2016/12/midlayers-once-more-with-feeling.html
So it shouldn't be an insurmountable problem to make this happen even with drm/scheduler, we can patch it up.
Whether that's justified is another question.
Helper libraries won't work with a hardware scheduler.
Hm I guess I misunderstood then what exactly the hold-up is. This entire discussion feels at least a bit like "heartbeat is unchangeable and guc must fit", which is pretty much the midlayer mistake. We need to figure out an implementation that works with GuC of the goals of the uapi, instead of assuming that the current heartbeat is the only possible way to achieve that.
Or I'm just very confused about what the problem is.
My view is that any implementation involving knowledge of the heartbeat is fundamentally broken.
According to Daniel Vetter, the DRM ABI on this subject is that an actively executing context should persist until the DRM file handle is closed. That seems like a much more plausible and simple ABI than one
DRM ABI is maybe a bit an overkill statement. It's more "what other drivers do", but it's generally a good idea to not ignore that :-)
that says 'if the heartbeat is running then a context will persist forever, if the heartbeat is not running then it will be killed immediately, if the heart was running but then stops running then the context will be killed on the next context switch, ...'. And if I understand it correctly, the current ABI allows a badly written user app to cause a denial of service by leaving contexts permanently running an infinite loop on the hardware even after the app has been killed! How can that ever be considered a good idea?
We're not going to support changing all these settings at runtime. There's just not point in trying to make that work race-free, it either adds complexity to the code for no reason, or it adds overhead to the code for no reason.
Yes I know existing customers and all that, but
- they can change this stuff, and when they change it while anyting is
in-flight they get to keep the pieces. These options taint the kernel for a reason (and if they don't, that should be fixed)
- quite a few around heartbeat and compute support as we've merged a
while ago hang by design when trying to smash them into drm rules. We're not going to fix that, and we should not use any existing such assumptions as justification for code changes.
Wrt infinitely running: Right now nothing is allowed to run forever, because hangcheck will step in and kill that job. Once we add compute mode ctx flag we'll require killing on process exit to stop escape.
If the infinite loop is pre-emptible then the heartbeat won't kill it off. It will just run forever. Okay, it won't be a huge denial of service because other work can pre-empt and run. However, you are down one timeslice execution slot at that priority level. You have also permanently lost whatever memory is allocated and in use by that workload.
Ok I think I'm definitely lost.
Right now, in upstream, you can't run forever without regularly calling execbuf to stuff new work in. So it will die out, it wont be persistent for very long.
Therefore, the context close implementation should be to add an active context to a zombie list. If a context is in zombie state and its last request completes then the context can be immediately killed at that point. Otherwise, on DRM handle close, we go through the zombie list and immediately kill all contexts.
Simple, clean, no back-end scheduler hacks, no reliance on heartbeats or pulses. Also no opportunity for rogue (or just badly written) user processes to leave zombie contexts running on the hardware forever and causing a denial of service attack. If the host process is killed, all of its GPU processes are also killed irrespective of what dodgy context flags they may or may not have set.
Uh, the intel_context state machine is already a bit too complex, and the implementation lacks a bunch of barriers at least from the cursor look I've given it thus far.
So if we really need to make that more complex with more states then I think someone needs to come up with an actual clean design, with proper state transitions and all the barriers (or really, a design which doesn't need barriers). This is going to be work. -Daniel
Personally, I would rather just drop the whole persistence/zombie idea completely. If you close your context then you should expect that context to be destroyed and any outstanding workloads killed off. If you wanted the results then you should have waited for them.
If we do have to support some level of persistence then it doesn't seem like tracking closed contexts should be especially complex. Not sure why it would need special barriers either.
Frankly I think I'm lost, and I think the confusion (for me at least) starts with what the current uapi is.
Can someone please document that, with kerneldoc in the uapi header ideally? Once we have that defined I think we can have an actual discussion about what exactly this should look like with GuC (and also eventually with drm/scheduler), and which parts of the uapi are just artifacts of the current implementation, and which parts actually matter.
Otherwise I think we're just spinning wheels a bit much here. -Daniel
John.
John.
Or perhaps there is no ABI change? I am not really clear how does setting banned status propagate to the GuC backend. I mean at which point does i915 ends up passing that info to the firmware?
Regards,
Tvrtko
> It's worse than this. If the engine in question is an individual > physical engine then sending a pulse (with sufficiently high > priority) will pre-empt the engine and kick the context off. > However, the GuC Why it is different for physical vs virtual, aren't both just schedulable contexts with different engine masks for what GuC is concerned? Oh, is it a matter of needing to send pulses to all engines which comprise a virtual one?
It isn't different. It is totally broken for both. It is potentially more broken for virtual engines because of the question of which engine to pulse. But as stated above, the pulse is pointless anyway so the which engine question doesn't even matter.
John.
> scheduler does not have hacks in it to check the state of the > heartbeat or whether a context is actually a zombie or not. Thus, > the context will get resubmitted to the hardware after the pulse > completes and effectively nothing will have happened. > > I would assume that the DRM scheduler which we are meant to be > switching to for execlist as well as GuC submission is also > unlikely to have hacks for zombie contexts and tests for whether > the i915 specific heartbeat has been disabled since the context > became a zombie. So when that switch happens, this test will also > fail in execlist mode as well as GuC mode. > > The choices I see here are to simply remove persistence completely > (it is a basically a bug that became UAPI because it wasn't caught > soon enough!) or to implement it in a way that does not require > hacks in the back end scheduler. Apparently, the DRM scheduler is > expected to allow zombie contexts to persist until the DRM file > handle is closed. So presumably we will have to go with option two. > > That means flagging a context as being a zombie when it is closed > but still active. The driver would then add it to a zombie list > owned by the DRM client object. When that client object is closed, > i915 would go through the list and genuinely kill all the contexts. > No back end scheduler hacks required and no intimate knowledge of > the i915 heartbeat mechanism required either. > > John. > > > > This patch also updates intel_engine_has_heartbeat to be a vfunc > > as we > > now need to call this function on execlists virtual engines too. > > > > Signed-off-by: Matthew Brost matthew.brost@intel.com > > --- > > drivers/gpu/drm/i915/gem/i915_gem_context.c | 5 +++-- > > drivers/gpu/drm/i915/gt/intel_context_types.h | 2 ++ > > drivers/gpu/drm/i915/gt/intel_engine.h | 21 > > ++----------------- > > .../drm/i915/gt/intel_execlists_submission.c | 14 +++++++++++++ > > .../gpu/drm/i915/gt/uc/intel_guc_submission.c | 6 +++++- > > .../gpu/drm/i915/gt/uc/intel_guc_submission.h | 2 -- > > 6 files changed, 26 insertions(+), 24 deletions(-) > > > > diff --git a/drivers/gpu/drm/i915/gem/i915_gem_context.c > > b/drivers/gpu/drm/i915/gem/i915_gem_context.c > > index 9c3672bac0e2..b8e01c5ba9e5 100644 > > --- a/drivers/gpu/drm/i915/gem/i915_gem_context.c > > +++ b/drivers/gpu/drm/i915/gem/i915_gem_context.c > > @@ -1090,8 +1090,9 @@ static void kill_engines(struct > > i915_gem_engines *engines, bool ban) > > */ > > for_each_gem_engine(ce, engines, it) { > > struct intel_engine_cs *engine; > > + bool local_ban = ban || > > !intel_engine_has_heartbeat(ce->engine); In any case (pending me understanding what's really going on there), why would this check not be in kill_context with currently does this:
bool ban = (!i915_gem_context_is_persistent(ctx) || !ctx->i915->params.enable_hangcheck);
... kill_engines(pos, ban);
So whether to ban decision would be consolidated to one place.
In fact, decision on whether to allow persistent is tied to enable_hangcheck, which also drives hearbeat emission. So perhaps one part of the correct fix is to extend the above (kill_context) ban criteria to include hearbeat values anyway. Otherwise isn't it a simple miss that this check fails to account to hearbeat disablement via sysfs?
Regards,
Tvrtko
> > - if (ban && intel_context_ban(ce, NULL)) > > + if (local_ban && intel_context_ban(ce, NULL)) > > continue; > > /* > > @@ -1104,7 +1105,7 @@ static void kill_engines(struct > > i915_gem_engines *engines, bool ban) > > engine = active_engine(ce); > > /* First attempt to gracefully cancel the context */ > > - if (engine && !__cancel_engine(engine) && ban) > > + if (engine && !__cancel_engine(engine) && local_ban) > > /* > > * If we are unable to send a preemptive pulse to bump > > * the context from the GPU, we have to resort to a > > full > > diff --git a/drivers/gpu/drm/i915/gt/intel_context_types.h > > b/drivers/gpu/drm/i915/gt/intel_context_types.h > > index e54351a170e2..65f2eb2a78e4 100644 > > --- a/drivers/gpu/drm/i915/gt/intel_context_types.h > > +++ b/drivers/gpu/drm/i915/gt/intel_context_types.h > > @@ -55,6 +55,8 @@ struct intel_context_ops { > > void (*reset)(struct intel_context *ce); > > void (*destroy)(struct kref *kref); > > + bool (*has_heartbeat)(const struct intel_engine_cs *engine); > > + > > /* virtual engine/context interface */ > > struct intel_context *(*create_virtual)(struct > > intel_engine_cs **engine, > > unsigned int count); > > diff --git a/drivers/gpu/drm/i915/gt/intel_engine.h > > b/drivers/gpu/drm/i915/gt/intel_engine.h > > index c2a5640ae055..1b11a808acc4 100644 > > --- a/drivers/gpu/drm/i915/gt/intel_engine.h > > +++ b/drivers/gpu/drm/i915/gt/intel_engine.h > > @@ -283,28 +283,11 @@ struct intel_context * > > intel_engine_create_virtual(struct intel_engine_cs **siblings, > > unsigned int count); > > -static inline bool > > -intel_virtual_engine_has_heartbeat(const struct intel_engine_cs > > *engine) > > -{ > > - /* > > - * For non-GuC submission we expect the back-end to look at the > > - * heartbeat status of the actual physical engine that the work > > - * has been (or is being) scheduled on, so we should only reach > > - * here with GuC submission enabled. > > - */ > > - GEM_BUG_ON(!intel_engine_uses_guc(engine)); > > - > > - return intel_guc_virtual_engine_has_heartbeat(engine); > > -} > > - > > static inline bool > > intel_engine_has_heartbeat(const struct intel_engine_cs *engine) > > { > > - if (!IS_ACTIVE(CONFIG_DRM_I915_HEARTBEAT_INTERVAL)) > > - return false; > > - > > - if (intel_engine_is_virtual(engine)) > > - return intel_virtual_engine_has_heartbeat(engine); > > + if (engine->cops->has_heartbeat) > > + return engine->cops->has_heartbeat(engine); > > else > > return READ_ONCE(engine->props.heartbeat_interval_ms); > > } > > diff --git a/drivers/gpu/drm/i915/gt/intel_execlists_submission.c > > b/drivers/gpu/drm/i915/gt/intel_execlists_submission.c > > index de5f9c86b9a4..18005b5546b6 100644 > > --- a/drivers/gpu/drm/i915/gt/intel_execlists_submission.c > > +++ b/drivers/gpu/drm/i915/gt/intel_execlists_submission.c > > @@ -3619,6 +3619,18 @@ virtual_get_sibling(struct intel_engine_cs > > *engine, unsigned int sibling) > > return ve->siblings[sibling]; > > } > > +static bool virtual_engine_has_heartbeat(const struct > > intel_engine_cs *ve) > > +{ > > + struct intel_engine_cs *engine; > > + intel_engine_mask_t tmp, mask = ve->mask; > > + > > + for_each_engine_masked(engine, ve->gt, mask, tmp) > > + if (READ_ONCE(engine->props.heartbeat_interval_ms)) > > + return true; > > + > > + return false; > > +} > > + > > static const struct intel_context_ops virtual_context_ops = { > > .flags = COPS_HAS_INFLIGHT, > > @@ -3634,6 +3646,8 @@ static const struct intel_context_ops > > virtual_context_ops = { > > .enter = virtual_context_enter, > > .exit = virtual_context_exit, > > + .has_heartbeat = virtual_engine_has_heartbeat, > > + > > .destroy = virtual_context_destroy, > > .get_sibling = virtual_get_sibling, > > diff --git a/drivers/gpu/drm/i915/gt/uc/intel_guc_submission.c > > b/drivers/gpu/drm/i915/gt/uc/intel_guc_submission.c > > index 89ff0e4b4bc7..ae70bff3605f 100644 > > --- a/drivers/gpu/drm/i915/gt/uc/intel_guc_submission.c > > +++ b/drivers/gpu/drm/i915/gt/uc/intel_guc_submission.c > > @@ -2168,6 +2168,8 @@ static int guc_virtual_context_alloc(struct > > intel_context *ce) > > return lrc_alloc(ce, engine); > > } > > +static bool guc_virtual_engine_has_heartbeat(const struct > > intel_engine_cs *ve); > > + > > static const struct intel_context_ops virtual_guc_context_ops = { > > .alloc = guc_virtual_context_alloc, > > @@ -2183,6 +2185,8 @@ static const struct intel_context_ops > > virtual_guc_context_ops = { > > .enter = guc_virtual_context_enter, > > .exit = guc_virtual_context_exit, > > + .has_heartbeat = guc_virtual_engine_has_heartbeat, > > + > > .sched_disable = guc_context_sched_disable, > > .destroy = guc_context_destroy, > > @@ -3029,7 +3033,7 @@ guc_create_virtual(struct intel_engine_cs > > **siblings, unsigned int count) > > return ERR_PTR(err); > > } > > -bool intel_guc_virtual_engine_has_heartbeat(const struct > > intel_engine_cs *ve) > > +static bool guc_virtual_engine_has_heartbeat(const struct > > intel_engine_cs *ve) > > { > > struct intel_engine_cs *engine; > > intel_engine_mask_t tmp, mask = ve->mask; > > diff --git a/drivers/gpu/drm/i915/gt/uc/intel_guc_submission.h > > b/drivers/gpu/drm/i915/gt/uc/intel_guc_submission.h > > index c7ef44fa0c36..c2afc3b88fd8 100644 > > --- a/drivers/gpu/drm/i915/gt/uc/intel_guc_submission.h > > +++ b/drivers/gpu/drm/i915/gt/uc/intel_guc_submission.h > > @@ -29,8 +29,6 @@ void intel_guc_dump_active_requests(struct > > intel_engine_cs *engine, > > struct i915_request *hung_rq, > > struct drm_printer *m); > > -bool intel_guc_virtual_engine_has_heartbeat(const struct > > intel_engine_cs *ve); > > - > > int intel_guc_wait_for_pending_msg(struct intel_guc *guc, > > atomic_t *wait_var, > > bool interruptible, > _______________________________________________ > Intel-gfx mailing list > Intel-gfx@lists.freedesktop.org > https://lists.freedesktop.org/mailman/listinfo/intel-gfx
On 8/9/2021 23:36, Daniel Vetter wrote:
On Mon, Aug 09, 2021 at 04:12:52PM -0700, John Harrison wrote:
On 8/6/2021 12:46, Daniel Vetter wrote:
Seen this fly by and figured I dropped a few thoughts in here. At the likely cost of looking a bit out of whack :-)
On Fri, Aug 6, 2021 at 8:01 PM John Harrison john.c.harrison@intel.com wrote:
On 8/2/2021 02:40, Tvrtko Ursulin wrote:
On 30/07/2021 19:13, John Harrison wrote:
On 7/30/2021 02:49, Tvrtko Ursulin wrote: > On 30/07/2021 01:13, John Harrison wrote: >> On 7/28/2021 17:34, Matthew Brost wrote: >>> If an engine associated with a context does not have a heartbeat, >>> ban it >>> immediately. This is needed for GuC submission as a idle pulse >>> doesn't >>> kick the context off the hardware where it then can check for a >>> heartbeat and ban the context. > Pulse, that is a request with I915_PRIORITY_BARRIER, does not > preempt a running normal priority context? > > Why does it matter then whether or not heartbeats are enabled - when > heartbeat just ends up sending the same engine pulse (eventually, > with raising priority)? The point is that the pulse is pointless. See the rest of my comments below, specifically "the context will get resubmitted to the hardware after the pulse completes". To re-iterate...
Yes, it preempts the context. Yes, it does so whether heartbeats are enabled or not. But so what? Who cares? You have preempted a context. It is no longer running on the hardware. BUT IT IS STILL A VALID CONTEXT.
It is valid yes, and it even may be the current ABI so another question is whether it is okay to change that.
The backend scheduler will just resubmit it to the hardware as soon as the pulse completes. The only reason this works at all is because of the horrid hack in the execlist scheduler's back end implementation (in __execlists_schedule_in): if (unlikely(intel_context_is_closed(ce) && !intel_engine_has_heartbeat(engine))) intel_context_set_banned(ce);
Right, is the above code then needed with this patch - when ban is immediately applied on the higher level?
The actual back end scheduler is saying "Is this a zombie context? Is the heartbeat disabled? Then ban it". No other scheduler backend is going to have knowledge of zombie context status or of the heartbeat status. Nor are they going to call back into the higher levels of the i915 driver to trigger a ban operation. Certainly a hardware implemented scheduler is not going to be looking at private i915 driver information to decide whether to submit a context or whether to tell the OS to kill it off instead.
For persistence to work with a hardware scheduler (or a non-Intel specific scheduler such as the DRM one), the handling of zombie contexts, banning, etc. *must* be done entirely in the front end. It cannot rely on any backend hacks. That means you can't rely on any fancy behaviour of pulses.
If you want to ban a context then you must explicitly ban that context. If you want to ban it at some later point then you need to track it at the top level as a zombie and then explicitly ban that zombie at whatever later point.
I am still trying to understand it all. If I go by the commit message:
""" This is needed for GuC submission as a idle pulse doesn't kick the context off the hardware where it then can check for a heartbeat and ban the context. """
That did not explain things for me. Sentence does not appear to make sense. Now, it seems "kick off the hardware" is meant as revoke and not just preempt. Which is fine, perhaps just needs to be written more explicitly. But the part of checking for heartbeat after idle pulse does not compute for me. It is the heartbeat which emits idle pulses, not idle pulse emitting heartbeats.
I am in agreement that the commit message is confusing and does not explain either the problem or the solution.
But anyway, I can buy the handling at the front end story completely. It makes sense. We just need to agree that a) it is okay to change the ABI and b) remove the backend check from execlists if it is not needed any longer.
And if ABI change is okay then commit message needs to talk about it loudly and clearly.
I don't think we have a choice. The current ABI is not and cannot ever be compatible with any scheduler external to i915. It cannot be implemented with a hardware scheduler such as the GuC and it cannot be implemented with an external software scheduler such as the DRM one.
So generally on linux we implement helper libraries, which means massive flexibility everywhere.
https://blog.ffwll.ch/2016/12/midlayers-once-more-with-feeling.html
So it shouldn't be an insurmountable problem to make this happen even with drm/scheduler, we can patch it up.
Whether that's justified is another question.
Helper libraries won't work with a hardware scheduler.
Hm I guess I misunderstood then what exactly the hold-up is. This entire discussion feels at least a bit like "heartbeat is unchangeable and guc must fit", which is pretty much the midlayer mistake. We need to figure out an implementation that works with GuC of the goals of the uapi, instead of assuming that the current heartbeat is the only possible way to achieve that.
Or I'm just very confused about what the problem is.
What I mean is that you can't add helper callback hook things into a hardware scheduler. It's hardware. It does what it does. Sure, the GuC is firmware but it is very limited in what it can do. It certainly can't peek into internal KMD state such as the heartbeat. Nor can it call back to i915 to execute code every time it wants to make a scheduling decision. That would be defeating the whole point of it being a CPU offload accelerator thing.
Also, what I'm arguing is that the heartbeat should not be involved in the management of persistent contexts in the first place. It is way over complicated, unnecessary and not intuitive to an end user in the slightest.
My view is that any implementation involving knowledge of the heartbeat is fundamentally broken.
According to Daniel Vetter, the DRM ABI on this subject is that an actively executing context should persist until the DRM file handle is closed. That seems like a much more plausible and simple ABI than one
DRM ABI is maybe a bit an overkill statement. It's more "what other drivers do", but it's generally a good idea to not ignore that :-)
that says 'if the heartbeat is running then a context will persist forever, if the heartbeat is not running then it will be killed immediately, if the heart was running but then stops running then the context will be killed on the next context switch, ...'. And if I understand it correctly, the current ABI allows a badly written user app to cause a denial of service by leaving contexts permanently running an infinite loop on the hardware even after the app has been killed! How can that ever be considered a good idea?
We're not going to support changing all these settings at runtime. There's just not point in trying to make that work race-free, it either adds complexity to the code for no reason, or it adds overhead to the code for no reason.
Yes I know existing customers and all that, but
- they can change this stuff, and when they change it while anyting is
in-flight they get to keep the pieces. These options taint the kernel for a reason (and if they don't, that should be fixed)
- quite a few around heartbeat and compute support as we've merged a
while ago hang by design when trying to smash them into drm rules. We're not going to fix that, and we should not use any existing such assumptions as justification for code changes.
Wrt infinitely running: Right now nothing is allowed to run forever, because hangcheck will step in and kill that job. Once we add compute mode ctx flag we'll require killing on process exit to stop escape.
If the infinite loop is pre-emptible then the heartbeat won't kill it off. It will just run forever. Okay, it won't be a huge denial of service because other work can pre-empt and run. However, you are down one timeslice execution slot at that priority level. You have also permanently lost whatever memory is allocated and in use by that workload.
Ok I think I'm definitely lost.
Right now, in upstream, you can't run forever without regularly calling execbuf to stuff new work in. So it will die out, it wont be persistent for very long.
It is possible to write an infinite loop batch buffer that is pre-emptible. Once you set that running, no amount of heartbeats will kill it off. The heartbeat will happily pre-empt it and tell you that the system as a whole is still running just fine. And then the scheduler will set the infinite loop task running again because it still has more 'work' to do.
Therefore, the context close implementation should be to add an active context to a zombie list. If a context is in zombie state and its last request completes then the context can be immediately killed at that point. Otherwise, on DRM handle close, we go through the zombie list and immediately kill all contexts.
Simple, clean, no back-end scheduler hacks, no reliance on heartbeats or pulses. Also no opportunity for rogue (or just badly written) user processes to leave zombie contexts running on the hardware forever and causing a denial of service attack. If the host process is killed, all of its GPU processes are also killed irrespective of what dodgy context flags they may or may not have set.
Uh, the intel_context state machine is already a bit too complex, and the implementation lacks a bunch of barriers at least from the cursor look I've given it thus far.
So if we really need to make that more complex with more states then I think someone needs to come up with an actual clean design, with proper state transitions and all the barriers (or really, a design which doesn't need barriers). This is going to be work. -Daniel
Personally, I would rather just drop the whole persistence/zombie idea completely. If you close your context then you should expect that context to be destroyed and any outstanding workloads killed off. If you wanted the results then you should have waited for them.
If we do have to support some level of persistence then it doesn't seem like tracking closed contexts should be especially complex. Not sure why it would need special barriers either.
Frankly I think I'm lost, and I think the confusion (for me at least) starts with what the current uapi is.
Can someone please document that, with kerneldoc in the uapi header ideally? Once we have that defined I think we can have an actual discussion about what exactly this should look like with GuC (and also eventually with drm/scheduler), and which parts of the uapi are just artifacts of the current implementation, and which parts actually matter.
Otherwise I think we're just spinning wheels a bit much here. -Daniel
See other branch of this thread - feel free to write it yourself or elect someone who actually knows the history/reasons behind this to write it up. All I can do is reverse engineer the code and document what it currently does and what is required to pass the IGT test.
If you want documentation about what the interface *should* be then I can offer two options:
1. No persistence at all. If you close a context (whether explicitly through a close context call or implicitly through closing the DRM file handle, being killed, etc.) then that context is destroyed immediately. All outstanding work is discarded.
2. Persistence until DRM handle closure. You can close a context and have it keep running previously submitted work. However, as soon as the DRM file handle is closed (either explicitly or by being killed, etc.) then all contexts are immediately destroyed and all outstanding work is discarded.
Simple. Concise. Sensible. No long discussions about what the heartbeat enable state was when the context was closed versus what that state is at some future point. No platform specific caveats or interactions. And no opportunity to cause denial of service attacks either deliberately or accidentally (and no opportunity for hideously complex KMD implementations to introduce potential DOS bugs either).
John.
John.
John.
Or perhaps there is no ABI change? I am not really clear how does setting banned status propagate to the GuC backend. I mean at which point does i915 ends up passing that info to the firmware?
Regards,
Tvrtko
>> It's worse than this. If the engine in question is an individual >> physical engine then sending a pulse (with sufficiently high >> priority) will pre-empt the engine and kick the context off. >> However, the GuC > Why it is different for physical vs virtual, aren't both just > schedulable contexts with different engine masks for what GuC is > concerned? Oh, is it a matter of needing to send pulses to all > engines which comprise a virtual one? It isn't different. It is totally broken for both. It is potentially more broken for virtual engines because of the question of which engine to pulse. But as stated above, the pulse is pointless anyway so the which engine question doesn't even matter.
John.
>> scheduler does not have hacks in it to check the state of the >> heartbeat or whether a context is actually a zombie or not. Thus, >> the context will get resubmitted to the hardware after the pulse >> completes and effectively nothing will have happened. >> >> I would assume that the DRM scheduler which we are meant to be >> switching to for execlist as well as GuC submission is also >> unlikely to have hacks for zombie contexts and tests for whether >> the i915 specific heartbeat has been disabled since the context >> became a zombie. So when that switch happens, this test will also >> fail in execlist mode as well as GuC mode. >> >> The choices I see here are to simply remove persistence completely >> (it is a basically a bug that became UAPI because it wasn't caught >> soon enough!) or to implement it in a way that does not require >> hacks in the back end scheduler. Apparently, the DRM scheduler is >> expected to allow zombie contexts to persist until the DRM file >> handle is closed. So presumably we will have to go with option two. >> >> That means flagging a context as being a zombie when it is closed >> but still active. The driver would then add it to a zombie list >> owned by the DRM client object. When that client object is closed, >> i915 would go through the list and genuinely kill all the contexts. >> No back end scheduler hacks required and no intimate knowledge of >> the i915 heartbeat mechanism required either. >> >> John. >> >> >>> This patch also updates intel_engine_has_heartbeat to be a vfunc >>> as we >>> now need to call this function on execlists virtual engines too. >>> >>> Signed-off-by: Matthew Brost matthew.brost@intel.com >>> --- >>> drivers/gpu/drm/i915/gem/i915_gem_context.c | 5 +++-- >>> drivers/gpu/drm/i915/gt/intel_context_types.h | 2 ++ >>> drivers/gpu/drm/i915/gt/intel_engine.h | 21 >>> ++----------------- >>> .../drm/i915/gt/intel_execlists_submission.c | 14 +++++++++++++ >>> .../gpu/drm/i915/gt/uc/intel_guc_submission.c | 6 +++++- >>> .../gpu/drm/i915/gt/uc/intel_guc_submission.h | 2 -- >>> 6 files changed, 26 insertions(+), 24 deletions(-) >>> >>> diff --git a/drivers/gpu/drm/i915/gem/i915_gem_context.c >>> b/drivers/gpu/drm/i915/gem/i915_gem_context.c >>> index 9c3672bac0e2..b8e01c5ba9e5 100644 >>> --- a/drivers/gpu/drm/i915/gem/i915_gem_context.c >>> +++ b/drivers/gpu/drm/i915/gem/i915_gem_context.c >>> @@ -1090,8 +1090,9 @@ static void kill_engines(struct >>> i915_gem_engines *engines, bool ban) >>> */ >>> for_each_gem_engine(ce, engines, it) { >>> struct intel_engine_cs *engine; >>> + bool local_ban = ban || >>> !intel_engine_has_heartbeat(ce->engine); > In any case (pending me understanding what's really going on there), > why would this check not be in kill_context with currently does this: > > bool ban = (!i915_gem_context_is_persistent(ctx) || > !ctx->i915->params.enable_hangcheck); > ... > kill_engines(pos, ban); > > So whether to ban decision would be consolidated to one place. > > In fact, decision on whether to allow persistent is tied to > enable_hangcheck, which also drives hearbeat emission. So perhaps > one part of the correct fix is to extend the above (kill_context) > ban criteria to include hearbeat values anyway. Otherwise isn't it a > simple miss that this check fails to account to hearbeat disablement > via sysfs? > > Regards, > > Tvrtko > >>> - if (ban && intel_context_ban(ce, NULL)) >>> + if (local_ban && intel_context_ban(ce, NULL)) >>> continue; >>> /* >>> @@ -1104,7 +1105,7 @@ static void kill_engines(struct >>> i915_gem_engines *engines, bool ban) >>> engine = active_engine(ce); >>> /* First attempt to gracefully cancel the context */ >>> - if (engine && !__cancel_engine(engine) && ban) >>> + if (engine && !__cancel_engine(engine) && local_ban) >>> /* >>> * If we are unable to send a preemptive pulse to bump >>> * the context from the GPU, we have to resort to a >>> full >>> diff --git a/drivers/gpu/drm/i915/gt/intel_context_types.h >>> b/drivers/gpu/drm/i915/gt/intel_context_types.h >>> index e54351a170e2..65f2eb2a78e4 100644 >>> --- a/drivers/gpu/drm/i915/gt/intel_context_types.h >>> +++ b/drivers/gpu/drm/i915/gt/intel_context_types.h >>> @@ -55,6 +55,8 @@ struct intel_context_ops { >>> void (*reset)(struct intel_context *ce); >>> void (*destroy)(struct kref *kref); >>> + bool (*has_heartbeat)(const struct intel_engine_cs *engine); >>> + >>> /* virtual engine/context interface */ >>> struct intel_context *(*create_virtual)(struct >>> intel_engine_cs **engine, >>> unsigned int count); >>> diff --git a/drivers/gpu/drm/i915/gt/intel_engine.h >>> b/drivers/gpu/drm/i915/gt/intel_engine.h >>> index c2a5640ae055..1b11a808acc4 100644 >>> --- a/drivers/gpu/drm/i915/gt/intel_engine.h >>> +++ b/drivers/gpu/drm/i915/gt/intel_engine.h >>> @@ -283,28 +283,11 @@ struct intel_context * >>> intel_engine_create_virtual(struct intel_engine_cs **siblings, >>> unsigned int count); >>> -static inline bool >>> -intel_virtual_engine_has_heartbeat(const struct intel_engine_cs >>> *engine) >>> -{ >>> - /* >>> - * For non-GuC submission we expect the back-end to look at the >>> - * heartbeat status of the actual physical engine that the work >>> - * has been (or is being) scheduled on, so we should only reach >>> - * here with GuC submission enabled. >>> - */ >>> - GEM_BUG_ON(!intel_engine_uses_guc(engine)); >>> - >>> - return intel_guc_virtual_engine_has_heartbeat(engine); >>> -} >>> - >>> static inline bool >>> intel_engine_has_heartbeat(const struct intel_engine_cs *engine) >>> { >>> - if (!IS_ACTIVE(CONFIG_DRM_I915_HEARTBEAT_INTERVAL)) >>> - return false; >>> - >>> - if (intel_engine_is_virtual(engine)) >>> - return intel_virtual_engine_has_heartbeat(engine); >>> + if (engine->cops->has_heartbeat) >>> + return engine->cops->has_heartbeat(engine); >>> else >>> return READ_ONCE(engine->props.heartbeat_interval_ms); >>> } >>> diff --git a/drivers/gpu/drm/i915/gt/intel_execlists_submission.c >>> b/drivers/gpu/drm/i915/gt/intel_execlists_submission.c >>> index de5f9c86b9a4..18005b5546b6 100644 >>> --- a/drivers/gpu/drm/i915/gt/intel_execlists_submission.c >>> +++ b/drivers/gpu/drm/i915/gt/intel_execlists_submission.c >>> @@ -3619,6 +3619,18 @@ virtual_get_sibling(struct intel_engine_cs >>> *engine, unsigned int sibling) >>> return ve->siblings[sibling]; >>> } >>> +static bool virtual_engine_has_heartbeat(const struct >>> intel_engine_cs *ve) >>> +{ >>> + struct intel_engine_cs *engine; >>> + intel_engine_mask_t tmp, mask = ve->mask; >>> + >>> + for_each_engine_masked(engine, ve->gt, mask, tmp) >>> + if (READ_ONCE(engine->props.heartbeat_interval_ms)) >>> + return true; >>> + >>> + return false; >>> +} >>> + >>> static const struct intel_context_ops virtual_context_ops = { >>> .flags = COPS_HAS_INFLIGHT, >>> @@ -3634,6 +3646,8 @@ static const struct intel_context_ops >>> virtual_context_ops = { >>> .enter = virtual_context_enter, >>> .exit = virtual_context_exit, >>> + .has_heartbeat = virtual_engine_has_heartbeat, >>> + >>> .destroy = virtual_context_destroy, >>> .get_sibling = virtual_get_sibling, >>> diff --git a/drivers/gpu/drm/i915/gt/uc/intel_guc_submission.c >>> b/drivers/gpu/drm/i915/gt/uc/intel_guc_submission.c >>> index 89ff0e4b4bc7..ae70bff3605f 100644 >>> --- a/drivers/gpu/drm/i915/gt/uc/intel_guc_submission.c >>> +++ b/drivers/gpu/drm/i915/gt/uc/intel_guc_submission.c >>> @@ -2168,6 +2168,8 @@ static int guc_virtual_context_alloc(struct >>> intel_context *ce) >>> return lrc_alloc(ce, engine); >>> } >>> +static bool guc_virtual_engine_has_heartbeat(const struct >>> intel_engine_cs *ve); >>> + >>> static const struct intel_context_ops virtual_guc_context_ops = { >>> .alloc = guc_virtual_context_alloc, >>> @@ -2183,6 +2185,8 @@ static const struct intel_context_ops >>> virtual_guc_context_ops = { >>> .enter = guc_virtual_context_enter, >>> .exit = guc_virtual_context_exit, >>> + .has_heartbeat = guc_virtual_engine_has_heartbeat, >>> + >>> .sched_disable = guc_context_sched_disable, >>> .destroy = guc_context_destroy, >>> @@ -3029,7 +3033,7 @@ guc_create_virtual(struct intel_engine_cs >>> **siblings, unsigned int count) >>> return ERR_PTR(err); >>> } >>> -bool intel_guc_virtual_engine_has_heartbeat(const struct >>> intel_engine_cs *ve) >>> +static bool guc_virtual_engine_has_heartbeat(const struct >>> intel_engine_cs *ve) >>> { >>> struct intel_engine_cs *engine; >>> intel_engine_mask_t tmp, mask = ve->mask; >>> diff --git a/drivers/gpu/drm/i915/gt/uc/intel_guc_submission.h >>> b/drivers/gpu/drm/i915/gt/uc/intel_guc_submission.h >>> index c7ef44fa0c36..c2afc3b88fd8 100644 >>> --- a/drivers/gpu/drm/i915/gt/uc/intel_guc_submission.h >>> +++ b/drivers/gpu/drm/i915/gt/uc/intel_guc_submission.h >>> @@ -29,8 +29,6 @@ void intel_guc_dump_active_requests(struct >>> intel_engine_cs *engine, >>> struct i915_request *hung_rq, >>> struct drm_printer *m); >>> -bool intel_guc_virtual_engine_has_heartbeat(const struct >>> intel_engine_cs *ve); >>> - >>> int intel_guc_wait_for_pending_msg(struct intel_guc *guc, >>> atomic_t *wait_var, >>> bool interruptible, >> _______________________________________________ >> Intel-gfx mailing list >> Intel-gfx@lists.freedesktop.org >> https://lists.freedesktop.org/mailman/listinfo/intel-gfx
On Wed, Aug 18, 2021 at 2:28 AM John Harrison john.c.harrison@intel.com wrote:
On 8/9/2021 23:36, Daniel Vetter wrote:
On Mon, Aug 09, 2021 at 04:12:52PM -0700, John Harrison wrote:
On 8/6/2021 12:46, Daniel Vetter wrote:
Seen this fly by and figured I dropped a few thoughts in here. At the likely cost of looking a bit out of whack :-)
On Fri, Aug 6, 2021 at 8:01 PM John Harrison john.c.harrison@intel.com wrote:
On 8/2/2021 02:40, Tvrtko Ursulin wrote:
On 30/07/2021 19:13, John Harrison wrote: > On 7/30/2021 02:49, Tvrtko Ursulin wrote: >> On 30/07/2021 01:13, John Harrison wrote: >>> On 7/28/2021 17:34, Matthew Brost wrote: >>>> If an engine associated with a context does not have a heartbeat, >>>> ban it >>>> immediately. This is needed for GuC submission as a idle pulse >>>> doesn't >>>> kick the context off the hardware where it then can check for a >>>> heartbeat and ban the context. >> Pulse, that is a request with I915_PRIORITY_BARRIER, does not >> preempt a running normal priority context? >> >> Why does it matter then whether or not heartbeats are enabled - when >> heartbeat just ends up sending the same engine pulse (eventually, >> with raising priority)? > The point is that the pulse is pointless. See the rest of my comments > below, specifically "the context will get resubmitted to the hardware > after the pulse completes". To re-iterate... > > Yes, it preempts the context. Yes, it does so whether heartbeats are > enabled or not. But so what? Who cares? You have preempted a context. > It is no longer running on the hardware. BUT IT IS STILL A VALID > CONTEXT. It is valid yes, and it even may be the current ABI so another question is whether it is okay to change that.
> The backend scheduler will just resubmit it to the hardware as soon > as the pulse completes. The only reason this works at all is because > of the horrid hack in the execlist scheduler's back end > implementation (in __execlists_schedule_in): > if (unlikely(intel_context_is_closed(ce) && > !intel_engine_has_heartbeat(engine))) > intel_context_set_banned(ce); Right, is the above code then needed with this patch - when ban is immediately applied on the higher level?
> The actual back end scheduler is saying "Is this a zombie context? Is > the heartbeat disabled? Then ban it". No other scheduler backend is > going to have knowledge of zombie context status or of the heartbeat > status. Nor are they going to call back into the higher levels of the > i915 driver to trigger a ban operation. Certainly a hardware > implemented scheduler is not going to be looking at private i915 > driver information to decide whether to submit a context or whether > to tell the OS to kill it off instead. > > For persistence to work with a hardware scheduler (or a non-Intel > specific scheduler such as the DRM one), the handling of zombie > contexts, banning, etc. *must* be done entirely in the front end. It > cannot rely on any backend hacks. That means you can't rely on any > fancy behaviour of pulses. > > If you want to ban a context then you must explicitly ban that > context. If you want to ban it at some later point then you need to > track it at the top level as a zombie and then explicitly ban that > zombie at whatever later point. I am still trying to understand it all. If I go by the commit message:
""" This is needed for GuC submission as a idle pulse doesn't kick the context off the hardware where it then can check for a heartbeat and ban the context. """
That did not explain things for me. Sentence does not appear to make sense. Now, it seems "kick off the hardware" is meant as revoke and not just preempt. Which is fine, perhaps just needs to be written more explicitly. But the part of checking for heartbeat after idle pulse does not compute for me. It is the heartbeat which emits idle pulses, not idle pulse emitting heartbeats.
I am in agreement that the commit message is confusing and does not explain either the problem or the solution.
But anyway, I can buy the handling at the front end story completely. It makes sense. We just need to agree that a) it is okay to change the ABI and b) remove the backend check from execlists if it is not needed any longer.
And if ABI change is okay then commit message needs to talk about it loudly and clearly.
I don't think we have a choice. The current ABI is not and cannot ever be compatible with any scheduler external to i915. It cannot be implemented with a hardware scheduler such as the GuC and it cannot be implemented with an external software scheduler such as the DRM one.
So generally on linux we implement helper libraries, which means massive flexibility everywhere.
https://blog.ffwll.ch/2016/12/midlayers-once-more-with-feeling.html
So it shouldn't be an insurmountable problem to make this happen even with drm/scheduler, we can patch it up.
Whether that's justified is another question.
Helper libraries won't work with a hardware scheduler.
Hm I guess I misunderstood then what exactly the hold-up is. This entire discussion feels at least a bit like "heartbeat is unchangeable and guc must fit", which is pretty much the midlayer mistake. We need to figure out an implementation that works with GuC of the goals of the uapi, instead of assuming that the current heartbeat is the only possible way to achieve that.
Or I'm just very confused about what the problem is.
What I mean is that you can't add helper callback hook things into a hardware scheduler. It's hardware. It does what it does. Sure, the GuC is firmware but it is very limited in what it can do. It certainly can't peek into internal KMD state such as the heartbeat. Nor can it call back to i915 to execute code every time it wants to make a scheduling decision. That would be defeating the whole point of it being a CPU offload accelerator thing.
Also, what I'm arguing is that the heartbeat should not be involved in the management of persistent contexts in the first place. It is way over complicated, unnecessary and not intuitive to an end user in the slightest.
Yeah so heartbeat was also the attempt to support long-running compute jobs without changing the uapi. That part is reverted, and now it's essentially just a tool to make sure the gpu keeps preempting when we expect it too.
Which also I guess should be GuC's job now, so why do we need heartbeat even still with the guc backend? This is the part where I meant we're looking at this way too strictly, you most definitely _can_ change anything in the i915 kmd and igt test suite that doesn't fit. We're maybe saying the same thing really, dunno.
Orthogonal issue, the current code trying to support changing heartbeat status while the driver is running is also bonkers, we don't support that. That should simplify at least the decision making a lot, becuse we can safely assume that a persistent or non-persistent context was only created when we thought it's ok to do so.
My view is that any implementation involving knowledge of the heartbeat is fundamentally broken.
According to Daniel Vetter, the DRM ABI on this subject is that an actively executing context should persist until the DRM file handle is closed. That seems like a much more plausible and simple ABI than one
DRM ABI is maybe a bit an overkill statement. It's more "what other drivers do", but it's generally a good idea to not ignore that :-)
that says 'if the heartbeat is running then a context will persist forever, if the heartbeat is not running then it will be killed immediately, if the heart was running but then stops running then the context will be killed on the next context switch, ...'. And if I understand it correctly, the current ABI allows a badly written user app to cause a denial of service by leaving contexts permanently running an infinite loop on the hardware even after the app has been killed! How can that ever be considered a good idea?
We're not going to support changing all these settings at runtime. There's just not point in trying to make that work race-free, it either adds complexity to the code for no reason, or it adds overhead to the code for no reason.
Yes I know existing customers and all that, but
- they can change this stuff, and when they change it while anyting is
in-flight they get to keep the pieces. These options taint the kernel for a reason (and if they don't, that should be fixed)
- quite a few around heartbeat and compute support as we've merged a
while ago hang by design when trying to smash them into drm rules. We're not going to fix that, and we should not use any existing such assumptions as justification for code changes.
Wrt infinitely running: Right now nothing is allowed to run forever, because hangcheck will step in and kill that job. Once we add compute mode ctx flag we'll require killing on process exit to stop escape.
If the infinite loop is pre-emptible then the heartbeat won't kill it off. It will just run forever. Okay, it won't be a huge denial of service because other work can pre-empt and run. However, you are down one timeslice execution slot at that priority level. You have also permanently lost whatever memory is allocated and in use by that workload.
Ok I think I'm definitely lost.
Right now, in upstream, you can't run forever without regularly calling execbuf to stuff new work in. So it will die out, it wont be persistent for very long.
It is possible to write an infinite loop batch buffer that is pre-emptible. Once you set that running, no amount of heartbeats will kill it off. The heartbeat will happily pre-empt it and tell you that the system as a whole is still running just fine. And then the scheduler will set the infinite loop task running again because it still has more 'work' to do.
There is a hangcheck timeout which kills you after 20s (which is probably about 15s too long, but that's another bikeshed). This is part of the contract that we can't remove, but we did (I think it's still not yet in DII, not sure about status) and took quite long to restore that.
So no, your scenario doesn't happen.
Therefore, the context close implementation should be to add an active context to a zombie list. If a context is in zombie state and its last request completes then the context can be immediately killed at that point. Otherwise, on DRM handle close, we go through the zombie list and immediately kill all contexts.
Simple, clean, no back-end scheduler hacks, no reliance on heartbeats or pulses. Also no opportunity for rogue (or just badly written) user processes to leave zombie contexts running on the hardware forever and causing a denial of service attack. If the host process is killed, all of its GPU processes are also killed irrespective of what dodgy context flags they may or may not have set.
Uh, the intel_context state machine is already a bit too complex, and the implementation lacks a bunch of barriers at least from the cursor look I've given it thus far.
So if we really need to make that more complex with more states then I think someone needs to come up with an actual clean design, with proper state transitions and all the barriers (or really, a design which doesn't need barriers). This is going to be work. -Daniel
Personally, I would rather just drop the whole persistence/zombie idea completely. If you close your context then you should expect that context to be destroyed and any outstanding workloads killed off. If you wanted the results then you should have waited for them.
If we do have to support some level of persistence then it doesn't seem like tracking closed contexts should be especially complex. Not sure why it would need special barriers either.
Frankly I think I'm lost, and I think the confusion (for me at least) starts with what the current uapi is.
Can someone please document that, with kerneldoc in the uapi header ideally? Once we have that defined I think we can have an actual discussion about what exactly this should look like with GuC (and also eventually with drm/scheduler), and which parts of the uapi are just artifacts of the current implementation, and which parts actually matter.
Otherwise I think we're just spinning wheels a bit much here. -Daniel
See other branch of this thread - feel free to write it yourself or elect someone who actually knows the history/reasons behind this to write it up. All I can do is reverse engineer the code and document what it currently does and what is required to pass the IGT test.
If you want documentation about what the interface *should* be then I can offer two options:
- No persistence at all.
If you close a context (whether explicitly through a close context call or implicitly through closing the DRM file handle, being killed, etc.) then that context is destroyed immediately. All outstanding work is discarded.
- Persistence until DRM handle closure.
You can close a context and have it keep running previously submitted work. However, as soon as the DRM file handle is closed (either explicitly or by being killed, etc.) then all contexts are immediately destroyed and all outstanding work is discarded.
This one is pretty close to what I think drm/sched does too. We might need a slight change in that userspace which explicitly asked for non-persistent context to kill those immediately in all cases.
Simple. Concise. Sensible. No long discussions about what the heartbeat enable state was when the context was closed versus what that state is at some future point. No platform specific caveats or interactions. And no opportunity to cause denial of service attacks either deliberately or accidentally (and no opportunity for hideously complex KMD implementations to introduce potential DOS bugs either).
That's another thing: That implementation just needs to be simplified. It supports a lot of things that make little to no sense, and especially if soemthing is in the way we should just remove it. -Daniel
John.
John.
John.
Or perhaps there is no ABI change? I am not really clear how does setting banned status propagate to the GuC backend. I mean at which point does i915 ends up passing that info to the firmware?
Regards,
Tvrtko
>>> It's worse than this. If the engine in question is an individual >>> physical engine then sending a pulse (with sufficiently high >>> priority) will pre-empt the engine and kick the context off. >>> However, the GuC >> Why it is different for physical vs virtual, aren't both just >> schedulable contexts with different engine masks for what GuC is >> concerned? Oh, is it a matter of needing to send pulses to all >> engines which comprise a virtual one? > It isn't different. It is totally broken for both. It is potentially > more broken for virtual engines because of the question of which > engine to pulse. But as stated above, the pulse is pointless anyway > so the which engine question doesn't even matter. > > John. > > >>> scheduler does not have hacks in it to check the state of the >>> heartbeat or whether a context is actually a zombie or not. Thus, >>> the context will get resubmitted to the hardware after the pulse >>> completes and effectively nothing will have happened. >>> >>> I would assume that the DRM scheduler which we are meant to be >>> switching to for execlist as well as GuC submission is also >>> unlikely to have hacks for zombie contexts and tests for whether >>> the i915 specific heartbeat has been disabled since the context >>> became a zombie. So when that switch happens, this test will also >>> fail in execlist mode as well as GuC mode. >>> >>> The choices I see here are to simply remove persistence completely >>> (it is a basically a bug that became UAPI because it wasn't caught >>> soon enough!) or to implement it in a way that does not require >>> hacks in the back end scheduler. Apparently, the DRM scheduler is >>> expected to allow zombie contexts to persist until the DRM file >>> handle is closed. So presumably we will have to go with option two. >>> >>> That means flagging a context as being a zombie when it is closed >>> but still active. The driver would then add it to a zombie list >>> owned by the DRM client object. When that client object is closed, >>> i915 would go through the list and genuinely kill all the contexts. >>> No back end scheduler hacks required and no intimate knowledge of >>> the i915 heartbeat mechanism required either. >>> >>> John. >>> >>> >>>> This patch also updates intel_engine_has_heartbeat to be a vfunc >>>> as we >>>> now need to call this function on execlists virtual engines too. >>>> >>>> Signed-off-by: Matthew Brost matthew.brost@intel.com >>>> --- >>>> drivers/gpu/drm/i915/gem/i915_gem_context.c | 5 +++-- >>>> drivers/gpu/drm/i915/gt/intel_context_types.h | 2 ++ >>>> drivers/gpu/drm/i915/gt/intel_engine.h | 21 >>>> ++----------------- >>>> .../drm/i915/gt/intel_execlists_submission.c | 14 +++++++++++++ >>>> .../gpu/drm/i915/gt/uc/intel_guc_submission.c | 6 +++++- >>>> .../gpu/drm/i915/gt/uc/intel_guc_submission.h | 2 -- >>>> 6 files changed, 26 insertions(+), 24 deletions(-) >>>> >>>> diff --git a/drivers/gpu/drm/i915/gem/i915_gem_context.c >>>> b/drivers/gpu/drm/i915/gem/i915_gem_context.c >>>> index 9c3672bac0e2..b8e01c5ba9e5 100644 >>>> --- a/drivers/gpu/drm/i915/gem/i915_gem_context.c >>>> +++ b/drivers/gpu/drm/i915/gem/i915_gem_context.c >>>> @@ -1090,8 +1090,9 @@ static void kill_engines(struct >>>> i915_gem_engines *engines, bool ban) >>>> */ >>>> for_each_gem_engine(ce, engines, it) { >>>> struct intel_engine_cs *engine; >>>> + bool local_ban = ban || >>>> !intel_engine_has_heartbeat(ce->engine); >> In any case (pending me understanding what's really going on there), >> why would this check not be in kill_context with currently does this: >> >> bool ban = (!i915_gem_context_is_persistent(ctx) || >> !ctx->i915->params.enable_hangcheck); >> ... >> kill_engines(pos, ban); >> >> So whether to ban decision would be consolidated to one place. >> >> In fact, decision on whether to allow persistent is tied to >> enable_hangcheck, which also drives hearbeat emission. So perhaps >> one part of the correct fix is to extend the above (kill_context) >> ban criteria to include hearbeat values anyway. Otherwise isn't it a >> simple miss that this check fails to account to hearbeat disablement >> via sysfs? >> >> Regards, >> >> Tvrtko >> >>>> - if (ban && intel_context_ban(ce, NULL)) >>>> + if (local_ban && intel_context_ban(ce, NULL)) >>>> continue; >>>> /* >>>> @@ -1104,7 +1105,7 @@ static void kill_engines(struct >>>> i915_gem_engines *engines, bool ban) >>>> engine = active_engine(ce); >>>> /* First attempt to gracefully cancel the context */ >>>> - if (engine && !__cancel_engine(engine) && ban) >>>> + if (engine && !__cancel_engine(engine) && local_ban) >>>> /* >>>> * If we are unable to send a preemptive pulse to bump >>>> * the context from the GPU, we have to resort to a >>>> full >>>> diff --git a/drivers/gpu/drm/i915/gt/intel_context_types.h >>>> b/drivers/gpu/drm/i915/gt/intel_context_types.h >>>> index e54351a170e2..65f2eb2a78e4 100644 >>>> --- a/drivers/gpu/drm/i915/gt/intel_context_types.h >>>> +++ b/drivers/gpu/drm/i915/gt/intel_context_types.h >>>> @@ -55,6 +55,8 @@ struct intel_context_ops { >>>> void (*reset)(struct intel_context *ce); >>>> void (*destroy)(struct kref *kref); >>>> + bool (*has_heartbeat)(const struct intel_engine_cs *engine); >>>> + >>>> /* virtual engine/context interface */ >>>> struct intel_context *(*create_virtual)(struct >>>> intel_engine_cs **engine, >>>> unsigned int count); >>>> diff --git a/drivers/gpu/drm/i915/gt/intel_engine.h >>>> b/drivers/gpu/drm/i915/gt/intel_engine.h >>>> index c2a5640ae055..1b11a808acc4 100644 >>>> --- a/drivers/gpu/drm/i915/gt/intel_engine.h >>>> +++ b/drivers/gpu/drm/i915/gt/intel_engine.h >>>> @@ -283,28 +283,11 @@ struct intel_context * >>>> intel_engine_create_virtual(struct intel_engine_cs **siblings, >>>> unsigned int count); >>>> -static inline bool >>>> -intel_virtual_engine_has_heartbeat(const struct intel_engine_cs >>>> *engine) >>>> -{ >>>> - /* >>>> - * For non-GuC submission we expect the back-end to look at the >>>> - * heartbeat status of the actual physical engine that the work >>>> - * has been (or is being) scheduled on, so we should only reach >>>> - * here with GuC submission enabled. >>>> - */ >>>> - GEM_BUG_ON(!intel_engine_uses_guc(engine)); >>>> - >>>> - return intel_guc_virtual_engine_has_heartbeat(engine); >>>> -} >>>> - >>>> static inline bool >>>> intel_engine_has_heartbeat(const struct intel_engine_cs *engine) >>>> { >>>> - if (!IS_ACTIVE(CONFIG_DRM_I915_HEARTBEAT_INTERVAL)) >>>> - return false; >>>> - >>>> - if (intel_engine_is_virtual(engine)) >>>> - return intel_virtual_engine_has_heartbeat(engine); >>>> + if (engine->cops->has_heartbeat) >>>> + return engine->cops->has_heartbeat(engine); >>>> else >>>> return READ_ONCE(engine->props.heartbeat_interval_ms); >>>> } >>>> diff --git a/drivers/gpu/drm/i915/gt/intel_execlists_submission.c >>>> b/drivers/gpu/drm/i915/gt/intel_execlists_submission.c >>>> index de5f9c86b9a4..18005b5546b6 100644 >>>> --- a/drivers/gpu/drm/i915/gt/intel_execlists_submission.c >>>> +++ b/drivers/gpu/drm/i915/gt/intel_execlists_submission.c >>>> @@ -3619,6 +3619,18 @@ virtual_get_sibling(struct intel_engine_cs >>>> *engine, unsigned int sibling) >>>> return ve->siblings[sibling]; >>>> } >>>> +static bool virtual_engine_has_heartbeat(const struct >>>> intel_engine_cs *ve) >>>> +{ >>>> + struct intel_engine_cs *engine; >>>> + intel_engine_mask_t tmp, mask = ve->mask; >>>> + >>>> + for_each_engine_masked(engine, ve->gt, mask, tmp) >>>> + if (READ_ONCE(engine->props.heartbeat_interval_ms)) >>>> + return true; >>>> + >>>> + return false; >>>> +} >>>> + >>>> static const struct intel_context_ops virtual_context_ops = { >>>> .flags = COPS_HAS_INFLIGHT, >>>> @@ -3634,6 +3646,8 @@ static const struct intel_context_ops >>>> virtual_context_ops = { >>>> .enter = virtual_context_enter, >>>> .exit = virtual_context_exit, >>>> + .has_heartbeat = virtual_engine_has_heartbeat, >>>> + >>>> .destroy = virtual_context_destroy, >>>> .get_sibling = virtual_get_sibling, >>>> diff --git a/drivers/gpu/drm/i915/gt/uc/intel_guc_submission.c >>>> b/drivers/gpu/drm/i915/gt/uc/intel_guc_submission.c >>>> index 89ff0e4b4bc7..ae70bff3605f 100644 >>>> --- a/drivers/gpu/drm/i915/gt/uc/intel_guc_submission.c >>>> +++ b/drivers/gpu/drm/i915/gt/uc/intel_guc_submission.c >>>> @@ -2168,6 +2168,8 @@ static int guc_virtual_context_alloc(struct >>>> intel_context *ce) >>>> return lrc_alloc(ce, engine); >>>> } >>>> +static bool guc_virtual_engine_has_heartbeat(const struct >>>> intel_engine_cs *ve); >>>> + >>>> static const struct intel_context_ops virtual_guc_context_ops = { >>>> .alloc = guc_virtual_context_alloc, >>>> @@ -2183,6 +2185,8 @@ static const struct intel_context_ops >>>> virtual_guc_context_ops = { >>>> .enter = guc_virtual_context_enter, >>>> .exit = guc_virtual_context_exit, >>>> + .has_heartbeat = guc_virtual_engine_has_heartbeat, >>>> + >>>> .sched_disable = guc_context_sched_disable, >>>> .destroy = guc_context_destroy, >>>> @@ -3029,7 +3033,7 @@ guc_create_virtual(struct intel_engine_cs >>>> **siblings, unsigned int count) >>>> return ERR_PTR(err); >>>> } >>>> -bool intel_guc_virtual_engine_has_heartbeat(const struct >>>> intel_engine_cs *ve) >>>> +static bool guc_virtual_engine_has_heartbeat(const struct >>>> intel_engine_cs *ve) >>>> { >>>> struct intel_engine_cs *engine; >>>> intel_engine_mask_t tmp, mask = ve->mask; >>>> diff --git a/drivers/gpu/drm/i915/gt/uc/intel_guc_submission.h >>>> b/drivers/gpu/drm/i915/gt/uc/intel_guc_submission.h >>>> index c7ef44fa0c36..c2afc3b88fd8 100644 >>>> --- a/drivers/gpu/drm/i915/gt/uc/intel_guc_submission.h >>>> +++ b/drivers/gpu/drm/i915/gt/uc/intel_guc_submission.h >>>> @@ -29,8 +29,6 @@ void intel_guc_dump_active_requests(struct >>>> intel_engine_cs *engine, >>>> struct i915_request *hung_rq, >>>> struct drm_printer *m); >>>> -bool intel_guc_virtual_engine_has_heartbeat(const struct >>>> intel_engine_cs *ve); >>>> - >>>> int intel_guc_wait_for_pending_msg(struct intel_guc *guc, >>>> atomic_t *wait_var, >>>> bool interruptible, >>> _______________________________________________ >>> Intel-gfx mailing list >>> Intel-gfx@lists.freedesktop.org >>> https://lists.freedesktop.org/mailman/listinfo/intel-gfx
On Fri, Jul 30, 2021 at 10:49:01AM +0100, Tvrtko Ursulin wrote:
On 30/07/2021 01:13, John Harrison wrote:
On 7/28/2021 17:34, Matthew Brost wrote:
If an engine associated with a context does not have a heartbeat, ban it immediately. This is needed for GuC submission as a idle pulse doesn't kick the context off the hardware where it then can check for a heartbeat and ban the context.
Pulse, that is a request with I915_PRIORITY_BARRIER, does not preempt a running normal priority context?
Yes, in both execlists and GuC submission the contexts gets preempted. With execlists the i915 see the preempt CSB while with GuC submission the GUC sees it.
Why does it matter then whether or not heartbeats are enabled - when heartbeat just ends up sending the same engine pulse (eventually, with raising priority)?
With execlists when the request gets resubmitted, there is check if the context is closed and the heartbeat is disabled. If this is true, the context gets banned. See __execlists_schedule_in.
With the Guc sense it owns the CSB / resubmission, the heartbeat / closed check doesn't exist to ban the context.
It's worse than this. If the engine in question is an individual physical engine then sending a pulse (with sufficiently high priority) will pre-empt the engine and kick the context off. However, the GuC
Why it is different for physical vs virtual, aren't both just schedulable contexts with different engine masks for what GuC is concerned? Oh, is it a matter of needing to send pulses to all engines which comprise a virtual one?
Yes. The whole idle pulse thing is kinda junk. It really makes an assumption that the backend is execlists. We likely have a bit more work here.
scheduler does not have hacks in it to check the state of the heartbeat or whether a context is actually a zombie or not. Thus, the context will get resubmitted to the hardware after the pulse completes and effectively nothing will have happened.
I would assume that the DRM scheduler which we are meant to be switching to for execlist as well as GuC submission is also unlikely to have hacks for zombie contexts and tests for whether the i915 specific heartbeat has been disabled since the context became a zombie. So when that switch happens, this test will also fail in execlist mode as well as GuC mode.
The choices I see here are to simply remove persistence completely (it is a basically a bug that became UAPI because it wasn't caught soon enough!) or to implement it in a way that does not require hacks in the back end scheduler. Apparently, the DRM scheduler is expected to allow zombie contexts to persist until the DRM file handle is closed. So presumably we will have to go with option two.
That means flagging a context as being a zombie when it is closed but still active. The driver would then add it to a zombie list owned by the DRM client object. When that client object is closed, i915 would go through the list and genuinely kill all the contexts. No back end scheduler hacks required and no intimate knowledge of the i915 heartbeat mechanism required either.
John.
This patch also updates intel_engine_has_heartbeat to be a vfunc as we now need to call this function on execlists virtual engines too.
Signed-off-by: Matthew Brost matthew.brost@intel.com
drivers/gpu/drm/i915/gem/i915_gem_context.c | 5 +++-- drivers/gpu/drm/i915/gt/intel_context_types.h | 2 ++ drivers/gpu/drm/i915/gt/intel_engine.h | 21 ++----------------- .../drm/i915/gt/intel_execlists_submission.c | 14 +++++++++++++ .../gpu/drm/i915/gt/uc/intel_guc_submission.c | 6 +++++- .../gpu/drm/i915/gt/uc/intel_guc_submission.h | 2 -- 6 files changed, 26 insertions(+), 24 deletions(-)
diff --git a/drivers/gpu/drm/i915/gem/i915_gem_context.c b/drivers/gpu/drm/i915/gem/i915_gem_context.c index 9c3672bac0e2..b8e01c5ba9e5 100644 --- a/drivers/gpu/drm/i915/gem/i915_gem_context.c +++ b/drivers/gpu/drm/i915/gem/i915_gem_context.c @@ -1090,8 +1090,9 @@ static void kill_engines(struct i915_gem_engines *engines, bool ban) */ for_each_gem_engine(ce, engines, it) { struct intel_engine_cs *engine; + bool local_ban = ban || !intel_engine_has_heartbeat(ce->engine);
In any case (pending me understanding what's really going on there), why would this check not be in kill_context with currently does this:
bool ban = (!i915_gem_context_is_persistent(ctx) || !ctx->i915->params.enable_hangcheck); ...
This gem_context level check, while the other check is per intel_context. We don't have the intel_context here.
kill_engines(pos, ban);
So whether to ban decision would be consolidated to one place.
In fact, decision on whether to allow persistent is tied to enable_hangcheck, which also drives hearbeat emission. So perhaps one part of the correct fix is to extend the above (kill_context) ban criteria to include hearbeat values anyway. Otherwise isn't it a simple miss that this check fails to account to hearbeat disablement via sysfs?
The execlists has that check in the resubmission path which doesn't exist for the GuC (explained above). This code just moves this check to a place where it works with GuC submission.
Matt
Regards,
Tvrtko
- if (ban && intel_context_ban(ce, NULL)) + if (local_ban && intel_context_ban(ce, NULL)) continue; /* @@ -1104,7 +1105,7 @@ static void kill_engines(struct i915_gem_engines *engines, bool ban) engine = active_engine(ce); /* First attempt to gracefully cancel the context */ - if (engine && !__cancel_engine(engine) && ban) + if (engine && !__cancel_engine(engine) && local_ban) /* * If we are unable to send a preemptive pulse to bump * the context from the GPU, we have to resort to a full diff --git a/drivers/gpu/drm/i915/gt/intel_context_types.h b/drivers/gpu/drm/i915/gt/intel_context_types.h index e54351a170e2..65f2eb2a78e4 100644 --- a/drivers/gpu/drm/i915/gt/intel_context_types.h +++ b/drivers/gpu/drm/i915/gt/intel_context_types.h @@ -55,6 +55,8 @@ struct intel_context_ops { void (*reset)(struct intel_context *ce); void (*destroy)(struct kref *kref); + bool (*has_heartbeat)(const struct intel_engine_cs *engine);
/* virtual engine/context interface */ struct intel_context *(*create_virtual)(struct intel_engine_cs **engine, unsigned int count); diff --git a/drivers/gpu/drm/i915/gt/intel_engine.h b/drivers/gpu/drm/i915/gt/intel_engine.h index c2a5640ae055..1b11a808acc4 100644 --- a/drivers/gpu/drm/i915/gt/intel_engine.h +++ b/drivers/gpu/drm/i915/gt/intel_engine.h @@ -283,28 +283,11 @@ struct intel_context * intel_engine_create_virtual(struct intel_engine_cs **siblings, unsigned int count); -static inline bool -intel_virtual_engine_has_heartbeat(const struct intel_engine_cs *engine) -{ - /* - * For non-GuC submission we expect the back-end to look at the - * heartbeat status of the actual physical engine that the work - * has been (or is being) scheduled on, so we should only reach - * here with GuC submission enabled. - */ - GEM_BUG_ON(!intel_engine_uses_guc(engine));
- return intel_guc_virtual_engine_has_heartbeat(engine); -}
static inline bool intel_engine_has_heartbeat(const struct intel_engine_cs *engine) { - if (!IS_ACTIVE(CONFIG_DRM_I915_HEARTBEAT_INTERVAL)) - return false;
- if (intel_engine_is_virtual(engine)) - return intel_virtual_engine_has_heartbeat(engine); + if (engine->cops->has_heartbeat) + return engine->cops->has_heartbeat(engine); else return READ_ONCE(engine->props.heartbeat_interval_ms); } diff --git a/drivers/gpu/drm/i915/gt/intel_execlists_submission.c b/drivers/gpu/drm/i915/gt/intel_execlists_submission.c index de5f9c86b9a4..18005b5546b6 100644 --- a/drivers/gpu/drm/i915/gt/intel_execlists_submission.c +++ b/drivers/gpu/drm/i915/gt/intel_execlists_submission.c @@ -3619,6 +3619,18 @@ virtual_get_sibling(struct intel_engine_cs *engine, unsigned int sibling) return ve->siblings[sibling]; } +static bool virtual_engine_has_heartbeat(const struct intel_engine_cs *ve) +{ + struct intel_engine_cs *engine; + intel_engine_mask_t tmp, mask = ve->mask;
+ for_each_engine_masked(engine, ve->gt, mask, tmp) + if (READ_ONCE(engine->props.heartbeat_interval_ms)) + return true;
+ return false; +}
static const struct intel_context_ops virtual_context_ops = { .flags = COPS_HAS_INFLIGHT, @@ -3634,6 +3646,8 @@ static const struct intel_context_ops virtual_context_ops = { .enter = virtual_context_enter, .exit = virtual_context_exit, + .has_heartbeat = virtual_engine_has_heartbeat,
.destroy = virtual_context_destroy, .get_sibling = virtual_get_sibling, diff --git a/drivers/gpu/drm/i915/gt/uc/intel_guc_submission.c b/drivers/gpu/drm/i915/gt/uc/intel_guc_submission.c index 89ff0e4b4bc7..ae70bff3605f 100644 --- a/drivers/gpu/drm/i915/gt/uc/intel_guc_submission.c +++ b/drivers/gpu/drm/i915/gt/uc/intel_guc_submission.c @@ -2168,6 +2168,8 @@ static int guc_virtual_context_alloc(struct intel_context *ce) return lrc_alloc(ce, engine); } +static bool guc_virtual_engine_has_heartbeat(const struct intel_engine_cs *ve);
static const struct intel_context_ops virtual_guc_context_ops = { .alloc = guc_virtual_context_alloc, @@ -2183,6 +2185,8 @@ static const struct intel_context_ops virtual_guc_context_ops = { .enter = guc_virtual_context_enter, .exit = guc_virtual_context_exit, + .has_heartbeat = guc_virtual_engine_has_heartbeat,
.sched_disable = guc_context_sched_disable, .destroy = guc_context_destroy, @@ -3029,7 +3033,7 @@ guc_create_virtual(struct intel_engine_cs **siblings, unsigned int count) return ERR_PTR(err); } -bool intel_guc_virtual_engine_has_heartbeat(const struct intel_engine_cs *ve) +static bool guc_virtual_engine_has_heartbeat(const struct intel_engine_cs *ve) { struct intel_engine_cs *engine; intel_engine_mask_t tmp, mask = ve->mask; diff --git a/drivers/gpu/drm/i915/gt/uc/intel_guc_submission.h b/drivers/gpu/drm/i915/gt/uc/intel_guc_submission.h index c7ef44fa0c36..c2afc3b88fd8 100644 --- a/drivers/gpu/drm/i915/gt/uc/intel_guc_submission.h +++ b/drivers/gpu/drm/i915/gt/uc/intel_guc_submission.h @@ -29,8 +29,6 @@ void intel_guc_dump_active_requests(struct intel_engine_cs *engine, struct i915_request *hung_rq, struct drm_printer *m); -bool intel_guc_virtual_engine_has_heartbeat(const struct intel_engine_cs *ve);
int intel_guc_wait_for_pending_msg(struct intel_guc *guc, atomic_t *wait_var, bool interruptible,
Intel-gfx mailing list Intel-gfx@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/intel-gfx
On Wed, Jul 28, 2021 at 05:33:59PM -0700, Matthew Brost wrote:
Should fix below failures with GuC submission for the following tests: gem_exec_balancer --r noheartbeat gem_ctx_persistence --r heartbeat-close
Not going to fix: gem_ctx_persistence --r heartbeat-many gem_ctx_persistence --r heartbeat-stop
After looking at that big thread and being very confused: Are we fixing an actual use-case here, or is this another case of blindly following igts tests just because they exist?
I'm leaning towards that we should stall on this, and first document what exactly is the actual intention behind all this, and then fix up the tests to match (if needed). And only then fix up GuC to match whatever we actually want to do. -Daniel
As the above tests change the heartbeat value to 0 (off) after the context is closed and we have no way to detect that with GuC submission unless we keep a list of closed but running contexts which seems like overkill for a non-real world use case. We likely should just skip these tests with GuC submission.
Signed-off-by: Matthew Brost matthew.brost@intel.com
Matthew Brost (1): drm/i915: Check if engine has heartbeat when closing a context
drivers/gpu/drm/i915/gem/i915_gem_context.c | 5 +++-- drivers/gpu/drm/i915/gt/intel_context_types.h | 2 ++ drivers/gpu/drm/i915/gt/intel_engine.h | 21 ++----------------- .../drm/i915/gt/intel_execlists_submission.c | 14 +++++++++++++ .../gpu/drm/i915/gt/uc/intel_guc_submission.c | 6 +++++- .../gpu/drm/i915/gt/uc/intel_guc_submission.h | 2 -- 6 files changed, 26 insertions(+), 24 deletions(-)
-- 2.28.0
On 8/9/2021 23:38, Daniel Vetter wrote:
On Wed, Jul 28, 2021 at 05:33:59PM -0700, Matthew Brost wrote:
Should fix below failures with GuC submission for the following tests: gem_exec_balancer --r noheartbeat gem_ctx_persistence --r heartbeat-close
Not going to fix: gem_ctx_persistence --r heartbeat-many gem_ctx_persistence --r heartbeat-stop
After looking at that big thread and being very confused: Are we fixing an actual use-case here, or is this another case of blindly following igts tests just because they exist?
My understanding is that this is established behaviour and therefore must be maintained because the UAPI (whether documented or not) is inviolate. Therefore IGTs have been written to validate this past behaviour and now we must conform to the IGTs in order to keep the existing behaviour unchanged.
Whether anybody actually makes use of this behaviour or not is another matter entirely. I am certainly not aware of any vital use case. Others might have more recollection. I do know that we tell the UMD teams to explicitly disable persistence on every context they create.
I'm leaning towards that we should stall on this, and first document what exactly is the actual intention behind all this, and then fix up the tests
I'm not sure there ever was an 'intention'. The rumour I heard way back when was that persistence was a bug on earlier platforms (or possibly we didn't have hardware support for doing engine resets?). But once the bug was realised (or the hardware support was added), it was too late to change the default behaviour because existing kernel behaviour must never change on pain of painful things. Thus the persistence flag was added so that people could opt out of the broken, leaky behaviour and have their contexts clean up properly.
Feel free to document what you believe should be the behaviour from a software architect point of view. Any documentation I produce is basically going to be created by reverse engineering the existing code. That is the only 'spec' that I am aware of and as I keep saying, I personally think it is a totally broken concept that should just be removed.
to match (if needed). And only then fix up GuC to match whatever we actually want to do.
I also still maintain there is no 'fix up the GuC'. This is not behaviour we should be adding to a hardware scheduler. It is behaviour that should be implemented at the front end not the back end. If we absolutely need to do this then we need to do it solely at the context management level not at the back end submission level. And the solution should work by default on any submission back end.
John.
-Daniel
As the above tests change the heartbeat value to 0 (off) after the context is closed and we have no way to detect that with GuC submission unless we keep a list of closed but running contexts which seems like overkill for a non-real world use case. We likely should just skip these tests with GuC submission.
Signed-off-by: Matthew Brost matthew.brost@intel.com
Matthew Brost (1): drm/i915: Check if engine has heartbeat when closing a context
drivers/gpu/drm/i915/gem/i915_gem_context.c | 5 +++-- drivers/gpu/drm/i915/gt/intel_context_types.h | 2 ++ drivers/gpu/drm/i915/gt/intel_engine.h | 21 ++----------------- .../drm/i915/gt/intel_execlists_submission.c | 14 +++++++++++++ .../gpu/drm/i915/gt/uc/intel_guc_submission.c | 6 +++++- .../gpu/drm/i915/gt/uc/intel_guc_submission.h | 2 -- 6 files changed, 26 insertions(+), 24 deletions(-)
-- 2.28.0
On Tue, Aug 17, 2021 at 05:08:02PM -0700, John Harrison wrote:
On 8/9/2021 23:38, Daniel Vetter wrote:
On Wed, Jul 28, 2021 at 05:33:59PM -0700, Matthew Brost wrote:
Should fix below failures with GuC submission for the following tests: gem_exec_balancer --r noheartbeat gem_ctx_persistence --r heartbeat-close
Not going to fix: gem_ctx_persistence --r heartbeat-many gem_ctx_persistence --r heartbeat-stop
After looking at that big thread and being very confused: Are we fixing an actual use-case here, or is this another case of blindly following igts tests just because they exist?
My understanding is that this is established behaviour and therefore must be maintained because the UAPI (whether documented or not) is inviolate. Therefore IGTs have been written to validate this past behaviour and now we must conform to the IGTs in order to keep the existing behaviour unchanged.
No, we do not need to blindly conform to igts. We've found enough examples in the past few months where the igt tests where just testing stuff because it's possible, not because any UMD actually needs the behaviour.
And drm subsystem rules are very clear that low-level tests do _not_ qualify as userspace, so if they're wrong we just have to fix them.
Whether anybody actually makes use of this behaviour or not is another matter entirely. I am certainly not aware of any vital use case. Others might have more recollection. I do know that we tell the UMD teams to explicitly disable persistence on every context they create.
Does that include mesa?
I'm leaning towards that we should stall on this, and first document what exactly is the actual intention behind all this, and then fix up the tests
I'm not sure there ever was an 'intention'. The rumour I heard way back when was that persistence was a bug on earlier platforms (or possibly we didn't have hardware support for doing engine resets?). But once the bug was realised (or the hardware support was added), it was too late to change the default behaviour because existing kernel behaviour must never change on pain of painful things. Thus the persistence flag was added so that people could opt out of the broken, leaky behaviour and have their contexts clean up properly.
Feel free to document what you believe should be the behaviour from a software architect point of view. Any documentation I produce is basically going to be created by reverse engineering the existing code. That is the only 'spec' that I am aware of and as I keep saying, I personally think it is a totally broken concept that should just be removed.
There is most likely no spec except "what does current userspace actually expect". Yes this sucks. Also if you expect me to do this, I'm backlogged by a few months on random studies here, and largely this boils down to checking all the umds and checking what they actually need.
Important: What igt does doesn't matter if there's not a corresponding real world umd use-case.
to match (if needed). And only then fix up GuC to match whatever we actually want to do.
I also still maintain there is no 'fix up the GuC'. This is not behaviour we should be adding to a hardware scheduler. It is behaviour that should be implemented at the front end not the back end. If we absolutely need to do this then we need to do it solely at the context management level not at the back end submission level. And the solution should work by default on any submission back end.
With "Fix up GuC" I dont mean necessarily the guc fw, but our entire backend. We can very much fix that to fix most anything reasonable.
Also we don't actually need the same solution on all backends, because the uapi can have slight differences across platforms. That's why changing the defaults is so hard once they're set in stone. -Daniel
John.
-Daniel
As the above tests change the heartbeat value to 0 (off) after the context is closed and we have no way to detect that with GuC submission unless we keep a list of closed but running contexts which seems like overkill for a non-real world use case. We likely should just skip these tests with GuC submission.
Signed-off-by: Matthew Brost matthew.brost@intel.com
Matthew Brost (1): drm/i915: Check if engine has heartbeat when closing a context
drivers/gpu/drm/i915/gem/i915_gem_context.c | 5 +++-- drivers/gpu/drm/i915/gt/intel_context_types.h | 2 ++ drivers/gpu/drm/i915/gt/intel_engine.h | 21 ++----------------- .../drm/i915/gt/intel_execlists_submission.c | 14 +++++++++++++ .../gpu/drm/i915/gt/uc/intel_guc_submission.c | 6 +++++- .../gpu/drm/i915/gt/uc/intel_guc_submission.h | 2 -- 6 files changed, 26 insertions(+), 24 deletions(-)
-- 2.28.0
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