This introduces some warnings due to unused functions, that are deleted in the following commit.
Signed-off-by: Nils Wallménius nils.wallmenius@gmail.com --- drivers/gpu/drm/amd/powerplay/hwmgr/ppevvmath.h | 128 ++++++++++++------------ 1 file changed, 64 insertions(+), 64 deletions(-)
diff --git a/drivers/gpu/drm/amd/powerplay/hwmgr/ppevvmath.h b/drivers/gpu/drm/amd/powerplay/hwmgr/ppevvmath.h index 009bd59..a9b40eb 100644 --- a/drivers/gpu/drm/amd/powerplay/hwmgr/ppevvmath.h +++ b/drivers/gpu/drm/amd/powerplay/hwmgr/ppevvmath.h @@ -50,55 +50,55 @@ typedef union _fInt { * Function Declarations * ------------------------------------------------------------------------------- */ -fInt ConvertToFraction(int); /* Use this to convert an INT to a FINT */ -fInt Convert_ULONG_ToFraction(uint32_t); /* Use this to convert an uint32_t to a FINT */ -fInt GetScaledFraction(int, int); /* Use this to convert an INT to a FINT after scaling it by a factor */ -int ConvertBackToInteger(fInt); /* Convert a FINT back to an INT that is scaled by 1000 (i.e. last 3 digits are the decimal digits) */ - -fInt fNegate(fInt); /* Returns -1 * input fInt value */ -fInt fAdd (fInt, fInt); /* Returns the sum of two fInt numbers */ -fInt fSubtract (fInt A, fInt B); /* Returns A-B - Sometimes easier than Adding negative numbers */ -fInt fMultiply (fInt, fInt); /* Returns the product of two fInt numbers */ -fInt fDivide (fInt A, fInt B); /* Returns A/B */ -fInt fGetSquare(fInt); /* Returns the square of a fInt number */ -fInt fSqrt(fInt); /* Returns the Square Root of a fInt number */ - -int uAbs(int); /* Returns the Absolute value of the Int */ -fInt fAbs(fInt); /* Returns the Absolute value of the fInt */ -int uPow(int base, int exponent); /* Returns base^exponent an INT */ - -void SolveQuadracticEqn(fInt, fInt, fInt, fInt[]); /* Returns the 2 roots via the array */ -bool Equal(fInt, fInt); /* Returns true if two fInts are equal to each other */ -bool GreaterThan(fInt A, fInt B); /* Returns true if A > B */ - -fInt fExponential(fInt exponent); /* Can be used to calculate e^exponent */ -fInt fNaturalLog(fInt value); /* Can be used to calculate ln(value) */ +static fInt ConvertToFraction(int); /* Use this to convert an INT to a FINT */ +static fInt Convert_ULONG_ToFraction(uint32_t); /* Use this to convert an uint32_t to a FINT */ +static fInt GetScaledFraction(int, int); /* Use this to convert an INT to a FINT after scaling it by a factor */ +static int ConvertBackToInteger(fInt); /* Convert a FINT back to an INT that is scaled by 1000 (i.e. last 3 digits are the decimal digits) */ + +static fInt fNegate(fInt); /* Returns -1 * input fInt value */ +static fInt fAdd (fInt, fInt); /* Returns the sum of two fInt numbers */ +static fInt fSubtract (fInt A, fInt B); /* Returns A-B - Sometimes easier than Adding negative numbers */ +static fInt fMultiply (fInt, fInt); /* Returns the product of two fInt numbers */ +static fInt fDivide (fInt A, fInt B); /* Returns A/B */ +static fInt fGetSquare(fInt); /* Returns the square of a fInt number */ +static fInt fSqrt(fInt); /* Returns the Square Root of a fInt number */ + +static int uAbs(int); /* Returns the Absolute value of the Int */ +static fInt fAbs(fInt); /* Returns the Absolute value of the fInt */ +static int uPow(int base, int exponent); /* Returns base^exponent an INT */ + +static void SolveQuadracticEqn(fInt, fInt, fInt, fInt[]); /* Returns the 2 roots via the array */ +static bool Equal(fInt, fInt); /* Returns true if two fInts are equal to each other */ +static bool GreaterThan(fInt A, fInt B); /* Returns true if A > B */ + +static fInt fExponential(fInt exponent); /* Can be used to calculate e^exponent */ +static fInt fNaturalLog(fInt value); /* Can be used to calculate ln(value) */
/* Fuse decoding functions * ------------------------------------------------------------------------------------- */ -fInt fDecodeLinearFuse(uint32_t fuse_value, fInt f_min, fInt f_range, uint32_t bitlength); -fInt fDecodeLogisticFuse(uint32_t fuse_value, fInt f_average, fInt f_range, uint32_t bitlength); -fInt fDecodeLeakageID (uint32_t leakageID_fuse, fInt ln_max_div_min, fInt f_min, uint32_t bitlength); +static fInt fDecodeLinearFuse(uint32_t fuse_value, fInt f_min, fInt f_range, uint32_t bitlength); +static fInt fDecodeLogisticFuse(uint32_t fuse_value, fInt f_average, fInt f_range, uint32_t bitlength); +static fInt fDecodeLeakageID (uint32_t leakageID_fuse, fInt ln_max_div_min, fInt f_min, uint32_t bitlength);
/* Internal Support Functions - Use these ONLY for testing or adding to internal functions * ------------------------------------------------------------------------------------- * Some of the following functions take two INTs as their input - This is unsafe for a variety of reasons. */ -fInt Add (int, int); /* Add two INTs and return Sum as FINT */ -fInt Multiply (int, int); /* Multiply two INTs and return Product as FINT */ -fInt Divide (int, int); /* You get the idea... */ -fInt fNegate(fInt); +static fInt Add (int, int); /* Add two INTs and return Sum as FINT */ +static fInt Multiply (int, int); /* Multiply two INTs and return Product as FINT */ +static fInt Divide (int, int); /* You get the idea... */ +static fInt fNegate(fInt);
-int uGetScaledDecimal (fInt); /* Internal function */ -int GetReal (fInt A); /* Internal function */ +static int uGetScaledDecimal (fInt); /* Internal function */ +static int GetReal (fInt A); /* Internal function */
/* Future Additions and Incomplete Functions * ------------------------------------------------------------------------------------- */ -int GetRoundedValue(fInt); /* Incomplete function - Useful only when Precision is lacking */ - /* Let us say we have 2.126 but can only handle 2 decimal points. We could */ - /* either chop of 6 and keep 2.12 or use this function to get 2.13, which is more accurate */ +static int GetRoundedValue(fInt); /* Incomplete function - Useful only when Precision is lacking */ + /* Let us say we have 2.126 but can only handle 2 decimal points. We could */ + /* either chop of 6 and keep 2.12 or use this function to get 2.13, which is more accurate */
/* ------------------------------------------------------------------------------------- * TROUBLESHOOTING INFORMATION @@ -115,7 +115,7 @@ int GetRoundedValue(fInt); /* Incomplete function - Usef * START OF CODE * ------------------------------------------------------------------------------------- */ -fInt fExponential(fInt exponent) /*Can be used to calculate e^exponent*/ +static fInt fExponential(fInt exponent) /*Can be used to calculate e^exponent*/ { uint32_t i; bool bNegated = false; @@ -154,7 +154,7 @@ fInt fExponential(fInt exponent) /*Can be used to calculate e^exponent*/ return solution; }
-fInt fNaturalLog(fInt value) +static fInt fNaturalLog(fInt value) { uint32_t i; fInt upper_bound = Divide(8, 1000); @@ -179,7 +179,7 @@ fInt fNaturalLog(fInt value) return (fAdd(solution, error_term)); }
-fInt fDecodeLinearFuse(uint32_t fuse_value, fInt f_min, fInt f_range, uint32_t bitlength) +static fInt fDecodeLinearFuse(uint32_t fuse_value, fInt f_min, fInt f_range, uint32_t bitlength) { fInt f_fuse_value = Convert_ULONG_ToFraction(fuse_value); fInt f_bit_max_value = Convert_ULONG_ToFraction((uPow(2, bitlength)) - 1); @@ -194,7 +194,7 @@ fInt fDecodeLinearFuse(uint32_t fuse_value, fInt f_min, fInt f_range, uint32_t b }
-fInt fDecodeLogisticFuse(uint32_t fuse_value, fInt f_average, fInt f_range, uint32_t bitlength) +static fInt fDecodeLogisticFuse(uint32_t fuse_value, fInt f_average, fInt f_range, uint32_t bitlength) { fInt f_fuse_value = Convert_ULONG_ToFraction(fuse_value); fInt f_bit_max_value = Convert_ULONG_ToFraction((uPow(2, bitlength)) - 1); @@ -212,7 +212,7 @@ fInt fDecodeLogisticFuse(uint32_t fuse_value, fInt f_average, fInt f_range, uint return f_decoded_value; }
-fInt fDecodeLeakageID (uint32_t leakageID_fuse, fInt ln_max_div_min, fInt f_min, uint32_t bitlength) +static fInt fDecodeLeakageID (uint32_t leakageID_fuse, fInt ln_max_div_min, fInt f_min, uint32_t bitlength) { fInt fLeakage; fInt f_bit_max_value = Convert_ULONG_ToFraction((uPow(2, bitlength)) - 1); @@ -225,7 +225,7 @@ fInt fDecodeLeakageID (uint32_t leakageID_fuse, fInt ln_max_div_min, fInt f_min, return fLeakage; }
-fInt ConvertToFraction(int X) /*Add all range checking here. Is it possible to make fInt a private declaration? */ +static fInt ConvertToFraction(int X) /*Add all range checking here. Is it possible to make fInt a private declaration? */ { fInt temp;
@@ -237,13 +237,13 @@ fInt ConvertToFraction(int X) /*Add all range checking here. Is it possible to m return temp; }
-fInt fNegate(fInt X) +static fInt fNegate(fInt X) { fInt CONSTANT_NEGONE = ConvertToFraction(-1); return (fMultiply(X, CONSTANT_NEGONE)); }
-fInt Convert_ULONG_ToFraction(uint32_t X) +static fInt Convert_ULONG_ToFraction(uint32_t X) { fInt temp;
@@ -255,7 +255,7 @@ fInt Convert_ULONG_ToFraction(uint32_t X) return temp; }
-fInt GetScaledFraction(int X, int factor) +static fInt GetScaledFraction(int X, int factor) { int times_shifted, factor_shifted; bool bNEGATED; @@ -304,7 +304,7 @@ fInt GetScaledFraction(int X, int factor) }
/* Addition using two fInts */ -fInt fAdd (fInt X, fInt Y) +static fInt fAdd (fInt X, fInt Y) { fInt Sum;
@@ -314,7 +314,7 @@ fInt fAdd (fInt X, fInt Y) }
/* Addition using two fInts */ -fInt fSubtract (fInt X, fInt Y) +static fInt fSubtract (fInt X, fInt Y) { fInt Difference;
@@ -323,7 +323,7 @@ fInt fSubtract (fInt X, fInt Y) return Difference; }
-bool Equal(fInt A, fInt B) +static bool Equal(fInt A, fInt B) { if (A.full == B.full) return true; @@ -331,7 +331,7 @@ bool Equal(fInt A, fInt B) return false; }
-bool GreaterThan(fInt A, fInt B) +static bool GreaterThan(fInt A, fInt B) { if (A.full > B.full) return true; @@ -339,7 +339,7 @@ bool GreaterThan(fInt A, fInt B) return false; }
-fInt fMultiply (fInt X, fInt Y) /* Uses 64-bit integers (int64_t) */ +static fInt fMultiply (fInt X, fInt Y) /* Uses 64-bit integers (int64_t) */ { fInt Product; int64_t tempProduct; @@ -363,7 +363,7 @@ fInt fMultiply (fInt X, fInt Y) /* Uses 64-bit integers (int64_t) */ return Product; }
-fInt fDivide (fInt X, fInt Y) +static fInt fDivide (fInt X, fInt Y) { fInt fZERO, fQuotient; int64_t longlongX, longlongY; @@ -384,7 +384,7 @@ fInt fDivide (fInt X, fInt Y) return fQuotient; }
-int ConvertBackToInteger (fInt A) /*THIS is the function that will be used to check with the Golden settings table*/ +static int ConvertBackToInteger (fInt A) /*THIS is the function that will be used to check with the Golden settings table*/ { fInt fullNumber, scaledDecimal, scaledReal;
@@ -397,13 +397,13 @@ int ConvertBackToInteger (fInt A) /*THIS is the function that will be used to ch return fullNumber.full; }
-fInt fGetSquare(fInt A) +static fInt fGetSquare(fInt A) { return fMultiply(A,A); }
/* x_new = x_old - (x_old^2 - C) / (2 * x_old) */ -fInt fSqrt(fInt num) +static fInt fSqrt(fInt num) { fInt F_divide_Fprime, Fprime; fInt test; @@ -460,7 +460,7 @@ fInt fSqrt(fInt num) return (x_new); }
-void SolveQuadracticEqn(fInt A, fInt B, fInt C, fInt Roots[]) +static void SolveQuadracticEqn(fInt A, fInt B, fInt C, fInt Roots[]) { fInt *pRoots = &Roots[0]; fInt temp, root_first, root_second; @@ -499,7 +499,7 @@ void SolveQuadracticEqn(fInt A, fInt B, fInt C, fInt Roots[]) */
/* Addition using two normal ints - Temporary - Use only for testing purposes?. */ -fInt Add (int X, int Y) +static fInt Add (int X, int Y) { fInt A, B, Sum;
@@ -512,13 +512,13 @@ fInt Add (int X, int Y) }
/* Conversion Functions */ -int GetReal (fInt A) +static int GetReal (fInt A) { return (A.full >> SHIFT_AMOUNT); }
/* Temporarily Disabled */ -int GetRoundedValue(fInt A) /*For now, round the 3rd decimal place */ +static int GetRoundedValue(fInt A) /*For now, round the 3rd decimal place */ { /* ROUNDING TEMPORARLY DISABLED int temp = A.full; @@ -531,7 +531,7 @@ int GetRoundedValue(fInt A) /*For now, round the 3rd decimal place */ return ConvertBackToInteger(A)/10000; /*Temporary - in case this was used somewhere else */ }
-fInt Multiply (int X, int Y) +static fInt Multiply (int X, int Y) { fInt A, B, Product;
@@ -543,7 +543,7 @@ fInt Multiply (int X, int Y) return Product; }
-fInt Divide (int X, int Y) +static fInt Divide (int X, int Y) { fInt A, B, Quotient;
@@ -555,7 +555,7 @@ fInt Divide (int X, int Y) return Quotient; }
-int uGetScaledDecimal (fInt A) /*Converts the fractional portion to whole integers - Costly function */ +static int uGetScaledDecimal (fInt A) /*Converts the fractional portion to whole integers - Costly function */ { int dec[PRECISION]; int i, scaledDecimal = 0, tmp = A.partial.decimal; @@ -570,7 +570,7 @@ int uGetScaledDecimal (fInt A) /*Converts the fractional portion to whole intege return scaledDecimal; }
-int uPow(int base, int power) +static int uPow(int base, int power) { if (power == 0) return 1; @@ -578,7 +578,7 @@ int uPow(int base, int power) return (base)*uPow(base, power - 1); }
-fInt fAbs(fInt A) +static fInt fAbs(fInt A) { if (A.partial.real < 0) return (fMultiply(A, ConvertToFraction(-1))); @@ -586,7 +586,7 @@ fInt fAbs(fInt A) return A; }
-int uAbs(int X) +static int uAbs(int X) { if (X < 0) return (X * -1); @@ -594,7 +594,7 @@ int uAbs(int X) return X; }
-fInt fRoundUpByStepSize(fInt A, fInt fStepSize, bool error_term) +static fInt fRoundUpByStepSize(fInt A, fInt fStepSize, bool error_term) { fInt solution;
Signed-off-by: Nils Wallménius nils.wallmenius@gmail.com --- drivers/gpu/drm/amd/powerplay/hwmgr/ppevvmath.h | 59 +------------------------ 1 file changed, 1 insertion(+), 58 deletions(-)
diff --git a/drivers/gpu/drm/amd/powerplay/hwmgr/ppevvmath.h b/drivers/gpu/drm/amd/powerplay/hwmgr/ppevvmath.h index a9b40eb..8f50a03 100644 --- a/drivers/gpu/drm/amd/powerplay/hwmgr/ppevvmath.h +++ b/drivers/gpu/drm/amd/powerplay/hwmgr/ppevvmath.h @@ -64,7 +64,6 @@ static fInt fGetSquare(fInt); /* Returns the square static fInt fSqrt(fInt); /* Returns the Square Root of a fInt number */
static int uAbs(int); /* Returns the Absolute value of the Int */ -static fInt fAbs(fInt); /* Returns the Absolute value of the fInt */ static int uPow(int base, int exponent); /* Returns base^exponent an INT */
static void SolveQuadracticEqn(fInt, fInt, fInt, fInt[]); /* Returns the 2 roots via the array */ @@ -85,21 +84,12 @@ static fInt fDecodeLeakageID (uint32_t leakageID_fuse, fInt ln_max_div_min, fInt * ------------------------------------------------------------------------------------- * Some of the following functions take two INTs as their input - This is unsafe for a variety of reasons. */ -static fInt Add (int, int); /* Add two INTs and return Sum as FINT */ -static fInt Multiply (int, int); /* Multiply two INTs and return Product as FINT */ -static fInt Divide (int, int); /* You get the idea... */ +static fInt Divide (int, int); /* Divide two INTs and return result as FINT */ static fInt fNegate(fInt);
static int uGetScaledDecimal (fInt); /* Internal function */ static int GetReal (fInt A); /* Internal function */
-/* Future Additions and Incomplete Functions - * ------------------------------------------------------------------------------------- - */ -static int GetRoundedValue(fInt); /* Incomplete function - Useful only when Precision is lacking */ - /* Let us say we have 2.126 but can only handle 2 decimal points. We could */ - /* either chop of 6 and keep 2.12 or use this function to get 2.13, which is more accurate */ - /* ------------------------------------------------------------------------------------- * TROUBLESHOOTING INFORMATION * ------------------------------------------------------------------------------------- @@ -498,51 +488,12 @@ static void SolveQuadracticEqn(fInt A, fInt B, fInt C, fInt Roots[]) * ----------------------------------------------------------------------------- */
-/* Addition using two normal ints - Temporary - Use only for testing purposes?. */ -static fInt Add (int X, int Y) -{ - fInt A, B, Sum; - - A.full = (X << SHIFT_AMOUNT); - B.full = (Y << SHIFT_AMOUNT); - - Sum.full = A.full + B.full; - - return Sum; -} - /* Conversion Functions */ static int GetReal (fInt A) { return (A.full >> SHIFT_AMOUNT); }
-/* Temporarily Disabled */ -static int GetRoundedValue(fInt A) /*For now, round the 3rd decimal place */ -{ - /* ROUNDING TEMPORARLY DISABLED - int temp = A.full; - int decimal_cutoff, decimal_mask = 0x000001FF; - decimal_cutoff = temp & decimal_mask; - if (decimal_cutoff > 0x147) { - temp += 673; - }*/ - - return ConvertBackToInteger(A)/10000; /*Temporary - in case this was used somewhere else */ -} - -static fInt Multiply (int X, int Y) -{ - fInt A, B, Product; - - A.full = X << SHIFT_AMOUNT; - B.full = Y << SHIFT_AMOUNT; - - Product = fMultiply(A, B); - - return Product; -} - static fInt Divide (int X, int Y) { fInt A, B, Quotient; @@ -578,14 +529,6 @@ static int uPow(int base, int power) return (base)*uPow(base, power - 1); }
-static fInt fAbs(fInt A) -{ - if (A.partial.real < 0) - return (fMultiply(A, ConvertToFraction(-1))); - else - return A; -} - static int uAbs(int X) { if (X < 0)
On Sun, Apr 24, 2016 at 7:22 AM, Nils Wallménius nils.wallmenius@gmail.com wrote:
Signed-off-by: Nils Wallménius nils.wallmenius@gmail.com
Let me check with the powerplay team and make sure they are planning to use these in the near future.
Alex
drivers/gpu/drm/amd/powerplay/hwmgr/ppevvmath.h | 59 +------------------------ 1 file changed, 1 insertion(+), 58 deletions(-)
diff --git a/drivers/gpu/drm/amd/powerplay/hwmgr/ppevvmath.h b/drivers/gpu/drm/amd/powerplay/hwmgr/ppevvmath.h index a9b40eb..8f50a03 100644 --- a/drivers/gpu/drm/amd/powerplay/hwmgr/ppevvmath.h +++ b/drivers/gpu/drm/amd/powerplay/hwmgr/ppevvmath.h @@ -64,7 +64,6 @@ static fInt fGetSquare(fInt); /* Returns the square static fInt fSqrt(fInt); /* Returns the Square Root of a fInt number */
static int uAbs(int); /* Returns the Absolute value of the Int */ -static fInt fAbs(fInt); /* Returns the Absolute value of the fInt */ static int uPow(int base, int exponent); /* Returns base^exponent an INT */
static void SolveQuadracticEqn(fInt, fInt, fInt, fInt[]); /* Returns the 2 roots via the array */ @@ -85,21 +84,12 @@ static fInt fDecodeLeakageID (uint32_t leakageID_fuse, fInt ln_max_div_min, fInt
- Some of the following functions take two INTs as their input - This is unsafe for a variety of reasons.
*/ -static fInt Add (int, int); /* Add two INTs and return Sum as FINT */ -static fInt Multiply (int, int); /* Multiply two INTs and return Product as FINT */ -static fInt Divide (int, int); /* You get the idea... */ +static fInt Divide (int, int); /* Divide two INTs and return result as FINT */ static fInt fNegate(fInt);
static int uGetScaledDecimal (fInt); /* Internal function */ static int GetReal (fInt A); /* Internal function */
-/* Future Additions and Incomplete Functions
- */
-static int GetRoundedValue(fInt); /* Incomplete function - Useful only when Precision is lacking */
/* Let us say we have 2.126 but can only handle 2 decimal points. We could */
/* either chop of 6 and keep 2.12 or use this function to get 2.13, which is more accurate */
/* -------------------------------------------------------------------------------------
- TROUBLESHOOTING INFORMATION
@@ -498,51 +488,12 @@ static void SolveQuadracticEqn(fInt A, fInt B, fInt C, fInt Roots[])
*/
-/* Addition using two normal ints - Temporary - Use only for testing purposes?. */ -static fInt Add (int X, int Y) -{
fInt A, B, Sum;
A.full = (X << SHIFT_AMOUNT);
B.full = (Y << SHIFT_AMOUNT);
Sum.full = A.full + B.full;
return Sum;
-}
/* Conversion Functions */ static int GetReal (fInt A) { return (A.full >> SHIFT_AMOUNT); }
-/* Temporarily Disabled */ -static int GetRoundedValue(fInt A) /*For now, round the 3rd decimal place */ -{
/* ROUNDING TEMPORARLY DISABLED
int temp = A.full;
int decimal_cutoff, decimal_mask = 0x000001FF;
decimal_cutoff = temp & decimal_mask;
if (decimal_cutoff > 0x147) {
temp += 673;
}*/
return ConvertBackToInteger(A)/10000; /*Temporary - in case this was used somewhere else */
-}
-static fInt Multiply (int X, int Y) -{
fInt A, B, Product;
A.full = X << SHIFT_AMOUNT;
B.full = Y << SHIFT_AMOUNT;
Product = fMultiply(A, B);
return Product;
-}
static fInt Divide (int X, int Y) { fInt A, B, Quotient; @@ -578,14 +529,6 @@ static int uPow(int base, int power) return (base)*uPow(base, power - 1); }
-static fInt fAbs(fInt A) -{
if (A.partial.real < 0)
return (fMultiply(A, ConvertToFraction(-1)));
else
return A;
-}
static int uAbs(int X) { if (X < 0) -- 2.8.0.rc3
dri-devel mailing list dri-devel@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/dri-devel
Hi Alex,
Any response from the powerplay team?
If they are unresponsive, would you prefer to #IF 0 the code instead of deleting?
Regards Nils
On Mon, Apr 25, 2016 at 10:08 PM, Alex Deucher alexdeucher@gmail.com wrote:
On Sun, Apr 24, 2016 at 7:22 AM, Nils Wallménius nils.wallmenius@gmail.com wrote:
Signed-off-by: Nils Wallménius nils.wallmenius@gmail.com
Let me check with the powerplay team and make sure they are planning to use these in the near future.
Alex
drivers/gpu/drm/amd/powerplay/hwmgr/ppevvmath.h | 59
+------------------------
1 file changed, 1 insertion(+), 58 deletions(-)
diff --git a/drivers/gpu/drm/amd/powerplay/hwmgr/ppevvmath.h
b/drivers/gpu/drm/amd/powerplay/hwmgr/ppevvmath.h
index a9b40eb..8f50a03 100644 --- a/drivers/gpu/drm/amd/powerplay/hwmgr/ppevvmath.h +++ b/drivers/gpu/drm/amd/powerplay/hwmgr/ppevvmath.h @@ -64,7 +64,6 @@ static fInt fGetSquare(fInt);
/* Returns the square
static fInt fSqrt(fInt); /* Returns
the Square Root of a fInt number */
static int uAbs(int); /* Returns
the Absolute value of the Int */
-static fInt fAbs(fInt); /* Returns
the Absolute value of the fInt */
static int uPow(int base, int exponent); /* Returns
base^exponent an INT */
static void SolveQuadracticEqn(fInt, fInt, fInt, fInt[]); /* Returns
the 2 roots via the array */
@@ -85,21 +84,12 @@ static fInt fDecodeLeakageID (uint32_t
leakageID_fuse, fInt ln_max_div_min, fInt
- Some of the following functions take two INTs as their input - This
is unsafe for a variety of reasons.
*/ -static fInt Add (int, int); /* Add two
INTs and return Sum as FINT */
-static fInt Multiply (int, int); /* Multiply
two INTs and return Product as FINT */
-static fInt Divide (int, int); /* You get
the idea... */
+static fInt Divide (int, int); /* Divide two
INTs and return result as FINT */
static fInt fNegate(fInt);
static int uGetScaledDecimal (fInt); /* Internal
function */
static int GetReal (fInt A); /* Internal
function */
-/* Future Additions and Incomplete Functions
- */
-static int GetRoundedValue(fInt); /* Incomplete
function - Useful only when Precision is lacking */
/* Let us say
we have 2.126 but can only handle 2 decimal points. We could */
/* either
chop of 6 and keep 2.12 or use this function to get 2.13, which is more accurate */
/*
- TROUBLESHOOTING INFORMATION
@@ -498,51 +488,12 @@ static void SolveQuadracticEqn(fInt A, fInt B,
fInt C, fInt Roots[])
*/
-/* Addition using two normal ints - Temporary - Use only for testing
purposes?. */
-static fInt Add (int X, int Y) -{
fInt A, B, Sum;
A.full = (X << SHIFT_AMOUNT);
B.full = (Y << SHIFT_AMOUNT);
Sum.full = A.full + B.full;
return Sum;
-}
/* Conversion Functions */ static int GetReal (fInt A) { return (A.full >> SHIFT_AMOUNT); }
-/* Temporarily Disabled */ -static int GetRoundedValue(fInt A) /*For now, round the 3rd decimal
place */
-{
/* ROUNDING TEMPORARLY DISABLED
int temp = A.full;
int decimal_cutoff, decimal_mask = 0x000001FF;
decimal_cutoff = temp & decimal_mask;
if (decimal_cutoff > 0x147) {
temp += 673;
}*/
return ConvertBackToInteger(A)/10000; /*Temporary - in case this
was used somewhere else */
-}
-static fInt Multiply (int X, int Y) -{
fInt A, B, Product;
A.full = X << SHIFT_AMOUNT;
B.full = Y << SHIFT_AMOUNT;
Product = fMultiply(A, B);
return Product;
-}
static fInt Divide (int X, int Y) { fInt A, B, Quotient; @@ -578,14 +529,6 @@ static int uPow(int base, int power) return (base)*uPow(base, power - 1); }
-static fInt fAbs(fInt A) -{
if (A.partial.real < 0)
return (fMultiply(A, ConvertToFraction(-1)));
else
return A;
-}
static int uAbs(int X) { if (X < 0) -- 2.8.0.rc3
dri-devel mailing list dri-devel@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/dri-devel
Ping?
Den 6 juni 2016 21:32 skrev "Nils Wallménius" nils.wallmenius@gmail.com:
Hi Alex,
Any response from the powerplay team?
If they are unresponsive, would you prefer to #IF 0 the code instead of deleting?
Regards Nils
On Mon, Apr 25, 2016 at 10:08 PM, Alex Deucher alexdeucher@gmail.com wrote:
On Sun, Apr 24, 2016 at 7:22 AM, Nils Wallménius nils.wallmenius@gmail.com wrote:
Signed-off-by: Nils Wallménius nils.wallmenius@gmail.com
Let me check with the powerplay team and make sure they are planning to use these in the near future.
Alex
drivers/gpu/drm/amd/powerplay/hwmgr/ppevvmath.h | 59
+------------------------
1 file changed, 1 insertion(+), 58 deletions(-)
diff --git a/drivers/gpu/drm/amd/powerplay/hwmgr/ppevvmath.h
b/drivers/gpu/drm/amd/powerplay/hwmgr/ppevvmath.h
index a9b40eb..8f50a03 100644 --- a/drivers/gpu/drm/amd/powerplay/hwmgr/ppevvmath.h +++ b/drivers/gpu/drm/amd/powerplay/hwmgr/ppevvmath.h @@ -64,7 +64,6 @@ static fInt fGetSquare(fInt);
/* Returns the square
static fInt fSqrt(fInt); /* Returns
the Square Root of a fInt number */
static int uAbs(int); /* Returns
the Absolute value of the Int */
-static fInt fAbs(fInt); /* Returns
the Absolute value of the fInt */
static int uPow(int base, int exponent); /* Returns
base^exponent an INT */
static void SolveQuadracticEqn(fInt, fInt, fInt, fInt[]); /* Returns
the 2 roots via the array */
@@ -85,21 +84,12 @@ static fInt fDecodeLeakageID (uint32_t
leakageID_fuse, fInt ln_max_div_min, fInt
- Some of the following functions take two INTs as their input - This
is unsafe for a variety of reasons.
*/ -static fInt Add (int, int); /* Add two
INTs and return Sum as FINT */
-static fInt Multiply (int, int); /* Multiply
two INTs and return Product as FINT */
-static fInt Divide (int, int); /* You get
the idea... */
+static fInt Divide (int, int); /* Divide
two INTs and return result as FINT */
static fInt fNegate(fInt);
static int uGetScaledDecimal (fInt); /* Internal
function */
static int GetReal (fInt A); /* Internal
function */
-/* Future Additions and Incomplete Functions
- */
-static int GetRoundedValue(fInt); /*
Incomplete function - Useful only when Precision is lacking */
/* Let us
say we have 2.126 but can only handle 2 decimal points. We could */
/* either
chop of 6 and keep 2.12 or use this function to get 2.13, which is more accurate */
/*
- TROUBLESHOOTING INFORMATION
@@ -498,51 +488,12 @@ static void SolveQuadracticEqn(fInt A, fInt B,
fInt C, fInt Roots[])
*/
-/* Addition using two normal ints - Temporary - Use only for testing
purposes?. */
-static fInt Add (int X, int Y) -{
fInt A, B, Sum;
A.full = (X << SHIFT_AMOUNT);
B.full = (Y << SHIFT_AMOUNT);
Sum.full = A.full + B.full;
return Sum;
-}
/* Conversion Functions */ static int GetReal (fInt A) { return (A.full >> SHIFT_AMOUNT); }
-/* Temporarily Disabled */ -static int GetRoundedValue(fInt A) /*For now, round the 3rd decimal
place */
-{
/* ROUNDING TEMPORARLY DISABLED
int temp = A.full;
int decimal_cutoff, decimal_mask = 0x000001FF;
decimal_cutoff = temp & decimal_mask;
if (decimal_cutoff > 0x147) {
temp += 673;
}*/
return ConvertBackToInteger(A)/10000; /*Temporary - in case
this was used somewhere else */
-}
-static fInt Multiply (int X, int Y) -{
fInt A, B, Product;
A.full = X << SHIFT_AMOUNT;
B.full = Y << SHIFT_AMOUNT;
Product = fMultiply(A, B);
return Product;
-}
static fInt Divide (int X, int Y) { fInt A, B, Quotient; @@ -578,14 +529,6 @@ static int uPow(int base, int power) return (base)*uPow(base, power - 1); }
-static fInt fAbs(fInt A) -{
if (A.partial.real < 0)
return (fMultiply(A, ConvertToFraction(-1)));
else
return A;
-}
static int uAbs(int X) { if (X < 0) -- 2.8.0.rc3
dri-devel mailing list dri-devel@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/dri-devel
On Fri, Jul 15, 2016 at 4:09 PM, Nils Wallménius nils.wallmenius@gmail.com wrote:
Ping?
We don't seem to be using them. Can you respin? It doesn't seem to apply any longer.
Alex
Den 6 juni 2016 21:32 skrev "Nils Wallménius" nils.wallmenius@gmail.com:
Hi Alex,
Any response from the powerplay team?
If they are unresponsive, would you prefer to #IF 0 the code instead of deleting?
Regards Nils
On Mon, Apr 25, 2016 at 10:08 PM, Alex Deucher alexdeucher@gmail.com wrote:
On Sun, Apr 24, 2016 at 7:22 AM, Nils Wallménius nils.wallmenius@gmail.com wrote:
Signed-off-by: Nils Wallménius nils.wallmenius@gmail.com
Let me check with the powerplay team and make sure they are planning to use these in the near future.
Alex
drivers/gpu/drm/amd/powerplay/hwmgr/ppevvmath.h | 59 +------------------------ 1 file changed, 1 insertion(+), 58 deletions(-)
diff --git a/drivers/gpu/drm/amd/powerplay/hwmgr/ppevvmath.h b/drivers/gpu/drm/amd/powerplay/hwmgr/ppevvmath.h index a9b40eb..8f50a03 100644 --- a/drivers/gpu/drm/amd/powerplay/hwmgr/ppevvmath.h +++ b/drivers/gpu/drm/amd/powerplay/hwmgr/ppevvmath.h @@ -64,7 +64,6 @@ static fInt fGetSquare(fInt); /* Returns the square static fInt fSqrt(fInt); /* Returns the Square Root of a fInt number */
static int uAbs(int); /* Returns the Absolute value of the Int */ -static fInt fAbs(fInt); /* Returns the Absolute value of the fInt */ static int uPow(int base, int exponent); /* Returns base^exponent an INT */
static void SolveQuadracticEqn(fInt, fInt, fInt, fInt[]); /* Returns the 2 roots via the array */ @@ -85,21 +84,12 @@ static fInt fDecodeLeakageID (uint32_t leakageID_fuse, fInt ln_max_div_min, fInt
- Some of the following functions take two INTs as their input - This
is unsafe for a variety of reasons. */ -static fInt Add (int, int); /* Add two INTs and return Sum as FINT */ -static fInt Multiply (int, int); /* Multiply two INTs and return Product as FINT */ -static fInt Divide (int, int); /* You get the idea... */ +static fInt Divide (int, int); /* Divide two INTs and return result as FINT */ static fInt fNegate(fInt);
static int uGetScaledDecimal (fInt); /* Internal function */ static int GetReal (fInt A); /* Internal function */
-/* Future Additions and Incomplete Functions
- */
-static int GetRoundedValue(fInt); /* Incomplete function - Useful only when Precision is lacking */
/* Let us
say we have 2.126 but can only handle 2 decimal points. We could */
/* either
chop of 6 and keep 2.12 or use this function to get 2.13, which is more accurate */
/*
- TROUBLESHOOTING INFORMATION
@@ -498,51 +488,12 @@ static void SolveQuadracticEqn(fInt A, fInt B, fInt C, fInt Roots[])
*/
-/* Addition using two normal ints - Temporary - Use only for testing purposes?. */ -static fInt Add (int X, int Y) -{
fInt A, B, Sum;
A.full = (X << SHIFT_AMOUNT);
B.full = (Y << SHIFT_AMOUNT);
Sum.full = A.full + B.full;
return Sum;
-}
/* Conversion Functions */ static int GetReal (fInt A) { return (A.full >> SHIFT_AMOUNT); }
-/* Temporarily Disabled */ -static int GetRoundedValue(fInt A) /*For now, round the 3rd decimal place */ -{
/* ROUNDING TEMPORARLY DISABLED
int temp = A.full;
int decimal_cutoff, decimal_mask = 0x000001FF;
decimal_cutoff = temp & decimal_mask;
if (decimal_cutoff > 0x147) {
temp += 673;
}*/
return ConvertBackToInteger(A)/10000; /*Temporary - in case
this was used somewhere else */ -}
-static fInt Multiply (int X, int Y) -{
fInt A, B, Product;
A.full = X << SHIFT_AMOUNT;
B.full = Y << SHIFT_AMOUNT;
Product = fMultiply(A, B);
return Product;
-}
static fInt Divide (int X, int Y) { fInt A, B, Quotient; @@ -578,14 +529,6 @@ static int uPow(int base, int power) return (base)*uPow(base, power - 1); }
-static fInt fAbs(fInt A) -{
if (A.partial.real < 0)
return (fMultiply(A, ConvertToFraction(-1)));
else
return A;
-}
static int uAbs(int X) { if (X < 0) -- 2.8.0.rc3
dri-devel mailing list dri-devel@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/dri-devel
Ok, cool. I will probably be able to do that on monday.
Nils
Den 15 juli 2016 11:06 em skrev "Alex Deucher" alexdeucher@gmail.com:
On Fri, Jul 15, 2016 at 4:09 PM, Nils Wallménius nils.wallmenius@gmail.com wrote:
Ping?
We don't seem to be using them. Can you respin? It doesn't seem to apply any longer.
Alex
Den 6 juni 2016 21:32 skrev "Nils Wallménius" <nils.wallmenius@gmail.com :
Hi Alex,
Any response from the powerplay team?
If they are unresponsive, would you prefer to #IF 0 the code instead of deleting?
Regards Nils
On Mon, Apr 25, 2016 at 10:08 PM, Alex Deucher alexdeucher@gmail.com wrote:
On Sun, Apr 24, 2016 at 7:22 AM, Nils Wallménius nils.wallmenius@gmail.com wrote:
Signed-off-by: Nils Wallménius nils.wallmenius@gmail.com
Let me check with the powerplay team and make sure they are planning to use these in the near future.
Alex
drivers/gpu/drm/amd/powerplay/hwmgr/ppevvmath.h | 59 +------------------------ 1 file changed, 1 insertion(+), 58 deletions(-)
diff --git a/drivers/gpu/drm/amd/powerplay/hwmgr/ppevvmath.h b/drivers/gpu/drm/amd/powerplay/hwmgr/ppevvmath.h index a9b40eb..8f50a03 100644 --- a/drivers/gpu/drm/amd/powerplay/hwmgr/ppevvmath.h +++ b/drivers/gpu/drm/amd/powerplay/hwmgr/ppevvmath.h @@ -64,7 +64,6 @@ static fInt fGetSquare(fInt); /* Returns the square static fInt fSqrt(fInt); /* Returns the Square Root of a fInt number */
static int uAbs(int); /* Returns the Absolute value of the Int */ -static fInt fAbs(fInt); /* Returns the Absolute value of the fInt */ static int uPow(int base, int exponent); /* Returns base^exponent an INT */
static void SolveQuadracticEqn(fInt, fInt, fInt, fInt[]); /* Returns the 2 roots via the array */ @@ -85,21 +84,12 @@ static fInt fDecodeLeakageID (uint32_t leakageID_fuse, fInt ln_max_div_min, fInt
- Some of the following functions take two INTs as their input -
This
is unsafe for a variety of reasons. */ -static fInt Add (int, int); /* Add two INTs and return Sum as FINT */ -static fInt Multiply (int, int); /*
Multiply
two INTs and return Product as FINT */ -static fInt Divide (int, int); /* You get the idea... */ +static fInt Divide (int, int); /* Divide two INTs and return result as FINT */ static fInt fNegate(fInt);
static int uGetScaledDecimal (fInt); /*
Internal
function */ static int GetReal (fInt A); /*
Internal
function */
-/* Future Additions and Incomplete Functions
- */
-static int GetRoundedValue(fInt); /* Incomplete function - Useful only when Precision is lacking */
/* Let us
say we have 2.126 but can only handle 2 decimal points. We could */
/* either
chop of 6 and keep 2.12 or use this function to get 2.13, which is
more
accurate */
/*
- TROUBLESHOOTING INFORMATION
@@ -498,51 +488,12 @@ static void SolveQuadracticEqn(fInt A, fInt B, fInt C, fInt Roots[])
*/
-/* Addition using two normal ints - Temporary - Use only for testing purposes?. */ -static fInt Add (int X, int Y) -{
fInt A, B, Sum;
A.full = (X << SHIFT_AMOUNT);
B.full = (Y << SHIFT_AMOUNT);
Sum.full = A.full + B.full;
return Sum;
-}
/* Conversion Functions */ static int GetReal (fInt A) { return (A.full >> SHIFT_AMOUNT); }
-/* Temporarily Disabled */ -static int GetRoundedValue(fInt A) /*For now, round the 3rd decimal place */ -{
/* ROUNDING TEMPORARLY DISABLED
int temp = A.full;
int decimal_cutoff, decimal_mask = 0x000001FF;
decimal_cutoff = temp & decimal_mask;
if (decimal_cutoff > 0x147) {
temp += 673;
}*/
return ConvertBackToInteger(A)/10000; /*Temporary - in case
this was used somewhere else */ -}
-static fInt Multiply (int X, int Y) -{
fInt A, B, Product;
A.full = X << SHIFT_AMOUNT;
B.full = Y << SHIFT_AMOUNT;
Product = fMultiply(A, B);
return Product;
-}
static fInt Divide (int X, int Y) { fInt A, B, Quotient; @@ -578,14 +529,6 @@ static int uPow(int base, int power) return (base)*uPow(base, power - 1); }
-static fInt fAbs(fInt A) -{
if (A.partial.real < 0)
return (fMultiply(A, ConvertToFraction(-1)));
else
return A;
-}
static int uAbs(int X) { if (X < 0) -- 2.8.0.rc3
dri-devel mailing list dri-devel@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/dri-devel
Hi,
This patch applies cleanly for me on top of the first patch in this series [1] on top of your drm-next-4.8 tree.
The series was held up to figure out what to do about the unused functions as patch 1 introduced warnings. I can still respin if you'd like as now that i know the functions should be removed, doing that first makes a bit more sense I guess.
Nils
[1]: https://lists.freedesktop.org/archives/dri-devel/2016-April/105648.html
On Sat, Jul 16, 2016 at 5:51 AM, Nils Wallménius nils.wallmenius@gmail.com wrote:
Ok, cool. I will probably be able to do that on monday.
Nils
Den 15 juli 2016 11:06 em skrev "Alex Deucher" alexdeucher@gmail.com:
On Fri, Jul 15, 2016 at 4:09 PM, Nils Wallménius nils.wallmenius@gmail.com wrote:
Ping?
We don't seem to be using them. Can you respin? It doesn't seem to apply any longer.
Alex
Den 6 juni 2016 21:32 skrev "Nils Wallménius" <
nils.wallmenius@gmail.com>:
Hi Alex,
Any response from the powerplay team?
If they are unresponsive, would you prefer to #IF 0 the code instead of deleting?
Regards Nils
On Mon, Apr 25, 2016 at 10:08 PM, Alex Deucher alexdeucher@gmail.com wrote:
On Sun, Apr 24, 2016 at 7:22 AM, Nils Wallménius nils.wallmenius@gmail.com wrote:
Signed-off-by: Nils Wallménius nils.wallmenius@gmail.com
Let me check with the powerplay team and make sure they are planning to use these in the near future.
Alex
drivers/gpu/drm/amd/powerplay/hwmgr/ppevvmath.h | 59 +------------------------ 1 file changed, 1 insertion(+), 58 deletions(-)
diff --git a/drivers/gpu/drm/amd/powerplay/hwmgr/ppevvmath.h b/drivers/gpu/drm/amd/powerplay/hwmgr/ppevvmath.h index a9b40eb..8f50a03 100644 --- a/drivers/gpu/drm/amd/powerplay/hwmgr/ppevvmath.h +++ b/drivers/gpu/drm/amd/powerplay/hwmgr/ppevvmath.h @@ -64,7 +64,6 @@ static fInt fGetSquare(fInt); /* Returns the square static fInt fSqrt(fInt); /*
Returns
the Square Root of a fInt number */
static int uAbs(int); /*
Returns
the Absolute value of the Int */ -static fInt fAbs(fInt); /*
Returns
the Absolute value of the fInt */ static int uPow(int base, int exponent); /*
Returns
base^exponent an INT */
static void SolveQuadracticEqn(fInt, fInt, fInt, fInt[]); /*
Returns
the 2 roots via the array */ @@ -85,21 +84,12 @@ static fInt fDecodeLeakageID (uint32_t leakageID_fuse, fInt ln_max_div_min, fInt
- Some of the following functions take two INTs as their input -
This
is unsafe for a variety of reasons. */ -static fInt Add (int, int); /* Add
two
INTs and return Sum as FINT */ -static fInt Multiply (int, int); /*
Multiply
two INTs and return Product as FINT */ -static fInt Divide (int, int); /* You
get
the idea... */ +static fInt Divide (int, int); /* Divide two INTs and return result as FINT */ static fInt fNegate(fInt);
static int uGetScaledDecimal (fInt); /*
Internal
function */ static int GetReal (fInt A); /*
Internal
function */
-/* Future Additions and Incomplete Functions
- */
-static int GetRoundedValue(fInt); /* Incomplete function - Useful only when Precision is lacking */
/* Let us
say we have 2.126 but can only handle 2 decimal points. We could */
/* either
chop of 6 and keep 2.12 or use this function to get 2.13, which is
more
accurate */
/*
- TROUBLESHOOTING INFORMATION
@@ -498,51 +488,12 @@ static void SolveQuadracticEqn(fInt A, fInt B, fInt C, fInt Roots[])
*/
-/* Addition using two normal ints - Temporary - Use only for
testing
purposes?. */ -static fInt Add (int X, int Y) -{
fInt A, B, Sum;
A.full = (X << SHIFT_AMOUNT);
B.full = (Y << SHIFT_AMOUNT);
Sum.full = A.full + B.full;
return Sum;
-}
/* Conversion Functions */ static int GetReal (fInt A) { return (A.full >> SHIFT_AMOUNT); }
-/* Temporarily Disabled */ -static int GetRoundedValue(fInt A) /*For now, round the 3rd decimal place */ -{
/* ROUNDING TEMPORARLY DISABLED
int temp = A.full;
int decimal_cutoff, decimal_mask = 0x000001FF;
decimal_cutoff = temp & decimal_mask;
if (decimal_cutoff > 0x147) {
temp += 673;
}*/
return ConvertBackToInteger(A)/10000; /*Temporary - in case
this was used somewhere else */ -}
-static fInt Multiply (int X, int Y) -{
fInt A, B, Product;
A.full = X << SHIFT_AMOUNT;
B.full = Y << SHIFT_AMOUNT;
Product = fMultiply(A, B);
return Product;
-}
static fInt Divide (int X, int Y) { fInt A, B, Quotient; @@ -578,14 +529,6 @@ static int uPow(int base, int power) return (base)*uPow(base, power - 1); }
-static fInt fAbs(fInt A) -{
if (A.partial.real < 0)
return (fMultiply(A, ConvertToFraction(-1)));
else
return A;
-}
static int uAbs(int X) { if (X < 0) -- 2.8.0.rc3
dri-devel mailing list dri-devel@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/dri-devel
On Tue, Jul 19, 2016 at 12:22 PM, Nils Wallménius nils.wallmenius@gmail.com wrote:
Hi,
This patch applies cleanly for me on top of the first patch in this series [1] on top of your drm-next-4.8 tree.
The series was held up to figure out what to do about the unused functions as patch 1 introduced warnings. I can still respin if you'd like as now that i know the functions should be removed, doing that first makes a bit more sense I guess.
Sorry, I missed the first patch. Applied the series. Sorry for the delay.
Alex
Nils
On Sat, Jul 16, 2016 at 5:51 AM, Nils Wallménius nils.wallmenius@gmail.com wrote:
Ok, cool. I will probably be able to do that on monday.
Nils
Den 15 juli 2016 11:06 em skrev "Alex Deucher" alexdeucher@gmail.com:
On Fri, Jul 15, 2016 at 4:09 PM, Nils Wallménius nils.wallmenius@gmail.com wrote:
Ping?
We don't seem to be using them. Can you respin? It doesn't seem to apply any longer.
Alex
Den 6 juni 2016 21:32 skrev "Nils Wallménius" nils.wallmenius@gmail.com:
Hi Alex,
Any response from the powerplay team?
If they are unresponsive, would you prefer to #IF 0 the code instead of deleting?
Regards Nils
On Mon, Apr 25, 2016 at 10:08 PM, Alex Deucher alexdeucher@gmail.com wrote:
On Sun, Apr 24, 2016 at 7:22 AM, Nils Wallménius nils.wallmenius@gmail.com wrote: > Signed-off-by: Nils Wallménius nils.wallmenius@gmail.com
Let me check with the powerplay team and make sure they are planning to use these in the near future.
Alex
> --- > drivers/gpu/drm/amd/powerplay/hwmgr/ppevvmath.h | 59 > +------------------------ > 1 file changed, 1 insertion(+), 58 deletions(-) > > diff --git a/drivers/gpu/drm/amd/powerplay/hwmgr/ppevvmath.h > b/drivers/gpu/drm/amd/powerplay/hwmgr/ppevvmath.h > index a9b40eb..8f50a03 100644 > --- a/drivers/gpu/drm/amd/powerplay/hwmgr/ppevvmath.h > +++ b/drivers/gpu/drm/amd/powerplay/hwmgr/ppevvmath.h > @@ -64,7 +64,6 @@ static fInt fGetSquare(fInt); > /* Returns the square > static fInt fSqrt(fInt); /* > Returns > the Square Root of a fInt number */ > > static int uAbs(int); /* > Returns > the Absolute value of the Int */ > -static fInt fAbs(fInt); /* > Returns > the Absolute value of the fInt */ > static int uPow(int base, int exponent); /* > Returns > base^exponent an INT */ > > static void SolveQuadracticEqn(fInt, fInt, fInt, fInt[]); /* > Returns > the 2 roots via the array */ > @@ -85,21 +84,12 @@ static fInt fDecodeLeakageID (uint32_t > leakageID_fuse, fInt ln_max_div_min, fInt > * > > ------------------------------------------------------------------------------------- > * Some of the following functions take two INTs as their input - > This > is unsafe for a variety of reasons. > */ > -static fInt Add (int, int); /* Add > two > INTs and return Sum as FINT */ > -static fInt Multiply (int, int); /* > Multiply > two INTs and return Product as FINT */ > -static fInt Divide (int, int); /* You > get > the idea... */ > +static fInt Divide (int, int); /* > Divide > two INTs and return result as FINT */ > static fInt fNegate(fInt); > > static int uGetScaledDecimal (fInt); /* > Internal > function */ > static int GetReal (fInt A); /* > Internal > function */ > > -/* Future Additions and Incomplete Functions > - * > > ------------------------------------------------------------------------------------- > - */ > -static int GetRoundedValue(fInt); /* > Incomplete function - Useful only when Precision is lacking */ > - /* Let > us > say we have 2.126 but can only handle 2 decimal points. We could */ > - /* > either > chop of 6 and keep 2.12 or use this function to get 2.13, which is > more > accurate */ > - > /* > > ------------------------------------------------------------------------------------- > * TROUBLESHOOTING INFORMATION > * > > ------------------------------------------------------------------------------------- > @@ -498,51 +488,12 @@ static void SolveQuadracticEqn(fInt A, fInt > B, > fInt C, fInt Roots[]) > * > > ----------------------------------------------------------------------------- > */ > > -/* Addition using two normal ints - Temporary - Use only for > testing > purposes?. */ > -static fInt Add (int X, int Y) > -{ > - fInt A, B, Sum; > - > - A.full = (X << SHIFT_AMOUNT); > - B.full = (Y << SHIFT_AMOUNT); > - > - Sum.full = A.full + B.full; > - > - return Sum; > -} > - > /* Conversion Functions */ > static int GetReal (fInt A) > { > return (A.full >> SHIFT_AMOUNT); > } > > -/* Temporarily Disabled */ > -static int GetRoundedValue(fInt A) /*For now, round the 3rd > decimal > place */ > -{ > - /* ROUNDING TEMPORARLY DISABLED > - int temp = A.full; > - int decimal_cutoff, decimal_mask = 0x000001FF; > - decimal_cutoff = temp & decimal_mask; > - if (decimal_cutoff > 0x147) { > - temp += 673; > - }*/ > - > - return ConvertBackToInteger(A)/10000; /*Temporary - in case > this was used somewhere else */ > -} > - > -static fInt Multiply (int X, int Y) > -{ > - fInt A, B, Product; > - > - A.full = X << SHIFT_AMOUNT; > - B.full = Y << SHIFT_AMOUNT; > - > - Product = fMultiply(A, B); > - > - return Product; > -} > - > static fInt Divide (int X, int Y) > { > fInt A, B, Quotient; > @@ -578,14 +529,6 @@ static int uPow(int base, int power) > return (base)*uPow(base, power - 1); > } > > -static fInt fAbs(fInt A) > -{ > - if (A.partial.real < 0) > - return (fMultiply(A, ConvertToFraction(-1))); > - else > - return A; > -} > - > static int uAbs(int X) > { > if (X < 0) > -- > 2.8.0.rc3 > > _______________________________________________ > dri-devel mailing list > dri-devel@lists.freedesktop.org > https://lists.freedesktop.org/mailman/listinfo/dri-devel
dri-devel@lists.freedesktop.org