https://bugs.freedesktop.org/show_bug.cgi?id=95094
Bug ID: 95094 Summary: Flat uniform gets overwrites previous uniform Product: Mesa Version: 11.2 Hardware: x86-64 (AMD64) OS: Linux (All) Status: NEW Severity: normal Priority: medium Component: Drivers/Gallium/r600 Assignee: dri-devel@lists.freedesktop.org Reporter: pavol@klacansky.com QA Contact: dri-devel@lists.freedesktop.org
This does not work, it seems that block_id gets written to v_pos. If I use layout(location = X) it works.
vs.glsl out vec4 v_pos; out float block_id;
fs.glsl in vec4 v_pos; in float block_id;
https://bugs.freedesktop.org/show_bug.cgi?id=95094
--- Comment #1 from Marek Olšák maraeo@gmail.com --- Hi, Do you have a small demo reproducing the issue?
https://bugs.freedesktop.org/show_bug.cgi?id=95094
pavol@klacansky.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |NEEDINFO
--- Comment #2 from pavol@klacansky.com --- No, sorry. I even forgot to which project it belongs and can't find anything with grep. I am using explicit layouts everywhere.
https://bugs.freedesktop.org/show_bug.cgi?id=95094
GitLab Migration User gitlab-migration@fdo.invalid changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|NEEDINFO |RESOLVED Resolution|--- |MOVED
--- Comment #3 from GitLab Migration User gitlab-migration@fdo.invalid --- -- GitLab Migration Automatic Message --
This bug has been migrated to freedesktop.org's GitLab instance and has been closed from further activity.
You can subscribe and participate further through the new bug through this link to our GitLab instance: https://gitlab.freedesktop.org/mesa/mesa/issues/584.
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