https://bugs.freedesktop.org/show_bug.cgi?id=30166
Summary: [wine] Shader issues in rthdribl 1.2 Product: Mesa Version: git Platform: Other URL: http://www.daionet.gr.jp/~masa/rthdribl/ OS/Version: All Status: NEW Severity: normal Priority: medium Component: Drivers/Gallium/r300 AssignedTo: dri-devel@lists.freedesktop.org ReportedBy: sa@whiz.se
Created an attachment (id=38671) --> (https://bugs.freedesktop.org/attachment.cgi?id=38671) Screenshot comparing llvmpipe and r300g
The DirectX9 demo "rthdribl" isn't rendering correctly with r300g.
This is partly a regression from the glsl2 merge, but probably not a problem in the GLSL compiler since llvmpipe seems to handle the demo. Rendering wasn't 100% prior to the glsl2 merge either.
The "glare" filter causes the screen to be drawn mostly white, so be sure to turn it off: Options → Glare → Glare Type → Disable
Version 1.2 of the demo can be downloaded here: http://www.daionet.gr.jp/~masa/rthdribl/
You'll also need mfc42.dll: http://www.dlldump.com/download-dll-files_new.php/dllfiles/M/mfc42.dll/6.0.4...
System environment: -- system architecture: 32-bit -- Linux distribution: Debian unstable -- GPU: RV570 -- Model: Asus EAX1950Pro 256MB -- Display connector: DVI -- xf86-video-ati: e9928fe036e9382fd7bc353f3f05531445f08977 -- xserver: 1.8.99.904 (1.9.0 RC 5) -- mesa: 6f839eb631511925505093be4d0509ac14f5675b -- drm: 23287f05cf2443ddf9e028e29beb5bd30979c6cf -- kernel: 2.6.35.4
https://bugs.freedesktop.org/show_bug.cgi?id=30166
--- Comment #1 from Sven Arvidsson sa@whiz.se 2010-09-13 10:36:40 PDT --- Created an attachment (id=38672) --> (https://bugs.freedesktop.org/attachment.cgi?id=38672) RADEON_DEBUG=fp log
https://bugs.freedesktop.org/show_bug.cgi?id=30166
--- Comment #2 from Marek Olšák maraeo@gmail.com 2010-11-13 12:57:43 PST --- Is this still an issue with current mesa git?
https://bugs.freedesktop.org/show_bug.cgi?id=30166
--- Comment #3 from Sven Arvidsson sa@whiz.se 2010-11-15 06:04:20 PST --- (In reply to comment #2)
Is this still an issue with current mesa git?
No change.
https://bugs.freedesktop.org/show_bug.cgi?id=30166
--- Comment #4 from Tom Stellard tstellar@gmail.com 2010-11-21 21:53:53 PST --- Can you try this again with the latest git master?
https://bugs.freedesktop.org/show_bug.cgi?id=30166
--- Comment #5 from Sven Arvidsson sa@whiz.se 2010-11-23 07:18:17 PST --- No change here.
https://bugs.freedesktop.org/show_bug.cgi?id=30166
--- Comment #6 from Marek Olšák maraeo@gmail.com 2010-12-17 05:20:40 PST --- It seems to work very well without the Glare effect here.
https://bugs.freedesktop.org/show_bug.cgi?id=30166
--- Comment #7 from Sven Arvidsson sa@whiz.se 2010-12-18 14:16:17 PST --- Yes, it looks like it's only the glare effect that's broken now. I guess I forgot to update the bug.
Unfortunately it looks like llvmpipe isn't rendering the demo correctly any longer. It was a good comparison otherwise.
https://bugs.freedesktop.org/show_bug.cgi?id=30166
Marek Olšák maraeo@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution| |FIXED
--- Comment #8 from Marek Olšák maraeo@gmail.com 2011-06-08 17:35:13 PDT --- It works well with float textures and doesn't work without them, so I am closing this bug. It's kinda blocky though, but that's because R300 cannot filter float textures.
dri-devel@lists.freedesktop.org